using Pal.Common; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.Json; namespace Pal.Client { /// /// JSON for a single floor set (e.g. 51-60). /// internal class LocalState { private static readonly JsonSerializerOptions JsonSerializerOptions = new() { IncludeFields = true }; private const int CurrentVersion = 4; public uint TerritoryType { get; set; } public ConcurrentBag Markers { get; set; } = new(); public LocalState(uint territoryType) { TerritoryType = territoryType; } private void ApplyFilters() { if (Service.Configuration.Mode == Configuration.EMode.Offline) Markers = new ConcurrentBag(Markers.Where(x => x.Seen || (x.WasImported && x.Imports.Count > 0))); else // ensure old import markers are removed if they are no longer part of a "current" import // this MAY remove markers the server sent you (and that you haven't seen), but this should be fixed the next time you enter the zone Markers = new ConcurrentBag(Markers.Where(x => x.Seen || !x.WasImported || x.Imports.Count > 0)); } public static LocalState? Load(uint territoryType) { string path = GetSaveLocation(territoryType); if (!File.Exists(path)) return null; string content = File.ReadAllText(path); if (content.Length == 0) return null; LocalState localState; int version = 1; if (content[0] == '[') { // v1 only had a list of markers, not a JSON object as root localState = new LocalState(territoryType) { Markers = new ConcurrentBag(JsonSerializer.Deserialize>(content, JsonSerializerOptions) ?? new()), }; } else { var save = JsonSerializer.Deserialize(content, JsonSerializerOptions); if (save == null) return null; localState = new LocalState(territoryType) { Markers = new ConcurrentBag(save.Markers.Where(o => o.Type == Marker.EType.Trap || o.Type == Marker.EType.Hoard)), }; version = save.Version; } localState.ApplyFilters(); if (version <= 3) { foreach (var marker in localState.Markers) marker.RemoteSeenOn = marker.RemoteSeenOn.Select(x => x.PadRight(14).Substring(0, 13)).ToList(); } if (version < CurrentVersion) localState.Save(); return localState; } public void Save() { string path = GetSaveLocation(TerritoryType); ApplyFilters(); SaveImpl(path); } public void Backup(string suffix) { string path = $"{GetSaveLocation(TerritoryType)}.{suffix}"; if (!File.Exists(path)) { SaveImpl(path); } } private void SaveImpl(string path) { foreach (var marker in Markers) { if (string.IsNullOrEmpty(marker.SinceVersion)) marker.SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2); } if (Markers.Count == 0) File.Delete(path); else { File.WriteAllText(path, JsonSerializer.Serialize(new SaveFile { Version = CurrentVersion, Markers = new HashSet(Markers) }, JsonSerializerOptions)); } } public string GetSaveLocation() => GetSaveLocation(TerritoryType); private static string GetSaveLocation(uint territoryType) => Path.Join(Service.PluginInterface.GetPluginConfigDirectory(), $"{territoryType}.json"); public static void ForEach(Action action) { foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues()) { LocalState? localState = Load((ushort)territory); if (localState != null) action(localState); } } public static void UpdateAll() { ForEach(s => s.Save()); } public void UndoImport(List importIds) { // When saving a floor state, any markers not seen, not remote seen, and not having an import id are removed; // so it is possible to remove "wrong" markers by not having them be in the current import. foreach (var marker in Markers) marker.Imports.RemoveAll(importIds.Contains); } public class SaveFile { public int Version { get; set; } public HashSet Markers { get; set; } = new(); } } }