Load disabled quests in debug; mark a few tribal quests as disabled (as they're randomized & not fully explored)
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db61878683
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@ -1,6 +1,7 @@
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{
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"$schema": "https://carvel.li/questionable/quest-1.0",
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"Author": "liza",
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"Disabled": true,
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"QuestSequence": [
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{
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"Sequence": 0,
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@ -1,6 +1,7 @@
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{
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"$schema": "https://carvel.li/questionable/quest-1.0",
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"Author": "liza",
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"Disabled": true,
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"QuestSequence": [
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{
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"Sequence": 0,
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@ -1,6 +1,7 @@
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{
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"$schema": "https://carvel.li/questionable/quest-1.0",
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"Author": "liza",
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"Disabled": true,
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"QuestSequence": [
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{
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"Sequence": 0,
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@ -20,6 +21,21 @@
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{
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"Sequence": 1,
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"Steps": [
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{
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"DataId": 1032169,
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"Position": {
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"X": -423.33105,
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"Y": 25.599815,
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"Z": 265.94946
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},
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"TerritoryId": 816,
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"InteractionType": "Interact",
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"Fly": true,
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"SkipIf": [
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"NotTargetable"
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],
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"$": "Only if QW: 0 48 0 0 0 0"
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},
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{
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"DataId": 1032167,
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"Position": {
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@ -29,7 +45,10 @@
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},
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"TerritoryId": 816,
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"InteractionType": "Interact",
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"Fly": true
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"Fly": true,
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"SkipIf": [
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"NotTargetable"
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]
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}
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]
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},
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@ -0,0 +1,8 @@
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## Raiders of the Lost Pork
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QuestWork:
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```
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0 x 0 0 0 0
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48 → Elegant Eulmoran (1032169)
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?? → 1032167
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```
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@ -1,6 +1,7 @@
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{
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"$schema": "https://carvel.li/questionable/quest-1.0",
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"Author": "liza",
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"Disabled": true,
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"QuestSequence": [
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{
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"Sequence": 0,
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@ -28,19 +29,39 @@
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"Z": -55.77173
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},
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"TerritoryId": 816,
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"InteractionType": "Combat",
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"EnemySpawnType": "AfterInteraction",
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"KillEnemyDataIds": [
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11451
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],
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"InteractionType": "Interact",
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"Fly": true,
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"Comment": "TODO Combat is optional, check where we should walk"
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"$": "Only if QW: 0 0 ??? 0 0 0",
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"SkipIf": ["NotTargetable"]
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},
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{
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"DataId": 2010902,
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"Position": {
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"X": -405.9358,
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"Y": -0.07635498,
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"Z": -28.397034
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},
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"TerritoryId": 816,
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"InteractionType": "Interact",
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"$": "Only if QW: 0 0 1 0 0 0 → if complete, 0 16 0 0 0 0",
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"SkipIf": ["NotTargetable"]
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}
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]
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},
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{
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"Sequence": 255,
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"Steps": [
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{
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"Position": {
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"X": -398.9776,
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"Y": 0.82966614,
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"Z": 8.668919
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},
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"TerritoryId": 816,
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"InteractionType": "WalkTo",
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"Mount": false,
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"DisableNavmesh": true
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},
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{
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"DataId": 1031809,
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"Position": {
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@ -0,0 +1,66 @@
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{
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"$schema": "https://carvel.li/questionable/quest-1.0",
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"Author": "liza",
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"Disabled": true,
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"QuestSequence": [
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{
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"Sequence": 0,
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"Steps": [
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{
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"DataId": 1031809,
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"Position": {
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"X": -454.3069,
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"Y": 71.43217,
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"Z": 575.1278
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},
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"TerritoryId": 816,
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"InteractionType": "AcceptQuest"
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}
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]
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},
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{
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"Sequence": 1,
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"Steps": [
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{
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"Position": {
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"X": -115.77283,
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"Y": 7.1942587,
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"Z": 130.61378
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},
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"TerritoryId": 816,
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"InteractionType": "WalkTo",
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"Fly": true
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},
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{
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"DataId": 2010911,
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"Position": {
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"X": -113.93915,
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"Y": -36.087585,
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"Z": 87.6936
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},
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"TerritoryId": 816,
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"InteractionType": "Interact",
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"DisableNavmesh": true,
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"$": "QW: 0 2 0 0 0 0"
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}
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]
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},
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{
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"Sequence": 255,
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"Steps": [
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{
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"DataId": 1031809,
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"Position": {
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"X": -454.3069,
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"Y": 71.43217,
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"Z": 575.1278
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},
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"TerritoryId": 816,
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"InteractionType": "CompleteQuest",
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"AetheryteShortcut": "Il Mheg - Lydha Lran",
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"Fly": true
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}
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]
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}
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]
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}
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@ -79,7 +79,6 @@
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},
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"TerritoryId": 957,
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"InteractionType": "CompleteQuest",
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"AetheryteShortcut": "Thavnair - Yedlihmad",
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"Fly": true
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}
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]
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@ -6,7 +6,12 @@ public sealed class QuestRoot
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{
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public string Author { get; set; } = null!;
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public List<string> Contributors { get; set; } = new();
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/// <summary>
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/// This is only relevant for release builds.
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/// </summary>
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public bool Disabled { get; set; }
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public string? Comment { get; set; }
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public List<ushort> TerritoryBlacklist { get; set; } = new();
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public List<QuestSequence> QuestSequence { get; set; } = new();
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@ -173,8 +173,8 @@ internal sealed class QuestRegistry
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return ushort.Parse(parts[0], CultureInfo.InvariantCulture);
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}
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public bool IsKnownQuest(ushort questId) => TryGetQuest(questId, out _);
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public bool IsKnownQuest(ushort questId) => _quests.ContainsKey(questId);
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public bool TryGetQuest(ushort questId, [NotNullWhen(true)] out Quest? quest)
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=> _quests.TryGetValue(questId, out quest) && !quest.Root.Disabled;
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=> _quests.TryGetValue(questId, out quest);
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}
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@ -583,7 +583,7 @@ internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
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ImGui.SameLine();
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using var textColor = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed);
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ExclamationTriangle,
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Flag,
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$"{_questRegistry.ValidationIssueCount}"))
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_questValidationWindow.IsOpen = true;
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}
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