From 53f20c9e2041ed1f388d33477f35e8fd6db92a25 Mon Sep 17 00:00:00 2001 From: Liza Carvelli Date: Sat, 15 Jun 2024 22:22:32 +0200 Subject: [PATCH] Add 'forced jump' (e.g. when using the wind confluence in UT) to IsOccupied --- Questionable/GameFunctions.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Questionable/GameFunctions.cs b/Questionable/GameFunctions.cs index 96ed837a..4c923806 100644 --- a/Questionable/GameFunctions.cs +++ b/Questionable/GameFunctions.cs @@ -629,7 +629,8 @@ internal sealed unsafe class GameFunctions _condition[ConditionFlag.Occupied39] || _condition[ConditionFlag.OccupiedInEvent] || _condition[ConditionFlag.OccupiedInQuestEvent] || _condition[ConditionFlag.OccupiedInCutSceneEvent] || _condition[ConditionFlag.Casting] || _condition[ConditionFlag.Unknown57] || - _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51]; + _condition[ConditionFlag.BetweenAreas] || _condition[ConditionFlag.BetweenAreas51] || + _condition[ConditionFlag.Jumping61]; } public bool IsLoadingScreenVisible()