2024-05-29 19:22:58 +00:00
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using System.Collections.Generic;
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2024-05-27 19:54:34 +00:00
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namespace Questionable.Model.V1.Converter;
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2024-06-14 09:37:33 +00:00
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public sealed class EmoteConverter() : EnumConverter<EEmote>(Values)
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2024-05-27 19:54:34 +00:00
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{
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2024-05-29 19:22:58 +00:00
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private static readonly Dictionary<EEmote, string> Values = new()
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{
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{ EEmote.Stretch, "stretch" },
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{ EEmote.Wave, "wave" },
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{ EEmote.Rally, "rally" },
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{ EEmote.Deny, "deny" },
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{ EEmote.Pray, "pray" },
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2024-06-13 15:35:33 +00:00
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{ EEmote.Slap, "slap" },
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{ EEmote.Doubt, "doubt" },
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{ EEmote.Psych, "psych" },
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2024-07-07 16:36:53 +00:00
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{ EEmote.Cheer, "cheer" },
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{ EEmote.Happy, "happy" },
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2024-07-08 18:46:01 +00:00
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{ EEmote.Poke, "poke" },
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{ EEmote.Flex, "flex" },
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2024-07-11 00:56:42 +00:00
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{ EEmote.Soothe, "soothe" },
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2024-07-12 21:58:48 +00:00
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{ EEmote.Me, "me" },
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2024-07-13 19:58:41 +00:00
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{ EEmote.Welcome, "welcome" },
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{ EEmote.ImperialSalute, "imperialsalute" },
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2024-07-17 02:31:54 +00:00
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{ EEmote.Pet, "pet" },
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2024-07-17 18:40:38 +00:00
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{ EEmote.Dance, "dance" },
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2024-07-18 14:33:48 +00:00
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{ EEmote.Respect, "respect" },
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2024-07-18 16:38:23 +00:00
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{ EEmote.Lookout, "lookout" },
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2024-07-24 01:33:03 +00:00
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{ EEmote.Kneel, "kneel" },
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2024-07-25 00:18:17 +00:00
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{ EEmote.Bow, "bow" },
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};
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}
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