Handle specific dialogue interactions while in a duty
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15c97d55f7
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@ -42,6 +42,7 @@ internal sealed class InteractionUiController : IDisposable
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private readonly GatheringPointRegistry _gatheringPointRegistry;
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private readonly GatheringPointRegistry _gatheringPointRegistry;
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private readonly QuestRegistry _questRegistry;
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private readonly QuestRegistry _questRegistry;
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private readonly QuestData _questData;
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private readonly QuestData _questData;
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private readonly TerritoryData _territoryData;
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private readonly IGameGui _gameGui;
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private readonly IGameGui _gameGui;
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private readonly ITargetManager _targetManager;
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private readonly ITargetManager _targetManager;
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private readonly IClientState _clientState;
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private readonly IClientState _clientState;
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@ -61,6 +62,7 @@ internal sealed class InteractionUiController : IDisposable
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GatheringPointRegistry gatheringPointRegistry,
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GatheringPointRegistry gatheringPointRegistry,
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QuestRegistry questRegistry,
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QuestRegistry questRegistry,
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QuestData questData,
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QuestData questData,
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TerritoryData territoryData,
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IGameGui gameGui,
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IGameGui gameGui,
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ITargetManager targetManager,
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ITargetManager targetManager,
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IPluginLog pluginLog,
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IPluginLog pluginLog,
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@ -77,6 +79,7 @@ internal sealed class InteractionUiController : IDisposable
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_gatheringPointRegistry = gatheringPointRegistry;
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_gatheringPointRegistry = gatheringPointRegistry;
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_questRegistry = questRegistry;
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_questRegistry = questRegistry;
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_questData = questData;
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_questData = questData;
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_territoryData = territoryData;
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_gameGui = gameGui;
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_gameGui = gameGui;
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_targetManager = targetManager;
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_targetManager = targetManager;
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_clientState = clientState;
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_clientState = clientState;
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@ -101,7 +104,9 @@ internal sealed class InteractionUiController : IDisposable
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}
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}
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}
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}
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private bool ShouldHandleUiInteractions => _isInitialCheck || _questController.IsRunning;
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private bool ShouldHandleUiInteractions => _isInitialCheck ||
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_questController.IsRunning ||
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_territoryData.IsQuestBattleInstance(_clientState.TerritoryType);
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internal unsafe void HandleCurrentDialogueChoices()
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internal unsafe void HandleCurrentDialogueChoices()
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{
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{
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@ -12,7 +12,7 @@ internal sealed class TerritoryData
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{
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{
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private readonly ImmutableDictionary<uint, string> _territoryNames;
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private readonly ImmutableDictionary<uint, string> _territoryNames;
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private readonly ImmutableHashSet<ushort> _territoriesWithMount;
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private readonly ImmutableHashSet<ushort> _territoriesWithMount;
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private readonly ImmutableHashSet<ushort> _dutyTerritories;
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private readonly ImmutableDictionary<ushort, uint> _dutyTerritories;
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private readonly ImmutableDictionary<ushort, string> _instanceNames;
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private readonly ImmutableDictionary<ushort, string> _instanceNames;
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public TerritoryData(IDataManager dataManager)
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public TerritoryData(IDataManager dataManager)
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@ -35,8 +35,7 @@ internal sealed class TerritoryData
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_dutyTerritories = dataManager.GetExcelSheet<TerritoryType>()!
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_dutyTerritories = dataManager.GetExcelSheet<TerritoryType>()!
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.Where(x => x.RowId > 0 && x.ContentFinderCondition.Row != 0)
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.Where(x => x.RowId > 0 && x.ContentFinderCondition.Row != 0)
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.Select(x => (ushort)x.RowId)
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.ToImmutableDictionary(x => (ushort)x.RowId, x => x.ContentFinderCondition.Value!.ContentType.Row);
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.ToImmutableHashSet();
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_instanceNames = dataManager.GetExcelSheet<ContentFinderCondition>()!
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_instanceNames = dataManager.GetExcelSheet<ContentFinderCondition>()!
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.Where(x => x.RowId > 0 && x.Content != 0 && x.ContentLinkType == 1 && x.ContentType.Row != 6)
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.Where(x => x.RowId > 0 && x.Content != 0 && x.ContentLinkType == 1 && x.ContentType.Row != 6)
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@ -56,7 +55,10 @@ internal sealed class TerritoryData
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public bool CanUseMount(ushort territoryId) => _territoriesWithMount.Contains(territoryId);
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public bool CanUseMount(ushort territoryId) => _territoriesWithMount.Contains(territoryId);
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public bool IsDutyInstance(ushort territoryId) => _dutyTerritories.Contains(territoryId);
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public bool IsDutyInstance(ushort territoryId) => _dutyTerritories.ContainsKey(territoryId);
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public bool IsQuestBattleInstance(ushort territoryId) =>
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_dutyTerritories.TryGetValue(territoryId, out uint contentType) && contentType == 7;
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public string? GetInstanceName(ushort instanceId) => _instanceNames.GetValueOrDefault(instanceId);
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public string? GetInstanceName(ushort instanceId) => _instanceNames.GetValueOrDefault(instanceId);
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}
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}
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