Differentiate between Pathfinding + Path running
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@ -225,7 +225,13 @@ internal sealed class QuestController
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return;
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}
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if (_movementController.IsPathfinding || _movementController.IsPathRunning)
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if (_movementController.IsPathfinding)
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{
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DebugState = "Pathfinding is running";
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return;
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}
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if (_movementController.IsPathRunning)
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{
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DebugState = "Path is running";
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return;
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