257 lines
9.1 KiB
C#
257 lines
9.1 KiB
C#
using Dalamud.Configuration;
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using Dalamud.Logging;
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using ECommons.Schedulers;
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using Newtonsoft.Json;
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using Pal.Client.Scheduled;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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using System.Security.Cryptography;
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namespace Pal.Client
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{
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public class Configuration : IPluginConfiguration
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{
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private static readonly byte[] _entropy = { 0x22, 0x4b, 0xe7, 0x21, 0x44, 0x83, 0x69, 0x55, 0x80, 0x38 };
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public int Version { get; set; } = 6;
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#region Saved configuration values
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public bool FirstUse { get; set; } = true;
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public EMode Mode { get; set; } = EMode.Offline;
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public ERenderer Renderer { get; set; } = ERenderer.Splatoon;
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[Obsolete]
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public string? DebugAccountId { private get; set; }
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[Obsolete]
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public string? AccountId { private get; set; }
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[Obsolete]
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public Dictionary<string, Guid> AccountIds { private get; set; } = new();
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public Dictionary<string, AccountInfo> Accounts { get; set; } = new();
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public List<ImportHistoryEntry> ImportHistory { get; set; } = new();
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public bool ShowTraps { get; set; } = true;
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public Vector4 TrapColor { get; set; } = new Vector4(1, 0, 0, 0.4f);
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public bool OnlyVisibleTrapsAfterPomander { get; set; } = true;
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public bool ShowHoard { get; set; } = true;
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public Vector4 HoardColor { get; set; } = new Vector4(0, 1, 1, 0.4f);
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public bool OnlyVisibleHoardAfterPomander { get; set; } = true;
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public bool ShowSilverCoffers { get; set; } = false;
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public Vector4 SilverCofferColor { get; set; } = new Vector4(1, 1, 1, 0.4f);
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public bool FillSilverCoffers { get; set; } = true;
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/// <summary>
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/// Needs to be manually set.
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/// </summary>
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public string BetaKey { get; set; } = "";
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#endregion
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#pragma warning disable CS0612 // Type or member is obsolete
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public void Migrate()
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{
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if (Version == 1)
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{
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PluginLog.Information("Updating config to version 2");
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if (DebugAccountId != null && Guid.TryParse(DebugAccountId, out Guid debugAccountId))
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AccountIds["http://localhost:5145"] = debugAccountId;
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if (AccountId != null && Guid.TryParse(AccountId, out Guid accountId))
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AccountIds["https://pal.μ.tv"] = accountId;
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Version = 2;
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Save();
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}
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if (Version == 2)
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{
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PluginLog.Information("Updating config to version 3");
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Accounts = AccountIds.ToDictionary(x => x.Key, x => new AccountInfo
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{
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Id = x.Value
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});
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Version = 3;
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Save();
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}
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if (Version == 3)
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{
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Version = 4;
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Save();
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}
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if (Version == 4)
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{
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// 2.2 had a bug that would mark chests as traps, there's no easy way to detect this -- or clean this up.
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// Not a problem for online players, but offline players might be fucked.
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bool changedAnyFile = false;
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LocalState.ForEach(s =>
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{
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foreach (var marker in s.Markers)
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marker.SinceVersion = "0.0";
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var lastModified = File.GetLastWriteTimeUtc(s.GetSaveLocation());
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if (lastModified >= new DateTime(2023, 2, 3, 0, 0, 0, DateTimeKind.Utc))
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{
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s.Backup(suffix: "bak");
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s.Markers = new ConcurrentBag<Marker>(s.Markers.Where(m => m.SinceVersion != "0.0" || m.Type == Marker.EType.Hoard || m.WasImported));
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s.Save();
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changedAnyFile = true;
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}
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else
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{
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// just add version information, nothing else
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s.Save();
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}
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});
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// Only notify offline users - we can just re-download the backup markers from the server seamlessly.
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if (Mode == EMode.Offline && changedAnyFile)
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{
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new TickScheduler(delegate
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{
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Service.Chat.PrintError("[Palace Pal] Due to a bug, some coffers were accidentally saved as traps. To fix the related display issue, locally cached data was cleaned up.");
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Service.Chat.PrintError($"If you have any backup tools installed, please restore the contents of '{Service.PluginInterface.GetPluginConfigDirectory()}' to any backup from February 2, 2023 or before.");
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Service.Chat.PrintError("You can also manually restore .json.bak files (by removing the '.bak') if you have not been in any deep dungeon since February 2, 2023.");
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}, 2500);
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}
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Version = 5;
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Save();
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}
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if (Version == 5)
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{
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LocalState.UpdateAll();
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Version = 6;
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Save();
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}
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}
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#pragma warning restore CS0612 // Type or member is obsolete
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public void Save()
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{
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Service.PluginInterface.SavePluginConfig(this);
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Service.Plugin.EarlyEventQueue.Enqueue(new QueuedConfigUpdate());
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}
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public enum EMode
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{
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/// <summary>
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/// Fetches trap locations from remote server.
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/// </summary>
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Online = 1,
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/// <summary>
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/// Only shows traps found by yourself uisng a pomander of sight.
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/// </summary>
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Offline = 2,
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}
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public enum ERenderer
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{
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/// <see cref="Rendering.SimpleRenderer"/>
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Simple = 0,
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/// <see cref="Rendering.SplatoonRenderer"/>
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Splatoon = 1,
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}
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public class AccountInfo
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{
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[JsonConverter(typeof(AccountIdConverter))]
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public Guid? Id { get; set; }
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/// <summary>
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/// This is taken from the JWT, and is only refreshed on a successful login.
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///
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/// If you simply reload the plugin without any server interaction, this doesn't change.
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///
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/// This has no impact on what roles the JWT actually contains, but is just to make it
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/// easier to draw a consistent UI. The server will still reject unauthorized calls.
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/// </summary>
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public List<string> CachedRoles { get; set; } = new List<string>();
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}
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public class AccountIdConverter : JsonConverter
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{
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public override bool CanConvert(Type objectType) => true;
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public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
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{
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if (reader.TokenType == JsonToken.String)
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{
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string? text = reader.Value?.ToString();
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if (string.IsNullOrEmpty(text))
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return null;
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if (Guid.TryParse(text, out Guid guid) && guid != Guid.Empty)
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return guid;
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if (text.StartsWith("s:"))
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{
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try
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{
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byte[] guidBytes = ProtectedData.Unprotect(Convert.FromBase64String(text.Substring(2)), _entropy, DataProtectionScope.CurrentUser);
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return new Guid(guidBytes);
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}
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catch (CryptographicException e)
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{
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PluginLog.Error(e, "Could not load account id");
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return null;
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}
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}
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}
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throw new JsonSerializationException();
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}
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public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
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{
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if (value == null)
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{
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writer.WriteNull();
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return;
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}
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Guid g = (Guid)value;
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string text;
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try
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{
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byte[] guidBytes = ProtectedData.Protect(g.ToByteArray(), _entropy, DataProtectionScope.CurrentUser);
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text = $"s:{Convert.ToBase64String(guidBytes)}";
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}
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catch (CryptographicException)
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{
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text = g.ToString();
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}
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writer.WriteValue(text);
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}
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}
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public class ImportHistoryEntry
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{
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public Guid Id { get; set; }
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public string? RemoteUrl { get; set; }
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public DateTime ExportedAt { get; set; }
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/// <summary>
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/// Set when the file is imported locally.
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/// </summary>
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public DateTime ImportedAt { get; set; }
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}
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}
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}
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