73 lines
1.4 KiB
Protocol Buffer
73 lines
1.4 KiB
Protocol Buffer
syntax = "proto3";
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package palace;
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service PalaceService {
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rpc DownloadFloors(DownloadFloorsRequest) returns (DownloadFloorsReply);
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rpc UploadFloors(UploadFloorsRequest) returns (UploadFloorsReply);
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rpc MarkObjectsSeen(MarkObjectsSeenRequest) returns (MarkObjectsSeenReply);
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rpc FetchStatistics(StatisticsRequest) returns (StatisticsReply);
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}
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message DownloadFloorsRequest {
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uint32 territoryType = 1;
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}
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message DownloadFloorsReply {
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bool success = 1;
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repeated PalaceObject objects = 2;
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}
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message UploadFloorsRequest {
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uint32 territoryType = 1;
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repeated PalaceObject objects = 2;
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}
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message UploadFloorsReply {
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bool success = 1;
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repeated PalaceObject objects = 2;
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}
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message StatisticsRequest {
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}
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message StatisticsReply {
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bool success = 1;
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repeated FloorStatistics floorStatistics = 2;
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}
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message FloorStatistics {
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uint32 territoryType = 1;
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uint32 trapCount = 2;
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uint32 hoardCount = 3;
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}
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message PalaceObject {
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ObjectType type = 1;
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float x = 2;
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float y = 3;
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float z = 4;
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// Ignored for uploaded markers.
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string networkId = 5;
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}
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message MarkObjectsSeenRequest {
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uint32 territoryType = 1;
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repeated string networkIds = 2;
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}
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message MarkObjectsSeenReply {
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bool success = 1;
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}
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enum ObjectType {
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OBJECT_TYPE_UNKNOWN = 0;
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OBJECT_TYPE_TRAP = 1;
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OBJECT_TYPE_HOARD = 2;
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// Objects only really used for debugging, may not return any objects at any point in time.
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// Semi-Permanent: Not saved locally, but saved on the server.
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reserved 3;
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}
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