Include expansionversion and NG+ chapter in QuestInfo
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@ -175,7 +175,7 @@ internal sealed class EditorCommands : IDisposable
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{
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var territoryInfo = _dataManager.GetExcelSheet<TerritoryType>()!.GetRow(_clientState.TerritoryType)!;
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targetFolder = _plugin.PathsDirectory
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.CreateSubdirectory(ExpansionData.ExpansionFolders[(byte)territoryInfo.ExVersion.Row])
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.CreateSubdirectory(ExpansionData.ExpansionFolders[(EExpansionVersion)territoryInfo.ExVersion.Row])
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.CreateSubdirectory(territoryInfo.PlaceName.Value!.Name.ToString());
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}
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27
Questionable.Model/EExpansionVersion.cs
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27
Questionable.Model/EExpansionVersion.cs
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@ -0,0 +1,27 @@
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using System.Collections.Generic;
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namespace Questionable.Model;
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public enum EExpansionVersion : byte
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{
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ARealmReborn = 0,
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Heavensward = 1,
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Stormblood = 2,
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Shadowbringers = 3,
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Endwalker = 4,
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Dawntrail = 5
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}
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public static class ExpansionData
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{
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public static IReadOnlyDictionary<EExpansionVersion, string> ExpansionFolders =
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new Dictionary<EExpansionVersion, string>
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{
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{ EExpansionVersion.ARealmReborn, "2.x - A Realm Reborn" },
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{ EExpansionVersion.Heavensward, "3.x - Heavensward" },
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{ EExpansionVersion.Stormblood, "4.x - Stormblood" },
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{ EExpansionVersion.Shadowbringers, "5.x - Shadowbringers" },
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{ EExpansionVersion.Endwalker, "6.x - Endwalker" },
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{ EExpansionVersion.Dawntrail, "7.x - Dawntrail" }
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};
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}
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@ -1,16 +0,0 @@
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using System.Collections.Generic;
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namespace Questionable.Model;
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public static class ExpansionData
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{
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public static IReadOnlyDictionary<byte, string> ExpansionFolders = new Dictionary<byte, string>()
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{
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{ 0, "2.x - A Realm Reborn" },
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{ 1, "3.x - Heavensward" },
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{ 2, "4.x - Stormblood" },
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{ 3, "5.x - Shadowbringers" },
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{ 4, "6.x - Endwalker" },
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{ 5, "7.x - Dawntrail" }
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};
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}
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@ -8,6 +8,7 @@ using System.Text.Json;
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using System.Text.Json.Nodes;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using LLib.GameData;
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using Microsoft.Extensions.Logging;
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using Questionable.Data;
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using Questionable.Model;
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@ -203,4 +204,11 @@ internal sealed class QuestRegistry
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public bool TryGetQuest(ElementId questId, [NotNullWhen(true)] out Quest? quest)
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=> _quests.TryGetValue(questId, out quest);
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public List<QuestInfo> GetKnownClassJobQuests(EClassJob classJob)
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{
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return _questData.GetClassJobQuests(classJob)
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.Where(x => IsKnownQuest(x.QuestId))
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.ToList();
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}
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}
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@ -15,12 +15,17 @@ internal sealed class QuestData
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public QuestData(IDataManager dataManager)
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{
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Dictionary<uint, ushort> questChapters =
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dataManager.GetExcelSheet<QuestChapter>()!
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.Where(x => x.RowId > 0 && x.Quest.Row > 0)
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.ToDictionary(x => x.Quest.Row, x => x.Redo);
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List<IQuestInfo> quests =
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[
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..dataManager.GetExcelSheet<Quest>()!
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.Where(x => x.RowId > 0)
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.Where(x => x.IssuerLocation.Row > 0)
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.Select(x => new QuestInfo(x)),
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.Select(x => new QuestInfo(x, questChapters.GetValueOrDefault(x.RowId))),
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..dataManager.GetExcelSheet<SatisfactionNpc>()!
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.Where(x => x.RowId > 0)
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.Select(x => new SatisfactionSupplyInfo(x)),
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@ -56,4 +61,93 @@ internal sealed class QuestData
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.ThenBy(x => x.QuestId)
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.ToList();
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}
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public List<QuestInfo> GetClassJobQuests(EClassJob classJob)
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{
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List<ushort> chapterIds = classJob switch
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{
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EClassJob.Adventurer => throw new ArgumentOutOfRangeException(nameof(classJob)),
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// ARR
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EClassJob.Gladiator => [63],
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EClassJob.Paladin => [72, 73, 74, 75],
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EClassJob.Marauder => [64],
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EClassJob.Warrior => [76, 77, 78, 79],
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EClassJob.Conjurer => [65],
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EClassJob.WhiteMage => [86, 87, 88, 89],
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EClassJob.Arcanist => [66],
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EClassJob.Summoner => [127, 128, 129, 130],
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EClassJob.Scholar => [90, 91, 92, 93],
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EClassJob.Pugilist => [67],
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EClassJob.Monk => [98, 99, 100, 101],
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EClassJob.Lancer => [68],
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EClassJob.Dragoon => [102, 103, 104, 105],
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EClassJob.Rogue => [69],
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EClassJob.Ninja => [106, 107, 108, 109],
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EClassJob.Archer => [70],
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EClassJob.Bard => [113, 114, 115, 116],
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EClassJob.Thaumaturge => [71],
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EClassJob.BlackMage => [123, 124, 125, 126],
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// HW
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EClassJob.DarkKnight => [80, 81, 82, 83],
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EClassJob.Astrologian => [94, 95, 96, 97],
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EClassJob.Machinist => [117, 118, 119, 120],
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// SB
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EClassJob.Samurai => [110, 111, 112],
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EClassJob.RedMage => [131, 132, 133],
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EClassJob.BlueMage => [134, 135, 146, 170],
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// ShB
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EClassJob.Gunbreaker => [84, 85],
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EClassJob.Dancer => [121, 122],
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// EW
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EClassJob.Sage => [152],
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EClassJob.Reaper => [153],
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// DT
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EClassJob.Viper => [176],
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EClassJob.Pictomancer => [177],
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// Crafter
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EClassJob.Alchemist => [48, 49, 50],
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EClassJob.Armorer => [36, 37, 38],
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EClassJob.Blacksmith => [33, 34, 35],
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EClassJob.Carpenter => [30, 31, 32],
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EClassJob.Culinarian => [51, 52, 53],
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EClassJob.Goldsmith => [39, 40, 41],
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EClassJob.Leatherworker => [42, 43, 44],
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EClassJob.Weaver => [45, 46, 47],
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// Gatherer
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EClassJob.Miner => [54, 55, 56],
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EClassJob.Botanist => [57, 58, 59],
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EClassJob.Fisher => [60, 61, 62],
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_ => throw new ArgumentOutOfRangeException(nameof(classJob)),
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};
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chapterIds.AddRange(classJob switch
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{
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_ when classJob.IsTank() => [136, 154, 178],
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_ when classJob.IsHealer() => [137, 155, 179],
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_ when classJob.IsMelee() => [138, 156, 180],
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_ when classJob.IsPhysicalRanged() => [138, 157, 181],
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_ when classJob.IsCaster() && classJob != EClassJob.BlueMage => [139, 158, 182],
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_ => []
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});
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return GetQuestsInNewGamePlusChapters(chapterIds);
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}
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private List<QuestInfo> GetQuestsInNewGamePlusChapters(List<ushort> chapterIds)
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{
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return _quests.Values
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.Where(x => x is QuestInfo)
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.Cast<QuestInfo>()
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.Where(x => chapterIds.Contains(x.NewGamePlusChapter))
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.ToList();
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}
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}
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@ -16,6 +16,7 @@ public interface IQuestInfo
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public EBeastTribe BeastTribe { get; }
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public bool IsMainScenarioQuest { get; }
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public IReadOnlyList<EClassJob> ClassJobs { get; }
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public EExpansionVersion Expansion { get; }
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public string SimplifiedName => Name
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.Replace(".", "", StringComparison.Ordinal)
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@ -14,6 +14,7 @@ internal sealed class LeveInfo : IQuestInfo
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Level = leve.ClassJobLevel;
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IssuerDataId = leve.LevelLevemete.Value!.Object;
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ClassJobs = QuestInfoUtils.AsList(leve.ClassJobCategory.Value!);
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Expansion = (EExpansionVersion)leve.LevelLevemete.Value.Territory.Value!.ExVersion.Row;
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}
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public ElementId QuestId { get; }
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@ -24,4 +25,5 @@ internal sealed class LeveInfo : IQuestInfo
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public EBeastTribe BeastTribe => EBeastTribe.None;
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public bool IsMainScenarioQuest => false;
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public IReadOnlyList<EClassJob> ClassJobs { get; }
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public EExpansionVersion Expansion { get; }
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}
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@ -11,7 +11,7 @@ namespace Questionable.Model;
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internal sealed class QuestInfo : IQuestInfo
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{
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public QuestInfo(ExcelQuest quest)
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public QuestInfo(ExcelQuest quest, ushort newGamePlusChapter)
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{
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QuestId = new QuestId((ushort)(quest.RowId & 0xFFFF));
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@ -54,6 +54,8 @@ internal sealed class QuestInfo : IQuestInfo
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BeastTribe = (EBeastTribe)quest.BeastTribe.Row;
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ClassJobs = QuestInfoUtils.AsList(quest.ClassJobCategory0.Value!);
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IsSeasonalEvent = quest.Festival.Row != 0;
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NewGamePlusChapter = newGamePlusChapter;
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Expansion = (EExpansionVersion)quest.Expansion.Row;
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}
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@ -76,6 +78,8 @@ internal sealed class QuestInfo : IQuestInfo
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public EBeastTribe BeastTribe { get; }
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public IReadOnlyList<EClassJob> ClassJobs { get; }
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public bool IsSeasonalEvent { get; }
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public ushort NewGamePlusChapter { get; }
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public EExpansionVersion Expansion { get; }
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[UsedImplicitly(ImplicitUseKindFlags.Assign, ImplicitUseTargetFlags.Members)]
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public enum QuestJoin : byte
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@ -13,6 +13,7 @@ internal sealed class SatisfactionSupplyInfo : IQuestInfo
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Name = npc.Npc.Value!.Singular;
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IssuerDataId = npc.Npc.Row;
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Level = npc.LevelUnlock;
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Expansion = (EExpansionVersion)npc.QuestRequired.Value!.Expansion.Row;
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}
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public ElementId QuestId { get; }
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@ -22,6 +23,7 @@ internal sealed class SatisfactionSupplyInfo : IQuestInfo
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public ushort Level { get; }
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public EBeastTribe BeastTribe => EBeastTribe.None;
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public bool IsMainScenarioQuest => false;
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public EExpansionVersion Expansion { get; }
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/// <summary>
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/// We don't have collectables implemented for any other class.
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