using Pal.Common; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.Json; namespace Pal.Client { /// /// JSON for a single floor set (e.g. 51-60). /// internal class LocalState { private static readonly JsonSerializerOptions _jsonSerializerOptions = new JsonSerializerOptions { IncludeFields = true }; private static readonly int _currentVersion = 3; public uint TerritoryType { get; set; } public ConcurrentBag Markers { get; set; } = new(); public LocalState(uint territoryType) { TerritoryType = territoryType; } private void ApplyFilters() { if (Service.Configuration.Mode == Configuration.EMode.Offline) Markers = new ConcurrentBag(Markers.Where(x => x.Seen)); } public static LocalState? Load(uint territoryType) { string path = GetSaveLocation(territoryType); if (!File.Exists(path)) return null; string content = File.ReadAllText(path); if (content.Length == 0) return null; LocalState localState; int version = 1; if (content[0] == '[') { // v1 only had a list of markers, not a JSON object as root localState = new LocalState(territoryType) { Markers = new ConcurrentBag(JsonSerializer.Deserialize>(content, _jsonSerializerOptions) ?? new()), }; } else { var save = JsonSerializer.Deserialize(content, _jsonSerializerOptions); if (save == null) return null; localState = new LocalState(territoryType) { Markers = new ConcurrentBag(save.Markers), }; version = save.Version; } localState.ApplyFilters(); if (version < _currentVersion) localState.Save(); return localState; } public void Save() { string path = GetSaveLocation(TerritoryType); ApplyFilters(); File.WriteAllText(path, JsonSerializer.Serialize(new SaveFile { Version = _currentVersion, Markers = new HashSet(Markers) }, _jsonSerializerOptions)); } private static string GetSaveLocation(uint territoryType) => Path.Join(Service.PluginInterface.GetPluginConfigDirectory(), $"{territoryType}.json"); public static void UpdateAll() { foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues()) { LocalState? localState = Load((ushort)territory); if (localState != null) localState.Save(); } } public class SaveFile { public int Version { get; set; } public HashSet Markers { get; set; } = new(); } } }