Fix nonsense use of portrait id when switching classes
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@ -21,7 +21,7 @@ internal sealed class SwitchClassJob(EClassJob classJob, IClientState clientStat
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var gearset = gearsetModule->GetGearset(i);
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if (gearset->ClassJob == (byte)classJob)
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{
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gearsetModule->EquipGearset(gearset->Id, gearset->BannerIndex);
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gearsetModule->EquipGearset(gearset->Id);
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return true;
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}
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}
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