54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Pal.Client.Configuration;
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public sealed class ConfigurationV7 : IPalacePalConfiguration, IConfigurationInConfigDirectory
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{
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public int Version { get; set; } = 7;
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public bool FirstUse { get; set; } = true;
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public EMode Mode { get; set; }
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public string BetaKey { get; init; } = "";
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public DeepDungeonConfiguration DeepDungeons { get; set; } = new();
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public RendererConfiguration Renderer { get; set; } = new();
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public List<AccountConfigurationV7> Accounts { get; set; } = new();
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public BackupConfiguration Backups { get; set; } = new();
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public IAccountConfiguration CreateAccount(string server, Guid accountId)
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{
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var account = new AccountConfigurationV7(server, accountId);
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Accounts.Add(account);
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return account;
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}
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[Obsolete("for V1 import")]
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internal IAccountConfiguration CreateAccount(string server, string accountId)
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{
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var account = new AccountConfigurationV7(server, accountId);
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Accounts.Add(account);
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return account;
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}
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public IAccountConfiguration? FindAccount(string server)
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{
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return Accounts.FirstOrDefault(a => a.Server == server && a.IsUsable);
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}
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public void RemoveAccount(string server)
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{
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Accounts.RemoveAll(a => a.Server == server && a.IsUsable);
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}
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public bool HasRoleOnCurrentServer(string server, string role)
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{
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if (Mode != EMode.Online)
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return false;
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var account = FindAccount(server);
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return account == null || account.CachedRoles.Contains(role);
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}
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}
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