Fix item use in 'Strange Bedfellows' and 'Combat Evolved'
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@ -0,0 +1,62 @@
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{
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"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"Author": "liza",
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"QuestSequence": [
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{
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"Sequence": 0,
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"Steps": [
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{
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"DataId": 1037575,
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"Position": {
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"X": 6.454529,
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"Y": -31.530432,
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"Z": -78.14148
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},
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"TerritoryId": 956,
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"InteractionType": "AcceptQuest"
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}
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]
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},
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{
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"Sequence": 1,
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"Steps": [
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{
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"Position": {
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"X": 379.89767,
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"Y": 68.15723,
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"Z": -169.26231
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},
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"TerritoryId": 956,
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"InteractionType": "Combat",
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"EnemySpawnType": "OverworldEnemies",
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"KillEnemyDataIds": [
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13415
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],
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"CombatItemUse": {
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"ItemId": 2003316,
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"Condition": "Health%",
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"Value": 50
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},
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"Fly": true
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}
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]
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},
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{
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"Sequence": 255,
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"Steps": [
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{
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"DataId": 1037575,
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"Position": {
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"X": 6.454529,
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"Y": -31.530432,
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"Z": -78.14148
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},
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"TerritoryId": 956,
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"InteractionType": "CompleteQuest",
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"AetheryteShortcut": "Labyrinthos - Sharlayan Hamlet",
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"Fly": true
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}
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]
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}
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]
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}
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@ -142,8 +142,7 @@ internal sealed class ItemUseModule : ICombatModule
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{
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BattleChara* battleChara = (BattleChara*)gameObject.Address;
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if (_combatData.CombatItemUse.Condition == ECombatItemUseCondition.Incapacitated)
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//return (byte)(((nint)battleChara + 0x1C68) & 0x40) != 0; // FIXME 7.1
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return false;
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return (*(byte*)((nint)battleChara + 0x1C68) & 0x40) != 0;
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if (_combatData.CombatItemUse.Condition == ECombatItemUseCondition.HealthPercent)
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return (100f * battleChara->Health / battleChara->MaxHealth) < _combatData.CombatItemUse.Value;
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