PalacePal/Pal.Client/Rendering/IRenderer.cs

20 lines
491 B
C#

using System.Collections.Generic;
using System.Numerics;
using Pal.Client.Configuration;
using Pal.Client.Floors;
namespace Pal.Client.Rendering;
internal interface IRenderer
{
ERenderer GetConfigValue();
void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements);
void ResetLayer(ELayer layer);
IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, uint color, bool fill = false);
void DrawDebugItems(uint trapColor, uint hoardColor);
}