PalacePal/Pal.Client/Scheduled/QueuedUndoImport.cs

50 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
using Pal.Client.Windows;
using Pal.Common;
namespace Pal.Client.Scheduled
{
internal sealed class QueuedUndoImport : IQueueOnFrameworkThread
{
public QueuedUndoImport(Guid exportId)
{
ExportId = exportId;
}
private Guid ExportId { get; }
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedUndoImport>
{
private readonly ImportService _importService;
private readonly FloorService _floorService;
private readonly ConfigWindow _configWindow;
public Handler(ImportService importService, FloorService floorService, ConfigWindow configWindow)
{
_importService = importService;
_floorService = floorService;
_configWindow = configWindow;
}
protected override void Run(QueuedUndoImport queued, ref bool recreateLayout, ref bool saveMarkers)
{
recreateLayout = true;
saveMarkers = true;
foreach (ETerritoryType territoryType in typeof(ETerritoryType).GetEnumValues())
{
var localState = _floorService.GetFloorMarkers((ushort)territoryType);
localState.UndoImport(new List<Guid> { queued.ExportId });
localState.Save();
}
_importService.RemoveById(queued.ExportId);
_configWindow.UpdateLastImport();
}
}
}
}