Include quest id in Quest: ...
line in the UI
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parent
7941cf10f6
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@ -128,13 +128,13 @@ internal sealed partial class ActiveQuestComponent
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{
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using var _ = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed);
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ImGui.TextUnformatted(
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$"Simulated Quest: {Shorten(currentQuest.Quest.Info.Name)} / {currentQuest.Sequence} / {currentQuest.Step}");
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$"Simulated Quest: {Shorten(currentQuest.Quest.Info.Name)} ({currentQuest.Quest.Id}) / {currentQuest.Sequence} / {currentQuest.Step}");
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}
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else if (currentQuestType == QuestController.ECurrentQuestType.Gathering)
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{
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using var _ = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGold);
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ImGui.TextUnformatted(
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$"Gathering: {Shorten(currentQuest.Quest.Info.Name)} / {currentQuest.Sequence} / {currentQuest.Step}");
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$"Gathering: {Shorten(currentQuest.Quest.Info.Name)} ({currentQuest.Quest.Id}) / {currentQuest.Sequence} / {currentQuest.Step}");
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}
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else
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{
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@ -154,7 +154,7 @@ internal sealed partial class ActiveQuestComponent
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}
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ImGui.TextUnformatted(
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$"Quest: {Shorten(startedQuest.Quest.Info.Name)} / {startedQuest.Sequence} / {startedQuest.Step}");
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$"Quest: {Shorten(startedQuest.Quest.Info.Name)} ({startedQuest.Quest.Id}) / {startedQuest.Sequence} / {startedQuest.Step}");
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if (startedQuest.Quest.Root.Disabled)
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{
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@ -177,7 +177,7 @@ internal sealed partial class ActiveQuestComponent
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{
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using var _ = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow);
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ImGui.TextUnformatted(
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$"Next Quest: {Shorten(nextQuest.Quest.Info.Name)} / {nextQuest.Sequence} / {nextQuest.Step}");
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$"Next Quest: {Shorten(nextQuest.Quest.Info.Name)} ({nextQuest.Quest.Id}) / {nextQuest.Sequence} / {nextQuest.Step}");
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}
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}
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}
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