2024-07-22 22:39:39 +00:00
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Certain areas are visited quite frequently, and especially if you enter/leave buildings it often makes sense to navigate
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via a waypoint on the outside (with `"Mount": true` if coming from the inside, and `"Fly": true` if coming from the
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outside).
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This vastly improves the pathfinding performance, and avoids attempting to fly e.g. under the map or into the building
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that can sometimes be found as valid paths.
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## Mor Dhona
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```json
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{
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"Position": {
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"X": 30.917934,
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"Y": 20.495003,
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"Z": -656.1909
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},
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"TerritoryId": 156,
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"InteractionType": "WalkTo",
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"Fly": true,
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"$": "Rising Stones Door"
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}
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```
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## Coerthas Central Highlands
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```json
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{
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"Position": {
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"X": 240.2761,
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"Y": 302.6276,
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"Z": -199.78418
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},
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"TerritoryId": 155,
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"InteractionType": "WalkTo",
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"$": "Camp Dragonhead, door to Haurchefant",
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"Fly": true,
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead"
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}
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```
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2024-07-26 15:17:02 +00:00
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## Coerthas Western Highlands
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```json
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{
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"Position": {
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"X": 454.75964,
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"Y": 164.27075,
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"Z": -535.00354
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},
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"TerritoryId": 397,
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"InteractionType": "WalkTo",
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"$": "Gorgagne Mills (outside)",
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"Mount": true
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},
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{
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"Position": {
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"X": 454.9128,
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"Y": 164.30827,
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"Z": -542.1735
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},
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"TerritoryId": 397,
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"InteractionType": "WalkTo",
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"$": "Gorgagne Mills (inside)",
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"DisableNavmesh": true
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},
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```
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