PalacePal/Pal.Client/Configuration.cs

258 lines
9.1 KiB
C#

using Dalamud.Configuration;
using Dalamud.Logging;
using ECommons.Schedulers;
using Newtonsoft.Json;
using Pal.Client.Scheduled;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Security.Cryptography;
using Pal.Client.Extensions;
namespace Pal.Client
{
public class Configuration : IPluginConfiguration
{
private static readonly byte[] Entropy = { 0x22, 0x4b, 0xe7, 0x21, 0x44, 0x83, 0x69, 0x55, 0x80, 0x38 };
public int Version { get; set; } = 6;
#region Saved configuration values
public bool FirstUse { get; set; } = true;
public EMode Mode { get; set; } = EMode.Offline;
public ERenderer Renderer { get; set; } = ERenderer.Splatoon;
[Obsolete]
public string? DebugAccountId { private get; set; }
[Obsolete]
public string? AccountId { private get; set; }
[Obsolete]
public Dictionary<string, Guid> AccountIds { private get; set; } = new();
public Dictionary<string, AccountInfo> Accounts { get; set; } = new();
public List<ImportHistoryEntry> ImportHistory { get; set; } = new();
public bool ShowTraps { get; set; } = true;
public Vector4 TrapColor { get; set; } = new Vector4(1, 0, 0, 0.4f);
public bool OnlyVisibleTrapsAfterPomander { get; set; } = true;
public bool ShowHoard { get; set; } = true;
public Vector4 HoardColor { get; set; } = new Vector4(0, 1, 1, 0.4f);
public bool OnlyVisibleHoardAfterPomander { get; set; } = true;
public bool ShowSilverCoffers { get; set; } = false;
public Vector4 SilverCofferColor { get; set; } = new Vector4(1, 1, 1, 0.4f);
public bool FillSilverCoffers { get; set; } = true;
/// <summary>
/// Needs to be manually set.
/// </summary>
public string BetaKey { get; set; } = "";
#endregion
#pragma warning disable CS0612 // Type or member is obsolete
public void Migrate()
{
if (Version == 1)
{
PluginLog.Information("Updating config to version 2");
if (DebugAccountId != null && Guid.TryParse(DebugAccountId, out Guid debugAccountId))
AccountIds["http://localhost:5145"] = debugAccountId;
if (AccountId != null && Guid.TryParse(AccountId, out Guid accountId))
AccountIds["https://pal.μ.tv"] = accountId;
Version = 2;
Save();
}
if (Version == 2)
{
PluginLog.Information("Updating config to version 3");
Accounts = AccountIds.ToDictionary(x => x.Key, x => new AccountInfo
{
Id = x.Value
});
Version = 3;
Save();
}
if (Version == 3)
{
Version = 4;
Save();
}
if (Version == 4)
{
// 2.2 had a bug that would mark chests as traps, there's no easy way to detect this -- or clean this up.
// Not a problem for online players, but offline players might be fucked.
bool changedAnyFile = false;
LocalState.ForEach(s =>
{
foreach (var marker in s.Markers)
marker.SinceVersion = "0.0";
var lastModified = File.GetLastWriteTimeUtc(s.GetSaveLocation());
if (lastModified >= new DateTime(2023, 2, 3, 0, 0, 0, DateTimeKind.Utc))
{
s.Backup(suffix: "bak");
s.Markers = new ConcurrentBag<Marker>(s.Markers.Where(m => m.SinceVersion != "0.0" || m.Type == Marker.EType.Hoard || m.WasImported));
s.Save();
changedAnyFile = true;
}
else
{
// just add version information, nothing else
s.Save();
}
});
// Only notify offline users - we can just re-download the backup markers from the server seamlessly.
if (Mode == EMode.Offline && changedAnyFile)
{
new TickScheduler(delegate
{
Service.Chat.PalError("Due to a bug, some coffers were accidentally saved as traps. To fix the related display issue, locally cached data was cleaned up.");
Service.Chat.PrintError($"If you have any backup tools installed, please restore the contents of '{Service.PluginInterface.GetPluginConfigDirectory()}' to any backup from February 2, 2023 or before.");
Service.Chat.PrintError("You can also manually restore .json.bak files (by removing the '.bak') if you have not been in any deep dungeon since February 2, 2023.");
}, 2500);
}
Version = 5;
Save();
}
if (Version == 5)
{
LocalState.UpdateAll();
Version = 6;
Save();
}
}
#pragma warning restore CS0612 // Type or member is obsolete
public void Save()
{
Service.PluginInterface.SavePluginConfig(this);
Service.Plugin.EarlyEventQueue.Enqueue(new QueuedConfigUpdate());
}
public enum EMode
{
/// <summary>
/// Fetches trap locations from remote server.
/// </summary>
Online = 1,
/// <summary>
/// Only shows traps found by yourself uisng a pomander of sight.
/// </summary>
Offline = 2,
}
public enum ERenderer
{
/// <see cref="Rendering.SimpleRenderer"/>
Simple = 0,
/// <see cref="Rendering.SplatoonRenderer"/>
Splatoon = 1,
}
public class AccountInfo
{
[JsonConverter(typeof(AccountIdConverter))]
public Guid? Id { get; set; }
/// <summary>
/// This is taken from the JWT, and is only refreshed on a successful login.
///
/// If you simply reload the plugin without any server interaction, this doesn't change.
///
/// This has no impact on what roles the JWT actually contains, but is just to make it
/// easier to draw a consistent UI. The server will still reject unauthorized calls.
/// </summary>
public List<string> CachedRoles { get; set; } = new();
}
public class AccountIdConverter : JsonConverter
{
public override bool CanConvert(Type objectType) => true;
public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
{
if (reader.TokenType == JsonToken.String)
{
string? text = reader.Value?.ToString();
if (string.IsNullOrEmpty(text))
return null;
if (Guid.TryParse(text, out Guid guid) && guid != Guid.Empty)
return guid;
if (text.StartsWith("s:"))
{
try
{
byte[] guidBytes = ProtectedData.Unprotect(Convert.FromBase64String(text.Substring(2)), Entropy, DataProtectionScope.CurrentUser);
return new Guid(guidBytes);
}
catch (CryptographicException e)
{
PluginLog.Error(e, "Could not load account id");
return null;
}
}
}
throw new JsonSerializationException();
}
public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
{
if (value == null)
{
writer.WriteNull();
return;
}
Guid g = (Guid)value;
string text;
try
{
byte[] guidBytes = ProtectedData.Protect(g.ToByteArray(), Entropy, DataProtectionScope.CurrentUser);
text = $"s:{Convert.ToBase64String(guidBytes)}";
}
catch (CryptographicException)
{
text = g.ToString();
}
writer.WriteValue(text);
}
}
public class ImportHistoryEntry
{
public Guid Id { get; set; }
public string? RemoteUrl { get; set; }
public DateTime ExportedAt { get; set; }
/// <summary>
/// Set when the file is imported locally.
/// </summary>
public DateTime ImportedAt { get; set; }
}
}
}