diff --git a/Questionable/Controller/Steps/Interactions/EquipRecommended.cs b/Questionable/Controller/Steps/Interactions/EquipRecommended.cs index 26af42f1..c97ec7dc 100644 --- a/Questionable/Controller/Steps/Interactions/EquipRecommended.cs +++ b/Questionable/Controller/Steps/Interactions/EquipRecommended.cs @@ -1,5 +1,6 @@ using System; using Dalamud.Plugin.Services; +using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.UI.Misc; using Microsoft.Extensions.DependencyInjection; using Questionable.Model; @@ -20,7 +21,20 @@ internal static class EquipRecommended } } - internal sealed unsafe class DoEquipRecommended(IClientState clientState) : ITask + internal sealed class BeforeDutyOrInstance(IServiceProvider serviceProvider) : ITaskFactory + { + public ITask? CreateTask(Quest quest, QuestSequence sequence, QuestStep step) + { + if (step.InteractionType != EInteractionType.Duty && + step.InteractionType != EInteractionType.SinglePlayerDuty && + step.InteractionType != EInteractionType.Combat) + return null; + + return serviceProvider.GetRequiredService(); + } + } + + internal sealed unsafe class DoEquipRecommended(IClientState clientState, IChatGui chatGui) : ITask { private bool _equipped; @@ -32,12 +46,43 @@ internal static class EquipRecommended public ETaskResult Update() { - if (RecommendEquipModule.Instance()->IsUpdating) + var recommendedEquipModule = RecommendEquipModule.Instance(); + if (recommendedEquipModule->IsUpdating) return ETaskResult.StillRunning; if (!_equipped) { - RecommendEquipModule.Instance()->EquipRecommendedGear(); + InventoryManager* inventoryManager = InventoryManager.Instance(); + InventoryContainer* equippedItems = + inventoryManager->GetInventoryContainer(InventoryType.EquippedItems); + bool isAllEquipped = true; + foreach (var recommendedItemPtr in recommendedEquipModule->RecommendedItems) + { + var recommendedItem = recommendedItemPtr.Value; + if (recommendedItem == null || recommendedItem->ItemId == 0) + continue; + + bool isEquipped = false; + for (int i = 0; i < equippedItems->Size; ++i) + { + var equippedItem = equippedItems->Items[i]; + if (equippedItem.ItemId != 0 && equippedItem.ItemId == recommendedItem->ItemId) + { + isEquipped = true; + break; + } + } + + if (!isEquipped) + isAllEquipped = false; + } + + if (!isAllEquipped) + { + chatGui.Print("Equipping recommended gear.", "Questionable"); + recommendedEquipModule->EquipRecommendedGear(); + } + _equipped = true; return ETaskResult.StillRunning; } diff --git a/Questionable/QuestionablePlugin.cs b/Questionable/QuestionablePlugin.cs index 1068f274..9be89b8b 100644 --- a/Questionable/QuestionablePlugin.cs +++ b/Questionable/QuestionablePlugin.cs @@ -11,6 +11,7 @@ using Microsoft.Extensions.Logging; using Questionable.Controller; using Questionable.Controller.CombatModules; using Questionable.Controller.NavigationOverrides; +using Questionable.Controller.Steps; using Questionable.Controller.Steps.Shared; using Questionable.Controller.Steps.Common; using Questionable.Controller.Steps.Gathering; @@ -128,6 +129,7 @@ public sealed class QuestionablePlugin : IDalamudPlugin // task factories serviceCollection.AddTaskWithFactory(); + serviceCollection.AddSingleton(); serviceCollection.AddTaskWithFactory(); serviceCollection.AddTaskWithFactory(); serviceCollection.AddTaskWithFactory();