2024-07-27 13:39:47 +00:00
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using System.Collections.Generic;
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namespace Questionable.Model.V1;
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public sealed class SkipStepConditions
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{
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public bool Never { get; set; }
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public ELockedSkipCondition? Flying { get; set; }
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public ELockedSkipCondition? Chocobo { get; set; }
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public bool NotTargetable { get; set; }
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public List<ushort> InTerritory { get; set; } = new();
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public List<ushort> NotInTerritory { get; set; } = new();
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public SkipItemConditions? Item { get; set; }
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// TODO not implemented
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public List<ushort> QuestsAccepted { get; set; } = new();
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// TODO not implemented
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public List<ushort> QuestsCompleted { get; set; } = new();
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public EExtraSkipCondition? ExtraCondition { get; set; }
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public bool HasSkipConditions()
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{
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2024-07-27 15:37:08 +00:00
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if (Never)
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return false;
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return Flying != null || Chocobo != null || InTerritory.Count > 0 || NotInTerritory.Count > 0 || Item != null;
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2024-07-27 13:39:47 +00:00
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}
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}
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