Tweak custom delivery/gathering
This commit is contained in:
parent
c2e4abc9b9
commit
3f3627320e
@ -84,8 +84,10 @@
|
||||
"Y": 257.4255,
|
||||
"Z": -669.3115
|
||||
},
|
||||
"MinimumAngle": -30,
|
||||
"MaximumAngle": 5
|
||||
"MinimumAngle": -50,
|
||||
"MaximumAngle": -15,
|
||||
"MinimumDistance": 2.1,
|
||||
"MaximumDistance": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
@ -133,4 +135,4 @@
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -16,6 +16,10 @@
|
||||
"InteractionType": "Interact",
|
||||
"RequiredGatheredItems": [],
|
||||
"AetheryteShortcut": "Rhalgr's Reach",
|
||||
"AethernetShortcut": [
|
||||
"[Rhalgr's Reach] Aetheryte Plaza",
|
||||
"[Rhalgr's Reach] Northeastern Rhalgr's Reach"
|
||||
],
|
||||
"DialogueChoices": [
|
||||
{
|
||||
"Type": "List",
|
||||
|
@ -192,6 +192,7 @@ internal sealed unsafe class GatheringController : MiniTaskController<GatheringC
|
||||
|
||||
_taskQueue.Enqueue(new MoveToLandingLocation(territoryId, fly, currentNode, _moveFactory, _gameFunctions,
|
||||
_objectTable, _loggerFactory.CreateLogger<MoveToLandingLocation>()));
|
||||
_taskQueue.Enqueue(_mountFactory.Unmount());
|
||||
_taskQueue.Enqueue(_interactFactory.Interact(currentNode.DataId, null, EInteractionType.InternalGather, true));
|
||||
|
||||
QueueGatherNode(currentNode);
|
||||
|
Loading…
Reference in New Issue
Block a user