Remove old code
This commit is contained in:
parent
b9887c07af
commit
55d8daef93
@ -159,7 +159,6 @@ internal sealed class GameUiController : IDisposable
|
||||
int questSelection = answers.FindIndex(x => GameStringEquals(questName, x));
|
||||
if (questSelection >= 0)
|
||||
addonSelectIconString->AtkUnitBase.FireCallbackInt(questSelection);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@ -267,14 +266,13 @@ internal sealed class GameUiController : IDisposable
|
||||
{
|
||||
var sequence = quest.FindSequence(currentQuest.Sequence);
|
||||
if (sequence != null && HandleDefaultYesNo(addonSelectYesno, quest,
|
||||
sequence.Steps.SelectMany(x => x.DialogueChoices).ToList(), actualPrompt, checkAllSteps))
|
||||
sequence.Steps.SelectMany(x => x.DialogueChoices).ToList(), actualPrompt))
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
var step = quest.FindSequence(currentQuest.Sequence)?.FindStep(currentQuest.Step);
|
||||
if (step != null && HandleDefaultYesNo(addonSelectYesno, quest, step.DialogueChoices, actualPrompt,
|
||||
checkAllSteps))
|
||||
if (step != null && HandleDefaultYesNo(addonSelectYesno, quest, step.DialogueChoices, actualPrompt))
|
||||
return;
|
||||
}
|
||||
|
||||
@ -282,7 +280,7 @@ internal sealed class GameUiController : IDisposable
|
||||
}
|
||||
|
||||
private unsafe bool HandleDefaultYesNo(AddonSelectYesno* addonSelectYesno, Quest quest,
|
||||
IList<DialogueChoice> dialogueChoices, string actualPrompt, bool checkAllSteps)
|
||||
IList<DialogueChoice> dialogueChoices, string actualPrompt)
|
||||
{
|
||||
_logger.LogTrace("DefaultYesNo: Choice count: {Count}", dialogueChoices.Count);
|
||||
foreach (var dialogueChoice in dialogueChoices)
|
||||
@ -329,7 +327,6 @@ internal sealed class GameUiController : IDisposable
|
||||
if (sequence == null)
|
||||
return;
|
||||
|
||||
bool increaseStepCount = true;
|
||||
QuestStep? step = sequence.FindStep(currentQuest.Step);
|
||||
if (step != null)
|
||||
_logger.LogTrace("Current step: {CurrentTerritory}, {TargetTerritory}", step.TerritoryId,
|
||||
@ -339,7 +336,6 @@ internal sealed class GameUiController : IDisposable
|
||||
{
|
||||
_logger.LogTrace("TravelYesNo: Checking previous step...");
|
||||
step = sequence.FindStep(currentQuest.Step == 255 ? (sequence.Steps.Count - 1) : (currentQuest.Step - 1));
|
||||
increaseStepCount = false;
|
||||
|
||||
if (step != null)
|
||||
_logger.LogTrace("Previous step: {CurrentTerritory}, {TargetTerritory}", step.TerritoryId,
|
||||
@ -365,8 +361,6 @@ internal sealed class GameUiController : IDisposable
|
||||
|
||||
_logger.LogInformation("Using warp {Id}, {Prompt}", entry.RowId, excelPrompt);
|
||||
addonSelectYesno->AtkUnitBase.FireCallbackInt(0);
|
||||
//if (increaseStepCount)
|
||||
//_questController.IncreaseStepCount();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user