Migrate QuestIds; add more quest paths

pull/14/head v2.0
Liza 2024-08-03 22:17:18 +02:00
parent ea100613ce
commit 2f4f4e24e2
Signed by: liza
GPG Key ID: 7199F8D727D55F67
53 changed files with 1287 additions and 249 deletions

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@ -0,0 +1,152 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 141,
"AetheryteShortcut": "Central Thanalan - Black Brush Station",
"Groups": [
{
"Nodes": [
{
"DataId": 30425,
"Locations": [
{
"Position": {
"X": 118.6389,
"Y": 7.583679,
"Z": 262.4399
},
"MinimumAngle": 60,
"MaximumAngle": 170
},
{
"Position": {
"X": 113.4342,
"Y": 4.562373,
"Z": 271.4816
},
"MinimumAngle": 80,
"MaximumAngle": 190
},
{
"Position": {
"X": 116.9106,
"Y": 2.964557,
"Z": 285.8209
},
"MinimumAngle": 0,
"MaximumAngle": 115
}
]
}
]
},
{
"Nodes": [
{
"DataId": 30427,
"Locations": [
{
"Position": {
"X": 127.2449,
"Y": 15.54889,
"Z": 240.1923
},
"MinimumAngle": 15,
"MaximumAngle": 115
},
{
"Position": {
"X": 122.0915,
"Y": 14.071,
"Z": 225.1131
},
"MinimumAngle": 0,
"MaximumAngle": 110
},
{
"Position": {
"X": 120.8954,
"Y": 15.9651,
"Z": 213.8515
},
"MinimumAngle": 30,
"MaximumAngle": 115
}
]
}
]
},
{
"Nodes": [
{
"DataId": 30426,
"Locations": [
{
"Position": {
"X": 148.7842,
"Y": 16.44447,
"Z": 292.8037
},
"MinimumAngle": 30,
"MaximumAngle": 135
},
{
"Position": {
"X": 144.9166,
"Y": 18.86193,
"Z": 264.833
},
"MinimumAngle": 15,
"MaximumAngle": 95
},
{
"Position": {
"X": 152.6806,
"Y": 16.58945,
"Z": 300.3315
},
"MinimumAngle": 0,
"MaximumAngle": 75
}
]
}
]
},
{
"Nodes": [
{
"DataId": 30428,
"Locations": [
{
"Position": {
"X": 137.6659,
"Y": 6.65416,
"Z": 311.1226
},
"MinimumAngle": 15,
"MaximumAngle": 135
},
{
"Position": {
"X": 141.0331,
"Y": 5.844177,
"Z": 325.063
},
"MinimumAngle": 0,
"MaximumAngle": 150
},
{
"Position": {
"X": 130.6749,
"Y": 5.736229,
"Z": 300.4703
},
"MinimumAngle": -5,
"MaximumAngle": 100
}
]
}
]
}
]
}

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@ -0,0 +1,152 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 140,
"AetheryteShortcut": "Western Thanalan - Horizon",
"Groups": [
{
"Nodes": [
{
"DataId": 30414,
"Locations": [
{
"Position": {
"X": 249.8601,
"Y": 55.12077,
"Z": 178.5377
},
"MinimumAngle": 125,
"MaximumAngle": 270
},
{
"Position": {
"X": 253.9519,
"Y": 55.95691,
"Z": 181.4238
},
"MinimumAngle": 180,
"MaximumAngle": 285
},
{
"Position": {
"X": 244.4912,
"Y": 53.49751,
"Z": 169.9265
},
"MinimumAngle": 150,
"MaximumAngle": 250
}
]
}
]
},
{
"Nodes": [
{
"DataId": 30413,
"Locations": [
{
"Position": {
"X": 292.9385,
"Y": 59.79165,
"Z": 187.855
},
"MinimumAngle": 45,
"MaximumAngle": 165
},
{
"Position": {
"X": 300.3293,
"Y": 63.1124,
"Z": 175.0616
},
"MinimumAngle": 65,
"MaximumAngle": 155
},
{
"Position": {
"X": 296.3942,
"Y": 61.46834,
"Z": 182.3181
},
"MinimumAngle": 70,
"MaximumAngle": 185
}
]
}
]
},
{
"Nodes": [
{
"DataId": 30415,
"Locations": [
{
"Position": {
"X": 262.1395,
"Y": 58.70948,
"Z": 239.3097
},
"MinimumAngle": 105,
"MaximumAngle": 210
},
{
"Position": {
"X": 284.4424,
"Y": 59.78878,
"Z": 222.5899
},
"MinimumAngle": 65,
"MaximumAngle": 240
},
{
"Position": {
"X": 278.6144,
"Y": 59.63044,
"Z": 231.8303
},
"MinimumAngle": 95,
"MaximumAngle": 185
}
]
}
]
},
{
"Nodes": [
{
"DataId": 30416,
"Locations": [
{
"Position": {
"X": 222.244,
"Y": 58.86799,
"Z": 244.9212
},
"MinimumAngle": 135,
"MaximumAngle": 275
},
{
"Position": {
"X": 212.3073,
"Y": 58.06055,
"Z": 245.9091
},
"MinimumAngle": 80,
"MaximumAngle": 220
},
{
"Position": {
"X": 235.9484,
"Y": 58.30469,
"Z": 249.0489
},
"MinimumAngle": 80,
"MaximumAngle": 190
}
]
}
]
}
]
}

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@ -0,0 +1,61 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 31819,
"Locations": [
{
"Position": {
"X": -5.492728,
"Y": 499.6548,
"Z": 37.58726
},
"MinimumAngle": 145,
"MaximumAngle": 300
}
]
}
]
},
{
"Nodes": [
{
"DataId": 31700,
"Locations": [
{
"Position": {
"X": 27.22863,
"Y": 499.8322,
"Z": 2.94655
},
"MinimumAngle": -15,
"MaximumAngle": 210
}
]
}
]
},
{
"Nodes": [
{
"DataId": 31489,
"Locations": [
{
"Position": {
"X": 28.38036,
"Y": 500.019,
"Z": -0.7058061
},
"MinimumAngle": 0,
"MaximumAngle": 210
}
]
}
]
}
]
}

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@ -0,0 +1,57 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 31822,
"Locations": [
{
"Position": {
"X": -4.054798,
"Y": 494.3483,
"Z": -54.37905
}
}
]
}
]
},
{
"Nodes": [
{
"DataId": 31821,
"Locations": [
{
"Position": {
"X": -5.287843,
"Y": 494.2204,
"Z": -66.80152
}
}
]
}
]
},
{
"Nodes": [
{
"DataId": 31820,
"Locations": [
{
"Position": {
"X": -9.143447,
"Y": 494.1166,
"Z": -82.62958
},
"MinimumAngle": -75,
"MaximumAngle": 95
}
]
}
]
}
]
}

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@ -0,0 +1,61 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 33842,
"Locations": [
{
"Position": {
"X": -71.72573,
"Y": 495.8044,
"Z": -23.42241
},
"MinimumAngle": -15,
"MaximumAngle": 90
}
]
}
]
},
{
"Nodes": [
{
"DataId": 33846,
"Locations": [
{
"Position": {
"X": -85.765,
"Y": 493.9822,
"Z": -11.33734
},
"MinimumAngle": -185,
"MaximumAngle": 20
}
]
}
]
},
{
"Nodes": [
{
"DataId": 33847,
"Locations": [
{
"Position": {
"X": -100.52,
"Y": 493.6702,
"Z": -9.731167
},
"MinimumAngle": -185,
"MaximumAngle": -25
}
]
}
]
}
]
}

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@ -0,0 +1,61 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 33848,
"Locations": [
{
"Position": {
"X": -109.0629,
"Y": 491.0458,
"Z": 34.78553
},
"MinimumAngle": -110,
"MaximumAngle": 35
}
]
}
]
},
{
"Nodes": [
{
"DataId": 33849,
"Locations": [
{
"Position": {
"X": -110.2371,
"Y": 491.0116,
"Z": 54.68977
},
"MinimumAngle": -170,
"MaximumAngle": -45
}
]
}
]
},
{
"Nodes": [
{
"DataId": 33850,
"Locations": [
{
"Position": {
"X": -101.4737,
"Y": 490.7073,
"Z": 54.9267
},
"MinimumAngle": 90,
"MaximumAngle": 220
}
]
}
]
}
]
}

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@ -0,0 +1,57 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 33851,
"Locations": [
{
"Position": {
"X": -10.66682,
"Y": 499.3763,
"Z": 34.01145
}
}
]
}
]
},
{
"Nodes": [
{
"DataId": 32269,
"Locations": [
{
"Position": {
"X": -16.14751,
"Y": 499.7353,
"Z": 22.38433
}
}
]
}
]
},
{
"Nodes": [
{
"DataId": 32766,
"Locations": [
{
"Position": {
"X": -28.72828,
"Y": 499.5391,
"Z": 33.41306
},
"MinimumAngle": 125,
"MaximumAngle": 335
}
]
}
]
}
]
}

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@ -0,0 +1,61 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 34347,
"Locations": [
{
"Position": {
"X": -13.64273,
"Y": 493.9979,
"Z": -58.21632
},
"MinimumAngle": -5,
"MaximumAngle": 210
}
]
}
]
},
{
"Nodes": [
{
"DataId": 34348,
"Locations": [
{
"Position": {
"X": -22.23647,
"Y": 494.0945,
"Z": -59.94842
},
"MinimumAngle": 125,
"MaximumAngle": 360
}
]
}
]
},
{
"Nodes": [
{
"DataId": 34334,
"Locations": [
{
"Position": {
"X": -20.58942,
"Y": 494.25,
"Z": -77.68658
},
"MinimumAngle": -45,
"MaximumAngle": 170
}
]
}
]
}
]
}

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@ -0,0 +1,61 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 34353,
"Locations": [
{
"Position": {
"X": -59.17508,
"Y": 494.132,
"Z": -1.865536
},
"MinimumAngle": -35,
"MaximumAngle": 140
}
]
}
]
},
{
"Nodes": [
{
"DataId": 34352,
"Locations": [
{
"Position": {
"X": -61.05396,
"Y": 495.2124,
"Z": -22.16576
},
"MinimumAngle": -30,
"MaximumAngle": 90
}
]
}
]
},
{
"Nodes": [
{
"DataId": 34354,
"Locations": [
{
"Position": {
"X": -90.96052,
"Y": 493.2197,
"Z": -20.74431
},
"MinimumAngle": -70,
"MaximumAngle": 75
}
]
}
]
}
]
}

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@ -0,0 +1,61 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/GatheringPaths/gatheringlocation-v1.json",
"Author": "liza",
"TerritoryId": 1073,
"Groups": [
{
"Nodes": [
{
"DataId": 34357,
"Locations": [
{
"Position": {
"X": -91.21072,
"Y": 490.3782,
"Z": 41.27306
},
"MinimumAngle": 140,
"MaximumAngle": 360
}
]
}
]
},
{
"Nodes": [
{
"DataId": 34355,
"Locations": [
{
"Position": {
"X": -118.7086,
"Y": 490.4538,
"Z": 34.37638
},
"MinimumAngle": 40,
"MaximumAngle": 345
}
]
}
]
},
{
"Nodes": [
{
"DataId": 34356,
"Locations": [
{
"Position": {
"X": -105.7026,
"Y": 490.5684,
"Z": 58.49864
},
"MinimumAngle": 0,
"MaximumAngle": 210
}
]
}
]
}
]
}

View File

@ -311,6 +311,8 @@ public class QuestSourceGenerator : ISourceGenerator
AssignmentList(nameof(QuestStep.RequiredQuestVariables),
step.RequiredQuestVariables)
.AsSyntaxNodeOrToken(),
AssignmentList(nameof(QuestStep.RequiredGatheredItems),
step.RequiredGatheredItems),
AssignmentList(nameof(QuestStep.CompletionQuestVariablesFlags),
step.CompletionQuestVariablesFlags)
.AsSyntaxNodeOrToken(),

View File

@ -329,7 +329,28 @@ public static class RoslynShortcuts
Assignment(nameof(SkipAetheryteCondition.Never), skipAetheryteCondition.Never,
emptyAetheryte.Never),
Assignment(nameof(SkipAetheryteCondition.InSameTerritory),
skipAetheryteCondition.InSameTerritory, emptyAetheryte.InSameTerritory)))));
skipAetheryteCondition.InSameTerritory, emptyAetheryte.InSameTerritory),
AssignmentList(nameof(SkipAetheryteCondition.InTerritory),
skipAetheryteCondition.InTerritory)))));
}
else if (value is GatheredItem gatheredItem)
{
var emptyItem = new GatheredItem();
return ObjectCreationExpression(
IdentifierName(nameof(GatheredItem)))
.WithInitializer(
InitializerExpression(
SyntaxKind.ObjectInitializerExpression,
SeparatedList<ExpressionSyntax>(
SyntaxNodeList(
Assignment(nameof(GatheredItem.ItemId), gatheredItem.ItemId, emptyItem.ItemId)
.AsSyntaxNodeOrToken(),
Assignment(nameof(GatheredItem.ItemCount), gatheredItem.ItemCount,
emptyItem.ItemCount)
.AsSyntaxNodeOrToken(),
Assignment(nameof(GatheredItem.Collectability), gatheredItem.Collectability,
emptyItem.Collectability)
.AsSyntaxNodeOrToken()))));
}
else if (value is GatheringNodeGroup nodeGroup)
{

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@ -0,0 +1,28 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "liza",
"QuestSequence": [
{
"Sequence": 0,
"Steps": [
{
"DataId": 1002282,
"Position": {
"X": 3.5552979,
"Y": 7.5999613,
"Z": 153.2157
},
"TerritoryId": 131,
"InteractionType": "AcceptQuest",
"DialogueChoices": [
{
"Type": "YesNo",
"Prompt": "TEXT_CLSMIN001_00192_Q1_000_1",
"Yes": true
}
]
}
]
}
]
}

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@ -0,0 +1,44 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "liza",
"QuestSequence": [
{
"Sequence": 0,
"Steps": [
{
"DataId": 1002282,
"Position": {
"X": 3.5552979,
"Y": 7.5999613,
"Z": 153.2157
},
"TerritoryId": 131,
"InteractionType": "AcceptQuest"
}
]
},
{
"Sequence": 255,
"Steps": [
{
"DataId": 1002298,
"Position": {
"X": -18.997498,
"Y": 6.2,
"Z": 157.42725
},
"TerritoryId": 131,
"InteractionType": "CompleteQuest",
"DialogueChoices": [
{
"Type": "YesNo",
"Prompt": "TEXT_CLSMIN011_00597_Q1_000_1",
"Yes": true
}
],
"NextQuestId": 599
}
]
}
]
}

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@ -0,0 +1,55 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "liza",
"QuestSequence": [
{
"Sequence": 0,
"Steps": [
{
"DataId": 1002298,
"Position": {
"X": -18.997498,
"Y": 6.2,
"Z": 157.42725
},
"TerritoryId": 131,
"InteractionType": "AcceptQuest"
}
]
},
{
"Sequence": 255,
"Steps": [
{
"DataId": 1002298,
"Position": {
"X": -18.997498,
"Y": 6.2,
"Z": 157.42725
},
"TerritoryId": 131,
"InteractionType": "CompleteQuest",
"AetheryteShortcut": "Ul'dah",
"AethernetShortcut": [
"[Ul'dah] Aetheryte Plaza",
"[Ul'dah] Miners' Guild"
],
"SkipConditions": {
"AetheryteShortcutIf": {
"InTerritory": [
130,
131
]
}
},
"RequiredGatheredItems": [
{
"ItemId": 5106,
"ItemCount": 10
}
]
}
]
}
]
}

View File

@ -0,0 +1,55 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "liza",
"QuestSequence": [
{
"Sequence": 0,
"Steps": [
{
"DataId": 1002298,
"Position": {
"X": -18.997498,
"Y": 6.2,
"Z": 157.42725
},
"TerritoryId": 131,
"InteractionType": "AcceptQuest"
}
]
},
{
"Sequence": 255,
"Steps": [
{
"DataId": 1002298,
"Position": {
"X": -18.997498,
"Y": 6.2,
"Z": 157.42725
},
"TerritoryId": 131,
"InteractionType": "CompleteQuest",
"AetheryteShortcut": "Ul'dah",
"AethernetShortcut": [
"[Ul'dah] Aetheryte Plaza",
"[Ul'dah] Miners' Guild"
],
"SkipConditions": {
"AetheryteShortcutIf": {
"InTerritory": [
130,
131
]
}
},
"RequiredGatheredItems": [
{
"ItemId": 5432,
"ItemCount": 10
}
]
}
]
}
]
}

View File

@ -251,6 +251,12 @@
},
"InSameTerritory": {
"type": "boolean"
},
"InTerritory": {
"type": "array",
"items": {
"type": "integer"
}
}
},
"additionalProperties": false

View File

@ -0,0 +1,19 @@
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Questionable.Model.Questing.Converter;
public class ElementIdConverter : JsonConverter<ElementId>
{
public override ElementId Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
uint value = reader.GetUInt32();
return ElementId.From(value);
}
public override void Write(Utf8JsonWriter writer, ElementId value, JsonSerializerOptions options)
{
throw new NotImplementedException();
}
}

View File

@ -1,19 +0,0 @@
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Questionable.Model.Questing.Converter;
public class IdConverter : JsonConverter<IId>
{
public override IId Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
uint value = reader.GetUInt32();
return Id.From(value);
}
public override void Write(Utf8JsonWriter writer, IId value, JsonSerializerOptions options)
{
throw new NotImplementedException();
}
}

View File

@ -0,0 +1,86 @@
using System;
using System.Globalization;
namespace Questionable.Model.Questing;
public abstract class ElementId : IComparable<ElementId>, IEquatable<ElementId>
{
protected ElementId(ushort value)
{
Value = value;
}
public ushort Value { get; }
public int CompareTo(ElementId? other)
{
if (ReferenceEquals(this, other)) return 0;
if (ReferenceEquals(null, other)) return 1;
return Value.CompareTo(other.Value);
}
public bool Equals(ElementId? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
if (other.GetType() != GetType()) return false;
return Value == other.Value;
}
public override bool Equals(object? obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((ElementId)obj);
}
public override int GetHashCode()
{
return Value.GetHashCode();
}
public static bool operator ==(ElementId? left, ElementId? right)
{
return Equals(left, right);
}
public static bool operator !=(ElementId? left, ElementId? right)
{
return !Equals(left, right);
}
public static ElementId From(uint value)
{
if (value >= 100_000 && value < 200_000)
return new LeveId((ushort)(value - 100_000));
else
return new QuestId((ushort)value);
}
}
public sealed class QuestId : ElementId
{
public QuestId(ushort value)
: base(value)
{
}
public override string ToString()
{
return Value.ToString(CultureInfo.InvariantCulture);
}
}
public sealed class LeveId : ElementId
{
public LeveId(ushort value)
: base(value)
{
}
public override string ToString()
{
return "L" + Value.ToString(CultureInfo.InvariantCulture);
}
}

View File

@ -1,58 +0,0 @@
using System;
using System.Globalization;
namespace Questionable.Model.Questing
{
public interface IId : IComparable<IId>
{
public ushort Value { get; }
}
public static class Id
{
public static IId From(uint value)
{
if (value >= 100_000 && value < 200_000)
return new LeveId((ushort)(value - 100_000));
else
return new QuestId((ushort)value);
}
}
public sealed record QuestId(ushort Value) : IId
{
public override string ToString()
{
return "Q" + Value.ToString(CultureInfo.InvariantCulture);
}
public int CompareTo(IId? other)
{
if (ReferenceEquals(this, other)) return 0;
if (ReferenceEquals(null, other)) return 1;
return Value.CompareTo(other.Value);
}
}
public sealed record LeveId(ushort Value) : IId
{
public override string ToString()
{
return "L" + Value.ToString(CultureInfo.InvariantCulture);
}
public int CompareTo(IId? other)
{
if (ReferenceEquals(this, other)) return 0;
if (ReferenceEquals(null, other)) return 1;
return Value.CompareTo(other.Value);
}
}
}
namespace System.Runtime.CompilerServices
{
internal static class IsExternalInit
{
}
}

View File

@ -72,14 +72,14 @@ public sealed class QuestStep
public IList<uint> PointMenuChoices { get; set; } = new List<uint>();
// TODO: Not implemented
[JsonConverter(typeof(IdConverter))]
public IId? PickUpQuestId { get; set; }
[JsonConverter(typeof(ElementIdConverter))]
public ElementId? PickUpQuestId { get; set; }
[JsonConverter(typeof(IdConverter))]
public IId? TurnInQuestId { get; set; }
[JsonConverter(typeof(ElementIdConverter))]
public ElementId? TurnInQuestId { get; set; }
[JsonConverter(typeof(IdConverter))]
public IId? NextQuestId { get; set; }
[JsonConverter(typeof(ElementIdConverter))]
public ElementId? NextQuestId { get; set; }
[JsonConstructor]
public QuestStep()

View File

@ -1,7 +1,10 @@
namespace Questionable.Model.Questing;
using System.Collections.Generic;
namespace Questionable.Model.Questing;
public sealed class SkipAetheryteCondition
{
public bool Never { get; set; }
public bool InSameTerritory { get; set; }
public List<ushort> InTerritory { get; set; } = new();
}

View File

@ -13,8 +13,8 @@ public sealed class SkipStepConditions
public List<ushort> InTerritory { get; set; } = new();
public List<ushort> NotInTerritory { get; set; } = new();
public SkipItemConditions? Item { get; set; }
public List<IId> QuestsAccepted { get; set; } = new();
public List<IId> QuestsCompleted { get; set; } = new();
public List<ElementId> QuestsAccepted { get; set; } = new();
public List<ElementId> QuestsCompleted { get; set; } = new();
public EExtraSkipCondition? ExtraCondition { get; set; }
public bool HasSkipConditions()

View File

@ -168,7 +168,7 @@ internal sealed class CombatController : IDisposable
}
}
if (QuestWorkUtils.HasCompletionFlags(condition.CompletionQuestVariablesFlags) && _currentFight.Data.QuestId is QuestId questId)
if (QuestWorkUtils.HasCompletionFlags(condition.CompletionQuestVariablesFlags) && _currentFight.Data.QuestElementId is QuestId questId)
{
var questWork = _gameFunctions.GetQuestEx(questId);
if (questWork != null && QuestWorkUtils.MatchesQuestWork(condition.CompletionQuestVariablesFlags,
@ -303,7 +303,7 @@ internal sealed class CombatController : IDisposable
public sealed class CombatData
{
public required IId QuestId { get; init; }
public required ElementId QuestElementId { get; init; }
public required EEnemySpawnType SpawnType { get; init; }
public required List<uint> KillEnemyDataIds { get; init; }
public required List<ComplexCombatData> ComplexCombatDatas { get; init; }

View File

@ -130,9 +130,9 @@ internal sealed class CommandHandler : IDisposable
if (arguments.Length >= 1 && uint.TryParse(arguments[0], out uint questId))
{
if (_questRegistry.TryGetQuest(Id.From(questId), out Quest? quest))
if (_questRegistry.TryGetQuest(ElementId.From(questId), out Quest? quest))
{
_debugOverlay.HighlightedQuest = quest.QuestId;
_debugOverlay.HighlightedQuest = quest.QuestElementId;
_chatGui.Print($"[Questionable] Set highlighted quest to {questId} ({quest.Info.Name}).");
}
else
@ -149,9 +149,9 @@ internal sealed class CommandHandler : IDisposable
{
if (arguments.Length >= 1 && uint.TryParse(arguments[0], out uint questId))
{
if (_gameFunctions.IsQuestLocked(Id.From(questId)))
if (_gameFunctions.IsQuestLocked(ElementId.From(questId)))
_chatGui.PrintError($"[Questionable] Quest {questId} is locked.");
else if (_questRegistry.TryGetQuest(Id.From(questId), out Quest? quest))
else if (_questRegistry.TryGetQuest(ElementId.From(questId), out Quest? quest))
{
_questController.SetNextQuest(quest);
_chatGui.Print($"[Questionable] Set next quest to {questId} ({quest.Info.Name}).");
@ -172,7 +172,7 @@ internal sealed class CommandHandler : IDisposable
{
if (arguments.Length >= 1 && ushort.TryParse(arguments[0], out ushort questId))
{
if (_questRegistry.TryGetQuest(Id.From(questId), out Quest? quest))
if (_questRegistry.TryGetQuest(ElementId.From(questId), out Quest? quest))
{
_questController.SimulateQuest(quest);
_chatGui.Print($"[Questionable] Simulating quest {questId} ({quest.Info.Name}).");

View File

@ -600,7 +600,7 @@ internal sealed class GameUiController : IDisposable
private unsafe void UnendingCodexPostSetup(AddonEvent type, AddonArgs args)
{
if (_questController.StartedQuest?.Quest.QuestId.Value == 4526)
if (_questController.StartedQuest?.Quest.QuestElementId.Value == 4526)
{
_logger.LogInformation("Closing Unending Codex");
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
@ -610,7 +610,7 @@ internal sealed class GameUiController : IDisposable
private unsafe void ContentsTutorialPostSetup(AddonEvent type, AddonArgs args)
{
if (_questController.StartedQuest?.Quest.QuestId.Value == 245)
if (_questController.StartedQuest?.Quest.QuestElementId.Value == 245)
{
_logger.LogInformation("Closing ContentsTutorial");
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
@ -623,7 +623,7 @@ internal sealed class GameUiController : IDisposable
/// </summary>
private unsafe void MultipleHelpWindowPostSetup(AddonEvent type, AddonArgs args)
{
if (_questController.StartedQuest?.Quest.QuestId.Value == 245)
if (_questController.StartedQuest?.Quest.QuestElementId.Value == 245)
{
_logger.LogInformation("Closing MultipleHelpWindow");
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;

View File

@ -77,7 +77,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
{
if (_simulatedQuest != null)
return (_simulatedQuest, CurrentQuestType.Simulated);
else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestId))
else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestElementId))
return (_nextQuest, CurrentQuestType.Next);
else if (_startedQuest != null)
return (_startedQuest, CurrentQuestType.Normal);
@ -182,13 +182,13 @@ internal sealed class QuestController : MiniTaskController<QuestController>
// if the quest is accepted, we no longer track it
bool canUseNextQuest;
if (_nextQuest.Quest.Info.IsRepeatable)
canUseNextQuest = !_gameFunctions.IsQuestAccepted(_nextQuest.Quest.QuestId);
canUseNextQuest = !_gameFunctions.IsQuestAccepted(_nextQuest.Quest.QuestElementId);
else
canUseNextQuest = !_gameFunctions.IsQuestAcceptedOrComplete(_nextQuest.Quest.QuestId);
canUseNextQuest = !_gameFunctions.IsQuestAcceptedOrComplete(_nextQuest.Quest.QuestElementId);
if (!canUseNextQuest)
{
_logger.LogInformation("Next quest {QuestId} accepted or completed", _nextQuest.Quest.QuestId);
_logger.LogInformation("Next quest {QuestId} accepted or completed", _nextQuest.Quest.QuestElementId);
_nextQuest = null;
}
}
@ -200,7 +200,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
currentSequence = _simulatedQuest.Sequence;
questToRun = _simulatedQuest;
}
else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestId))
else if (_nextQuest != null && _gameFunctions.IsReadyToAcceptQuest(_nextQuest.Quest.QuestElementId))
{
questToRun = _nextQuest;
currentSequence = _nextQuest.Sequence; // by definition, this should always be 0
@ -209,7 +209,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
}
else
{
(IId? currentQuestId, currentSequence) = _gameFunctions.GetCurrentQuest();
(ElementId? currentQuestId, currentSequence) = _gameFunctions.GetCurrentQuest();
if (currentQuestId == null || currentQuestId.Value == 0)
{
if (_startedQuest != null)
@ -221,7 +221,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
questToRun = null;
}
else if (_startedQuest == null || _startedQuest.Quest.QuestId != currentQuestId)
else if (_startedQuest == null || _startedQuest.Quest.QuestElementId != currentQuestId)
{
if (_questRegistry.TryGetQuest(currentQuestId, out var quest))
{
@ -330,7 +330,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
return (seq, seq.Steps[CurrentQuest.Step]);
}
public void IncreaseStepCount(IId? questId, int? sequence, bool shouldContinue = false)
public void IncreaseStepCount(ElementId? questId, int? sequence, bool shouldContinue = false)
{
lock (_progressLock)
{
@ -341,11 +341,11 @@ internal sealed class QuestController : MiniTaskController<QuestController>
return;
}
if (questId != null && CurrentQuest.Quest.QuestId != questId)
if (questId != null && CurrentQuest.Quest.QuestElementId != questId)
{
_logger.LogWarning(
"Ignoring 'increase step count' for different quest (expected {ExpectedQuestId}, but we are at {CurrentQuestId}",
questId, CurrentQuest.Quest.QuestId);
questId, CurrentQuest.Quest.QuestElementId);
return;
}
@ -406,7 +406,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
public void SimulateQuest(Quest? quest)
{
_logger.LogInformation("SimulateQuest: {QuestId}", quest?.QuestId);
_logger.LogInformation("SimulateQuest: {QuestId}", quest?.QuestElementId);
if (quest != null)
_simulatedQuest = new QuestProgress(quest);
else
@ -415,7 +415,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
public void SetNextQuest(Quest? quest)
{
_logger.LogInformation("NextQuest: {QuestId}", quest?.QuestId);
_logger.LogInformation("NextQuest: {QuestId}", quest?.QuestElementId);
if (quest != null)
_nextQuest = new QuestProgress(quest);
else
@ -438,7 +438,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
protected override void OnNextStep(ILastTask task)
{
IncreaseStepCount(task.QuestId, task.Sequence, true);
IncreaseStepCount(task.QuestElementId, task.Sequence, true);
}
public void ExecuteNextStep(bool automatic)
@ -453,7 +453,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
if (CurrentQuest == null || seq == null || step == null)
{
_logger.LogWarning("Could not retrieve next quest step, not doing anything [{QuestId}, {Sequence}, {Step}]",
CurrentQuest?.Quest.QuestId, CurrentQuest?.Sequence, CurrentQuest?.Step);
CurrentQuest?.Quest.QuestElementId, CurrentQuest?.Sequence, CurrentQuest?.Step);
return;
}
@ -488,7 +488,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
}
_logger.LogInformation("Tasks for {QuestId}, {Sequence}, {Step}: {Tasks}",
CurrentQuest.Quest.QuestId, seq.Sequence, seq.Steps.IndexOf(step),
CurrentQuest.Quest.QuestElementId, seq.Sequence, seq.Steps.IndexOf(step),
string.Join(", ", newTasks.Select(x => x.ToString())));
foreach (var task in newTasks)
_taskQueue.Enqueue(task);
@ -545,7 +545,7 @@ internal sealed class QuestController : MiniTaskController<QuestController>
}
}
public void Skip(IId questQuestId, byte currentQuestSequence)
public void Skip(ElementId questQuestElementId, byte currentQuestSequence)
{
lock (_progressLock)
{
@ -564,13 +564,13 @@ internal sealed class QuestController : MiniTaskController<QuestController>
if (_taskQueue.Count == 0)
{
Stop("Skip");
IncreaseStepCount(questQuestId, currentQuestSequence);
IncreaseStepCount(questQuestElementId, currentQuestSequence);
}
}
else
{
Stop("SkipNx");
IncreaseStepCount(questQuestId, currentQuestSequence);
IncreaseStepCount(questQuestElementId, currentQuestSequence);
}
}
}

View File

@ -28,7 +28,7 @@ internal sealed class QuestRegistry
private readonly ILogger<QuestRegistry> _logger;
private readonly ICallGateProvider<object> _reloadDataIpc;
private readonly Dictionary<IId, Quest> _quests = new();
private readonly Dictionary<ElementId, Quest> _quests = new();
public QuestRegistry(IDalamudPluginInterface pluginInterface, QuestData questData,
QuestValidator questValidator, JsonSchemaValidator jsonSchemaValidator,
@ -91,12 +91,12 @@ internal sealed class QuestRegistry
{
Quest quest = new()
{
QuestId = new QuestId(questId),
QuestElementId = new QuestId(questId),
Root = questRoot,
Info = _questData.GetQuestInfo(new QuestId(questId)),
ReadOnly = true,
};
_quests[quest.QuestId] = quest;
_quests[quest.QuestElementId] = quest;
}
_logger.LogInformation("Loaded {Count} quests from assembly", _quests.Count);
@ -136,7 +136,7 @@ internal sealed class QuestRegistry
private void LoadQuestFromStream(string fileName, Stream stream)
{
_logger.LogTrace("Loading quest from '{FileName}'", fileName);
IId? questId = ExtractQuestIdFromName(fileName);
ElementId? questId = ExtractQuestIdFromName(fileName);
if (questId == null)
return;
@ -145,12 +145,12 @@ internal sealed class QuestRegistry
Quest quest = new Quest
{
QuestId = questId,
QuestElementId = questId,
Root = questNode.Deserialize<QuestRoot>()!,
Info = _questData.GetQuestInfo(questId),
ReadOnly = false,
};
_quests[quest.QuestId] = quest;
_quests[quest.QuestElementId] = quest;
}
private void LoadFromDirectory(DirectoryInfo directory, LogLevel logLevel = LogLevel.Information)
@ -179,7 +179,7 @@ internal sealed class QuestRegistry
LoadFromDirectory(childDirectory, logLevel);
}
private static IId? ExtractQuestIdFromName(string resourceName)
private static ElementId? ExtractQuestIdFromName(string resourceName)
{
string name = resourceName.Substring(0, resourceName.Length - ".json".Length);
name = name.Substring(name.LastIndexOf('.') + 1);
@ -188,12 +188,12 @@ internal sealed class QuestRegistry
return null;
string[] parts = name.Split('_', 2);
return Id.From(uint.Parse(parts[0], CultureInfo.InvariantCulture));
return ElementId.From(uint.Parse(parts[0], CultureInfo.InvariantCulture));
}
public bool IsKnownQuest(IId id)
public bool IsKnownQuest(ElementId elementId)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return IsKnownQuest(questId);
else
return false;
@ -201,9 +201,9 @@ internal sealed class QuestRegistry
public bool IsKnownQuest(QuestId questId) => _quests.ContainsKey(questId);
public bool TryGetQuest(IId id, [NotNullWhen(true)] out Quest? quest)
public bool TryGetQuest(ElementId elementId, [NotNullWhen(true)] out Quest? quest)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return TryGetQuest(questId, out quest);
else
{

View File

@ -18,40 +18,40 @@ internal static class NextQuest
if (step.NextQuestId == null)
return null;
if (step.NextQuestId == quest.QuestId)
if (step.NextQuestId == quest.QuestElementId)
return null;
return serviceProvider.GetRequiredService<SetQuest>()
.With(step.NextQuestId, quest.QuestId);
.With(step.NextQuestId, quest.QuestElementId);
}
}
internal sealed class SetQuest(QuestRegistry questRegistry, QuestController questController, GameFunctions gameFunctions, ILogger<SetQuest> logger) : ITask
{
public IId NextQuestId { get; set; } = null!;
public IId CurrentQuestId { get; set; } = null!;
public ElementId NextQuestElementId { get; set; } = null!;
public ElementId CurrentQuestElementId { get; set; } = null!;
public ITask With(IId nextQuestId, IId currentQuestId)
public ITask With(ElementId nextQuestElementId, ElementId currentQuestElementId)
{
NextQuestId = nextQuestId;
CurrentQuestId = currentQuestId;
NextQuestElementId = nextQuestElementId;
CurrentQuestElementId = currentQuestElementId;
return this;
}
public bool Start()
{
if (gameFunctions.IsQuestLocked(NextQuestId, CurrentQuestId))
if (gameFunctions.IsQuestLocked(NextQuestElementId, CurrentQuestElementId))
{
logger.LogInformation("Can't set next quest to {QuestId}, quest is locked", NextQuestId);
logger.LogInformation("Can't set next quest to {QuestId}, quest is locked", NextQuestElementId);
}
else if (questRegistry.TryGetQuest(NextQuestId, out Quest? quest))
else if (questRegistry.TryGetQuest(NextQuestElementId, out Quest? quest))
{
logger.LogInformation("Setting next quest to {QuestId}: '{QuestName}'", NextQuestId, quest.Info.Name);
logger.LogInformation("Setting next quest to {QuestId}: '{QuestName}'", NextQuestElementId, quest.Info.Name);
questController.SetNextQuest(quest);
}
else
{
logger.LogInformation("Next quest with id {QuestId} not found", NextQuestId);
logger.LogInformation("Next quest with id {QuestId} not found", NextQuestElementId);
questController.SetNextQuest(null);
}
@ -60,6 +60,6 @@ internal static class NextQuest
public ETaskResult Update() => ETaskResult.TaskComplete;
public override string ToString() => $"SetNextQuest({NextQuestId})";
public override string ToString() => $"SetNextQuest({NextQuestElementId})";
}
}

View File

@ -4,6 +4,6 @@ namespace Questionable.Controller.Steps;
internal interface ILastTask : ITask
{
public IId QuestId { get; }
public ElementId QuestElementId { get; }
public int Sequence { get; }
}

View File

@ -47,7 +47,7 @@ internal static class Combat
ArgumentNullException.ThrowIfNull(step.ItemId);
yield return serviceProvider.GetRequiredService<UseItem.UseOnObject>()
.With(quest.QuestId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags,
.With(quest.QuestElementId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags,
true);
yield return CreateTask(quest, sequence, step);
break;
@ -73,7 +73,7 @@ internal static class Combat
bool isLastStep = sequence.Steps.Last() == step;
return serviceProvider.GetRequiredService<HandleCombat>()
.With(quest.QuestId, isLastStep, step.EnemySpawnType.Value, step.KillEnemyDataIds,
.With(quest.QuestElementId, isLastStep, step.EnemySpawnType.Value, step.KillEnemyDataIds,
step.CompletionQuestVariablesFlags, step.ComplexCombatData);
}
}
@ -84,13 +84,13 @@ internal static class Combat
private CombatController.CombatData _combatData = null!;
private IList<QuestWorkValue?> _completionQuestVariableFlags = null!;
public ITask With(IId questId, bool isLastStep, EEnemySpawnType enemySpawnType, IList<uint> killEnemyDataIds,
public ITask With(ElementId questElementId, bool isLastStep, EEnemySpawnType enemySpawnType, IList<uint> killEnemyDataIds,
IList<QuestWorkValue?> completionQuestVariablesFlags, IList<ComplexCombatData> complexCombatData)
{
_isLastStep = isLastStep;
_combatData = new CombatController.CombatData
{
QuestId = questId,
QuestElementId = questElementId,
SpawnType = enemySpawnType,
KillEnemyDataIds = killEnemyDataIds.ToList(),
ComplexCombatDatas = complexCombatData.ToList(),
@ -107,7 +107,7 @@ internal static class Combat
return ETaskResult.StillRunning;
// if our quest step has any completion flags, we need to check if they are set
if (QuestWorkUtils.HasCompletionFlags(_completionQuestVariableFlags) && _combatData.QuestId is QuestId questId)
if (QuestWorkUtils.HasCompletionFlags(_completionQuestVariableFlags) && _combatData.QuestElementId is QuestId questId)
{
var questWork = gameFunctions.GetQuestEx(questId);
if (questWork == null)

View File

@ -48,7 +48,7 @@ internal static class UseItem
}
var task = serviceProvider.GetRequiredService<Use>()
.With(quest.QuestId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
.With(quest.QuestElementId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
return
[
unmount, task,
@ -65,12 +65,12 @@ internal static class UseItem
ITask task;
if (step.DataId != null)
task = serviceProvider.GetRequiredService<UseOnGround>()
.With(quest.QuestId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
.With(quest.QuestElementId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
else
{
ArgumentNullException.ThrowIfNull(step.Position);
task = serviceProvider.GetRequiredService<UseOnPosition>()
.With(quest.QuestId, step.Position.Value, step.ItemId.Value,
.With(quest.QuestElementId, step.Position.Value, step.ItemId.Value,
step.CompletionQuestVariablesFlags);
}
@ -79,13 +79,13 @@ internal static class UseItem
else if (step.DataId != null)
{
var task = serviceProvider.GetRequiredService<UseOnObject>()
.With(quest.QuestId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
.With(quest.QuestElementId, step.DataId.Value, step.ItemId.Value, step.CompletionQuestVariablesFlags);
return [unmount, task];
}
else
{
var task = serviceProvider.GetRequiredService<Use>()
.With(quest.QuestId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
.With(quest.QuestElementId, step.ItemId.Value, step.CompletionQuestVariablesFlags);
return [unmount, task];
}
}
@ -118,7 +118,7 @@ internal static class UseItem
private DateTime _continueAt;
private int _itemCount;
public IId? QuestId { get; set; }
public ElementId? QuestId { get; set; }
public uint ItemId { get; set; }
public IList<QuestWorkValue?> CompletionQuestVariablesFlags { get; set; } = new List<QuestWorkValue?>();
public bool StartingCombat { get; set; }
@ -203,7 +203,7 @@ internal static class UseItem
public uint DataId { get; set; }
public ITask With(IId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
public ITask With(ElementId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
{
QuestId = questId;
DataId = dataId;
@ -227,7 +227,7 @@ internal static class UseItem
public Vector3 Position { get; set; }
public ITask With(IId? questId, Vector3 position, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
public ITask With(ElementId? questId, Vector3 position, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
{
QuestId = questId;
Position = position;
@ -249,7 +249,7 @@ internal static class UseItem
public uint DataId { get; set; }
public ITask With(IId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags,
public ITask With(ElementId? questId, uint dataId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags,
bool startingCombat = false)
{
QuestId = questId;
@ -270,7 +270,7 @@ internal static class UseItem
{
private readonly GameFunctions _gameFunctions = gameFunctions;
public ITask With(IId? questId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
public ITask With(ElementId? questId, uint itemId, IList<QuestWorkValue?> completionQuestVariablesFlags)
{
QuestId = questId;
ItemId = itemId;

View File

@ -67,32 +67,44 @@ internal static class AetheryteShortcut
{
_continueAt = DateTime.Now.AddSeconds(8);
ushort territoryType = clientState.TerritoryType;
if (Step != null && ExpectedTerritoryId == territoryType)
if (Step != null)
{
var skipConditions = Step.SkipConditions?.AetheryteShortcutIf ?? new();
if (!skipConditions.Never)
if (skipConditions is { Never: false, InTerritory.Count: > 0 })
{
if (skipConditions is { InSameTerritory: true })
if (skipConditions.InTerritory.Contains(territoryType))
{
logger.LogInformation("Skipping aetheryte teleport due to SkipCondition");
logger.LogInformation("Skipping aetheryte teleport due to SkipCondition (InTerritory)");
return false;
}
}
Vector3 pos = clientState.LocalPlayer!.Position;
if (Step.Position != null &&
(pos - Step.Position.Value).Length() < Step.CalculateActualStopDistance())
if (ExpectedTerritoryId == territoryType)
{
if (!skipConditions.Never)
{
logger.LogInformation("Skipping aetheryte teleport, we're near the target");
return false;
}
if (skipConditions is { InSameTerritory: true })
{
logger.LogInformation("Skipping aetheryte teleport due to SkipCondition (InSameTerritory)");
return false;
}
if (aetheryteData.CalculateDistance(pos, territoryType, TargetAetheryte) < 20 ||
(Step.AethernetShortcut != null &&
(aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.From) < 20 ||
aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.To) < 20)))
{
logger.LogInformation("Skipping aetheryte teleport");
return false;
Vector3 pos = clientState.LocalPlayer!.Position;
if (Step.Position != null &&
(pos - Step.Position.Value).Length() < Step.CalculateActualStopDistance())
{
logger.LogInformation("Skipping aetheryte teleport, we're near the target");
return false;
}
if (aetheryteData.CalculateDistance(pos, territoryType, TargetAetheryte) < 20 ||
(Step.AethernetShortcut != null &&
(aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.From) < 20 ||
aetheryteData.CalculateDistance(pos, territoryType, Step.AethernetShortcut.To) < 20)))
{
logger.LogInformation("Skipping aetheryte teleport");
return false;
}
}
}
}

View File

@ -34,7 +34,7 @@ internal static class SkipCondition
return null;
return serviceProvider.GetRequiredService<CheckSkip>()
.With(step, skipConditions ?? new(), quest.QuestId);
.With(step, skipConditions ?? new(), quest.QuestElementId);
}
}
@ -45,13 +45,13 @@ internal static class SkipCondition
{
public QuestStep Step { get; set; } = null!;
public SkipStepConditions SkipConditions { get; set; } = null!;
public IId QuestId { get; set; } = null!;
public ElementId QuestElementId { get; set; } = null!;
public ITask With(QuestStep step, SkipStepConditions skipConditions, IId questId)
public ITask With(QuestStep step, SkipStepConditions skipConditions, ElementId questElementId)
{
Step = step;
SkipConditions = skipConditions;
QuestId = questId;
QuestElementId = questElementId;
return this;
}
@ -156,7 +156,7 @@ internal static class SkipCondition
return true;
}
if (QuestId is QuestId questId)
if (QuestElementId is QuestId questId)
{
QuestWork? questWork = gameFunctions.GetQuestEx(questId);
if (QuestWorkUtils.HasCompletionFlags(Step.CompletionQuestVariablesFlags) && questWork != null)

View File

@ -30,7 +30,7 @@ internal static class WaitAtEnd
if (step.CompletionQuestVariablesFlags.Count == 6 && QuestWorkUtils.HasCompletionFlags(step.CompletionQuestVariablesFlags))
{
var task = serviceProvider.GetRequiredService<WaitForCompletionFlags>()
.With((QuestId)quest.QuestId, step);
.With((QuestId)quest.QuestElementId, step);
var delay = serviceProvider.GetRequiredService<WaitDelay>();
return [task, delay, Next(quest, sequence)];
}
@ -110,7 +110,7 @@ internal static class WaitAtEnd
case EInteractionType.AcceptQuest:
{
var accept = serviceProvider.GetRequiredService<WaitQuestAccepted>()
.With(step.PickUpQuestId ?? quest.QuestId);
.With(step.PickUpQuestId ?? quest.QuestElementId);
var delay = serviceProvider.GetRequiredService<WaitDelay>();
if (step.PickUpQuestId != null)
return [accept, delay, Next(quest, sequence)];
@ -121,7 +121,7 @@ internal static class WaitAtEnd
case EInteractionType.CompleteQuest:
{
var complete = serviceProvider.GetRequiredService<WaitQuestCompleted>()
.With(step.TurnInQuestId ?? quest.QuestId);
.With(step.TurnInQuestId ?? quest.QuestElementId);
var delay = serviceProvider.GetRequiredService<WaitDelay>();
if (step.TurnInQuestId != null)
return [complete, delay, Next(quest, sequence)];
@ -140,7 +140,7 @@ internal static class WaitAtEnd
private static NextStep Next(Quest quest, QuestSequence sequence)
{
return new NextStep(quest.QuestId, sequence.Sequence);
return new NextStep(quest.QuestElementId, sequence.Sequence);
}
}
@ -216,11 +216,11 @@ internal static class WaitAtEnd
internal sealed class WaitQuestAccepted(GameFunctions gameFunctions) : ITask
{
public IId QuestId { get; set; } = null!;
public ElementId QuestElementId { get; set; } = null!;
public ITask With(IId questId)
public ITask With(ElementId questElementId)
{
QuestId = questId;
QuestElementId = questElementId;
return this;
}
@ -228,21 +228,21 @@ internal static class WaitAtEnd
public ETaskResult Update()
{
return gameFunctions.IsQuestAccepted(QuestId)
return gameFunctions.IsQuestAccepted(QuestElementId)
? ETaskResult.TaskComplete
: ETaskResult.StillRunning;
}
public override string ToString() => $"WaitQuestAccepted({QuestId})";
public override string ToString() => $"WaitQuestAccepted({QuestElementId})";
}
internal sealed class WaitQuestCompleted(GameFunctions gameFunctions) : ITask
{
public IId QuestId { get; set; } = null!;
public ElementId QuestElementId { get; set; } = null!;
public ITask With(IId questId)
public ITask With(ElementId questElementId)
{
QuestId = questId;
QuestElementId = questElementId;
return this;
}
@ -250,15 +250,15 @@ internal static class WaitAtEnd
public ETaskResult Update()
{
return gameFunctions.IsQuestComplete(QuestId) ? ETaskResult.TaskComplete : ETaskResult.StillRunning;
return gameFunctions.IsQuestComplete(QuestElementId) ? ETaskResult.TaskComplete : ETaskResult.StillRunning;
}
public override string ToString() => $"WaitQuestComplete({QuestId})";
public override string ToString() => $"WaitQuestComplete({QuestElementId})";
}
internal sealed class NextStep(IId questId, int sequence) : ILastTask
internal sealed class NextStep(ElementId questElementId, int sequence) : ILastTask
{
public IId QuestId { get; } = questId;
public ElementId QuestElementId { get; } = questElementId;
public int Sequence { get; } = sequence;
public bool Start() => true;
@ -270,7 +270,7 @@ internal static class WaitAtEnd
internal sealed class EndAutomation : ILastTask
{
public IId QuestId => throw new InvalidOperationException();
public ElementId QuestElementId => throw new InvalidOperationException();
public int Sequence => throw new InvalidOperationException();
public bool Start() => true;

View File

@ -23,12 +23,12 @@ internal sealed class QuestData
.ToImmutableDictionary(x => x.QuestId, x => x);
}
public QuestInfo GetQuestInfo(IId id)
public QuestInfo GetQuestInfo(ElementId elementId)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return GetQuestInfo(questId);
throw new ArgumentException("Invalid id", nameof(id));
throw new ArgumentException("Invalid id", nameof(elementId));
}
public QuestInfo GetQuestInfo(QuestId questId)

View File

@ -89,7 +89,7 @@ internal sealed unsafe class GameFunctions
public DateTime ReturnRequestedAt { get; set; } = DateTime.MinValue;
public (IId? CurrentQuest, byte Sequence) GetCurrentQuest()
public (ElementId? CurrentQuest, byte Sequence) GetCurrentQuest()
{
var (currentQuest, sequence) = GetCurrentQuestInternal();
PlayerState* playerState = PlayerState.Instance();
@ -141,7 +141,7 @@ internal sealed unsafe class GameFunctions
return (currentQuest, sequence);
}
public (IId? CurrentQuest, byte Sequence) GetCurrentQuestInternal()
public (ElementId? CurrentQuest, byte Sequence) GetCurrentQuestInternal()
{
var questManager = QuestManager.Instance();
if (questManager != null)
@ -158,7 +158,7 @@ internal sealed unsafe class GameFunctions
// If no quests are marked as 'priority', accepting a new quest adds it to the top of the list.
for (int i = questManager->TrackedQuests.Length - 1; i >= 0; --i)
{
IId currentQuest;
ElementId currentQuest;
var trackedQuest = questManager->TrackedQuests[i];
switch (trackedQuest.QuestType)
{
@ -242,9 +242,9 @@ internal sealed unsafe class GameFunctions
return questWork != null ? *questWork : null;
}
public bool IsReadyToAcceptQuest(IId id)
public bool IsReadyToAcceptQuest(ElementId elementId)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return IsReadyToAcceptQuest(questId);
return false;
}
@ -274,14 +274,14 @@ internal sealed unsafe class GameFunctions
return true;
}
public bool IsQuestAcceptedOrComplete(IId questId)
public bool IsQuestAcceptedOrComplete(ElementId questElementId)
{
return IsQuestComplete(questId) || IsQuestAccepted(questId);
return IsQuestComplete(questElementId) || IsQuestAccepted(questElementId);
}
public bool IsQuestAccepted(IId id)
public bool IsQuestAccepted(ElementId elementId)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return IsQuestAccepted(questId);
return false;
}
@ -292,9 +292,9 @@ internal sealed unsafe class GameFunctions
return questManager->IsQuestAccepted(questId.Value);
}
public bool IsQuestComplete(IId id)
public bool IsQuestComplete(ElementId elementId)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return IsQuestComplete(questId);
return false;
}
@ -305,14 +305,14 @@ internal sealed unsafe class GameFunctions
return QuestManager.IsQuestComplete(questId.Value);
}
public bool IsQuestLocked(IId id, IId? extraCompletedQuest = null)
public bool IsQuestLocked(ElementId elementId, ElementId? extraCompletedQuest = null)
{
if (id is QuestId questId)
if (elementId is QuestId questId)
return IsQuestLocked(questId, extraCompletedQuest);
return false;
}
public bool IsQuestLocked(QuestId questId, IId? extraCompletedQuest = null)
public bool IsQuestLocked(QuestId questId, ElementId? extraCompletedQuest = null)
{
var questInfo = _questData.GetQuestInfo(questId);
if (questInfo.QuestLocks.Count > 0)
@ -330,7 +330,7 @@ internal sealed unsafe class GameFunctions
return !HasCompletedPreviousQuests(questInfo, extraCompletedQuest) || !HasCompletedPreviousInstances(questInfo);
}
private bool HasCompletedPreviousQuests(QuestInfo questInfo, IId? extraCompletedQuest)
private bool HasCompletedPreviousQuests(QuestInfo questInfo, ElementId? extraCompletedQuest)
{
if (questInfo.PreviousQuests.Count == 0)
return true;
@ -707,15 +707,15 @@ internal sealed unsafe class GameFunctions
if (excelSheetName == null)
{
var questRow =
_dataManager.GetExcelSheet<Lumina.Excel.GeneratedSheets2.Quest>()!.GetRow((uint)currentQuest.QuestId.Value +
_dataManager.GetExcelSheet<Lumina.Excel.GeneratedSheets2.Quest>()!.GetRow((uint)currentQuest.QuestElementId.Value +
0x10000);
if (questRow == null)
{
_logger.LogError("Could not find quest row for {QuestId}", currentQuest.QuestId);
_logger.LogError("Could not find quest row for {QuestId}", currentQuest.QuestElementId);
return null;
}
excelSheetName = $"quest/{(currentQuest.QuestId.Value / 100):000}/{questRow.Id}";
excelSheetName = $"quest/{(currentQuest.QuestElementId.Value / 100):000}/{questRow.Id}";
}
var excelSheet = _dataManager.Excel.GetSheet<QuestDialogueText>(excelSheetName);

View File

@ -6,7 +6,7 @@ namespace Questionable.Model;
internal sealed class Quest
{
public required IId QuestId { get; init; }
public required ElementId QuestElementId { get; init; }
public required QuestRoot Root { get; init; }
public required QuestInfo Info { get; init; }
public required bool ReadOnly { get; init; }

View File

@ -1,6 +1,6 @@
<Project Sdk="Dalamud.NET.Sdk/10.0.0">
<PropertyGroup>
<Version>1.24</Version>
<Version>2.0</Version>
<OutputPath>dist</OutputPath>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<Platforms>x64</Platforms>

View File

@ -5,7 +5,7 @@ namespace Questionable.Validation;
internal sealed record ValidationIssue
{
public required IId? QuestId { get; init; }
public required ElementId? QuestId { get; init; }
public required byte? Sequence { get; init; }
public required int? Step { get; init; }
public EBeastTribe BeastTribe { get; init; } = EBeastTribe.None;

View File

@ -18,12 +18,12 @@ internal sealed class AethernetShortcutValidator : IQuestValidator
public IEnumerable<ValidationIssue> Validate(Quest quest)
{
return quest.AllSteps()
.Select(x => Validate(quest.QuestId, x.Sequence.Sequence, x.StepId, x.Step.AethernetShortcut))
.Select(x => Validate(quest.QuestElementId, x.Sequence.Sequence, x.StepId, x.Step.AethernetShortcut))
.Where(x => x != null)
.Cast<ValidationIssue>();
}
private ValidationIssue? Validate(IId questId, int sequenceNo, int stepId, AethernetShortcut? aethernetShortcut)
private ValidationIssue? Validate(ElementId questElementId, int sequenceNo, int stepId, AethernetShortcut? aethernetShortcut)
{
if (aethernetShortcut == null)
return null;
@ -34,7 +34,7 @@ internal sealed class AethernetShortcutValidator : IQuestValidator
{
return new ValidationIssue
{
QuestId = questId,
QuestId = questElementId,
Sequence = (byte)sequenceNo,
Step = stepId,
Type = EIssueType.InvalidAethernetShortcut,

View File

@ -18,7 +18,7 @@ internal sealed class BasicSequenceValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = 0,
Step = null,
Type = EIssueType.MissingSequence0,
@ -37,7 +37,7 @@ internal sealed class BasicSequenceValidator : IQuestValidator
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)sequence.Sequence,
Step = null,
Type = EIssueType.InstantQuestWithMultipleSteps,
@ -73,7 +73,7 @@ internal sealed class BasicSequenceValidator : IQuestValidator
{
return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)sequenceNo,
Step = null,
Type = EIssueType.MissingSequence,
@ -85,7 +85,7 @@ internal sealed class BasicSequenceValidator : IQuestValidator
{
return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)sequenceNo,
Step = null,
Type = EIssueType.DuplicateSequence,

View File

@ -45,7 +45,7 @@ internal sealed class CompletionFlagsValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)sequence.Sequence,
Step = i,
Type = EIssueType.DuplicateCompletionFlags,

View File

@ -11,7 +11,7 @@ namespace Questionable.Validation.Validators;
internal sealed class JsonSchemaValidator : IQuestValidator
{
private readonly Dictionary<IId, JsonNode> _questNodes = new();
private readonly Dictionary<ElementId, JsonNode> _questNodes = new();
private JsonSchema? _questSchema;
public JsonSchemaValidator()
@ -25,7 +25,7 @@ internal sealed class JsonSchemaValidator : IQuestValidator
{
_questSchema ??= JsonSchema.FromStream(AssemblyQuestLoader.QuestSchema).AsTask().Result;
if (_questNodes.TryGetValue(quest.QuestId, out JsonNode? questNode))
if (_questNodes.TryGetValue(quest.QuestElementId, out JsonNode? questNode))
{
var evaluationResult = _questSchema.Evaluate(questNode, new EvaluationOptions
{
@ -36,7 +36,7 @@ internal sealed class JsonSchemaValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = null,
Step = null,
Type = EIssueType.InvalidJsonSchema,
@ -47,7 +47,7 @@ internal sealed class JsonSchemaValidator : IQuestValidator
}
}
public void Enqueue(IId questId, JsonNode questNode) => _questNodes[questId] = questNode;
public void Enqueue(ElementId questElementId, JsonNode questNode) => _questNodes[questElementId] = questNode;
public void Reset() => _questNodes.Clear();
}

View File

@ -8,11 +8,11 @@ internal sealed class NextQuestValidator : IQuestValidator
{
public IEnumerable<ValidationIssue> Validate(Quest quest)
{
foreach (var invalidNextQuest in quest.AllSteps().Where(x => x.Step.NextQuestId == quest.QuestId))
foreach (var invalidNextQuest in quest.AllSteps().Where(x => x.Step.NextQuestId == quest.QuestElementId))
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)invalidNextQuest.Sequence.Sequence,
Step = invalidNextQuest.StepId,
Type = EIssueType.InvalidNextQuestId,

View File

@ -11,7 +11,7 @@ internal sealed class QuestDisabledValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = null,
Step = null,
Type = EIssueType.QuestDisabled,

View File

@ -18,7 +18,7 @@ internal sealed class UniqueStartStopValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)accept.Sequence.Sequence,
Step = accept.StepId,
Type = EIssueType.UnexpectedAcceptQuestStep,
@ -32,7 +32,7 @@ internal sealed class UniqueStartStopValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = 0,
Step = null,
Type = EIssueType.MissingQuestAccept,
@ -50,7 +50,7 @@ internal sealed class UniqueStartStopValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = (byte)complete.Sequence.Sequence,
Step = complete.StepId,
Type = EIssueType.UnexpectedCompleteQuestStep,
@ -64,7 +64,7 @@ internal sealed class UniqueStartStopValidator : IQuestValidator
{
yield return new ValidationIssue
{
QuestId = quest.QuestId,
QuestId = quest.QuestElementId,
Sequence = 255,
Step = null,
Type = EIssueType.MissingQuestComplete,

View File

@ -46,7 +46,7 @@ internal sealed class DebugOverlay : Window
IsOpen = true;
}
public IId? HighlightedQuest { get; set; }
public ElementId? HighlightedQuest { get; set; }
public override bool DrawConditions() => _configuration.Advanced.DebugOverlay;
@ -103,7 +103,7 @@ internal sealed class DebugOverlay : Window
QuestStep? step = sequence.FindStep(i);
if (step != null && TryGetPosition(step, out Vector3? position))
{
DrawStep($"{quest.QuestId} / {sequence.Sequence} / {i}", step, position.Value, 0xFFFFFFFF);
DrawStep($"{quest.QuestElementId} / {sequence.Sequence} / {i}", step, position.Value, 0xFFFFFFFF);
}
}
}

View File

@ -151,7 +151,7 @@ internal sealed class ActiveQuestComponent
private QuestWork? DrawQuestWork(QuestController.QuestProgress currentQuest)
{
if (currentQuest.Quest.QuestId is not QuestId questId)
if (currentQuest.Quest.QuestElementId is not QuestId questId)
return null;
var questWork = _gameFunctions.GetQuestEx(questId);
@ -210,7 +210,7 @@ internal sealed class ActiveQuestComponent
{
using var disabled = ImRaii.Disabled();
if (currentQuest.Quest.QuestId == _questController.NextQuest?.Quest.QuestId)
if (currentQuest.Quest.QuestElementId == _questController.NextQuest?.Quest.QuestElementId)
ImGui.TextUnformatted("(Next quest in story line not accepted)");
else
ImGui.TextUnformatted("(Not accepted)");
@ -262,7 +262,7 @@ internal sealed class ActiveQuestComponent
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ArrowCircleRight, "Skip"))
{
_movementController.Stop();
_questController.Skip(currentQuest.Quest.QuestId, currentQuest.Sequence);
_questController.Skip(currentQuest.Quest.QuestElementId, currentQuest.Sequence);
}
if (colored)
@ -274,7 +274,7 @@ internal sealed class ActiveQuestComponent
ImGui.SameLine();
if (ImGuiComponents.IconButton(FontAwesomeIcon.Atlas))
_commandManager.DispatchCommand("/questinfo",
currentQuest.Quest.QuestId.ToString() ?? string.Empty, commandInfo);
currentQuest.Quest.QuestElementId.ToString() ?? string.Empty, commandInfo);
}
bool autoAcceptNextQuest = _configuration.General.AutoAcceptNextQuest;

View File

@ -105,7 +105,7 @@ internal sealed class QuestSelectionWindow : LWindow
_quests = _questRegistry.AllQuests
.Where(x => x.FindSequence(0)?.FindStep(0)?.TerritoryId == territoryId)
.Select(x => _questData.GetQuestInfo(x.QuestId))
.Select(x => _questData.GetQuestInfo(x.QuestElementId))
.ToList();
foreach (var unacceptedQuest in Map.Instance()->UnacceptedQuestMarkers)

View File

@ -19,13 +19,13 @@ internal sealed class UiUtils
_pluginInterface = pluginInterface;
}
public (Vector4 color, FontAwesomeIcon icon, string status) GetQuestStyle(IId questId)
public (Vector4 color, FontAwesomeIcon icon, string status) GetQuestStyle(ElementId questElementId)
{
if (_gameFunctions.IsQuestAccepted(questId))
if (_gameFunctions.IsQuestAccepted(questElementId))
return (ImGuiColors.DalamudYellow, FontAwesomeIcon.Running, "Active");
else if (_gameFunctions.IsQuestAcceptedOrComplete(questId))
else if (_gameFunctions.IsQuestAcceptedOrComplete(questElementId))
return (ImGuiColors.ParsedGreen, FontAwesomeIcon.Check, "Complete");
else if (_gameFunctions.IsQuestLocked(questId))
else if (_gameFunctions.IsQuestLocked(questElementId))
return (ImGuiColors.DalamudRed, FontAwesomeIcon.Times, "Locked");
else
return (ImGuiColors.DalamudYellow, FontAwesomeIcon.PersonWalkingArrowRight, "Available");