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master ... v3.4

107 changed files with 5139 additions and 5577 deletions

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@ -4,6 +4,4 @@
.gitignore
Dockerfile
.dockerignore
docker-build.sh
.vs/
.idea/

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@ -1,31 +0,0 @@
root = true
[*]
indent_style = space
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[{*.cs}]
charset = utf-8-bom
indent_size = 4
dotnet_sort_system_directives_first = true
csharp_style_implicit_object_creation_when_type_is_apparent = true
csharp_trailing_comma_in_multiline_lists = true
csharp_place_simple_embedded_block_on_same_line = false
csharp_place_attribute_on_same_line = false
resharper_indent_text = ZeroIndent
# methods
csharp_style_expression_bodied_methods = true
# namespaces
csharp_style_namespace_declarations = file_scoped
# braces
csharp_prefer_braces = when_multiline
[{*.resx,*.Designer.cs,packages.lock.json}]
generated_code = true
ij_formatter_enabled = false

29
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,29 @@
name: dotnet build
on:
push:
paths-ignore:
- '**.md'
- 'Dockerfile'
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: true
- name: Setup .NET SDK
uses: actions/setup-dotnet@v3
with:
dotnet-version: 7.0
- name: Download Dalamud
run: |
Invoke-WebRequest -Uri https://goatcorp.github.io/dalamud-distrib/latest.zip -OutFile latest.zip
Expand-Archive -Force latest.zip "$env:AppData\XIVLauncher\addon\Hooks\dev\"
- name: Install dependencies
run: dotnet restore
- name: Build
run: dotnet build --configuration Release --no-restore

30
.github/workflows/server.yml vendored Normal file
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@ -0,0 +1,30 @@
name: docker build
on:
push:
branches:
- master
paths:
- '.github/workflows/server.yml'
- 'Pal.Common/**'
- 'Pal.Server/**'
- 'Dockerfile'
permissions:
packages: write
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Login to GitHub Package Registry
uses: docker/login-action@v1
with:
registry: ghcr.io
username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Build and push
uses: docker/build-push-action@v4
with:
push: true
tags: ghcr.io/${{ github.repository_owner }}/palace-pal:latest

24
.github/workflows/upload-crowdin.yml vendored Normal file
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@ -0,0 +1,24 @@
name: Upload to Crowdin
on:
push:
branches:
- master
paths:
- 'Pal.Client/Properties/*.resx'
- 'crowdin.yml'
workflow_dispatch: {}
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Crowdin Action
uses: crowdin/github-action@1.4.9
with:
upload_sources: true
upload_translations: true
download_translations: false
crowdin_branch_name: ${{ github.ref_name }}
env:
CROWDIN_PROJECT_ID: ${{ secrets.CROWDIN_PROJECT_ID }}
CROWDIN_PERSONAL_TOKEN: ${{ secrets.CROWDIN_PERSONAL_TOKEN }}

6
.gitmodules vendored
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@ -1,9 +1,3 @@
[submodule "vendor/ECommons"]
path = vendor/ECommons
url = https://github.com/NightmareXIV/ECommons
[submodule "vendor/LLib"]
path = vendor/LLib
url = https://git.carvel.li/liza/LLib.git
[submodule "Server"]
path = Server
url = https://git.carvel.li/liza/PalacePal.Server.git

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@ -1,10 +1,10 @@
<Project>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<WindowsKitsRoot Condition="'$(WindowsKitsRoot)' == ''">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows Kits\Installed Roots', 'KitsRoot10', null, RegistryView.Registry32, RegistryView.Default))</WindowsKitsRoot>
<SignToolPath Condition="'$(WindowsKitsRoot)' != '' And '$(SignToolPath)' == '' And exists('$(WindowsKitsRoot)bin\10.0.19041.0\')">$(WindowsKitsRoot)bin\10.0.19041.0\x86\</SignToolPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<WindowsKitsRoot Condition="'$(WindowsKitsRoot)' == ''">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows Kits\Installed Roots', 'KitsRoot10', null, RegistryView.Registry32, RegistryView.Default))</WindowsKitsRoot>
<SignToolPath Condition="'$(WindowsKitsRoot)' != '' And '$(SignToolPath)' == '' And exists('$(WindowsKitsRoot)bin\10.0.19041.0\')">$(WindowsKitsRoot)bin\10.0.19041.0\x86\</SignToolPath>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(SignToolPath)' != '' And Exists('$(SolutionDir)codesigning.pfx')">
<Exec Command="&quot;$(SignToolPath)signtool.exe&quot; sign /f $(SolutionDir)codesigning.pfx /t http://timestamp.digicert.com /fd SHA256 &quot;$(TargetPath)&quot;"/>
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(SignToolPath)' != '' And Exists('$(SolutionDir)codesigning.pfx')">
<Exec Command="&quot;$(SignToolPath)signtool.exe&quot; sign /f $(SolutionDir)codesigning.pfx /t http://timestamp.digicert.com /fd SHA256 &quot;$(TargetPath)&quot;" />
</Target>
</Project>

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@ -1,19 +1,13 @@
FROM --platform=$BUILDPLATFORM mcr.microsoft.com/dotnet/sdk:8.0 AS build-env
ARG TARGETARCH
FROM mcr.microsoft.com/dotnet/sdk:7.0 AS build-env
WORKDIR /build
COPY Pal.Common/Pal.Common.csproj Pal.Common/
COPY Server/Server/Pal.Server.csproj Server/Server/
RUN dotnet restore Server/Server/Pal.Server.csproj -a $TARGETARCH
COPY Pal.Server/Pal.Server.csproj Pal.Server/
RUN dotnet restore Pal.Server/Pal.Server.csproj
COPY . ./
RUN dotnet publish Server/Server/Pal.Server.csproj -a $TARGETARCH --no-restore -o /dist
FROM mcr.microsoft.com/dotnet/aspnet:8.0
# fix later
ENV DOTNET_ROLL_FORWARD=Major
ENV DOTNET_ROLL_FORWARD_PRE_RELEASE=1
RUN dotnet publish Pal.Server/Pal.Server.csproj --configuration Release --no-restore -o /dist
FROM mcr.microsoft.com/dotnet/aspnet:7.0 AS runtime
EXPOSE 5415
ENV DOTNET_ENVIRONMENT=Production
ENV ASPNETCORE_URLS=

BIN
Pal.Client/Certificate.pfx Normal file

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@ -1,9 +1,10 @@
using System;
using System.Collections.Generic;
namespace Pal.Client.Commands;
public interface ISubCommand
namespace Pal.Client.Commands
{
IReadOnlyDictionary<string, Action<string>> GetHandlers();
public interface ISubCommand
{
IReadOnlyDictionary<string, Action<string>> GetHandlers();
}
}

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@ -3,37 +3,38 @@ using System.Collections.Generic;
using Pal.Client.Configuration;
using Pal.Client.Windows;
namespace Pal.Client.Commands;
internal class PalConfigCommand : ISubCommand
namespace Pal.Client.Commands
{
private readonly IPalacePalConfiguration _configuration;
private readonly AgreementWindow _agreementWindow;
private readonly ConfigWindow _configWindow;
public PalConfigCommand(
IPalacePalConfiguration configuration,
AgreementWindow agreementWindow,
ConfigWindow configWindow)
internal class PalConfigCommand : ISubCommand
{
_configuration = configuration;
_agreementWindow = agreementWindow;
_configWindow = configWindow;
}
private readonly IPalacePalConfiguration _configuration;
private readonly AgreementWindow _agreementWindow;
private readonly ConfigWindow _configWindow;
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
public PalConfigCommand(
IPalacePalConfiguration configuration,
AgreementWindow agreementWindow,
ConfigWindow configWindow)
{
{ "config", _ => Execute() },
{ "", _ => Execute() }
};
_configuration = configuration;
_agreementWindow = agreementWindow;
_configWindow = configWindow;
}
public void Execute()
{
if (_configuration.FirstUse)
_agreementWindow.IsOpen = true;
else
_configWindow.Toggle();
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
{
{ "config", _ => Execute() },
{ "", _ => Execute() }
};
public void Execute()
{
if (_configuration.FirstUse)
_agreementWindow.IsOpen = true;
else
_configWindow.Toggle();
}
}
}

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@ -1,62 +1,63 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Plugin.Services;
using Dalamud.Game.ClientState;
using Pal.Client.DependencyInjection;
using Pal.Client.Extensions;
using Pal.Client.Floors;
using Pal.Client.Rendering;
namespace Pal.Client.Commands;
internal sealed class PalNearCommand : ISubCommand
namespace Pal.Client.Commands
{
private readonly Chat _chat;
private readonly IClientState _clientState;
private readonly TerritoryState _territoryState;
private readonly FloorService _floorService;
public PalNearCommand(Chat chat, IClientState clientState, TerritoryState territoryState,
FloorService floorService)
internal sealed class PalNearCommand : ISubCommand
{
_chat = chat;
_clientState = clientState;
_territoryState = territoryState;
_floorService = floorService;
}
private readonly Chat _chat;
private readonly ClientState _clientState;
private readonly TerritoryState _territoryState;
private readonly FloorService _floorService;
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
public PalNearCommand(Chat chat, ClientState clientState, TerritoryState territoryState,
FloorService floorService)
{
{ "near", _ => DebugNearest(_ => true) },
{ "tnear", _ => DebugNearest(m => m.Type == MemoryLocation.EType.Trap) },
{ "hnear", _ => DebugNearest(m => m.Type == MemoryLocation.EType.Hoard) },
};
_chat = chat;
_clientState = clientState;
_territoryState = territoryState;
_floorService = floorService;
}
private void DebugNearest(Predicate<PersistentLocation> predicate)
{
if (!_territoryState.IsInDeepDungeon())
return;
var state = _floorService.GetTerritoryIfReady(_clientState.TerritoryType);
if (state == null)
return;
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
{
{ "near", _ => DebugNearest(_ => true) },
{ "tnear", _ => DebugNearest(m => m.Type == MemoryLocation.EType.Trap) },
{ "hnear", _ => DebugNearest(m => m.Type == MemoryLocation.EType.Hoard) },
};
var playerPosition = _clientState.LocalPlayer?.Position;
if (playerPosition == null)
return;
_chat.Message($"Your position: {playerPosition}");
private void DebugNearest(Predicate<PersistentLocation> predicate)
{
if (!_territoryState.IsInDeepDungeon())
return;
var nearbyMarkers = state.Locations
.Where(m => predicate(m))
.Where(m => m.RenderElement != null && m.RenderElement.Enabled)
.Select(m => new { m, distance = (playerPosition.Value - m.Position).Length() })
.OrderBy(m => m.distance)
.Take(5)
.ToList();
foreach (var nearbyMarker in nearbyMarkers)
_chat.UnformattedMessage(
$"{nearbyMarker.distance:F2} - {nearbyMarker.m.Type} {nearbyMarker.m.NetworkId?.ToPartialId(length: 8)} - {nearbyMarker.m.Position}");
var state = _floorService.GetTerritoryIfReady(_clientState.TerritoryType);
if (state == null)
return;
var playerPosition = _clientState.LocalPlayer?.Position;
if (playerPosition == null)
return;
_chat.Message($"Your position: {playerPosition}");
var nearbyMarkers = state.Locations
.Where(m => predicate(m))
.Where(m => m.RenderElement != null && m.RenderElement.Color != RenderData.ColorInvisible)
.Select(m => new { m, distance = (playerPosition.Value - m.Position).Length() })
.OrderBy(m => m.distance)
.Take(5)
.ToList();
foreach (var nearbyMarker in nearbyMarkers)
_chat.UnformattedMessage(
$"{nearbyMarker.distance:F2} - {nearbyMarker.m.Type} {nearbyMarker.m.NetworkId?.ToPartialId(length: 8)} - {nearbyMarker.m.Position}");
}
}
}

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@ -2,23 +2,24 @@
using System.Collections.Generic;
using Pal.Client.DependencyInjection;
namespace Pal.Client.Commands;
internal sealed class PalStatsCommand : ISubCommand
namespace Pal.Client.Commands
{
private readonly StatisticsService _statisticsService;
public PalStatsCommand(StatisticsService statisticsService)
internal sealed class PalStatsCommand : ISubCommand
{
_statisticsService = statisticsService;
}
private readonly StatisticsService _statisticsService;
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
public PalStatsCommand(StatisticsService statisticsService)
{
{ "stats", _ => Execute() },
};
_statisticsService = statisticsService;
}
private void Execute()
=> _statisticsService.ShowGlobalStatistics();
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
{
{ "stats", _ => Execute() },
};
private void Execute()
=> _statisticsService.ShowGlobalStatistics();
}
}

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@ -3,27 +3,28 @@ using System.Collections.Generic;
using ECommons.Schedulers;
using Pal.Client.Windows;
namespace Pal.Client.Commands;
internal sealed class PalTestConnectionCommand : ISubCommand
namespace Pal.Client.Commands
{
private readonly ConfigWindow _configWindow;
public PalTestConnectionCommand(ConfigWindow configWindow)
internal sealed class PalTestConnectionCommand : ISubCommand
{
_configWindow = configWindow;
}
private readonly ConfigWindow _configWindow;
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
public PalTestConnectionCommand(ConfigWindow configWindow)
{
{ "test-connection", _ => Execute() },
{ "tc", _ => Execute() },
};
_configWindow = configWindow;
}
private void Execute()
{
_configWindow.IsOpen = true;
var _ = new TickScheduler(() => _configWindow.TestConnection());
public IReadOnlyDictionary<string, Action<string>> GetHandlers()
=> new Dictionary<string, Action<string>>
{
{ "test-connection", _ => Execute() },
{ "tc", _ => Execute() },
};
private void Execute()
{
_configWindow.IsOpen = true;
var _ = new TickScheduler(() => _configWindow.TestConnection());
}
}
}

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@ -2,143 +2,150 @@
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text.Json.Serialization;
using Dalamud.Logging;
using Microsoft.Extensions.Logging;
using Pal.Client.DependencyInjection.Logging;
namespace Pal.Client.Configuration;
public sealed class AccountConfigurationV7 : IAccountConfiguration
namespace Pal.Client.Configuration
{
private const int DefaultEntropyLength = 16;
[JsonConstructor]
public AccountConfigurationV7()
public sealed class AccountConfigurationV7 : IAccountConfiguration
{
}
private const int DefaultEntropyLength = 16;
public AccountConfigurationV7(string server, Guid accountId)
{
Server = server;
(EncryptedId, Entropy, Format) = EncryptAccountId(accountId);
}
private static readonly ILogger _logger =
DependencyInjectionContext.LoggerProvider.CreateLogger<AccountConfigurationV7>();
[Obsolete("for V1 import")]
public AccountConfigurationV7(string server, string accountId)
{
Server = server;
if (accountId.StartsWith("s:"))
[JsonConstructor]
public AccountConfigurationV7()
{
EncryptedId = accountId.Substring(2);
Entropy = ConfigurationData.FixedV1Entropy;
Format = EFormat.UseProtectedData;
EncryptIfNeeded();
}
else if (Guid.TryParse(accountId, out Guid guid))
(EncryptedId, Entropy, Format) = EncryptAccountId(guid);
else
throw new InvalidOperationException($"Invalid account id format, can't migrate account for server {server}");
}
[JsonInclude]
[JsonRequired]
public EFormat Format { get; private set; } = EFormat.Unencrypted;
/// <summary>
/// Depending on <see cref="Format"/>, this is either a Guid as string or a base64 encoded byte array.
/// </summary>
[JsonPropertyName("Id")]
[JsonInclude]
[JsonRequired]
public string EncryptedId { get; private set; } = null!;
[JsonInclude]
public byte[]? Entropy { get; private set; }
[JsonRequired]
public string Server { get; init; } = null!;
[JsonIgnore] public bool IsUsable => DecryptAccountId() != null;
[JsonIgnore] public Guid AccountId => DecryptAccountId() ?? throw new InvalidOperationException("Account id can't be read");
public List<string> CachedRoles { get; set; } = new();
private Guid? DecryptAccountId()
{
if (Format == EFormat.UseProtectedData && ConfigurationData.SupportsDpapi)
{
try
{
byte[] guidBytes = ProtectedData.Unprotect(Convert.FromBase64String(EncryptedId), Entropy, DataProtectionScope.CurrentUser);
return new Guid(guidBytes);
}
catch (Exception)
{
return null;
}
}
else if (Format == EFormat.Unencrypted)
return Guid.Parse(EncryptedId);
else if (Format == EFormat.ProtectedDataUnsupported && !ConfigurationData.SupportsDpapi)
return Guid.Parse(EncryptedId);
else
return null;
}
private (string encryptedId, byte[]? entropy, EFormat format) EncryptAccountId(Guid g)
{
if (!ConfigurationData.SupportsDpapi)
return (g.ToString(), null, EFormat.ProtectedDataUnsupported);
else
{
try
{
byte[] entropy = RandomNumberGenerator.GetBytes(DefaultEntropyLength);
byte[] guidBytes = ProtectedData.Protect(g.ToByteArray(), entropy, DataProtectionScope.CurrentUser);
return (Convert.ToBase64String(guidBytes), entropy, EFormat.UseProtectedData);
}
catch (Exception)
{
return (g.ToString(), null, EFormat.Unencrypted);
}
}
}
public bool EncryptIfNeeded()
{
if (Format == EFormat.Unencrypted)
{
var (newId, newEntropy, newFormat) = EncryptAccountId(Guid.Parse(EncryptedId));
if (newFormat != EFormat.Unencrypted)
{
EncryptedId = newId;
Entropy = newEntropy;
Format = newFormat;
return true;
}
}
else if (Format == EFormat.UseProtectedData && Entropy is { Length: < DefaultEntropyLength })
{
Guid? g = DecryptAccountId();
if (g != null)
{
(EncryptedId, Entropy, Format) = EncryptAccountId(g.Value);
return true;
}
}
return false;
}
public AccountConfigurationV7(string server, Guid accountId)
{
Server = server;
(EncryptedId, Entropy, Format) = EncryptAccountId(accountId);
}
public enum EFormat
{
Unencrypted = 1,
UseProtectedData = 2,
[Obsolete("for V1 import")]
public AccountConfigurationV7(string server, string accountId)
{
Server = server;
if (accountId.StartsWith("s:"))
{
EncryptedId = accountId.Substring(2);
Entropy = ConfigurationData.FixedV1Entropy;
Format = EFormat.UseProtectedData;
EncryptIfNeeded();
}
else if (Guid.TryParse(accountId, out Guid guid))
(EncryptedId, Entropy, Format) = EncryptAccountId(guid);
else
throw new InvalidOperationException($"Invalid account id format, can't migrate account for server {server}");
}
[JsonInclude]
[JsonRequired]
public EFormat Format { get; private set; } = EFormat.Unencrypted;
/// <summary>
/// Used for filtering: We don't want to overwrite any entries of this value using DPAPI, ever.
/// This is mostly a wine fallback.
/// Depending on <see cref="Format"/>, this is either a Guid as string or a base64 encoded byte array.
/// </summary>
ProtectedDataUnsupported = 3,
[JsonPropertyName("Id")]
[JsonInclude]
[JsonRequired]
public string EncryptedId { get; private set; } = null!;
[JsonInclude]
public byte[]? Entropy { get; private set; }
[JsonRequired]
public string Server { get; init; } = null!;
[JsonIgnore] public bool IsUsable => DecryptAccountId() != null;
[JsonIgnore] public Guid AccountId => DecryptAccountId() ?? throw new InvalidOperationException("Account id can't be read");
public List<string> CachedRoles { get; set; } = new();
private Guid? DecryptAccountId()
{
if (Format == EFormat.UseProtectedData && ConfigurationData.SupportsDpapi)
{
try
{
byte[] guidBytes = ProtectedData.Unprotect(Convert.FromBase64String(EncryptedId), Entropy, DataProtectionScope.CurrentUser);
return new Guid(guidBytes);
}
catch (Exception e)
{
_logger.LogTrace(e, "Could not load account id {Id}", EncryptedId);
return null;
}
}
else if (Format == EFormat.Unencrypted)
return Guid.Parse(EncryptedId);
else if (Format == EFormat.ProtectedDataUnsupported && !ConfigurationData.SupportsDpapi)
return Guid.Parse(EncryptedId);
else
return null;
}
private (string encryptedId, byte[]? entropy, EFormat format) EncryptAccountId(Guid g)
{
if (!ConfigurationData.SupportsDpapi)
return (g.ToString(), null, EFormat.ProtectedDataUnsupported);
else
{
try
{
byte[] entropy = RandomNumberGenerator.GetBytes(DefaultEntropyLength);
byte[] guidBytes = ProtectedData.Protect(g.ToByteArray(), entropy, DataProtectionScope.CurrentUser);
return (Convert.ToBase64String(guidBytes), entropy, EFormat.UseProtectedData);
}
catch (Exception)
{
return (g.ToString(), null, EFormat.Unencrypted);
}
}
}
public bool EncryptIfNeeded()
{
if (Format == EFormat.Unencrypted)
{
var (newId, newEntropy, newFormat) = EncryptAccountId(Guid.Parse(EncryptedId));
if (newFormat != EFormat.Unencrypted)
{
EncryptedId = newId;
Entropy = newEntropy;
Format = newFormat;
return true;
}
}
else if (Format == EFormat.UseProtectedData && Entropy is { Length: < DefaultEntropyLength })
{
Guid? g = DecryptAccountId();
if (g != null)
{
(EncryptedId, Entropy, Format) = EncryptAccountId(g.Value);
return true;
}
}
return false;
}
public enum EFormat
{
Unencrypted = 1,
UseProtectedData = 2,
/// <summary>
/// Used for filtering: We don't want to overwrite any entries of this value using DPAPI, ever.
/// This is mostly a wine fallback.
/// </summary>
ProtectedDataUnsupported = 3,
}
}
}

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@ -3,38 +3,42 @@ using System.Linq;
using System.Security.Cryptography;
using Microsoft.Extensions.Logging;
namespace Pal.Client.Configuration;
internal static class ConfigurationData
namespace Pal.Client.Configuration
{
[Obsolete("for V1 import")]
internal static readonly byte[] FixedV1Entropy = { 0x22, 0x4b, 0xe7, 0x21, 0x44, 0x83, 0x69, 0x55, 0x80, 0x38 };
public const string ConfigFileName = "palace-pal.config.json";
private static bool? _supportsDpapi;
public static bool SupportsDpapi
internal static class ConfigurationData
{
get
{
if (_supportsDpapi == null)
{
try
{
byte[] input = RandomNumberGenerator.GetBytes(32);
byte[] entropy = RandomNumberGenerator.GetBytes(16);
byte[] temp = ProtectedData.Protect(input, entropy, DataProtectionScope.CurrentUser);
byte[] output = ProtectedData.Unprotect(temp, entropy, DataProtectionScope.CurrentUser);
_supportsDpapi = input.SequenceEqual(output);
}
catch (Exception)
{
_supportsDpapi = false;
}
}
private static readonly ILogger _logger =
DependencyInjectionContext.LoggerProvider.CreateLogger(typeof(ConfigurationData));
return _supportsDpapi.Value;
[Obsolete("for V1 import")]
internal static readonly byte[] FixedV1Entropy = { 0x22, 0x4b, 0xe7, 0x21, 0x44, 0x83, 0x69, 0x55, 0x80, 0x38 };
public const string ConfigFileName = "palace-pal.config.json";
private static bool? _supportsDpapi = null;
public static bool SupportsDpapi
{
get
{
if (_supportsDpapi == null)
{
try
{
byte[] input = RandomNumberGenerator.GetBytes(32);
byte[] entropy = RandomNumberGenerator.GetBytes(16);
byte[] temp = ProtectedData.Protect(input, entropy, DataProtectionScope.CurrentUser);
byte[] output = ProtectedData.Unprotect(temp, entropy, DataProtectionScope.CurrentUser);
_supportsDpapi = input.SequenceEqual(output);
}
catch (Exception)
{
_supportsDpapi = false;
}
_logger.LogTrace("DPAPI support: {Supported}", _supportsDpapi);
}
return _supportsDpapi.Value;
}
}
}
}

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@ -13,158 +13,144 @@ using Pal.Client.Configuration.Legacy;
using Pal.Client.Database;
using NJson = Newtonsoft.Json;
namespace Pal.Client.Configuration;
internal sealed class ConfigurationManager
namespace Pal.Client.Configuration
{
private readonly ILogger<ConfigurationManager> _logger;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly IServiceProvider _serviceProvider;
public event EventHandler<IPalacePalConfiguration>? Saved;
public ConfigurationManager(ILogger<ConfigurationManager> logger, IDalamudPluginInterface pluginInterface,
IServiceProvider serviceProvider)
internal sealed class ConfigurationManager
{
_logger = logger;
_pluginInterface = pluginInterface;
_serviceProvider = serviceProvider;
}
private readonly ILogger<ConfigurationManager> _logger;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IServiceProvider _serviceProvider;
private string ConfigPath =>
Path.Join(_pluginInterface.GetPluginConfigDirectory(), ConfigurationData.ConfigFileName);
public event EventHandler<IPalacePalConfiguration>? Saved;
public IPalacePalConfiguration Load()
{
if (!File.Exists(ConfigPath))
public ConfigurationManager(ILogger<ConfigurationManager> logger, DalamudPluginInterface pluginInterface,
IServiceProvider serviceProvider)
{
_logger.LogInformation("No config file exists, creating one");
Save(new ConfigurationV7(), false);
_logger = logger;
_pluginInterface = pluginInterface;
_serviceProvider = serviceProvider;
}
return JsonSerializer.Deserialize<ConfigurationV7>(File.ReadAllText(ConfigPath, Encoding.UTF8)) ??
new ConfigurationV7();
}
private string ConfigPath =>
Path.Join(_pluginInterface.GetPluginConfigDirectory(), ConfigurationData.ConfigFileName);
public void Save(IConfigurationInConfigDirectory config, bool queue = true)
{
File.WriteAllText(ConfigPath,
JsonSerializer.Serialize(config, config.GetType(),
new JsonSerializerOptions
{ WriteIndented = true, Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping }),
Encoding.UTF8);
public IPalacePalConfiguration Load()
{
if (!File.Exists(ConfigPath))
{
_logger.LogInformation("No config file exists, creating one");
Save(new ConfigurationV7(), false);
}
if (queue && config is ConfigurationV7 v7)
Saved?.Invoke(this, v7);
}
return JsonSerializer.Deserialize<ConfigurationV7>(File.ReadAllText(ConfigPath, Encoding.UTF8)) ??
new ConfigurationV7();
}
public void Save(IConfigurationInConfigDirectory config, bool queue = true)
{
File.WriteAllText(ConfigPath,
JsonSerializer.Serialize(config, config.GetType(),
new JsonSerializerOptions
{ WriteIndented = true, Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping }),
Encoding.UTF8);
if (queue && config is ConfigurationV7 v7)
Saved?.Invoke(this, v7);
}
#pragma warning disable CS0612
#pragma warning disable CS0618
public void Migrate()
{
if (_pluginInterface.ConfigFile.Exists)
public void Migrate()
{
_logger.LogInformation("Migrating config file from v1-v6 format");
ConfigurationV1 configurationV1 =
NJson.JsonConvert.DeserializeObject<ConfigurationV1>(
File.ReadAllText(_pluginInterface.ConfigFile.FullName)) ?? new ConfigurationV1();
configurationV1.Migrate(_pluginInterface,
_serviceProvider.GetRequiredService<ILogger<ConfigurationV1>>());
configurationV1.Save(_pluginInterface);
var v7 = MigrateToV7(configurationV1);
Save(v7, queue: false);
using (var scope = _serviceProvider.CreateScope())
if (_pluginInterface.ConfigFile.Exists)
{
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
dbContext.Imports.RemoveRange(dbContext.Imports);
_logger.LogInformation("Migrating config file from v1-v6 format");
foreach (var importHistory in configurationV1.ImportHistory)
ConfigurationV1 configurationV1 =
NJson.JsonConvert.DeserializeObject<ConfigurationV1>(
File.ReadAllText(_pluginInterface.ConfigFile.FullName)) ?? new ConfigurationV1();
configurationV1.Migrate(_pluginInterface,
_serviceProvider.GetRequiredService<ILogger<ConfigurationV1>>());
configurationV1.Save(_pluginInterface);
var v7 = MigrateToV7(configurationV1);
Save(v7, queue: false);
using (var scope = _serviceProvider.CreateScope())
{
_logger.LogInformation("Migrating import {Id}", importHistory.Id);
dbContext.Imports.Add(new ImportHistory
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
dbContext.Imports.RemoveRange(dbContext.Imports);
foreach (var importHistory in configurationV1.ImportHistory)
{
Id = importHistory.Id,
RemoteUrl = importHistory.RemoteUrl
?.Replace(".μ.tv", ".liza.sh")
.Replace("pal.liza.sh", "connect.palacepal.com"),
ExportedAt = importHistory.ExportedAt,
ImportedAt = importHistory.ImportedAt
});
_logger.LogInformation("Migrating import {Id}", importHistory.Id);
dbContext.Imports.Add(new ImportHistory
{
Id = importHistory.Id,
RemoteUrl = importHistory.RemoteUrl?.Replace(".μ.tv", ".liza.sh"),
ExportedAt = importHistory.ExportedAt,
ImportedAt = importHistory.ImportedAt
});
}
dbContext.SaveChanges();
}
dbContext.SaveChanges();
File.Move(_pluginInterface.ConfigFile.FullName, _pluginInterface.ConfigFile.FullName + ".old", true);
}
File.Move(_pluginInterface.ConfigFile.FullName, _pluginInterface.ConfigFile.FullName + ".old", true);
}
IPalacePalConfiguration? currentConfig = Load();
IAccountConfiguration? legacyAccount = currentConfig?.FindAccount("https://pal.liza.sh");
if (currentConfig != null && legacyAccount != null)
private ConfigurationV7 MigrateToV7(ConfigurationV1 v1)
{
IAccountConfiguration newAccount = currentConfig.CreateAccount("https://connect.palacepal.com", legacyAccount.AccountId);
newAccount.CachedRoles = legacyAccount.CachedRoles;
currentConfig.RemoveAccount(legacyAccount.Server);
Save(currentConfig, false);
}
}
private ConfigurationV7 MigrateToV7(ConfigurationV1 v1)
{
ConfigurationV7 v7 = new()
{
Version = 7,
FirstUse = v1.FirstUse,
Mode = v1.Mode,
BetaKey = v1.BetaKey,
DeepDungeons = new DeepDungeonConfiguration
ConfigurationV7 v7 = new()
{
Traps = new MarkerConfiguration
Version = 7,
FirstUse = v1.FirstUse,
Mode = v1.Mode,
BetaKey = v1.BetaKey,
DeepDungeons = new DeepDungeonConfiguration
{
Show = v1.ShowTraps,
Color = ImGui.ColorConvertFloat4ToU32(v1.TrapColor),
OnlyVisibleAfterPomander = v1.OnlyVisibleTrapsAfterPomander,
Fill = false
},
HoardCoffers = new MarkerConfiguration
{
Show = v1.ShowHoard,
Color = ImGui.ColorConvertFloat4ToU32(v1.HoardColor),
OnlyVisibleAfterPomander = v1.OnlyVisibleHoardAfterPomander,
Fill = false
},
SilverCoffers = new MarkerConfiguration
{
Show = v1.ShowSilverCoffers,
Color = ImGui.ColorConvertFloat4ToU32(v1.SilverCofferColor),
OnlyVisibleAfterPomander = false,
Fill = v1.FillSilverCoffers
Traps = new MarkerConfiguration
{
Show = v1.ShowTraps,
Color = ImGui.ColorConvertFloat4ToU32(v1.TrapColor),
OnlyVisibleAfterPomander = v1.OnlyVisibleTrapsAfterPomander,
Fill = false
},
HoardCoffers = new MarkerConfiguration
{
Show = v1.ShowHoard,
Color = ImGui.ColorConvertFloat4ToU32(v1.HoardColor),
OnlyVisibleAfterPomander = v1.OnlyVisibleHoardAfterPomander,
Fill = false
},
SilverCoffers = new MarkerConfiguration
{
Show = v1.ShowSilverCoffers,
Color = ImGui.ColorConvertFloat4ToU32(v1.SilverCofferColor),
OnlyVisibleAfterPomander = false,
Fill = v1.FillSilverCoffers
}
}
};
foreach (var (server, oldAccount) in v1.Accounts)
{
string? accountId = oldAccount.Id;
if (string.IsNullOrEmpty(accountId))
continue;
string serverName = server.Replace(".μ.tv", ".liza.sh");
IAccountConfiguration newAccount = v7.CreateAccount(serverName, accountId);
newAccount.CachedRoles = oldAccount.CachedRoles.ToList();
}
};
foreach (var (server, oldAccount) in v1.Accounts)
{
string? accountId = oldAccount.Id;
if (string.IsNullOrEmpty(accountId))
continue;
// TODO Migrate ImportHistory
string serverName = server
.Replace(".μ.tv", ".liza.sh")
.Replace("pal.liza.sh", "connect.palacepal.com");
IAccountConfiguration newAccount = v7.CreateAccount(serverName, accountId);
newAccount.CachedRoles = oldAccount.CachedRoles.ToList();
return v7;
}
// TODO Migrate ImportHistory
return v7;
}
#pragma warning restore CS0618
#pragma warning restore CS0612
}
}

View File

@ -2,52 +2,53 @@
using System.Collections.Generic;
using System.Linq;
namespace Pal.Client.Configuration;
public sealed class ConfigurationV7 : IPalacePalConfiguration, IConfigurationInConfigDirectory
namespace Pal.Client.Configuration
{
public int Version { get; set; } = 7;
public bool FirstUse { get; set; } = true;
public EMode Mode { get; set; }
public string BetaKey { get; init; } = "";
public DeepDungeonConfiguration DeepDungeons { get; set; } = new();
public RendererConfiguration Renderer { get; set; } = new();
public List<AccountConfigurationV7> Accounts { get; set; } = new();
public BackupConfiguration Backups { get; set; } = new();
public IAccountConfiguration CreateAccount(string server, Guid accountId)
public sealed class ConfigurationV7 : IPalacePalConfiguration, IConfigurationInConfigDirectory
{
var account = new AccountConfigurationV7(server, accountId);
Accounts.Add(account);
return account;
}
public int Version { get; set; } = 7;
[Obsolete("for V1 import")]
internal IAccountConfiguration CreateAccount(string server, string accountId)
{
var account = new AccountConfigurationV7(server, accountId);
Accounts.Add(account);
return account;
}
public bool FirstUse { get; set; } = true;
public EMode Mode { get; set; }
public string BetaKey { get; init; } = "";
public IAccountConfiguration? FindAccount(string server)
{
return Accounts.FirstOrDefault(a => a.Server == server && a.IsUsable);
}
public DeepDungeonConfiguration DeepDungeons { get; set; } = new();
public RendererConfiguration Renderer { get; set; } = new();
public List<AccountConfigurationV7> Accounts { get; set; } = new();
public BackupConfiguration Backups { get; set; } = new();
public void RemoveAccount(string server)
{
Accounts.RemoveAll(a => a.Server == server && a.IsUsable);
}
public IAccountConfiguration CreateAccount(string server, Guid accountId)
{
var account = new AccountConfigurationV7(server, accountId);
Accounts.Add(account);
return account;
}
public bool HasRoleOnCurrentServer(string server, string role)
{
if (Mode != EMode.Online)
return false;
[Obsolete("for V1 import")]
internal IAccountConfiguration CreateAccount(string server, string accountId)
{
var account = new AccountConfigurationV7(server, accountId);
Accounts.Add(account);
return account;
}
var account = FindAccount(server);
return account == null || account.CachedRoles.Contains(role);
public IAccountConfiguration? FindAccount(string server)
{
return Accounts.FirstOrDefault(a => a.Server == server && a.IsUsable);
}
public void RemoveAccount(string server)
{
Accounts.RemoveAll(a => a.Server == server && a.IsUsable);
}
public bool HasRoleOnCurrentServer(string server, string role)
{
if (Mode != EMode.Online)
return false;
var account = FindAccount(server);
return account == null || account.CachedRoles.Contains(role);
}
}
}

View File

@ -1,14 +1,15 @@
namespace Pal.Client.Configuration;
public enum EMode
namespace Pal.Client.Configuration
{
/// <summary>
/// Fetches trap locations from remote server.
/// </summary>
Online = 1,
public enum EMode
{
/// <summary>
/// Fetches trap locations from remote server.
/// </summary>
Online = 1,
/// <summary>
/// Only shows traps found by yourself using a pomander of sight.
/// </summary>
Offline = 2,
/// <summary>
/// Only shows traps found by yourself uisng a pomander of sight.
/// </summary>
Offline = 2,
}
}

View File

@ -1,10 +1,11 @@
namespace Pal.Client.Configuration;
public enum ERenderer
namespace Pal.Client.Configuration
{
/// <see cref="Rendering.SimpleRenderer"/>
Simple = 0,
public enum ERenderer
{
/// <see cref="Rendering.SimpleRenderer"/>
Simple = 0,
/// <see cref="Rendering.SplatoonRenderer"/>
Splatoon = 1,
/// <see cref="Rendering.SplatoonRenderer"/>
Splatoon = 1,
}
}

View File

@ -4,107 +4,99 @@ using System.Numerics;
using ImGuiNET;
using Newtonsoft.Json;
namespace Pal.Client.Configuration;
public interface IVersioned
namespace Pal.Client.Configuration
{
int Version { get; set; }
}
public interface IConfigurationInConfigDirectory : IVersioned
{
}
public interface IPalacePalConfiguration : IConfigurationInConfigDirectory
{
bool FirstUse { get; set; }
EMode Mode { get; set; }
string BetaKey { get; }
bool HasBetaFeature(string feature) => BetaKey.Contains(feature);
DeepDungeonConfiguration DeepDungeons { get; set; }
RendererConfiguration Renderer { get; set; }
BackupConfiguration Backups { get; set; }
IAccountConfiguration CreateAccount(string server, Guid accountId);
IAccountConfiguration? FindAccount(string server);
void RemoveAccount(string server);
bool HasRoleOnCurrentServer(string server, string role);
}
public class DeepDungeonConfiguration
{
public MarkerConfiguration Traps { get; set; } = new()
public interface IVersioned
{
Show = true,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(1, 0, 0, 0.4f)),
OnlyVisibleAfterPomander = true,
Fill = false
};
public MarkerConfiguration HoardCoffers { get; set; } = new()
int Version { get; set; }
}
public interface IConfigurationInConfigDirectory : IVersioned
{
Show = true,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(0, 1, 1, 0.4f)),
OnlyVisibleAfterPomander = true,
Fill = false
};
}
public MarkerConfiguration SilverCoffers { get; set; } = new()
public interface IPalacePalConfiguration : IConfigurationInConfigDirectory
{
Show = false,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(1, 1, 1, 0.4f)),
OnlyVisibleAfterPomander = false,
Fill = true
};
bool FirstUse { get; set; }
EMode Mode { get; set; }
string BetaKey { get; }
public MarkerConfiguration GoldCoffers { get; set; } = new()
DeepDungeonConfiguration DeepDungeons { get; set; }
RendererConfiguration Renderer { get; set; }
BackupConfiguration Backups { get; set; }
IAccountConfiguration CreateAccount(string server, Guid accountId);
IAccountConfiguration? FindAccount(string server);
void RemoveAccount(string server);
bool HasRoleOnCurrentServer(string server, string role);
}
public class DeepDungeonConfiguration
{
Show = false,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(1, 1, 0, 0.4f)),
OnlyVisibleAfterPomander = false,
Fill = true
};
}
public class MarkerConfiguration
{
[JsonRequired]
public bool Show { get; set; }
[JsonRequired]
public uint Color { get; set; }
public bool OnlyVisibleAfterPomander { get; set; }
public bool Fill { get; set; }
}
public class RendererConfiguration
{
public ERenderer SelectedRenderer { get; set; } = ERenderer.Splatoon;
}
public interface IAccountConfiguration
{
bool IsUsable { get; }
string Server { get; }
Guid AccountId { get; }
/// <summary>
/// This is taken from the JWT, and is only refreshed on a successful login.
///
/// If you simply reload the plugin without any server interaction, this doesn't change.
///
/// This has no impact on what roles the JWT actually contains, but is just to make it
/// easier to draw a consistent UI. The server will still reject unauthorized calls.
/// </summary>
List<string> CachedRoles { get; set; }
bool EncryptIfNeeded();
}
public class BackupConfiguration
{
public int MinimumBackupsToKeep { get; set; } = 3;
public int DaysToDeleteAfter { get; set; } = 21;
public MarkerConfiguration Traps { get; set; } = new()
{
Show = true,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(1, 0, 0, 0.4f)),
OnlyVisibleAfterPomander = true,
Fill = false
};
public MarkerConfiguration HoardCoffers { get; set; } = new()
{
Show = true,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(0, 1, 1, 0.4f)),
OnlyVisibleAfterPomander = true,
Fill = false
};
public MarkerConfiguration SilverCoffers { get; set; } = new()
{
Show = false,
Color = ImGui.ColorConvertFloat4ToU32(new Vector4(1, 1, 1, 0.4f)),
OnlyVisibleAfterPomander = false,
Fill = true
};
}
public class MarkerConfiguration
{
[JsonRequired]
public bool Show { get; set; }
[JsonRequired]
public uint Color { get; set; }
public bool OnlyVisibleAfterPomander { get; set; }
public bool Fill { get; set; }
}
public class RendererConfiguration
{
public ERenderer SelectedRenderer { get; set; } = ERenderer.Splatoon;
}
public interface IAccountConfiguration
{
bool IsUsable { get; }
string Server { get; }
Guid AccountId { get; }
/// <summary>
/// This is taken from the JWT, and is only refreshed on a successful login.
///
/// If you simply reload the plugin without any server interaction, this doesn't change.
///
/// This has no impact on what roles the JWT actually contains, but is just to make it
/// easier to draw a consistent UI. The server will still reject unauthorized calls.
/// </summary>
List<string> CachedRoles { get; set; }
bool EncryptIfNeeded();
}
public class BackupConfiguration
{
public int MinimumBackupsToKeep { get; set; } = 3;
public int DaysToDeleteAfter { get; set; } = 21;
}
}

View File

@ -8,159 +8,160 @@ using Dalamud.Plugin;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
namespace Pal.Client.Configuration.Legacy;
[Obsolete]
public sealed class ConfigurationV1
namespace Pal.Client.Configuration.Legacy
{
public int Version { get; set; } = 6;
#region Saved configuration values
public bool FirstUse { get; set; } = true;
public EMode Mode { get; set; } = EMode.Offline;
public ERenderer Renderer { get; set; } = ERenderer.Splatoon;
[Obsolete]
public string? DebugAccountId { private get; set; }
[Obsolete]
public string? AccountId { private get; set; }
[Obsolete]
public Dictionary<string, Guid> AccountIds { private get; set; } = new();
public Dictionary<string, AccountInfo> Accounts { get; set; } = new();
public List<ImportHistoryEntry> ImportHistory { get; set; } = new();
public bool ShowTraps { get; set; } = true;
public Vector4 TrapColor { get; set; } = new(1, 0, 0, 0.4f);
public bool OnlyVisibleTrapsAfterPomander { get; set; } = true;
public bool ShowHoard { get; set; } = true;
public Vector4 HoardColor { get; set; } = new(0, 1, 1, 0.4f);
public bool OnlyVisibleHoardAfterPomander { get; set; } = true;
public bool ShowSilverCoffers { get; set; }
public Vector4 SilverCofferColor { get; set; } = new(1, 1, 1, 0.4f);
public bool FillSilverCoffers { get; set; } = true;
/// <summary>
/// Needs to be manually set.
/// </summary>
public string BetaKey { get; set; } = "";
#endregion
public void Migrate(IDalamudPluginInterface pluginInterface, ILogger<ConfigurationV1> logger)
public sealed class ConfigurationV1
{
if (Version == 1)
{
logger.LogInformation("Updating config to version 2");
public int Version { get; set; } = 6;
if (DebugAccountId != null && Guid.TryParse(DebugAccountId, out Guid debugAccountId))
AccountIds["http://localhost:5145"] = debugAccountId;
#region Saved configuration values
public bool FirstUse { get; set; } = true;
public EMode Mode { get; set; } = EMode.Offline;
public ERenderer Renderer { get; set; } = ERenderer.Splatoon;
if (AccountId != null && Guid.TryParse(AccountId, out Guid accountId))
AccountIds["https://pal.μ.tv"] = accountId;
[Obsolete]
public string? DebugAccountId { private get; set; }
Version = 2;
Save(pluginInterface);
}
[Obsolete]
public string? AccountId { private get; set; }
if (Version == 2)
{
logger.LogInformation("Updating config to version 3");
[Obsolete]
public Dictionary<string, Guid> AccountIds { private get; set; } = new();
public Dictionary<string, AccountInfo> Accounts { get; set; } = new();
Accounts = AccountIds.ToDictionary(x => x.Key, x => new AccountInfo
{
Id = x.Value.ToString() // encryption happens in V7 migration at latest
});
Version = 3;
Save(pluginInterface);
}
public List<ImportHistoryEntry> ImportHistory { get; set; } = new();
if (Version == 3)
{
Version = 4;
Save(pluginInterface);
}
public bool ShowTraps { get; set; } = true;
public Vector4 TrapColor { get; set; } = new(1, 0, 0, 0.4f);
public bool OnlyVisibleTrapsAfterPomander { get; set; } = true;
if (Version == 4)
{
// 2.2 had a bug that would mark chests as traps, there's no easy way to detect this -- or clean this up.
// Not a problem for online players, but offline players might be fucked.
//bool changedAnyFile = false;
JsonFloorState.ForEach(s =>
{
foreach (var marker in s.Markers)
marker.SinceVersion = "0.0";
public bool ShowHoard { get; set; } = true;
public Vector4 HoardColor { get; set; } = new(0, 1, 1, 0.4f);
public bool OnlyVisibleHoardAfterPomander { get; set; } = true;
var lastModified = File.GetLastWriteTimeUtc(s.GetSaveLocation());
if (lastModified >= new DateTime(2023, 2, 3, 0, 0, 0, DateTimeKind.Utc))
{
s.Backup(suffix: "bak");
s.Markers = new ConcurrentBag<JsonMarker>(s.Markers.Where(m => m.SinceVersion != "0.0" || m.Type == JsonMarker.EType.Hoard || m.WasImported));
s.Save();
//changedAnyFile = true;
}
else
{
// just add version information, nothing else
s.Save();
}
});
/*
// Only notify offline users - we can just re-download the backup markers from the server seamlessly.
if (Mode == EMode.Offline && changedAnyFile)
{
_ = new TickScheduler(delegate
{
Service.Chat.PalError("Due to a bug, some coffers were accidentally saved as traps. To fix the related display issue, locally cached data was cleaned up.");
Service.Chat.PrintError($"If you have any backup tools installed, please restore the contents of '{Service.PluginInterface.GetPluginConfigDirectory()}' to any backup from February 2, 2023 or before.");
Service.Chat.PrintError("You can also manually restore .json.bak files (by removing the '.bak') if you have not been in any deep dungeon since February 2, 2023.");
}, 2500);
}
*/
Version = 5;
Save(pluginInterface);
}
if (Version == 5)
{
JsonFloorState.UpdateAll();
Version = 6;
Save(pluginInterface);
}
}
public void Save(IDalamudPluginInterface pluginInterface)
{
File.WriteAllText(pluginInterface.ConfigFile.FullName, JsonConvert.SerializeObject(this, Formatting.Indented, new JsonSerializerSettings
{
TypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple,
TypeNameHandling = TypeNameHandling.Objects
}));
}
public sealed class AccountInfo
{
public string? Id { get; set; }
public List<string> CachedRoles { get; set; } = new();
}
public sealed class ImportHistoryEntry
{
public Guid Id { get; set; }
public string? RemoteUrl { get; set; }
public DateTime ExportedAt { get; set; }
public bool ShowSilverCoffers { get; set; }
public Vector4 SilverCofferColor { get; set; } = new(1, 1, 1, 0.4f);
public bool FillSilverCoffers { get; set; } = true;
/// <summary>
/// Set when the file is imported locally.
/// Needs to be manually set.
/// </summary>
public DateTime ImportedAt { get; set; }
public string BetaKey { get; set; } = "";
#endregion
public void Migrate(DalamudPluginInterface pluginInterface, ILogger<ConfigurationV1> logger)
{
if (Version == 1)
{
logger.LogInformation("Updating config to version 2");
if (DebugAccountId != null && Guid.TryParse(DebugAccountId, out Guid debugAccountId))
AccountIds["http://localhost:5145"] = debugAccountId;
if (AccountId != null && Guid.TryParse(AccountId, out Guid accountId))
AccountIds["https://pal.μ.tv"] = accountId;
Version = 2;
Save(pluginInterface);
}
if (Version == 2)
{
logger.LogInformation("Updating config to version 3");
Accounts = AccountIds.ToDictionary(x => x.Key, x => new AccountInfo
{
Id = x.Value.ToString() // encryption happens in V7 migration at latest
});
Version = 3;
Save(pluginInterface);
}
if (Version == 3)
{
Version = 4;
Save(pluginInterface);
}
if (Version == 4)
{
// 2.2 had a bug that would mark chests as traps, there's no easy way to detect this -- or clean this up.
// Not a problem for online players, but offline players might be fucked.
//bool changedAnyFile = false;
JsonFloorState.ForEach(s =>
{
foreach (var marker in s.Markers)
marker.SinceVersion = "0.0";
var lastModified = File.GetLastWriteTimeUtc(s.GetSaveLocation());
if (lastModified >= new DateTime(2023, 2, 3, 0, 0, 0, DateTimeKind.Utc))
{
s.Backup(suffix: "bak");
s.Markers = new ConcurrentBag<JsonMarker>(s.Markers.Where(m => m.SinceVersion != "0.0" || m.Type == JsonMarker.EType.Hoard || m.WasImported));
s.Save();
//changedAnyFile = true;
}
else
{
// just add version information, nothing else
s.Save();
}
});
/*
// Only notify offline users - we can just re-download the backup markers from the server seamlessly.
if (Mode == EMode.Offline && changedAnyFile)
{
_ = new TickScheduler(delegate
{
Service.Chat.PalError("Due to a bug, some coffers were accidentally saved as traps. To fix the related display issue, locally cached data was cleaned up.");
Service.Chat.PrintError($"If you have any backup tools installed, please restore the contents of '{Service.PluginInterface.GetPluginConfigDirectory()}' to any backup from February 2, 2023 or before.");
Service.Chat.PrintError("You can also manually restore .json.bak files (by removing the '.bak') if you have not been in any deep dungeon since February 2, 2023.");
}, 2500);
}
*/
Version = 5;
Save(pluginInterface);
}
if (Version == 5)
{
JsonFloorState.UpdateAll();
Version = 6;
Save(pluginInterface);
}
}
public void Save(DalamudPluginInterface pluginInterface)
{
File.WriteAllText(pluginInterface.ConfigFile.FullName, JsonConvert.SerializeObject(this, Formatting.Indented, new JsonSerializerSettings
{
TypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple,
TypeNameHandling = TypeNameHandling.Objects
}));
}
public sealed class AccountInfo
{
public string? Id { get; set; }
public List<string> CachedRoles { get; set; } = new();
}
public sealed class ImportHistoryEntry
{
public Guid Id { get; set; }
public string? RemoteUrl { get; set; }
public DateTime ExportedAt { get; set; }
/// <summary>
/// Set when the file is imported locally.
/// </summary>
public DateTime ImportedAt { get; set; }
}
}
}

View File

@ -7,155 +7,162 @@ using System.Text.Json;
using Pal.Client.Extensions;
using Pal.Common;
namespace Pal.Client.Configuration.Legacy;
/// <summary>
/// Legacy JSON file for marker locations.
/// </summary>
[Obsolete]
public sealed class JsonFloorState
namespace Pal.Client.Configuration.Legacy
{
private static readonly JsonSerializerOptions JsonSerializerOptions = new() { IncludeFields = true };
private const int CurrentVersion = 4;
private static string _pluginConfigDirectory = null!;
internal static void SetContextProperties(string pluginConfigDirectory)
/// <summary>
/// Legacy JSON file for marker locations.
/// </summary>
[Obsolete]
public sealed class JsonFloorState
{
_pluginConfigDirectory = pluginConfigDirectory;
}
private static readonly JsonSerializerOptions JsonSerializerOptions = new() { IncludeFields = true };
private const int CurrentVersion = 4;
public ushort TerritoryType { get; set; }
public ConcurrentBag<JsonMarker> Markers { get; set; } = new();
private static string _pluginConfigDirectory = null!;
private static readonly EMode _mode = EMode.Online; // might not be true, but this is 'less strict filtering' for migrations
public JsonFloorState(ushort territoryType)
{
TerritoryType = territoryType;
}
private void ApplyFilters()
{
Markers = new ConcurrentBag<JsonMarker>(Markers.Where(x => x.Seen || !x.WasImported || x.Imports.Count > 0));
}
public static JsonFloorState? Load(ushort territoryType)
{
string path = GetSaveLocation(territoryType);
if (!File.Exists(path))
return null;
string content = File.ReadAllText(path);
if (content.Length == 0)
return null;
JsonFloorState localState;
int version = 1;
if (content[0] == '[')
internal static void SetContextProperties(string pluginConfigDirectory)
{
// v1 only had a list of markers, not a JSON object as root
localState = new JsonFloorState(territoryType)
{
Markers = new ConcurrentBag<JsonMarker>(JsonSerializer.Deserialize<HashSet<JsonMarker>>(content, JsonSerializerOptions) ?? new()),
};
_pluginConfigDirectory = pluginConfigDirectory;
}
else
public ushort TerritoryType { get; set; }
public ConcurrentBag<JsonMarker> Markers { get; set; } = new();
public JsonFloorState(ushort territoryType)
{
var save = JsonSerializer.Deserialize<SaveFile>(content, JsonSerializerOptions);
if (save == null)
TerritoryType = territoryType;
}
private void ApplyFilters()
{
if (_mode == EMode.Offline)
Markers = new ConcurrentBag<JsonMarker>(Markers.Where(x => x.Seen || (x.WasImported && x.Imports.Count > 0)));
else
// ensure old import markers are removed if they are no longer part of a "current" import
// this MAY remove markers the server sent you (and that you haven't seen), but this should be fixed the next time you enter the zone
Markers = new ConcurrentBag<JsonMarker>(Markers.Where(x => x.Seen || !x.WasImported || x.Imports.Count > 0));
}
public static JsonFloorState? Load(ushort territoryType)
{
string path = GetSaveLocation(territoryType);
if (!File.Exists(path))
return null;
localState = new JsonFloorState(territoryType)
string content = File.ReadAllText(path);
if (content.Length == 0)
return null;
JsonFloorState localState;
int version = 1;
if (content[0] == '[')
{
Markers = new ConcurrentBag<JsonMarker>(save.Markers.Where(o => o.Type == JsonMarker.EType.Trap || o.Type == JsonMarker.EType.Hoard)),
};
version = save.Version;
// v1 only had a list of markers, not a JSON object as root
localState = new JsonFloorState(territoryType)
{
Markers = new ConcurrentBag<JsonMarker>(JsonSerializer.Deserialize<HashSet<JsonMarker>>(content, JsonSerializerOptions) ?? new()),
};
}
else
{
var save = JsonSerializer.Deserialize<SaveFile>(content, JsonSerializerOptions);
if (save == null)
return null;
localState = new JsonFloorState(territoryType)
{
Markers = new ConcurrentBag<JsonMarker>(save.Markers.Where(o => o.Type == JsonMarker.EType.Trap || o.Type == JsonMarker.EType.Hoard)),
};
version = save.Version;
}
localState.ApplyFilters();
if (version <= 3)
{
foreach (var marker in localState.Markers)
marker.RemoteSeenOn = marker.RemoteSeenOn.Select(x => x.ToPartialId()).ToList();
}
if (version < CurrentVersion)
localState.Save();
return localState;
}
localState.ApplyFilters();
if (version <= 3)
public void Save()
{
foreach (var marker in localState.Markers)
marker.RemoteSeenOn = marker.RemoteSeenOn.Select(x => x.ToPartialId()).ToList();
}
string path = GetSaveLocation(TerritoryType);
if (version < CurrentVersion)
localState.Save();
return localState;
}
public void Save()
{
string path = GetSaveLocation(TerritoryType);
ApplyFilters();
SaveImpl(path);
}
public void Backup(string suffix)
{
string path = $"{GetSaveLocation(TerritoryType)}.{suffix}";
if (!File.Exists(path))
{
ApplyFilters();
SaveImpl(path);
}
}
private void SaveImpl(string path)
{
foreach (var marker in Markers)
public void Backup(string suffix)
{
if (string.IsNullOrEmpty(marker.SinceVersion))
marker.SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2);
}
if (Markers.Count == 0)
File.Delete(path);
else
{
File.WriteAllText(path, JsonSerializer.Serialize(new SaveFile
string path = $"{GetSaveLocation(TerritoryType)}.{suffix}";
if (!File.Exists(path))
{
Version = CurrentVersion,
Markers = new HashSet<JsonMarker>(Markers)
}, JsonSerializerOptions));
SaveImpl(path);
}
}
}
public string GetSaveLocation() => GetSaveLocation(TerritoryType);
private static string GetSaveLocation(uint territoryType) => Path.Join(_pluginConfigDirectory, $"{territoryType}.json");
public static void ForEach(Action<JsonFloorState> action)
{
foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues())
private void SaveImpl(string path)
{
// we never had markers for eureka orthos, so don't bother
if (territory > ETerritoryType.HeavenOnHigh_91_100)
break;
foreach (var marker in Markers)
{
if (string.IsNullOrEmpty(marker.SinceVersion))
marker.SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2);
}
JsonFloorState? localState = Load((ushort)territory);
if (localState != null)
action(localState);
if (Markers.Count == 0)
File.Delete(path);
else
{
File.WriteAllText(path, JsonSerializer.Serialize(new SaveFile
{
Version = CurrentVersion,
Markers = new HashSet<JsonMarker>(Markers)
}, JsonSerializerOptions));
}
}
}
public static void UpdateAll()
{
ForEach(s => s.Save());
}
public string GetSaveLocation() => GetSaveLocation(TerritoryType);
public void UndoImport(List<Guid> importIds)
{
// When saving a floor state, any markers not seen, not remote seen, and not having an import id are removed;
// so it is possible to remove "wrong" markers by not having them be in the current import.
foreach (var marker in Markers)
marker.Imports.RemoveAll(importIds.Contains);
}
private static string GetSaveLocation(uint territoryType) => Path.Join(_pluginConfigDirectory, $"{territoryType}.json");
public sealed class SaveFile
{
public int Version { get; set; }
public HashSet<JsonMarker> Markers { get; set; } = new();
public static void ForEach(Action<JsonFloorState> action)
{
foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues())
{
// we never had markers for eureka orthos, so don't bother
if (territory > ETerritoryType.HeavenOnHigh_91_100)
break;
JsonFloorState? localState = Load((ushort)territory);
if (localState != null)
action(localState);
}
}
public static void UpdateAll()
{
ForEach(s => s.Save());
}
public void UndoImport(List<Guid> importIds)
{
// When saving a floor state, any markers not seen, not remote seen, and not having an import id are removed;
// so it is possible to remove "wrong" markers by not having them be in the current import.
foreach (var marker in Markers)
marker.Imports.RemoveAll(importIds.Contains);
}
public sealed class SaveFile
{
public int Version { get; set; }
public HashSet<JsonMarker> Markers { get; set; } = new();
}
}
}

View File

@ -2,24 +2,25 @@
using System.Collections.Generic;
using System.Numerics;
namespace Pal.Client.Configuration.Legacy;
[Obsolete]
public class JsonMarker
namespace Pal.Client.Configuration.Legacy
{
public EType Type { get; set; } = EType.Unknown;
public Vector3 Position { get; set; }
public bool Seen { get; set; }
public List<string> RemoteSeenOn { get; set; } = new();
public List<Guid> Imports { get; set; } = new();
public bool WasImported { get; set; }
public string? SinceVersion { get; set; }
public enum EType
[Obsolete]
public class JsonMarker
{
Unknown = 0,
Trap = 1,
Hoard = 2,
Debug = 3,
public EType Type { get; set; } = EType.Unknown;
public Vector3 Position { get; set; }
public bool Seen { get; set; }
public List<string> RemoteSeenOn { get; set; } = new();
public List<Guid> Imports { get; set; } = new();
public bool WasImported { get; set; }
public string? SinceVersion { get; set; }
public enum EType
{
Unknown = 0,
Trap = 1,
Hoard = 2,
Debug = 3,
}
}
}

View File

@ -12,135 +12,136 @@ using Microsoft.Extensions.Logging;
using Pal.Client.Database;
using Pal.Common;
namespace Pal.Client.Configuration.Legacy;
/// <summary>
/// Imports legacy territoryType.json files into the database if it exists, and no markers for that territory exist.
/// </summary>
internal sealed class JsonMigration
namespace Pal.Client.Configuration.Legacy
{
private readonly ILogger<JsonMigration> _logger;
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly IDalamudPluginInterface _pluginInterface;
public JsonMigration(ILogger<JsonMigration> logger, IServiceScopeFactory serviceScopeFactory,
IDalamudPluginInterface pluginInterface)
/// <summary>
/// Imports legacy territoryType.json files into the database if it exists, and no markers for that territory exist.
/// </summary>
internal sealed class JsonMigration
{
_logger = logger;
_serviceScopeFactory = serviceScopeFactory;
_pluginInterface = pluginInterface;
}
private readonly ILogger<JsonMigration> _logger;
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly DalamudPluginInterface _pluginInterface;
public JsonMigration(ILogger<JsonMigration> logger, IServiceScopeFactory serviceScopeFactory,
DalamudPluginInterface pluginInterface)
{
_logger = logger;
_serviceScopeFactory = serviceScopeFactory;
_pluginInterface = pluginInterface;
}
#pragma warning disable CS0612
public async Task MigrateAsync(CancellationToken cancellationToken)
{
List<JsonFloorState> floorsToMigrate = new();
JsonFloorState.ForEach(floorsToMigrate.Add);
if (floorsToMigrate.Count == 0)
public async Task MigrateAsync(CancellationToken cancellationToken)
{
_logger.LogInformation("Found no floors to migrate");
return;
}
List<JsonFloorState> floorsToMigrate = new();
JsonFloorState.ForEach(floorsToMigrate.Add);
cancellationToken.ThrowIfCancellationRequested();
await using var scope = _serviceScopeFactory.CreateAsyncScope();
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
var fileStream = new FileStream(
Path.Join(_pluginInterface.GetPluginConfigDirectory(),
$"territory-backup-{DateTime.Now:yyyyMMdd-HHmmss}.zip"),
FileMode.CreateNew);
using (var backup = new ZipArchive(fileStream, ZipArchiveMode.Create, false))
{
IReadOnlyDictionary<Guid, ImportHistory> imports =
await dbContext.Imports.ToDictionaryAsync(import => import.Id, cancellationToken);
foreach (var floorToMigrate in floorsToMigrate)
if (floorsToMigrate.Count == 0)
{
backup.CreateEntryFromFile(floorToMigrate.GetSaveLocation(),
Path.GetFileName(floorToMigrate.GetSaveLocation()), CompressionLevel.SmallestSize);
await MigrateFloor(dbContext, floorToMigrate, imports, cancellationToken);
_logger.LogInformation("Found no floors to migrate");
return;
}
await dbContext.SaveChangesAsync(cancellationToken);
}
cancellationToken.ThrowIfCancellationRequested();
_logger.LogInformation("Removing {Count} old json files", floorsToMigrate.Count);
foreach (var floorToMigrate in floorsToMigrate)
File.Delete(floorToMigrate.GetSaveLocation());
}
await using var scope = _serviceScopeFactory.CreateAsyncScope();
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
/// <returns>Whether to archive this file once complete</returns>
private async Task MigrateFloor(
PalClientContext dbContext,
JsonFloorState floorToMigrate,
IReadOnlyDictionary<Guid, ImportHistory> imports,
CancellationToken cancellationToken)
{
using var logScope = _logger.BeginScope($"Import {(ETerritoryType)floorToMigrate.TerritoryType}");
if (floorToMigrate.Markers.Count == 0)
{
_logger.LogInformation("Skipping migration, floor has no markers");
}
if (await dbContext.Locations.AnyAsync(o => o.TerritoryType == floorToMigrate.TerritoryType,
cancellationToken))
{
_logger.LogInformation("Skipping migration, floor already has locations in the database");
return;
}
_logger.LogInformation("Starting migration of {Count} locations", floorToMigrate.Markers.Count);
List<ClientLocation> clientLocations = floorToMigrate.Markers
.Where(o => o.Type == JsonMarker.EType.Trap || o.Type == JsonMarker.EType.Hoard)
.Select(o =>
var fileStream = new FileStream(
Path.Join(_pluginInterface.GetPluginConfigDirectory(),
$"territory-backup-{DateTime.Now:yyyyMMdd-HHmmss}.zip"),
FileMode.CreateNew);
using (var backup = new ZipArchive(fileStream, ZipArchiveMode.Create, false))
{
var clientLocation = new ClientLocation
IReadOnlyDictionary<Guid, ImportHistory> imports =
await dbContext.Imports.ToDictionaryAsync(import => import.Id, cancellationToken);
foreach (var floorToMigrate in floorsToMigrate)
{
TerritoryType = floorToMigrate.TerritoryType,
Type = MapJsonType(o.Type),
X = o.Position.X,
Y = o.Position.Y,
Z = o.Position.Z,
Seen = o.Seen,
backup.CreateEntryFromFile(floorToMigrate.GetSaveLocation(),
Path.GetFileName(floorToMigrate.GetSaveLocation()), CompressionLevel.SmallestSize);
await MigrateFloor(dbContext, floorToMigrate, imports, cancellationToken);
}
// the SelectMany is misleading here, each import has either 0 or 1 associated db entry with that id
ImportedBy = o.Imports
.Select(importId =>
imports.TryGetValue(importId, out ImportHistory? import) ? import : null)
.Where(import => import != null)
.Cast<ImportHistory>()
.Distinct()
.ToList(),
await dbContext.SaveChangesAsync(cancellationToken);
}
// if we have a location not encountered locally, which also wasn't imported,
// it very likely is a download (but we have no information to track this).
Source = o.Seen ? ClientLocation.ESource.SeenLocally :
o.Imports.Count > 0 ? ClientLocation.ESource.Import : ClientLocation.ESource.Download,
SinceVersion = o.SinceVersion ?? "0.0",
};
_logger.LogInformation("Removing {Count} old json files", floorsToMigrate.Count);
foreach (var floorToMigrate in floorsToMigrate)
File.Delete(floorToMigrate.GetSaveLocation());
}
clientLocation.RemoteEncounters = o.RemoteSeenOn
.Select(accountId => new RemoteEncounter(clientLocation, accountId))
.ToList();
return clientLocation;
}).ToList();
await dbContext.Locations.AddRangeAsync(clientLocations, cancellationToken);
_logger.LogInformation("Migrated {Count} locations", clientLocations.Count);
}
private ClientLocation.EType MapJsonType(JsonMarker.EType type)
{
return type switch
/// <returns>Whether to archive this file once complete</returns>
private async Task MigrateFloor(
PalClientContext dbContext,
JsonFloorState floorToMigrate,
IReadOnlyDictionary<Guid, ImportHistory> imports,
CancellationToken cancellationToken)
{
JsonMarker.EType.Trap => ClientLocation.EType.Trap,
JsonMarker.EType.Hoard => ClientLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
using var logScope = _logger.BeginScope($"Import {(ETerritoryType)floorToMigrate.TerritoryType}");
if (floorToMigrate.Markers.Count == 0)
{
_logger.LogInformation("Skipping migration, floor has no markers");
}
if (await dbContext.Locations.AnyAsync(o => o.TerritoryType == floorToMigrate.TerritoryType,
cancellationToken))
{
_logger.LogInformation("Skipping migration, floor already has locations in the database");
return;
}
_logger.LogInformation("Starting migration of {Count} locations", floorToMigrate.Markers.Count);
List<ClientLocation> clientLocations = floorToMigrate.Markers
.Where(o => o.Type == JsonMarker.EType.Trap || o.Type == JsonMarker.EType.Hoard)
.Select(o =>
{
var clientLocation = new ClientLocation
{
TerritoryType = floorToMigrate.TerritoryType,
Type = MapJsonType(o.Type),
X = o.Position.X,
Y = o.Position.Y,
Z = o.Position.Z,
Seen = o.Seen,
// the SelectMany is misleading here, each import has either 0 or 1 associated db entry with that id
ImportedBy = o.Imports
.Select(importId =>
imports.TryGetValue(importId, out ImportHistory? import) ? import : null)
.Where(import => import != null)
.Cast<ImportHistory>()
.Distinct()
.ToList(),
// if we have a location not encountered locally, which also wasn't imported,
// it very likely is a download (but we have no information to track this).
Source = o.Seen ? ClientLocation.ESource.SeenLocally :
o.Imports.Count > 0 ? ClientLocation.ESource.Import : ClientLocation.ESource.Download,
SinceVersion = o.SinceVersion ?? "0.0",
};
clientLocation.RemoteEncounters = o.RemoteSeenOn
.Select(accountId => new RemoteEncounter(clientLocation, accountId))
.ToList();
return clientLocation;
}).ToList();
await dbContext.Locations.AddRangeAsync(clientLocations, cancellationToken);
_logger.LogInformation("Migrated {Count} locations", clientLocations.Count);
}
private ClientLocation.EType MapJsonType(JsonMarker.EType type)
{
return type switch
{
JsonMarker.EType.Trap => ClientLocation.EType.Trap,
JsonMarker.EType.Hoard => ClientLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
#pragma warning restore CS0612
}
}

View File

@ -1,21 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Project>
<Target Name="PackagePlugin" AfterTargets="Build" Condition="'$(Configuration)' == 'Debug'">
<DalamudPackager
ProjectDir="$(ProjectDir)"
OutputPath="$(OutputPath)"
AssemblyName="$(AssemblyName)"
MakeZip="false"
VersionComponents="2"/>
</Target>
<Target Name="PackagePlugin" AfterTargets="Build" Condition="'$(Configuration)' == 'Debug'">
<DalamudPackager
ProjectDir="$(ProjectDir)"
OutputPath="$(OutputPath)"
AssemblyName="$(AssemblyName)"
MakeZip="false"
VersionComponents="2"/>
</Target>
<Target Name="PackagePlugin" AfterTargets="Build" Condition="'$(Configuration)' == 'Release'">
<DalamudPackager
ProjectDir="$(ProjectDir)"
OutputPath="$(OutputPath)"
AssemblyName="$(AssemblyName)"
MakeZip="true"
VersionComponents="2"
Exclude="ECommons.pdb;ECommons.xml"/>
</Target>
<Target Name="PackagePlugin" AfterTargets="Build" Condition="'$(Configuration)' == 'Release'">
<DalamudPackager
ProjectDir="$(ProjectDir)"
OutputPath="$(OutputPath)"
AssemblyName="$(AssemblyName)"
MakeZip="true"
VersionComponents="2"
Exclude="ECommons.pdb;ECommons.xml"/>
</Target>
</Project>

View File

@ -6,61 +6,62 @@ using Microsoft.Extensions.Logging;
using Pal.Client.Configuration;
using Pal.Common;
namespace Pal.Client.Database;
internal sealed class Cleanup
namespace Pal.Client.Database
{
private readonly ILogger<Cleanup> _logger;
private readonly IPalacePalConfiguration _configuration;
public Cleanup(ILogger<Cleanup> logger, IPalacePalConfiguration configuration)
internal sealed class Cleanup
{
_logger = logger;
_configuration = configuration;
}
private readonly ILogger<Cleanup> _logger;
private readonly IPalacePalConfiguration _configuration;
public void Purge(PalClientContext dbContext)
{
var toDelete = dbContext.Locations
.Include(o => o.ImportedBy)
.Include(o => o.RemoteEncounters)
.AsSplitQuery()
.Where(DefaultPredicate())
.Where(AnyRemoteEncounter())
.ToList();
_logger.LogInformation("Cleaning up {Count} outdated locations", toDelete.Count);
dbContext.Locations.RemoveRange(toDelete);
}
public Cleanup(ILogger<Cleanup> logger, IPalacePalConfiguration configuration)
{
_logger = logger;
_configuration = configuration;
}
public void Purge(PalClientContext dbContext, ETerritoryType territoryType)
{
var toDelete = dbContext.Locations
.Include(o => o.ImportedBy)
.Include(o => o.RemoteEncounters)
.AsSplitQuery()
.Where(o => o.TerritoryType == (ushort)territoryType)
.Where(DefaultPredicate())
.Where(AnyRemoteEncounter())
.ToList();
_logger.LogInformation("Cleaning up {Count} outdated locations for territory {Territory}", toDelete.Count,
territoryType);
dbContext.Locations.RemoveRange(toDelete);
}
public void Purge(PalClientContext dbContext)
{
var toDelete = dbContext.Locations
.Include(o => o.ImportedBy)
.Include(o => o.RemoteEncounters)
.AsSplitQuery()
.Where(DefaultPredicate())
.Where(AnyRemoteEncounter())
.ToList();
_logger.LogInformation("Cleaning up {Count} outdated locations", toDelete.Count);
dbContext.Locations.RemoveRange(toDelete);
}
private Expression<Func<ClientLocation, bool>> DefaultPredicate()
{
return o => !o.Seen &&
o.ImportedBy.Count == 0 &&
o.Source != ClientLocation.ESource.SeenLocally &&
o.Source != ClientLocation.ESource.ExplodedLocally;
}
public void Purge(PalClientContext dbContext, ETerritoryType territoryType)
{
var toDelete = dbContext.Locations
.Include(o => o.ImportedBy)
.Include(o => o.RemoteEncounters)
.AsSplitQuery()
.Where(o => o.TerritoryType == (ushort)territoryType)
.Where(DefaultPredicate())
.Where(AnyRemoteEncounter())
.ToList();
_logger.LogInformation("Cleaning up {Count} outdated locations for territory {Territory}", toDelete.Count,
territoryType);
dbContext.Locations.RemoveRange(toDelete);
}
private Expression<Func<ClientLocation, bool>> AnyRemoteEncounter()
{
if (_configuration.Mode == EMode.Offline)
return o => true;
else
// keep downloaded markers
return o => o.Source != ClientLocation.ESource.Download;
private Expression<Func<ClientLocation, bool>> DefaultPredicate()
{
return o => !o.Seen &&
o.ImportedBy.Count == 0 &&
o.Source != ClientLocation.ESource.SeenLocally &&
o.Source != ClientLocation.ESource.ExplodedLocally;
}
private Expression<Func<ClientLocation, bool>> AnyRemoteEncounter()
{
if (_configuration.Mode == EMode.Offline)
return o => true;
else
// keep downloaded markers
return o => o.Source != ClientLocation.ESource.Download;
}
}
}

View File

@ -1,58 +1,59 @@
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace Pal.Client.Database;
internal sealed class ClientLocation
namespace Pal.Client.Database
{
[Key] public int LocalId { get; set; }
public ushort TerritoryType { get; set; }
public EType Type { get; set; }
public float X { get; set; }
public float Y { get; set; }
public float Z { get; set; }
/// <summary>
/// Whether we have encountered the trap/coffer at this location in-game.
/// </summary>
public bool Seen { get; set; }
/// <summary>
/// Which account ids this marker was seen. This is a list merely to support different remote endpoints
/// (where each server would assign you a different id).
/// </summary>
public List<RemoteEncounter> RemoteEncounters { get; set; } = new();
/// <summary>
/// To keep track of which markers were imported through a downloaded file, we save the associated import-id.
///
/// Importing another file for the same remote server will remove the old import-id, and add the new import-id here.
/// </summary>
public List<ImportHistory> ImportedBy { get; set; } = new();
/// <summary>
/// Determines where this location is originally from.
/// </summary>
public ESource Source { get; set; }
/// <summary>
/// To make rollbacks of local data easier, keep track of the plugin version which was used to create this location initially.
/// </summary>
public string SinceVersion { get; set; } = "0.0";
public enum EType
internal sealed class ClientLocation
{
Trap = 1,
Hoard = 2,
}
[Key] public int LocalId { get; set; }
public ushort TerritoryType { get; set; }
public EType Type { get; set; }
public float X { get; set; }
public float Y { get; set; }
public float Z { get; set; }
public enum ESource
{
Unknown = 0,
SeenLocally = 1,
ExplodedLocally = 2,
Import = 3,
Download = 4,
/// <summary>
/// Whether we have encountered the trap/coffer at this location in-game.
/// </summary>
public bool Seen { get; set; }
/// <summary>
/// Which account ids this marker was seen. This is a list merely to support different remote endpoints
/// (where each server would assign you a different id).
/// </summary>
public List<RemoteEncounter> RemoteEncounters { get; set; } = new();
/// <summary>
/// To keep track of which markers were imported through a downloaded file, we save the associated import-id.
///
/// Importing another file for the same remote server will remove the old import-id, and add the new import-id here.
/// </summary>
public List<ImportHistory> ImportedBy { get; set; } = new();
/// <summary>
/// Determines where this location is originally from.
/// </summary>
public ESource Source { get; set; }
/// <summary>
/// To make rollbacks of local data easier, keep track of the plugin version which was used to create this location initially.
/// </summary>
public string SinceVersion { get; set; } = "0.0";
public enum EType
{
Trap = 1,
Hoard = 2,
}
public enum ESource
{
Unknown = 0,
SeenLocally = 1,
ExplodedLocally = 2,
Import = 3,
Download = 4,
}
}
}

View File

@ -1,14 +1,15 @@
using System;
using System.Collections.Generic;
namespace Pal.Client.Database;
internal sealed class ImportHistory
namespace Pal.Client.Database
{
public Guid Id { get; set; }
public string? RemoteUrl { get; set; }
public DateTime ExportedAt { get; set; }
public DateTime ImportedAt { get; set; }
internal sealed class ImportHistory
{
public Guid Id { get; set; }
public string? RemoteUrl { get; set; }
public DateTime ExportedAt { get; set; }
public DateTime ImportedAt { get; set; }
public List<ClientLocation> ImportedLocations { get; set; } = new();
public List<ClientLocation> ImportedLocations { get; set; } = new();
}
}

View File

@ -1,23 +1,24 @@
using Microsoft.EntityFrameworkCore;
namespace Pal.Client.Database;
internal class PalClientContext : DbContext
namespace Pal.Client.Database
{
public DbSet<ClientLocation> Locations { get; set; } = null!;
public DbSet<ImportHistory> Imports { get; set; } = null!;
public DbSet<RemoteEncounter> RemoteEncounters { get; set; } = null!;
public PalClientContext(DbContextOptions<PalClientContext> options)
: base(options)
internal class PalClientContext : DbContext
{
}
public DbSet<ClientLocation> Locations { get; set; } = null!;
public DbSet<ImportHistory> Imports { get; set; } = null!;
public DbSet<RemoteEncounter> RemoteEncounters { get; set; } = null!;
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<ClientLocation>()
.HasMany(o => o.ImportedBy)
.WithMany(o => o.ImportedLocations)
.UsingEntity(o => o.ToTable("LocationImports"));
public PalClientContext(DbContextOptions<PalClientContext> options)
: base(options)
{
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<ClientLocation>()
.HasMany(o => o.ImportedBy)
.WithMany(o => o.ImportedLocations)
.UsingEntity(o => o.ToTable("LocationImports"));
}
}
}

View File

@ -2,39 +2,40 @@
using Pal.Client.Extensions;
using Pal.Client.Net;
namespace Pal.Client.Database;
/// <summary>
/// To avoid sending too many requests to the server, we cache which locations have been seen
/// locally. These never expire, and locations which have been seen with a specific account
/// are never sent to the server again.
///
/// To be marked as seen, it needs to be essentially processed by <see cref="RemoteApi.MarkAsSeen"/>.
/// </summary>
internal sealed class RemoteEncounter
namespace Pal.Client.Database
{
[Key]
public int Id { get; private set; }
public int ClientLocationId { get; private set; }
public ClientLocation ClientLocation { get; private set; } = null!;
/// <summary>
/// Partial account id. This is partially unique - however problems would (in theory)
/// only occur once you have two account-ids where the first 13 characters are equal.
/// To avoid sending too many requests to the server, we cache which locations have been seen
/// locally. These never expire, and locations which have been seen with a specific account
/// are never sent to the server again.
///
/// To be marked as seen, it needs to be essentially processed by <see cref="RemoteApi.MarkAsSeen"/>.
/// </summary>
[MaxLength(13)]
public string AccountId { get; private set; }
private RemoteEncounter(int clientLocationId, string accountId)
internal sealed class RemoteEncounter
{
ClientLocationId = clientLocationId;
AccountId = accountId;
}
[Key]
public int Id { get; private set; }
public RemoteEncounter(ClientLocation clientLocation, string accountId)
{
ClientLocation = clientLocation;
AccountId = accountId.ToPartialId();
public int ClientLocationId { get; private set; }
public ClientLocation ClientLocation { get; private set; } = null!;
/// <summary>
/// Partial account id. This is partially unique - however problems would (in theory)
/// only occur once you have two account-ids where the first 13 characters are equal.
/// </summary>
[MaxLength(13)]
public string AccountId { get; private set; }
private RemoteEncounter(int clientLocationId, string accountId)
{
ClientLocationId = clientLocationId;
AccountId = accountId;
}
public RemoteEncounter(ClientLocation clientLocation, string accountId)
{
ClientLocation = clientLocation;
AccountId = accountId.ToPartialId();
}
}
}

View File

@ -19,177 +19,173 @@ using Pal.Client.DependencyInjection;
using Pal.Client.Floors;
using Pal.Client.Windows;
namespace Pal.Client;
/// <summary>
/// Takes care of async plugin init - this is mostly everything that requires either the config or the database to
/// be available.
/// </summary>
internal sealed class DependencyContextInitializer
namespace Pal.Client
{
private readonly ILogger<DependencyContextInitializer> _logger;
private readonly IServiceProvider _serviceProvider;
public DependencyContextInitializer(ILogger<DependencyContextInitializer> logger,
IServiceProvider serviceProvider)
/// <summary>
/// Takes care of async plugin init - this is mostly everything that requires either the config or the database to
/// be available.
/// </summary>
internal sealed class DependencyContextInitializer
{
_logger = logger;
_serviceProvider = serviceProvider;
}
private readonly ILogger<DependencyContextInitializer> _logger;
private readonly IServiceProvider _serviceProvider;
public async Task InitializeAsync(CancellationToken cancellationToken)
{
using IDisposable? logScope = _logger.BeginScope("AsyncInit");
_logger.LogInformation("Starting async init");
await CreateBackup();
cancellationToken.ThrowIfCancellationRequested();
await RunMigrations(cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
// v1 migration: config migration for import history, json migration for markers
_serviceProvider.GetRequiredService<ConfigurationManager>().Migrate();
await _serviceProvider.GetRequiredService<JsonMigration>().MigrateAsync(cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
await RunCleanup();
cancellationToken.ThrowIfCancellationRequested();
await RemoveOldBackups();
cancellationToken.ThrowIfCancellationRequested();
// windows that have logic to open on startup
_serviceProvider.GetRequiredService<AgreementWindow>();
// initialize components that are mostly self-contained/self-registered
_serviceProvider.GetRequiredService<GameHooks>();
_serviceProvider.GetRequiredService<FrameworkService>();
_serviceProvider.GetRequiredService<ChatService>();
// eager load any commands to find errors now, not when running them
_serviceProvider.GetRequiredService<IEnumerable<ISubCommand>>();
cancellationToken.ThrowIfCancellationRequested();
if (_serviceProvider.GetRequiredService<IPalacePalConfiguration>().HasBetaFeature(ObjectTableDebug.FeatureName))
_serviceProvider.GetRequiredService<ObjectTableDebug>();
cancellationToken.ThrowIfCancellationRequested();
_logger.LogInformation("Async init complete");
}
private async Task RemoveOldBackups()
{
await using var scope = _serviceProvider.CreateAsyncScope();
var pluginInterface = scope.ServiceProvider.GetRequiredService<IDalamudPluginInterface>();
var configuration = scope.ServiceProvider.GetRequiredService<IPalacePalConfiguration>();
var paths = Directory.GetFiles(pluginInterface.GetPluginConfigDirectory(), "backup-*.data.sqlite3",
new EnumerationOptions
{
IgnoreInaccessible = true,
RecurseSubdirectories = false,
MatchCasing = MatchCasing.CaseSensitive,
AttributesToSkip = FileAttributes.ReadOnly | FileAttributes.Hidden | FileAttributes.System,
ReturnSpecialDirectories = false,
});
if (paths.Length == 0)
return;
Regex backupRegex = new Regex(@"backup-([\d\-]{10})\.data\.sqlite3", RegexOptions.Compiled);
List<(DateTime Date, string Path)> backupFiles = new();
foreach (string path in paths)
public DependencyContextInitializer(ILogger<DependencyContextInitializer> logger,
IServiceProvider serviceProvider)
{
var match = backupRegex.Match(Path.GetFileName(path));
if (!match.Success)
continue;
if (DateTime.TryParseExact(match.Groups[1].Value, "yyyy-MM-dd", CultureInfo.InvariantCulture,
DateTimeStyles.AssumeUniversal, out DateTime backupDate))
{
backupFiles.Add((backupDate, path));
}
_logger = logger;
_serviceProvider = serviceProvider;
}
var toDelete = backupFiles.OrderByDescending(x => x.Date)
.Skip(configuration.Backups.MinimumBackupsToKeep)
.Where(x => (DateTime.Now.ToUniversalTime() - x.Date).Days > configuration.Backups.DaysToDeleteAfter)
.Select(x => x.Path);
foreach (var path in toDelete)
public async Task InitializeAsync(CancellationToken cancellationToken)
{
try
{
File.Delete(path);
_logger.LogInformation("Deleted old backup file '{Path}'", path);
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not delete backup file '{Path}'", path);
}
using IDisposable? logScope = _logger.BeginScope("AsyncInit");
_logger.LogInformation("Starting async init");
await CreateBackup();
cancellationToken.ThrowIfCancellationRequested();
await RunMigrations(cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
// v1 migration: config migration for import history, json migration for markers
_serviceProvider.GetRequiredService<ConfigurationManager>().Migrate();
await _serviceProvider.GetRequiredService<JsonMigration>().MigrateAsync(cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
await RunCleanup();
cancellationToken.ThrowIfCancellationRequested();
await RemoveOldBackups();
cancellationToken.ThrowIfCancellationRequested();
// windows that have logic to open on startup
_serviceProvider.GetRequiredService<AgreementWindow>();
// initialize components that are mostly self-contained/self-registered
_serviceProvider.GetRequiredService<GameHooks>();
_serviceProvider.GetRequiredService<FrameworkService>();
_serviceProvider.GetRequiredService<ChatService>();
// eager load any commands to find errors now, not when running them
_serviceProvider.GetRequiredService<IEnumerable<ISubCommand>>();
cancellationToken.ThrowIfCancellationRequested();
_logger.LogInformation("Async init complete");
}
}
private async Task CreateBackup()
{
await using var scope = _serviceProvider.CreateAsyncScope();
var pluginInterface = scope.ServiceProvider.GetRequiredService<IDalamudPluginInterface>();
string backupPath = Path.Join(pluginInterface.GetPluginConfigDirectory(),
$"backup-{DateTime.Now.ToUniversalTime():yyyy-MM-dd}.data.sqlite3");
string sourcePath = Path.Join(pluginInterface.GetPluginConfigDirectory(),
DependencyInjectionContext.DatabaseFileName);
if (File.Exists(sourcePath) && !File.Exists(backupPath))
private async Task RemoveOldBackups()
{
try
await using var scope = _serviceProvider.CreateAsyncScope();
var pluginInterface = scope.ServiceProvider.GetRequiredService<DalamudPluginInterface>();
var configuration = scope.ServiceProvider.GetRequiredService<IPalacePalConfiguration>();
var paths = Directory.GetFiles(pluginInterface.GetPluginConfigDirectory(), "backup-*.data.sqlite3",
new EnumerationOptions
{
IgnoreInaccessible = true,
RecurseSubdirectories = false,
MatchCasing = MatchCasing.CaseSensitive,
AttributesToSkip = FileAttributes.ReadOnly | FileAttributes.Hidden | FileAttributes.System,
ReturnSpecialDirectories = false,
});
if (paths.Length == 0)
return;
Regex backupRegex = new Regex(@"backup-([\d\-]{10})\.data\.sqlite3", RegexOptions.Compiled);
List<(DateTime Date, string Path)> backupFiles = new();
foreach (string path in paths)
{
if (File.Exists(sourcePath + "-shm") || File.Exists(sourcePath + "-wal"))
var match = backupRegex.Match(Path.GetFileName(path));
if (!match.Success)
continue;
if (DateTime.TryParseExact(match.Groups[1].Value, "yyyy-MM-dd", CultureInfo.InvariantCulture,
DateTimeStyles.AssumeUniversal, out DateTime backupDate))
{
_logger.LogInformation("Creating database backup '{Path}' (open db)", backupPath);
await using var db = scope.ServiceProvider.GetRequiredService<PalClientContext>();
await using SqliteConnection source = new(db.Database.GetConnectionString());
await source.OpenAsync();
await using SqliteConnection backup = new($"Data Source={backupPath}");
source.BackupDatabase(backup);
SqliteConnection.ClearPool(backup);
}
else
{
_logger.LogInformation("Creating database backup '{Path}' (file copy)", backupPath);
File.Copy(sourcePath, backupPath);
backupFiles.Add((backupDate, path));
}
}
catch (Exception e)
var toDelete = backupFiles.OrderByDescending(x => x.Date)
.Skip(configuration.Backups.MinimumBackupsToKeep)
.Where(x => (DateTime.Now.ToUniversalTime() - x.Date).Days > configuration.Backups.DaysToDeleteAfter)
.Select(x => x.Path);
foreach (var path in toDelete)
{
_logger.LogError(e, "Could not create backup");
try
{
File.Delete(path);
_logger.LogInformation("Deleted old backup file '{Path}'", path);
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not delete backup file '{Path}'", path);
}
}
}
else
_logger.LogInformation("Database backup in '{Path}' already exists", backupPath);
}
private async Task RunMigrations(CancellationToken cancellationToken)
{
await using var scope = _serviceProvider.CreateAsyncScope();
private async Task CreateBackup()
{
await using var scope = _serviceProvider.CreateAsyncScope();
_logger.LogInformation("Loading database & running migrations");
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
var pluginInterface = scope.ServiceProvider.GetRequiredService<DalamudPluginInterface>();
string backupPath = Path.Join(pluginInterface.GetPluginConfigDirectory(),
$"backup-{DateTime.Now.ToUniversalTime():yyyy-MM-dd}.data.sqlite3");
string sourcePath = Path.Join(pluginInterface.GetPluginConfigDirectory(),
DependencyInjectionContext.DatabaseFileName);
if (File.Exists(sourcePath) && !File.Exists(backupPath))
{
try
{
if (File.Exists(sourcePath + "-shm") || File.Exists(sourcePath + "-wal"))
{
_logger.LogInformation("Creating database backup '{Path}' (open db)", backupPath);
await using var db = scope.ServiceProvider.GetRequiredService<PalClientContext>();
await using SqliteConnection source = new(db.Database.GetConnectionString());
await source.OpenAsync();
await using SqliteConnection backup = new($"Data Source={backupPath}");
source.BackupDatabase(backup);
SqliteConnection.ClearPool(backup);
}
else
{
_logger.LogInformation("Creating database backup '{Path}' (file copy)", backupPath);
File.Copy(sourcePath, backupPath);
}
}
catch (Exception e)
{
_logger.LogError(e, "Could not create backup");
}
}
else
_logger.LogInformation("Database backup in '{Path}' already exists", backupPath);
}
// takes 2-3 seconds with initializing connections, loading driver etc.
await dbContext.Database.MigrateAsync(cancellationToken);
_logger.LogInformation("Completed database migrations");
}
private async Task RunMigrations(CancellationToken cancellationToken)
{
await using var scope = _serviceProvider.CreateAsyncScope();
private async Task RunCleanup()
{
await using var scope = _serviceProvider.CreateAsyncScope();
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
var cleanup = scope.ServiceProvider.GetRequiredService<Cleanup>();
_logger.LogInformation("Loading database & running migrations");
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
cleanup.Purge(dbContext);
// takes 2-3 seconds with initializing connections, loading driver etc.
await dbContext.Database.MigrateAsync(cancellationToken);
_logger.LogInformation("Completed database migrations");
}
await dbContext.SaveChangesAsync();
private async Task RunCleanup()
{
await using var scope = _serviceProvider.CreateAsyncScope();
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
var cleanup = scope.ServiceProvider.GetRequiredService<Cleanup>();
cleanup.Purge(dbContext);
await dbContext.SaveChangesAsync();
}
}
}

View File

@ -1,38 +1,38 @@
using Dalamud.Game.Text;
using Dalamud.Game.Gui;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Plugin.Services;
using ECommons.DalamudServices.Legacy;
using Pal.Client.Properties;
namespace Pal.Client.DependencyInjection;
internal sealed class Chat
namespace Pal.Client.DependencyInjection
{
private readonly IChatGui _chatGui;
public Chat(IChatGui chatGui)
internal sealed class Chat
{
_chatGui = chatGui;
}
private readonly ChatGui _chatGui;
public void Error(string e)
{
_chatGui.PrintChat(new XivChatEntry
public Chat(ChatGui chatGui)
{
Message = new SeStringBuilder()
.AddUiForeground($"[{Localization.Palace_Pal}] ", 16)
.AddText(e).Build(),
Type = XivChatType.Urgent
});
}
_chatGui = chatGui;
}
public void Message(string message)
{
_chatGui.Print(new SeStringBuilder()
.AddUiForeground($"[{Localization.Palace_Pal}] ", 57)
.AddText(message).Build());
}
public void Error(string e)
{
_chatGui.PrintChat(new XivChatEntry
{
Message = new SeStringBuilder()
.AddUiForeground($"[{Localization.Palace_Pal}] ", 16)
.AddText(e).Build(),
Type = XivChatType.Urgent
});
}
public void UnformattedMessage(string message)
=> _chatGui.Print(message);
public void Message(string message)
{
_chatGui.Print(new SeStringBuilder()
.AddUiForeground($"[{Localization.Palace_Pal}] ", 57)
.AddText(message).Build());
}
public void UnformattedMessage(string message)
=> _chatGui.Print(message);
}
}

View File

@ -1,116 +1,110 @@
using System;
using System.Text;
using System.Text.RegularExpressions;
using Dalamud.Data;
using Dalamud.Game.Gui;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Plugin.Services;
using Lumina.Excel.GeneratedSheets;
using Pal.Client.Configuration;
using Pal.Client.Floors;
namespace Pal.Client.DependencyInjection;
internal sealed class ChatService : IDisposable
namespace Pal.Client.DependencyInjection
{
private readonly IChatGui _chatGui;
private readonly TerritoryState _territoryState;
private readonly IPalacePalConfiguration _configuration;
private readonly IDataManager _dataManager;
private readonly LocalizedChatMessages _localizedChatMessages;
public ChatService(IChatGui chatGui, TerritoryState territoryState, IPalacePalConfiguration configuration,
IDataManager dataManager)
internal sealed class ChatService : IDisposable
{
_chatGui = chatGui;
_territoryState = territoryState;
_configuration = configuration;
_dataManager = dataManager;
private readonly ChatGui _chatGui;
private readonly TerritoryState _territoryState;
private readonly IPalacePalConfiguration _configuration;
private readonly DataManager _dataManager;
private readonly LocalizedChatMessages _localizedChatMessages;
_localizedChatMessages = LoadLanguageStrings();
_chatGui.ChatMessage += OnChatMessage;
}
public void Dispose()
=> _chatGui.ChatMessage -= OnChatMessage;
private void OnChatMessage(XivChatType type, int senderId, ref SeString sender, ref SeString seMessage,
ref bool isHandled)
{
if (_configuration.FirstUse)
return;
if (type != (XivChatType)2105)
return;
string message = seMessage.ToString();
if (_localizedChatMessages.FloorChanged.IsMatch(message))
public ChatService(ChatGui chatGui, TerritoryState territoryState, IPalacePalConfiguration configuration,
DataManager dataManager)
{
_territoryState.PomanderOfSight = PomanderState.Inactive;
_chatGui = chatGui;
_territoryState = territoryState;
_configuration = configuration;
_dataManager = dataManager;
if (_territoryState.PomanderOfIntuition == PomanderState.FoundOnCurrentFloor)
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
_localizedChatMessages = LoadLanguageStrings();
_chatGui.ChatMessage += OnChatMessage;
}
else if (message.EndsWith(_localizedChatMessages.MapRevealed))
public void Dispose()
=> _chatGui.ChatMessage -= OnChatMessage;
private void OnChatMessage(XivChatType type, uint senderId, ref SeString sender, ref SeString seMessage,
ref bool isHandled)
{
_territoryState.PomanderOfSight = PomanderState.Active;
if (_configuration.FirstUse)
return;
if (type != (XivChatType)2105)
return;
string message = seMessage.ToString();
if (_localizedChatMessages.FloorChanged.IsMatch(message))
{
_territoryState.PomanderOfSight = PomanderState.Inactive;
if (_territoryState.PomanderOfIntuition == PomanderState.FoundOnCurrentFloor)
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
}
else if (message.EndsWith(_localizedChatMessages.MapRevealed))
{
_territoryState.PomanderOfSight = PomanderState.Active;
}
else if (message.EndsWith(_localizedChatMessages.AllTrapsRemoved))
{
_territoryState.PomanderOfSight = PomanderState.PomanderOfSafetyUsed;
}
else if (message.EndsWith(_localizedChatMessages.HoardNotOnCurrentFloor) ||
message.EndsWith(_localizedChatMessages.HoardOnCurrentFloor))
{
// There is no functional difference between these - if you don't open the marked coffer,
// going to higher floors will keep the pomander active.
_territoryState.PomanderOfIntuition = PomanderState.Active;
}
else if (message.EndsWith(_localizedChatMessages.HoardCofferOpened))
{
_territoryState.PomanderOfIntuition = PomanderState.FoundOnCurrentFloor;
}
}
else if (message.EndsWith(_localizedChatMessages.AllTrapsRemoved))
private LocalizedChatMessages LoadLanguageStrings()
{
_territoryState.PomanderOfSight = PomanderState.PomanderOfSafetyUsed;
return new LocalizedChatMessages
{
MapRevealed = GetLocalizedString(7256),
AllTrapsRemoved = GetLocalizedString(7255),
HoardOnCurrentFloor = GetLocalizedString(7272),
HoardNotOnCurrentFloor = GetLocalizedString(7273),
HoardCofferOpened = GetLocalizedString(7274),
FloorChanged =
new Regex("^" + GetLocalizedString(7270).Replace("\u0002 \u0003\ufffd\u0002\u0003", @"(\d+)") +
"$"),
};
}
else if (message.EndsWith(_localizedChatMessages.HoardNotOnCurrentFloor) ||
message.EndsWith(_localizedChatMessages.HoardOnCurrentFloor))
private string GetLocalizedString(uint id)
{
// There is no functional difference between these - if you don't open the marked coffer,
// going to higher floors will keep the pomander active.
_territoryState.PomanderOfIntuition = PomanderState.Active;
return _dataManager.GetExcelSheet<LogMessage>()?.GetRow(id)?.Text?.ToString() ?? "Unknown";
}
else if (message.EndsWith(_localizedChatMessages.HoardCofferOpened))
private sealed class LocalizedChatMessages
{
_territoryState.PomanderOfIntuition = PomanderState.FoundOnCurrentFloor;
public string MapRevealed { get; init; } = "???"; //"The map for this floor has been revealed!";
public string AllTrapsRemoved { get; init; } = "???"; // "All the traps on this floor have disappeared!";
public string HoardOnCurrentFloor { get; init; } = "???"; // "You sense the Accursed Hoard calling you...";
public string HoardNotOnCurrentFloor { get; init; } =
"???"; // "You do not sense the call of the Accursed Hoard on this floor...";
public string HoardCofferOpened { get; init; } = "???"; // "You discover a piece of the Accursed Hoard!";
public Regex FloorChanged { get; init; } =
new(@"This isn't a game message, but will be replaced"); // new Regex(@"^Floor (\d+)$");
}
}
private LocalizedChatMessages LoadLanguageStrings()
{
return new LocalizedChatMessages
{
MapRevealed = GetLocalizedString(7256),
AllTrapsRemoved = GetLocalizedString(7255),
HoardOnCurrentFloor = GetLocalizedString(7272),
HoardNotOnCurrentFloor = GetLocalizedString(7273),
HoardCofferOpened = GetLocalizedString(7274),
FloorChanged =
new Regex("^" + GetLocalizedString(7270, true).Replace("\u0002 \u0003\ufffd\u0002\u0003", @"(\d+)") +
"$"),
};
}
private string GetLocalizedString(uint id, bool asRawData = false)
{
var text = _dataManager.GetExcelSheet<LogMessage>()?.GetRow(id)?.Text;
if (text == null)
return "Unknown";
if (asRawData)
return Encoding.UTF8.GetString(text.RawData);
else
return text.ToString();
}
private sealed class LocalizedChatMessages
{
public string MapRevealed { get; init; } = "???"; //"The map for this floor has been revealed!";
public string AllTrapsRemoved { get; init; } = "???"; // "All the traps on this floor have disappeared!";
public string HoardOnCurrentFloor { get; init; } = "???"; // "You sense the Accursed Hoard calling you...";
public string HoardNotOnCurrentFloor { get; init; } =
"???"; // "You do not sense the call of the Accursed Hoard on this floor...";
public string HoardCofferOpened { get; init; } = "???"; // "You discover a piece of the Accursed Hoard!";
public Regex FloorChanged { get; init; } =
new(@"This isn't a game message, but will be replaced"); // new Regex(@"^Floor (\d+)$");
}
}

View File

@ -1,14 +1,15 @@
using System;
namespace Pal.Client.DependencyInjection;
internal sealed class DebugState
namespace Pal.Client.DependencyInjection
{
public string? DebugMessage { get; set; }
internal sealed class DebugState
{
public string? DebugMessage { get; set; }
public void SetFromException(Exception e)
=> DebugMessage = $"{DateTime.Now}\n{e}";
public void SetFromException(Exception e)
=> DebugMessage = $"{DateTime.Now}\n{e}";
public void Reset()
=> DebugMessage = null;
public void Reset()
=> DebugMessage = null;
}
}

View File

@ -4,103 +4,103 @@ using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Hooking;
using Dalamud.Memory;
using Dalamud.Plugin.Services;
using Dalamud.Utility.Signatures;
using Microsoft.Extensions.Logging;
using Pal.Client.Floors;
namespace Pal.Client.DependencyInjection;
internal sealed unsafe class GameHooks : IDisposable
namespace Pal.Client.DependencyInjection
{
private readonly ILogger<GameHooks> _logger;
private readonly IObjectTable _objectTable;
private readonly TerritoryState _territoryState;
private readonly FrameworkService _frameworkService;
internal sealed unsafe class GameHooks : IDisposable
{
private readonly ILogger<GameHooks> _logger;
private readonly ObjectTable _objectTable;
private readonly TerritoryState _territoryState;
private readonly FrameworkService _frameworkService;
#pragma warning disable CS0649
private delegate nint ActorVfxCreateDelegate(char* a1, nint a2, nint a3, float a4, char a5, ushort a6, char a7);
private delegate nint ActorVfxCreateDelegate(char* a1, nint a2, nint a3, float a4, char a5, ushort a6, char a7);
[Signature("40 53 55 56 57 48 81 EC ?? ?? ?? ?? 0F 29 B4 24 ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 0F B6 AC 24 ?? ?? ?? ?? 0F 28 F3 49 8B F8", DetourName = nameof(ActorVfxCreate))]
private Hook<ActorVfxCreateDelegate> ActorVfxCreateHook { get; init; } = null!;
[Signature("40 53 55 56 57 48 81 EC ?? ?? ?? ?? 0F 29 B4 24 ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 84 24 ?? ?? ?? ?? 0F B6 AC 24 ?? ?? ?? ?? 0F 28 F3 49 8B F8", DetourName = nameof(ActorVfxCreate))]
private Hook<ActorVfxCreateDelegate> ActorVfxCreateHook { get; init; } = null!;
#pragma warning restore CS0649
public GameHooks(ILogger<GameHooks> logger, IObjectTable objectTable, TerritoryState territoryState, FrameworkService frameworkService, IGameInteropProvider gameInteropProvider)
{
_logger = logger;
_objectTable = objectTable;
_territoryState = territoryState;
_frameworkService = frameworkService;
_logger.LogDebug("Initializing game hooks");
gameInteropProvider.InitializeFromAttributes(this);
ActorVfxCreateHook.Enable();
_logger.LogDebug("Game hooks initialized");
}
/// <summary>
/// Even with a pomander of sight, the BattleChara's position for the trap remains at {0, 0, 0} until it is activated.
/// Upon exploding, the trap's position is moved to the exact location that the pomander of sight would have revealed.
///
/// That exact position appears to be used for VFX playing when you walk into it - even if you barely walk into the
/// outer ring of an otter/luring/impeding/landmine trap, the VFX plays at the exact center and not at your character's
/// location.
///
/// Especially at higher floors, you're more likely to walk into an undiscovered trap compared to e.g. 51-60,
/// and you probably don't want to/can't use sight on every floor - yet the trap location is still useful information.
///
/// Some (but not all) chests also count as BattleChara named 'Trap', however the effect upon opening isn't played via
/// ActorVfxCreate even if they explode (but probably as a Vfx with static location, doesn't matter for here).
///
/// Landmines and luring traps also don't play a VFX attached to their BattleChara.
///
/// otter: vfx/common/eff/dk05th_stdn0t.avfx <br/>
/// toading: vfx/common/eff/dk05th_stdn0t.avfx <br/>
/// enfeebling: vfx/common/eff/dk05th_stdn0t.avfx <br/>
/// landmine: none <br/>
/// luring: none <br/>
/// impeding: vfx/common/eff/dk05ht_ipws0t.avfx (one of silence/pacification) <br/>
/// impeding: vfx/common/eff/dk05ht_slet0t.avfx (the other of silence/pacification) <br/>
///
/// It is of course annoying that, when testing, almost all traps are landmines.
/// There's also vfx/common/eff/dk01gd_inv0h.avfx for e.g. impeding when you're invulnerable, but not sure if that
/// has other trigger conditions.
/// </summary>
public nint ActorVfxCreate(char* a1, nint a2, nint a3, float a4, char a5, ushort a6, char a7)
{
try
public GameHooks(ILogger<GameHooks> logger, ObjectTable objectTable, TerritoryState territoryState, FrameworkService frameworkService)
{
if (_territoryState.IsInDeepDungeon())
_logger = logger;
_objectTable = objectTable;
_territoryState = territoryState;
_frameworkService = frameworkService;
_logger.LogDebug("Initializing game hooks");
SignatureHelper.Initialise(this);
ActorVfxCreateHook.Enable();
_logger.LogDebug("Game hooks initialized");
}
/// <summary>
/// Even with a pomander of sight, the BattleChara's position for the trap remains at {0, 0, 0} until it is activated.
/// Upon exploding, the trap's position is moved to the exact location that the pomander of sight would have revealed.
///
/// That exact position appears to be used for VFX playing when you walk into it - even if you barely walk into the
/// outer ring of an otter/luring/impeding/landmine trap, the VFX plays at the exact center and not at your character's
/// location.
///
/// Especially at higher floors, you're more likely to walk into an undiscovered trap compared to e.g. 51-60,
/// and you probably don't want to/can't use sight on every floor - yet the trap location is still useful information.
///
/// Some (but not all) chests also count as BattleChara named 'Trap', however the effect upon opening isn't played via
/// ActorVfxCreate even if they explode (but probably as a Vfx with static location, doesn't matter for here).
///
/// Landmines and luring traps also don't play a VFX attached to their BattleChara.
///
/// otter: vfx/common/eff/dk05th_stdn0t.avfx <br/>
/// toading: vfx/common/eff/dk05th_stdn0t.avfx <br/>
/// enfeebling: vfx/common/eff/dk05th_stdn0t.avfx <br/>
/// landmine: none <br/>
/// luring: none <br/>
/// impeding: vfx/common/eff/dk05ht_ipws0t.avfx (one of silence/pacification) <br/>
/// impeding: vfx/common/eff/dk05ht_slet0t.avfx (the other of silence/pacification) <br/>
///
/// It is of course annoying that, when testing, almost all traps are landmines.
/// There's also vfx/common/eff/dk01gd_inv0h.avfx for e.g. impeding when you're invulnerable, but not sure if that
/// has other trigger conditions.
/// </summary>
public nint ActorVfxCreate(char* a1, nint a2, nint a3, float a4, char a5, ushort a6, char a7)
{
try
{
var vfxPath = MemoryHelper.ReadString(new nint(a1), Encoding.ASCII, 256);
var obj = _objectTable.CreateObjectReference(a2);
/*
if (Service.Configuration.BetaKey == "VFX")
_chat.PalPrint($"{vfxPath} on {obj}");
*/
if (obj is IBattleChara bc && (bc.NameId == /* potd */ 5042 || bc.NameId == /* hoh */ 7395))
if (_territoryState.IsInDeepDungeon())
{
if (vfxPath == "vfx/common/eff/dk05th_stdn0t.avfx" || vfxPath == "vfx/common/eff/dk05ht_ipws0t.avfx")
var vfxPath = MemoryHelper.ReadString(new nint(a1), Encoding.ASCII, 256);
var obj = _objectTable.CreateObjectReference(a2);
/*
if (Service.Configuration.BetaKey == "VFX")
_chat.PalPrint($"{vfxPath} on {obj}");
*/
if (obj is BattleChara bc && (bc.NameId == /* potd */ 5042 || bc.NameId == /* hoh */ 7395))
{
_logger.LogDebug("VFX '{Path}' playing at {Location}", vfxPath, obj.Position);
_frameworkService.NextUpdateObjects.Enqueue(obj.Address);
if (vfxPath == "vfx/common/eff/dk05th_stdn0t.avfx" || vfxPath == "vfx/common/eff/dk05ht_ipws0t.avfx")
{
_logger.LogDebug("VFX '{Path}' playing at {Location}", vfxPath, obj.Position);
_frameworkService.NextUpdateObjects.Enqueue(obj.Address);
}
}
}
}
catch (Exception e)
{
_logger.LogError(e, "VFX Create Hook failed");
}
return ActorVfxCreateHook.Original(a1, a2, a3, a4, a5, a6, a7);
}
catch (Exception e)
{
_logger.LogError(e, "VFX Create Hook failed");
}
return ActorVfxCreateHook.Original(a1, a2, a3, a4, a5, a6, a7);
}
public void Dispose()
{
_logger.LogDebug("Disposing game hooks");
ActorVfxCreateHook.Dispose();
public void Dispose()
{
_logger.LogDebug("Disposing game hooks");
ActorVfxCreateHook.Dispose();
}
}
}

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Numerics;
using System.Threading;
using System.Threading.Tasks;
using Export;
using Account;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using Pal.Client.Database;
@ -12,154 +12,155 @@ using Pal.Client.Floors;
using Pal.Client.Floors.Tasks;
using Pal.Common;
namespace Pal.Client.DependencyInjection;
internal sealed class ImportService
namespace Pal.Client.DependencyInjection
{
private readonly IServiceProvider _serviceProvider;
private readonly FloorService _floorService;
private readonly Cleanup _cleanup;
public ImportService(
IServiceProvider serviceProvider,
FloorService floorService,
Cleanup cleanup)
internal sealed class ImportService
{
_serviceProvider = serviceProvider;
_floorService = floorService;
_cleanup = cleanup;
}
private readonly IServiceProvider _serviceProvider;
private readonly FloorService _floorService;
private readonly Cleanup _cleanup;
public async Task<ImportHistory?> FindLast(CancellationToken token = default)
{
await using var scope = _serviceProvider.CreateAsyncScope();
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
return await dbContext.Imports.OrderByDescending(x => x.ImportedAt).ThenBy(x => x.Id)
.FirstOrDefaultAsync(cancellationToken: token);
}
public (int traps, int hoard) Import(ExportRoot import)
{
try
public ImportService(
IServiceProvider serviceProvider,
FloorService floorService,
Cleanup cleanup)
{
_floorService.SetToImportState();
_serviceProvider = serviceProvider;
_floorService = floorService;
_cleanup = cleanup;
}
using var scope = _serviceProvider.CreateScope();
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
public async Task<ImportHistory?> FindLast(CancellationToken token = default)
{
await using var scope = _serviceProvider.CreateAsyncScope();
await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
dbContext.Imports.RemoveRange(dbContext.Imports.Where(x => x.RemoteUrl == import.ServerUrl).ToList());
dbContext.SaveChanges();
return await dbContext.Imports.OrderByDescending(x => x.ImportedAt).ThenBy(x => x.Id)
.FirstOrDefaultAsync(cancellationToken: token);
}
ImportHistory importHistory = new ImportHistory
public (int traps, int hoard) Import(ExportRoot import)
{
try
{
Id = Guid.Parse(import.ExportId),
RemoteUrl = import.ServerUrl,
ExportedAt = import.CreatedAt.ToDateTime(),
ImportedAt = DateTime.UtcNow,
};
dbContext.Imports.Add(importHistory);
_floorService.SetToImportState();
int traps = 0;
int hoard = 0;
foreach (var floor in import.Floors)
{
ETerritoryType territoryType = (ETerritoryType)floor.TerritoryType;
using var scope = _serviceProvider.CreateScope();
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
List<PersistentLocation> existingLocations = dbContext.Locations
.Where(loc => loc.TerritoryType == floor.TerritoryType)
.ToList()
.Select(LoadTerritory.ToMemoryLocation)
.ToList();
foreach (var exportLocation in floor.Objects)
dbContext.Imports.RemoveRange(dbContext.Imports.Where(x => x.RemoteUrl == import.ServerUrl).ToList());
dbContext.SaveChanges();
ImportHistory importHistory = new ImportHistory
{
PersistentLocation persistentLocation = new PersistentLocation
{
Type = ToMemoryType(exportLocation.Type),
Position = new Vector3(exportLocation.X, exportLocation.Y, exportLocation.Z),
Source = ClientLocation.ESource.Unknown,
};
Id = Guid.Parse(import.ExportId),
RemoteUrl = import.ServerUrl,
ExportedAt = import.CreatedAt.ToDateTime(),
ImportedAt = DateTime.UtcNow,
};
dbContext.Imports.Add(importHistory);
var existingLocation = existingLocations.FirstOrDefault(x => x == persistentLocation);
if (existingLocation != null)
{
var clientLoc = dbContext.Locations.FirstOrDefault(o => o.LocalId == existingLocation.LocalId);
clientLoc?.ImportedBy.Add(importHistory);
int traps = 0;
int hoard = 0;
foreach (var floor in import.Floors)
{
ETerritoryType territoryType = (ETerritoryType)floor.TerritoryType;
continue;
List<PersistentLocation> existingLocations = dbContext.Locations
.Where(loc => loc.TerritoryType == floor.TerritoryType)
.ToList()
.Select(LoadTerritory.ToMemoryLocation)
.ToList();
foreach (var exportLocation in floor.Objects)
{
PersistentLocation persistentLocation = new PersistentLocation
{
Type = ToMemoryType(exportLocation.Type),
Position = new Vector3(exportLocation.X, exportLocation.Y, exportLocation.Z),
Source = ClientLocation.ESource.Unknown,
};
var existingLocation = existingLocations.FirstOrDefault(x => x == persistentLocation);
if (existingLocation != null)
{
var clientLoc = dbContext.Locations.FirstOrDefault(o => o.LocalId == existingLocation.LocalId);
clientLoc?.ImportedBy.Add(importHistory);
continue;
}
ClientLocation clientLocation = new ClientLocation
{
TerritoryType = (ushort)territoryType,
Type = ToClientLocationType(exportLocation.Type),
X = exportLocation.X,
Y = exportLocation.Y,
Z = exportLocation.Z,
Seen = false,
Source = ClientLocation.ESource.Import,
ImportedBy = new List<ImportHistory> { importHistory },
SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2),
};
dbContext.Locations.Add(clientLocation);
if (exportLocation.Type == ExportObjectType.Trap)
traps++;
else if (exportLocation.Type == ExportObjectType.Hoard)
hoard++;
}
ClientLocation clientLocation = new ClientLocation
{
TerritoryType = (ushort)territoryType,
Type = ToClientLocationType(exportLocation.Type),
X = exportLocation.X,
Y = exportLocation.Y,
Z = exportLocation.Z,
Seen = false,
Source = ClientLocation.ESource.Import,
ImportedBy = new List<ImportHistory> { importHistory },
SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2),
};
dbContext.Locations.Add(clientLocation);
if (exportLocation.Type == ExportObjectType.Trap)
traps++;
else if (exportLocation.Type == ExportObjectType.Hoard)
hoard++;
}
dbContext.SaveChanges();
_cleanup.Purge(dbContext);
dbContext.SaveChanges();
return (traps, hoard);
}
finally
{
_floorService.ResetAll();
}
dbContext.SaveChanges();
_cleanup.Purge(dbContext);
dbContext.SaveChanges();
return (traps, hoard);
}
finally
private MemoryLocation.EType ToMemoryType(ExportObjectType exportLocationType)
{
_floorService.ResetAll();
return exportLocationType switch
{
ExportObjectType.Trap => MemoryLocation.EType.Trap,
ExportObjectType.Hoard => MemoryLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(exportLocationType), exportLocationType, null)
};
}
}
private MemoryLocation.EType ToMemoryType(ExportObjectType exportLocationType)
{
return exportLocationType switch
private ClientLocation.EType ToClientLocationType(ExportObjectType exportLocationType)
{
ExportObjectType.Trap => MemoryLocation.EType.Trap,
ExportObjectType.Hoard => MemoryLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(exportLocationType), exportLocationType, null)
};
}
private ClientLocation.EType ToClientLocationType(ExportObjectType exportLocationType)
{
return exportLocationType switch
{
ExportObjectType.Trap => ClientLocation.EType.Trap,
ExportObjectType.Hoard => ClientLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(exportLocationType), exportLocationType, null)
};
}
public void RemoveById(Guid id)
{
try
{
_floorService.SetToImportState();
using var scope = _serviceProvider.CreateScope();
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
dbContext.RemoveRange(dbContext.Imports.Where(x => x.Id == id));
dbContext.SaveChanges();
_cleanup.Purge(dbContext);
dbContext.SaveChanges();
return exportLocationType switch
{
ExportObjectType.Trap => ClientLocation.EType.Trap,
ExportObjectType.Hoard => ClientLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(exportLocationType), exportLocationType, null)
};
}
finally
public void RemoveById(Guid id)
{
_floorService.ResetAll();
try
{
_floorService.SetToImportState();
using var scope = _serviceProvider.CreateScope();
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
dbContext.RemoveRange(dbContext.Imports.Where(x => x.Id == id));
dbContext.SaveChanges();
_cleanup.Purge(dbContext);
dbContext.SaveChanges();
}
finally
{
_floorService.ResetAll();
}
}
}
}

View File

@ -0,0 +1,90 @@
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Text;
using Serilog.Events;
namespace Pal.Client.DependencyInjection.Logging
{
internal sealed class DalamudLogger : ILogger
{
private static readonly string AssemblyName = typeof(Plugin).Assembly.GetName().Name!;
private static readonly Serilog.ILogger PluginLogDelegate = Serilog.Log.ForContext("SourceContext", AssemblyName);
private readonly string _name;
private readonly IExternalScopeProvider? _scopeProvider;
public DalamudLogger(string name, IExternalScopeProvider? scopeProvider)
{
_name = name;
_scopeProvider = scopeProvider;
}
public IDisposable BeginScope<TState>(TState state)
where TState : notnull
=> _scopeProvider?.Push(state) ?? NullScope.Instance;
public bool IsEnabled(LogLevel logLevel) => logLevel != LogLevel.None && IsEnabled(ToSerilogLevel(logLevel));
private bool IsEnabled(LogEventLevel logEventLevel) => PluginLogDelegate.IsEnabled(logEventLevel);
public void Log<TState>(LogLevel logLevel, EventId eventId, TState state, Exception? exception,
Func<TState, Exception?, string> formatter)
{
if (logLevel == LogLevel.None)
return;
LogEventLevel logEventLevel = ToSerilogLevel(logLevel);
if (!IsEnabled(logEventLevel))
return;
if (formatter == null)
throw new ArgumentNullException(nameof(formatter));
StringBuilder sb = new StringBuilder();
sb.Append('[').Append(AssemblyName).Append("] ");
_scopeProvider?.ForEachScope((scope, builder) =>
{
if (scope is IEnumerable<KeyValuePair<string, object>> properties)
{
foreach (KeyValuePair<string, object> pair in properties)
{
builder.Append('<').Append(pair.Key).Append('=').Append(pair.Value)
.Append("> ");
}
}
else if (scope != null)
builder.Append('<').Append(scope).Append("> ");
},
sb);
sb.Append(_name).Append(": ").Append(formatter(state, null));
PluginLogDelegate.Write(logEventLevel, exception, sb.ToString());
}
private LogEventLevel ToSerilogLevel(LogLevel logLevel)
{
return logLevel switch
{
LogLevel.Critical => LogEventLevel.Fatal,
LogLevel.Error => LogEventLevel.Error,
LogLevel.Warning => LogEventLevel.Warning,
LogLevel.Information => LogEventLevel.Information,
LogLevel.Debug => LogEventLevel.Debug,
LogLevel.Trace => LogEventLevel.Verbose,
_ => throw new ArgumentOutOfRangeException(nameof(logLevel), logLevel, null)
};
}
private sealed class NullScope : IDisposable
{
public static NullScope Instance { get; } = new();
private NullScope()
{
}
public void Dispose()
{
}
}
}
}

View File

@ -0,0 +1,31 @@
using Microsoft.Extensions.Logging;
using System;
namespace Pal.Client.DependencyInjection.Logging
{
internal sealed class DalamudLoggerProvider : ILoggerProvider, ISupportExternalScope
{
private IExternalScopeProvider? _scopeProvider;
public ILogger CreateLogger(string categoryName) => new DalamudLogger(categoryName, _scopeProvider);
/// <summary>
/// Manual logger creation, doesn't handle scopes.
/// </summary>
public ILogger CreateLogger(Type type) => CreateLogger(type.FullName ?? type.ToString());
/// <summary>
/// Manual logger creation, doesn't handle scopes.
/// </summary>
public ILogger CreateLogger<T>() => CreateLogger(typeof(T));
public void SetScopeProvider(IExternalScopeProvider scopeProvider)
{
_scopeProvider = scopeProvider;
}
public void Dispose()
{
}
}
}

View File

@ -6,22 +6,21 @@ using Microsoft.Extensions.Logging;
using Pal.Client.Extensions;
using Pal.Client.Properties;
namespace Pal.Client.DependencyInjection;
internal sealed class RepoVerification
namespace Pal.Client.DependencyInjection
{
public RepoVerification(ILogger<RepoVerification> logger, IDalamudPluginInterface pluginInterface, Chat chat)
internal sealed class RepoVerification
{
logger.LogInformation("Install source: {Repo}", pluginInterface.SourceRepository);
if (!pluginInterface.IsDev && pluginInterface.SourceRepository.TrimEnd('/') != "https://plugins.carvel.li")
public RepoVerification(ILogger<RepoVerification> logger, DalamudPluginInterface pluginInterface, Chat chat)
{
chat.Error(string.Format(Localization.Error_WrongRepository,
"https://plugins.carvel.li"));
throw new RepoVerificationFailedException();
logger.LogInformation("Install source: {Repo}", pluginInterface.SourceRepository);
if (!pluginInterface.IsDev
&& !pluginInterface.SourceRepository.StartsWith("https://raw.githubusercontent.com/carvelli/")
&& !pluginInterface.SourceRepository.StartsWith("https://github.com/carvelli/"))
{
chat.Error(string.Format(Localization.Error_WrongRepository,
"https://github.com/carvelli/Dalamud-Plugins"));
throw new InvalidOperationException();
}
}
}
internal sealed class RepoVerificationFailedException : Exception
{
}
}

View File

@ -9,66 +9,67 @@ using Pal.Client.Net;
using Pal.Client.Properties;
using Pal.Client.Windows;
namespace Pal.Client.DependencyInjection;
internal sealed class StatisticsService
namespace Pal.Client.DependencyInjection
{
private readonly IPalacePalConfiguration _configuration;
private readonly ILogger<StatisticsService> _logger;
private readonly RemoteApi _remoteApi;
private readonly StatisticsWindow _statisticsWindow;
private readonly Chat _chat;
public StatisticsService(
IPalacePalConfiguration configuration,
ILogger<StatisticsService> logger,
RemoteApi remoteApi,
StatisticsWindow statisticsWindow,
Chat chat)
internal sealed class StatisticsService
{
_configuration = configuration;
_logger = logger;
_remoteApi = remoteApi;
_statisticsWindow = statisticsWindow;
_chat = chat;
}
private readonly IPalacePalConfiguration _configuration;
private readonly ILogger<StatisticsService> _logger;
private readonly RemoteApi _remoteApi;
private readonly StatisticsWindow _statisticsWindow;
private readonly Chat _chat;
public void ShowGlobalStatistics()
{
Task.Run(async () => await FetchFloorStatistics());
}
private async Task FetchFloorStatistics()
{
try
public StatisticsService(
IPalacePalConfiguration configuration,
ILogger<StatisticsService> logger,
RemoteApi remoteApi,
StatisticsWindow statisticsWindow,
Chat chat)
{
if (!_configuration.HasRoleOnCurrentServer(RemoteApi.RemoteUrl, "statistics:view"))
_configuration = configuration;
_logger = logger;
_remoteApi = remoteApi;
_statisticsWindow = statisticsWindow;
_chat = chat;
}
public void ShowGlobalStatistics()
{
Task.Run(async () => await FetchFloorStatistics());
}
private async Task FetchFloorStatistics()
{
try
{
if (!_configuration.HasRoleOnCurrentServer(RemoteApi.RemoteUrl, "statistics:view"))
{
_chat.Error(Localization.Command_pal_stats_CurrentFloor);
return;
}
var (success, floorStatistics) = await _remoteApi.FetchStatistics();
if (success)
{
_statisticsWindow.SetFloorData(floorStatistics);
_statisticsWindow.IsOpen = true;
}
else
{
_chat.Error(Localization.Command_pal_stats_UnableToFetchStatistics);
}
}
catch (RpcException e) when (e.StatusCode == StatusCode.PermissionDenied)
{
_logger.LogWarning(e, "Access denied while fetching floor statistics");
_chat.Error(Localization.Command_pal_stats_CurrentFloor);
return;
}
var (success, floorStatistics) = await _remoteApi.FetchStatistics();
if (success)
catch (Exception e)
{
_statisticsWindow.SetFloorData(floorStatistics);
_statisticsWindow.IsOpen = true;
_logger.LogError(e, "Could not fetch floor statistics");
_chat.Error(string.Format(Localization.Error_CommandFailed,
$"{e.GetType()} - {e.Message}"));
}
else
{
_chat.Error(Localization.Command_pal_stats_UnableToFetchStatistics);
}
}
catch (RpcException e) when (e.StatusCode == StatusCode.PermissionDenied)
{
_logger.LogWarning(e, "Access denied while fetching floor statistics");
_chat.Error(Localization.Command_pal_stats_CurrentFloor);
}
catch (Exception e)
{
_logger.LogError(e, "Could not fetch floor statistics");
_chat.Error(string.Format(Localization.Error_CommandFailed,
$"{e.GetType()} - {e.Message}"));
}
}
}

View File

@ -1,7 +1,6 @@
using System;
using System.IO;
using Dalamud.Data;
using Dalamud.Extensions.MicrosoftLogging;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions;
@ -10,7 +9,6 @@ using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Microsoft.Data.Sqlite;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
@ -20,175 +18,172 @@ using Pal.Client.Configuration;
using Pal.Client.Configuration.Legacy;
using Pal.Client.Database;
using Pal.Client.DependencyInjection;
using Pal.Client.DependencyInjection.Logging;
using Pal.Client.Floors;
using Pal.Client.Net;
using Pal.Client.Rendering;
using Pal.Client.Scheduled;
using Pal.Client.Windows;
namespace Pal.Client;
/// <summary>
/// DI-aware Plugin.
/// </summary>
internal sealed class DependencyInjectionContext : IDisposable
namespace Pal.Client
{
public const string DatabaseFileName = "palace-pal.data.sqlite3";
/// <summary>
/// Initialized as temporary logger, will be overriden once context is ready with a logger that supports scopes.
/// DI-aware Plugin.
/// </summary>
private ILogger _logger;
private readonly string _sqliteConnectionString;
private readonly ServiceCollection _serviceCollection = new();
private ServiceProvider? _serviceProvider;
public DependencyInjectionContext(
IDalamudPluginInterface pluginInterface,
IClientState clientState,
IGameGui gameGui,
IChatGui chatGui,
IObjectTable objectTable,
IFramework framework,
ICondition condition,
ICommandManager commandManager,
IDataManager dataManager,
IGameInteropProvider gameInteropProvider,
IPluginLog pluginLog,
Plugin plugin)
internal sealed class DependencyInjectionContext : IDisposable
{
var loggerProvider = new DalamudLoggerProvider(pluginLog);
_logger = loggerProvider.CreateLogger<DependencyInjectionContext>();
_logger.LogInformation("Building dalamud service container for {Assembly}",
typeof(DependencyInjectionContext).Assembly.FullName);
public const string DatabaseFileName = "palace-pal.data.sqlite3";
public static DalamudLoggerProvider LoggerProvider { get; } = new();
// set up legacy services
/// <summary>
/// Initialized as temporary logger, will be overriden once context is ready with a logger that supports scopes.
/// </summary>
private ILogger _logger = LoggerProvider.CreateLogger<DependencyInjectionContext>();
private readonly string _sqliteConnectionString;
private readonly ServiceCollection _serviceCollection = new();
private ServiceProvider? _serviceProvider;
public DependencyInjectionContext(
DalamudPluginInterface pluginInterface,
ClientState clientState,
GameGui gameGui,
ChatGui chatGui,
ObjectTable objectTable,
Framework framework,
Condition condition,
CommandManager commandManager,
DataManager dataManager,
Plugin plugin)
{
_logger.LogInformation("Building dalamud service container for {Assembly}",
typeof(DependencyInjectionContext).Assembly.FullName);
// set up legacy services
#pragma warning disable CS0612
JsonFloorState.SetContextProperties(pluginInterface.GetPluginConfigDirectory());
JsonFloorState.SetContextProperties(pluginInterface.GetPluginConfigDirectory());
#pragma warning restore CS0612
// set up logging
_serviceCollection.AddLogging(builder =>
builder.AddFilter("Pal", LogLevel.Trace)
.AddFilter("Microsoft.EntityFrameworkCore.Database", LogLevel.Warning)
.AddFilter("Grpc", LogLevel.Debug)
.ClearProviders()
.AddDalamudLogger(pluginLog));
// set up logging
_serviceCollection.AddLogging(builder =>
builder.AddFilter("Pal", LogLevel.Trace)
.AddFilter("Microsoft.EntityFrameworkCore.Database", LogLevel.Warning)
.AddFilter("Grpc", LogLevel.Debug)
.ClearProviders()
.AddProvider(LoggerProvider));
// dalamud
_serviceCollection.AddSingleton<IDalamudPlugin>(plugin);
_serviceCollection.AddSingleton(pluginInterface);
_serviceCollection.AddSingleton(clientState);
_serviceCollection.AddSingleton(gameGui);
_serviceCollection.AddSingleton(chatGui);
_serviceCollection.AddSingleton<Chat>();
_serviceCollection.AddSingleton(objectTable);
_serviceCollection.AddSingleton(framework);
_serviceCollection.AddSingleton(condition);
_serviceCollection.AddSingleton(commandManager);
_serviceCollection.AddSingleton(dataManager);
_serviceCollection.AddSingleton(gameInteropProvider);
_serviceCollection.AddSingleton(new WindowSystem(typeof(DependencyInjectionContext).AssemblyQualifiedName));
// dalamud
_serviceCollection.AddSingleton<IDalamudPlugin>(plugin);
_serviceCollection.AddSingleton(pluginInterface);
_serviceCollection.AddSingleton(clientState);
_serviceCollection.AddSingleton(gameGui);
_serviceCollection.AddSingleton(chatGui);
_serviceCollection.AddSingleton<Chat>();
_serviceCollection.AddSingleton(objectTable);
_serviceCollection.AddSingleton(framework);
_serviceCollection.AddSingleton(condition);
_serviceCollection.AddSingleton(commandManager);
_serviceCollection.AddSingleton(dataManager);
_serviceCollection.AddSingleton(new WindowSystem(typeof(DependencyInjectionContext).AssemblyQualifiedName));
_sqliteConnectionString =
$"Data Source={Path.Join(pluginInterface.GetPluginConfigDirectory(), DatabaseFileName)}";
}
_sqliteConnectionString =
$"Data Source={Path.Join(pluginInterface.GetPluginConfigDirectory(), DatabaseFileName)}";
}
public IServiceProvider BuildServiceContainer()
{
_logger.LogInformation("Building async service container for {Assembly}",
typeof(DependencyInjectionContext).Assembly.FullName);
// EF core
_serviceCollection.AddDbContext<PalClientContext>(o => o
.UseSqlite(_sqliteConnectionString)
.UseModel(Database.Compiled.PalClientContextModel.Instance));
_serviceCollection.AddTransient<JsonMigration>();
_serviceCollection.AddScoped<Cleanup>();
// plugin-specific
_serviceCollection.AddScoped<DependencyContextInitializer>();
_serviceCollection.AddScoped<DebugState>();
_serviceCollection.AddScoped<GameHooks>();
_serviceCollection.AddScoped<RemoteApi>();
_serviceCollection.AddScoped<ConfigurationManager>();
_serviceCollection.AddScoped<IPalacePalConfiguration>(sp =>
sp.GetRequiredService<ConfigurationManager>().Load());
_serviceCollection.AddTransient<RepoVerification>();
// commands
_serviceCollection.AddScoped<PalConfigCommand>();
_serviceCollection.AddScoped<ISubCommand, PalConfigCommand>();
_serviceCollection.AddScoped<ISubCommand, PalNearCommand>();
_serviceCollection.AddScoped<ISubCommand, PalStatsCommand>();
_serviceCollection.AddScoped<ISubCommand, PalTestConnectionCommand>();
// territory & marker related services
_serviceCollection.AddScoped<TerritoryState>();
_serviceCollection.AddScoped<FrameworkService>();
_serviceCollection.AddScoped<ChatService>();
_serviceCollection.AddScoped<FloorService>();
_serviceCollection.AddScoped<ImportService>();
_serviceCollection.AddScoped<ObjectTableDebug>();
// windows & related services
_serviceCollection.AddScoped<AgreementWindow>();
_serviceCollection.AddScoped<ConfigWindow>();
_serviceCollection.AddScoped<StatisticsService>();
_serviceCollection.AddScoped<StatisticsWindow>();
// rendering
_serviceCollection.AddScoped<SimpleRenderer>();
_serviceCollection.AddScoped<SplatoonRenderer>();
_serviceCollection.AddScoped<RenderAdapter>();
// queue handling
_serviceCollection.AddTransient<IQueueOnFrameworkThread.Handler<QueuedImport>, QueuedImport.Handler>();
_serviceCollection
.AddTransient<IQueueOnFrameworkThread.Handler<QueuedUndoImport>, QueuedUndoImport.Handler>();
_serviceCollection
.AddTransient<IQueueOnFrameworkThread.Handler<QueuedConfigUpdate>, QueuedConfigUpdate.Handler>();
_serviceCollection
.AddTransient<IQueueOnFrameworkThread.Handler<QueuedSyncResponse>, QueuedSyncResponse.Handler>();
// build
_serviceProvider = _serviceCollection.BuildServiceProvider(new ServiceProviderOptions
public IServiceProvider BuildServiceContainer()
{
ValidateOnBuild = true,
ValidateScopes = true,
});
_logger.LogInformation("Building async service container for {Assembly}",
typeof(DependencyInjectionContext).Assembly.FullName);
// EF core
_serviceCollection.AddDbContext<PalClientContext>(o => o
.UseSqlite(_sqliteConnectionString)
.UseModel(Database.Compiled.PalClientContextModel.Instance));
_serviceCollection.AddTransient<JsonMigration>();
_serviceCollection.AddScoped<Cleanup>();
// plugin-specific
_serviceCollection.AddScoped<DependencyContextInitializer>();
_serviceCollection.AddScoped<DebugState>();
_serviceCollection.AddScoped<GameHooks>();
_serviceCollection.AddScoped<RemoteApi>();
_serviceCollection.AddScoped<ConfigurationManager>();
_serviceCollection.AddScoped<IPalacePalConfiguration>(sp =>
sp.GetRequiredService<ConfigurationManager>().Load());
_serviceCollection.AddTransient<RepoVerification>();
// commands
_serviceCollection.AddScoped<PalConfigCommand>();
_serviceCollection.AddScoped<ISubCommand, PalConfigCommand>();
_serviceCollection.AddScoped<ISubCommand, PalNearCommand>();
_serviceCollection.AddScoped<ISubCommand, PalStatsCommand>();
_serviceCollection.AddScoped<ISubCommand, PalTestConnectionCommand>();
// territory & marker related services
_serviceCollection.AddScoped<TerritoryState>();
_serviceCollection.AddScoped<FrameworkService>();
_serviceCollection.AddScoped<ChatService>();
_serviceCollection.AddScoped<FloorService>();
_serviceCollection.AddScoped<ImportService>();
// windows & related services
_serviceCollection.AddScoped<AgreementWindow>();
_serviceCollection.AddScoped<ConfigWindow>();
_serviceCollection.AddScoped<StatisticsService>();
_serviceCollection.AddScoped<StatisticsWindow>();
// rendering
_serviceCollection.AddScoped<SimpleRenderer>();
_serviceCollection.AddScoped<SplatoonRenderer>();
_serviceCollection.AddScoped<RenderAdapter>();
// queue handling
_serviceCollection.AddTransient<IQueueOnFrameworkThread.Handler<QueuedImport>, QueuedImport.Handler>();
_serviceCollection
.AddTransient<IQueueOnFrameworkThread.Handler<QueuedUndoImport>, QueuedUndoImport.Handler>();
_serviceCollection
.AddTransient<IQueueOnFrameworkThread.Handler<QueuedConfigUpdate>, QueuedConfigUpdate.Handler>();
_serviceCollection
.AddTransient<IQueueOnFrameworkThread.Handler<QueuedSyncResponse>, QueuedSyncResponse.Handler>();
// build
_serviceProvider = _serviceCollection.BuildServiceProvider(new ServiceProviderOptions
{
ValidateOnBuild = true,
ValidateScopes = true,
});
#if RELEASE
// You're welcome to remove this code in your fork, but please make sure that:
// - none of the links accessible within FFXIV open the original repo (e.g. in the plugin installer), and
// - you host your own server instance
//
// This is mainly to avoid this plugin being included in 'mega-repos' that, for whatever reason, decide
// that collecting all plugins is a good idea (and break half in the process).
_serviceProvider.GetService<RepoVerification>();
// You're welcome to remove this code in your fork, but please make sure that:
// - none of the links accessible within FFXIV open the original repo (e.g. in the plugin installer), and
// - you host your own server instance
//
// This is mainly to avoid this plugin being included in 'mega-repos' that, for whatever reason, decide
// that collecting all plugins is a good idea (and break half in the process).
_serviceProvider.GetService<RepoVerification>();
#endif
// This is not ideal as far as loading the plugin goes, because there's no way to check for errors and
// tell Dalamud that no, the plugin isn't ready -- so the plugin will count as properly initialized,
// even if it's not.
//
// There's 2-3 seconds of slowdown primarily caused by the sqlite init, but that needs to happen for
// config stuff.
_logger = _serviceProvider.GetRequiredService<ILogger<DependencyInjectionContext>>();
_logger.LogInformation("Service container built");
// This is not ideal as far as loading the plugin goes, because there's no way to check for errors and
// tell Dalamud that no, the plugin isn't ready -- so the plugin will count as properly initialized,
// even if it's not.
//
// There's 2-3 seconds of slowdown primarily caused by the sqlite init, but that needs to happen for
// config stuff.
_logger = _serviceProvider.GetRequiredService<ILogger<DependencyInjectionContext>>();
_logger.LogInformation("Service container built");
return _serviceProvider;
}
return _serviceProvider;
}
public void Dispose()
{
_logger.LogInformation("Disposing DI Context");
_serviceProvider?.Dispose();
public void Dispose()
{
_logger.LogInformation("Disposing DI Context");
_serviceProvider?.Dispose();
// ensure we're not keeping the file open longer than the plugin is loaded
using (SqliteConnection sqliteConnection = new(_sqliteConnectionString))
SqliteConnection.ClearPool(sqliteConnection);
// ensure we're not keeping the file open longer than the plugin is loaded
using (SqliteConnection sqliteConnection = new(_sqliteConnectionString))
SqliteConnection.ClearPool(sqliteConnection);
}
}
}

View File

@ -1,12 +1,13 @@
using System;
namespace Pal.Client.Extensions;
public static class GuidExtensions
namespace Pal.Client.Extensions
{
public static string ToPartialId(this Guid g, int length = 13)
=> g.ToString().ToPartialId();
public static class GuidExtensions
{
public static string ToPartialId(this Guid g, int length = 13)
=> g.ToString().ToPartialId();
public static string ToPartialId(this string s, int length = 13)
=> s.PadRight(length + 1).Substring(0, length);
public static string ToPartialId(this string s, int length = 13)
=> s.PadRight(length + 1).Substring(0, length);
}
}

View File

@ -3,33 +3,34 @@ using System.Runtime.InteropServices;
using System.Text;
using ImGuiNET;
namespace Pal.Client.Extensions;
internal static class PalImGui
namespace Pal.Client.Extensions
{
/// <summary>
/// None of the default BeginTabItem methods allow using flags without making the tab have a close button for some reason.
/// </summary>
internal static unsafe bool BeginTabItemWithFlags(string label, ImGuiTabItemFlags flags)
internal static class PalImGui
{
int labelLength = Encoding.UTF8.GetByteCount(label);
byte* labelPtr = stackalloc byte[labelLength + 1];
byte[] labelBytes = Encoding.UTF8.GetBytes(label);
/// <summary>
/// None of the default BeginTabItem methods allow using flags without making the tab have a close button for some reason.
/// </summary>
internal static unsafe bool BeginTabItemWithFlags(string label, ImGuiTabItemFlags flags)
{
int labelLength = Encoding.UTF8.GetByteCount(label);
byte* labelPtr = stackalloc byte[labelLength + 1];
byte[] labelBytes = Encoding.UTF8.GetBytes(label);
Marshal.Copy(labelBytes, 0, (IntPtr)labelPtr, labelLength);
labelPtr[labelLength] = 0;
Marshal.Copy(labelBytes, 0, (IntPtr)labelPtr, labelLength);
labelPtr[labelLength] = 0;
return ImGuiNative.igBeginTabItem(labelPtr, null, flags) != 0;
}
return ImGuiNative.igBeginTabItem(labelPtr, null, flags) != 0;
}
public static void RadioButtonWrapped(string label, ref int choice, int value)
{
ImGui.BeginGroup();
ImGui.RadioButton($"##radio{value}", value == choice);
ImGui.SameLine();
ImGui.TextWrapped(label);
ImGui.EndGroup();
if (ImGui.IsItemClicked())
choice = value;
public static void RadioButtonWrapped(string label, ref int choice, int value)
{
ImGui.BeginGroup();
ImGui.RadioButton($"##radio{value}", value == choice);
ImGui.SameLine();
ImGui.TextWrapped(label);
ImGui.EndGroup();
if (ImGui.IsItemClicked())
choice = value;
}
}
}

View File

@ -1,28 +1,29 @@
using System;
namespace Pal.Client.Floors;
/// <summary>
/// This is a currently-visible marker.
/// </summary>
internal sealed class EphemeralLocation : MemoryLocation
namespace Pal.Client.Floors
{
public override bool Equals(object? obj) => obj is EphemeralLocation && base.Equals(obj);
public override int GetHashCode() => base.GetHashCode();
public static bool operator ==(EphemeralLocation? a, object? b)
/// <summary>
/// This is a currently-visible marker.
/// </summary>
internal sealed class EphemeralLocation : MemoryLocation
{
return Equals(a, b);
}
public override bool Equals(object? obj) => obj is EphemeralLocation && base.Equals(obj);
public static bool operator !=(EphemeralLocation? a, object? b)
{
return !Equals(a, b);
}
public override int GetHashCode() => base.GetHashCode();
public override string ToString()
{
return $"EphemeralLocation(Position={Position}, Type={Type})";
public static bool operator ==(EphemeralLocation? a, object? b)
{
return Equals(a, b);
}
public static bool operator !=(EphemeralLocation? a, object? b)
{
return !Equals(a, b);
}
public override string ToString()
{
return $"EphemeralLocation(Position={Position}, Type={Type})";
}
}
}

View File

@ -10,153 +10,154 @@ using Pal.Client.Floors.Tasks;
using Pal.Client.Net;
using Pal.Common;
namespace Pal.Client.Floors;
internal sealed class FloorService
namespace Pal.Client.Floors
{
private readonly IPalacePalConfiguration _configuration;
private readonly Cleanup _cleanup;
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly IReadOnlyDictionary<ETerritoryType, MemoryTerritory> _territories;
private ConcurrentBag<EphemeralLocation> _ephemeralLocations = new();
public FloorService(IPalacePalConfiguration configuration, Cleanup cleanup,
IServiceScopeFactory serviceScopeFactory)
internal sealed class FloorService
{
_configuration = configuration;
_cleanup = cleanup;
_serviceScopeFactory = serviceScopeFactory;
_territories = Enum.GetValues<ETerritoryType>().ToDictionary(o => o, o => new MemoryTerritory(o));
}
private readonly IPalacePalConfiguration _configuration;
private readonly Cleanup _cleanup;
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly IReadOnlyDictionary<ETerritoryType, MemoryTerritory> _territories;
public IReadOnlyCollection<EphemeralLocation> EphemeralLocations => _ephemeralLocations;
public bool IsImportRunning { get; private set; }
private ConcurrentBag<EphemeralLocation> _ephemeralLocations = new();
public void ChangeTerritory(ushort territoryType)
{
_ephemeralLocations = new ConcurrentBag<EphemeralLocation>();
if (typeof(ETerritoryType).IsEnumDefined(territoryType))
ChangeTerritory((ETerritoryType)territoryType);
}
private void ChangeTerritory(ETerritoryType newTerritory)
{
var territory = _territories[newTerritory];
if (territory.ReadyState == MemoryTerritory.EReadyState.NotLoaded)
public FloorService(IPalacePalConfiguration configuration, Cleanup cleanup,
IServiceScopeFactory serviceScopeFactory)
{
territory.ReadyState = MemoryTerritory.EReadyState.Loading;
new LoadTerritory(_serviceScopeFactory, _cleanup, territory).Start();
_configuration = configuration;
_cleanup = cleanup;
_serviceScopeFactory = serviceScopeFactory;
_territories = Enum.GetValues<ETerritoryType>().ToDictionary(o => o, o => new MemoryTerritory(o));
}
}
public MemoryTerritory? GetTerritoryIfReady(ushort territoryType)
{
if (typeof(ETerritoryType).IsEnumDefined(territoryType))
return GetTerritoryIfReady((ETerritoryType)territoryType);
public IReadOnlyCollection<EphemeralLocation> EphemeralLocations => _ephemeralLocations;
public bool IsImportRunning { get; private set; }
return null;
}
public MemoryTerritory? GetTerritoryIfReady(ETerritoryType territoryType)
{
var territory = _territories[territoryType];
if (territory.ReadyState != MemoryTerritory.EReadyState.Ready)
return null;
return territory;
}
public bool IsReady(ushort territoryId) => GetTerritoryIfReady(territoryId) != null;
public bool MergePersistentLocations(
ETerritoryType territoryType,
IReadOnlyList<PersistentLocation> visibleLocations,
bool recreateLayout,
out List<PersistentLocation> locationsToSync)
{
MemoryTerritory? territory = GetTerritoryIfReady(territoryType);
locationsToSync = new();
if (territory == null)
return false;
var partialAccountId = _configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
var persistentLocations = territory.Locations.ToList();
List<PersistentLocation> markAsSeen = new();
List<PersistentLocation> newLocations = new();
foreach (var visibleLocation in visibleLocations)
public void ChangeTerritory(ushort territoryType)
{
PersistentLocation? existingLocation = persistentLocations.SingleOrDefault(x => x == visibleLocation);
if (existingLocation != null)
_ephemeralLocations = new ConcurrentBag<EphemeralLocation>();
if (typeof(ETerritoryType).IsEnumDefined(territoryType))
ChangeTerritory((ETerritoryType)territoryType);
}
private void ChangeTerritory(ETerritoryType newTerritory)
{
var territory = _territories[newTerritory];
if (territory.ReadyState == MemoryTerritory.EReadyState.NotLoaded)
{
if (existingLocation is { Seen: false, LocalId: { } })
territory.ReadyState = MemoryTerritory.EReadyState.Loading;
new LoadTerritory(_serviceScopeFactory, _cleanup, territory).Start();
}
}
public MemoryTerritory? GetTerritoryIfReady(ushort territoryType)
{
if (typeof(ETerritoryType).IsEnumDefined(territoryType))
return GetTerritoryIfReady((ETerritoryType)territoryType);
return null;
}
public MemoryTerritory? GetTerritoryIfReady(ETerritoryType territoryType)
{
var territory = _territories[territoryType];
if (territory.ReadyState != MemoryTerritory.EReadyState.Ready)
return null;
return territory;
}
public bool IsReady(ushort territoryId) => GetTerritoryIfReady(territoryId) != null;
public bool MergePersistentLocations(
ETerritoryType territoryType,
IReadOnlyList<PersistentLocation> visibleLocations,
bool recreateLayout,
out List<PersistentLocation> locationsToSync)
{
MemoryTerritory? territory = GetTerritoryIfReady(territoryType);
locationsToSync = new();
if (territory == null)
return false;
var partialAccountId = _configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
var persistentLocations = territory.Locations.ToList();
List<PersistentLocation> markAsSeen = new();
List<PersistentLocation> newLocations = new();
foreach (var visibleLocation in visibleLocations)
{
PersistentLocation? existingLocation = persistentLocations.SingleOrDefault(x => x == visibleLocation);
if (existingLocation != null)
{
existingLocation.Seen = true;
markAsSeen.Add(existingLocation);
if (existingLocation is { Seen: false, LocalId: { } })
{
existingLocation.Seen = true;
markAsSeen.Add(existingLocation);
}
// This requires you to have seen a trap/hoard marker once per floor to synchronize this for older local states,
// markers discovered afterwards are automatically marked seen.
if (partialAccountId != null &&
existingLocation is { LocalId: { }, NetworkId: { }, RemoteSeenRequested: false } &&
!existingLocation.RemoteSeenOn.Contains(partialAccountId))
{
existingLocation.RemoteSeenRequested = true;
locationsToSync.Add(existingLocation);
}
continue;
}
// This requires you to have seen a trap/hoard marker once per floor to synchronize this for older local states,
// markers discovered afterwards are automatically marked seen.
if (partialAccountId != null &&
existingLocation is { LocalId: { }, NetworkId: { }, RemoteSeenRequested: false } &&
!existingLocation.RemoteSeenOn.Contains(partialAccountId))
{
existingLocation.RemoteSeenRequested = true;
locationsToSync.Add(existingLocation);
}
continue;
territory.Locations.Add(visibleLocation);
newLocations.Add(visibleLocation);
recreateLayout = true;
}
territory.Locations.Add(visibleLocation);
newLocations.Add(visibleLocation);
recreateLayout = true;
if (markAsSeen.Count > 0)
new MarkLocalSeen(_serviceScopeFactory, territory, markAsSeen).Start();
if (newLocations.Count > 0)
new SaveNewLocations(_serviceScopeFactory, territory, newLocations).Start();
return recreateLayout;
}
if (markAsSeen.Count > 0)
new MarkLocalSeen(_serviceScopeFactory, territory, markAsSeen).Start();
if (newLocations.Count > 0)
new SaveNewLocations(_serviceScopeFactory, territory, newLocations).Start();
return recreateLayout;
}
/// <returns>Whether the locations have changed</returns>
public bool MergeEphemeralLocations(IReadOnlyList<EphemeralLocation> visibleLocations, bool recreate)
{
recreate |= _ephemeralLocations.Any(loc => visibleLocations.All(x => x != loc));
recreate |= visibleLocations.Any(loc => _ephemeralLocations.All(x => x != loc));
if (!recreate)
return false;
_ephemeralLocations.Clear();
foreach (var visibleLocation in visibleLocations)
_ephemeralLocations.Add(visibleLocation);
return true;
}
public void ResetAll()
{
IsImportRunning = false;
foreach (var memoryTerritory in _territories.Values)
/// <returns>Whether the locations have changed</returns>
public bool MergeEphemeralLocations(IReadOnlyList<EphemeralLocation> visibleLocations, bool recreate)
{
lock (memoryTerritory.LockObj)
memoryTerritory.Reset();
recreate |= _ephemeralLocations.Any(loc => visibleLocations.All(x => x != loc));
recreate |= visibleLocations.Any(loc => _ephemeralLocations.All(x => x != loc));
if (!recreate)
return false;
_ephemeralLocations.Clear();
foreach (var visibleLocation in visibleLocations)
_ephemeralLocations.Add(visibleLocation);
return true;
}
}
public void SetToImportState()
{
IsImportRunning = true;
foreach (var memoryTerritory in _territories.Values)
public void ResetAll()
{
lock (memoryTerritory.LockObj)
memoryTerritory.ReadyState = MemoryTerritory.EReadyState.Importing;
IsImportRunning = false;
foreach (var memoryTerritory in _territories.Values)
{
lock (memoryTerritory.LockObj)
memoryTerritory.Reset();
}
}
public void SetToImportState()
{
IsImportRunning = true;
foreach (var memoryTerritory in _territories.Values)
{
lock (memoryTerritory.LockObj)
memoryTerritory.ReadyState = MemoryTerritory.EReadyState.Importing;
}
}
}
}

View File

@ -4,8 +4,10 @@ using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Pal.Client.Configuration;
@ -16,449 +18,427 @@ using Pal.Client.Rendering;
using Pal.Client.Scheduled;
using Pal.Common;
namespace Pal.Client.Floors;
internal sealed class FrameworkService : IDisposable
namespace Pal.Client.Floors
{
private readonly IServiceProvider _serviceProvider;
private readonly ILogger<FrameworkService> _logger;
private readonly IFramework _framework;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private readonly IClientState _clientState;
private readonly TerritoryState _territoryState;
private readonly FloorService _floorService;
private readonly DebugState _debugState;
private readonly RenderAdapter _renderAdapter;
private readonly IObjectTable _objectTable;
private readonly RemoteApi _remoteApi;
internal Queue<IQueueOnFrameworkThread> EarlyEventQueue { get; } = new();
internal Queue<IQueueOnFrameworkThread> LateEventQueue { get; } = new();
internal ConcurrentQueue<nint> NextUpdateObjects { get; } = new();
public FrameworkService(
IServiceProvider serviceProvider,
ILogger<FrameworkService> logger,
IFramework framework,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration,
IClientState clientState,
TerritoryState territoryState,
FloorService floorService,
DebugState debugState,
RenderAdapter renderAdapter,
IObjectTable objectTable,
RemoteApi remoteApi)
internal sealed class FrameworkService : IDisposable
{
_serviceProvider = serviceProvider;
_logger = logger;
_framework = framework;
_configurationManager = configurationManager;
_configuration = configuration;
_clientState = clientState;
_territoryState = territoryState;
_floorService = floorService;
_debugState = debugState;
_renderAdapter = renderAdapter;
_objectTable = objectTable;
_remoteApi = remoteApi;
private readonly IServiceProvider _serviceProvider;
private readonly ILogger<FrameworkService> _logger;
private readonly Framework _framework;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private readonly ClientState _clientState;
private readonly TerritoryState _territoryState;
private readonly FloorService _floorService;
private readonly DebugState _debugState;
private readonly RenderAdapter _renderAdapter;
private readonly ObjectTable _objectTable;
private readonly RemoteApi _remoteApi;
_framework.Update += OnUpdate;
_configurationManager.Saved += OnSaved;
}
internal Queue<IQueueOnFrameworkThread> EarlyEventQueue { get; } = new();
internal Queue<IQueueOnFrameworkThread> LateEventQueue { get; } = new();
internal ConcurrentQueue<nint> NextUpdateObjects { get; } = new();
public void Dispose()
{
_framework.Update -= OnUpdate;
_configurationManager.Saved -= OnSaved;
}
private void OnSaved(object? sender, IPalacePalConfiguration? config)
=> EarlyEventQueue.Enqueue(new QueuedConfigUpdate());
private void OnUpdate(IFramework framework)
{
if (_configuration.FirstUse)
return;
try
public FrameworkService(
IServiceProvider serviceProvider,
ILogger<FrameworkService> logger,
Framework framework,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration,
ClientState clientState,
TerritoryState territoryState,
FloorService floorService,
DebugState debugState,
RenderAdapter renderAdapter,
ObjectTable objectTable,
RemoteApi remoteApi)
{
bool recreateLayout = false;
_serviceProvider = serviceProvider;
_logger = logger;
_framework = framework;
_configurationManager = configurationManager;
_configuration = configuration;
_clientState = clientState;
_territoryState = territoryState;
_floorService = floorService;
_debugState = debugState;
_renderAdapter = renderAdapter;
_objectTable = objectTable;
_remoteApi = remoteApi;
while (EarlyEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
HandleQueued(queued, ref recreateLayout);
_framework.Update += OnUpdate;
_configurationManager.Saved += OnSaved;
}
if (_territoryState.LastTerritory != _clientState.TerritoryType)
{
MemoryTerritory? oldTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (oldTerritory != null)
oldTerritory.SyncState = ESyncState.NotAttempted;
public void Dispose()
{
_framework.Update -= OnUpdate;
_configurationManager.Saved -= OnSaved;
}
_territoryState.LastTerritory = _clientState.TerritoryType;
NextUpdateObjects.Clear();
private void OnSaved(object? sender, IPalacePalConfiguration? config)
=> EarlyEventQueue.Enqueue(new QueuedConfigUpdate());
_floorService.ChangeTerritory(_territoryState.LastTerritory);
_territoryState.PomanderOfSight = PomanderState.Inactive;
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
recreateLayout = true;
_debugState.Reset();
}
if (!_territoryState.IsInDeepDungeon() || !_floorService.IsReady(_territoryState.LastTerritory))
private void OnUpdate(Framework framework)
{
if (_configuration.FirstUse)
return;
if (_renderAdapter.RequireRedraw)
{
recreateLayout = true;
_renderAdapter.RequireRedraw = false;
}
ETerritoryType territoryType = (ETerritoryType)_territoryState.LastTerritory;
MemoryTerritory memoryTerritory = _floorService.GetTerritoryIfReady(territoryType)!;
if (_configuration.Mode == EMode.Online && memoryTerritory.SyncState == ESyncState.NotAttempted)
{
memoryTerritory.SyncState = ESyncState.Started;
Task.Run(async () => await DownloadLocationsForTerritory(_territoryState.LastTerritory));
}
while (LateEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
HandleQueued(queued, ref recreateLayout);
(IReadOnlyList<PersistentLocation> visiblePersistentMarkers,
IReadOnlyList<EphemeralLocation> visibleEphemeralMarkers) =
GetRelevantGameObjects();
HandlePersistentLocations(territoryType, visiblePersistentMarkers, recreateLayout);
if (_floorService.MergeEphemeralLocations(visibleEphemeralMarkers, recreateLayout))
RecreateEphemeralLayout();
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
#region Render Markers
private void HandlePersistentLocations(ETerritoryType territoryType,
IReadOnlyList<PersistentLocation> visiblePersistentMarkers,
bool recreateLayout)
{
bool recreatePersistentLocations = _floorService.MergePersistentLocations(
territoryType,
visiblePersistentMarkers,
recreateLayout,
out List<PersistentLocation> locationsToSync);
recreatePersistentLocations |= CheckLocationsForPomanders(visiblePersistentMarkers);
if (locationsToSync.Count > 0)
{
Task.Run(async () =>
await SyncSeenMarkersForTerritory(_territoryState.LastTerritory, locationsToSync));
}
UploadLocations();
if (recreatePersistentLocations)
RecreatePersistentLayout(visiblePersistentMarkers);
}
private bool CheckLocationsForPomanders(IReadOnlyList<PersistentLocation> visibleLocations)
{
MemoryTerritory? memoryTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (memoryTerritory is { Locations.Count: > 0 } &&
(_configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander ||
_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander))
{
try
{
foreach (var location in memoryTerritory.Locations)
bool recreateLayout = false;
while (EarlyEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
HandleQueued(queued, ref recreateLayout);
if (_territoryState.LastTerritory != _clientState.TerritoryType)
{
bool isEnabled = DetermineVisibility(location, visibleLocations);
if (location.RenderElement == null)
{
if (isEnabled)
return true;
else
continue;
}
MemoryTerritory? oldTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (oldTerritory != null)
oldTerritory.SyncState = ESyncState.NotAttempted;
if (!location.RenderElement.IsValid)
return true;
_territoryState.LastTerritory = _clientState.TerritoryType;
NextUpdateObjects.Clear();
if (location.RenderElement.Enabled != isEnabled)
location.RenderElement.Enabled = isEnabled;
_floorService.ChangeTerritory(_territoryState.LastTerritory);
_territoryState.PomanderOfSight = PomanderState.Inactive;
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
recreateLayout = true;
_debugState.Reset();
}
if (!_territoryState.IsInDeepDungeon() || !_floorService.IsReady(_territoryState.LastTerritory))
return;
ETerritoryType territoryType = (ETerritoryType)_territoryState.LastTerritory;
MemoryTerritory memoryTerritory = _floorService.GetTerritoryIfReady(territoryType)!;
if (_configuration.Mode == EMode.Online && memoryTerritory.SyncState == ESyncState.NotAttempted)
{
memoryTerritory.SyncState = ESyncState.Started;
Task.Run(async () => await DownloadLocationsForTerritory(_territoryState.LastTerritory));
}
while (LateEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
HandleQueued(queued, ref recreateLayout);
(IReadOnlyList<PersistentLocation> visiblePersistentMarkers,
IReadOnlyList<EphemeralLocation> visibleEphemeralMarkers) =
GetRelevantGameObjects();
HandlePersistentLocations(territoryType, visiblePersistentMarkers, recreateLayout);
if (_floorService.MergeEphemeralLocations(visibleEphemeralMarkers, recreateLayout))
RecreateEphemeralLayout();
}
catch (Exception e)
{
_debugState.SetFromException(e);
return true;
}
}
return false;
}
#region Render Markers
private void UploadLocations()
{
MemoryTerritory? memoryTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (memoryTerritory == null || memoryTerritory.SyncState != ESyncState.Complete)
return;
List<PersistentLocation> locationsToUpload = memoryTerritory.Locations
.Where(loc => loc.NetworkId == null && loc.UploadRequested == false)
.ToList();
if (locationsToUpload.Count > 0)
private void HandlePersistentLocations(ETerritoryType territoryType,
IReadOnlyList<PersistentLocation> visiblePersistentMarkers,
bool recreateLayout)
{
foreach (var location in locationsToUpload)
location.UploadRequested = true;
Task.Run(async () =>
await UploadLocationsForTerritory(_territoryState.LastTerritory, locationsToUpload));
}
}
private void RecreatePersistentLayout(IReadOnlyList<PersistentLocation> visibleMarkers)
{
_renderAdapter.ResetLayer(ELayer.TrapHoard);
MemoryTerritory? memoryTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (memoryTerritory == null)
return;
List<IRenderElement> elements = new();
foreach (var location in memoryTerritory.Locations)
{
if (location.Type == MemoryLocation.EType.Trap)
bool recreatePersistentLocations = _floorService.MergePersistentLocations(
territoryType,
visiblePersistentMarkers,
recreateLayout,
out List<PersistentLocation> locationsToSync);
recreatePersistentLocations |= CheckLocationsForPomanders(visiblePersistentMarkers);
if (locationsToSync.Count > 0)
{
CreateRenderElement(location, elements, DetermineVisibility(location, visibleMarkers),
_configuration.DeepDungeons.Traps);
Task.Run(async () =>
await SyncSeenMarkersForTerritory(_territoryState.LastTerritory, locationsToSync));
}
else if (location.Type == MemoryLocation.EType.Hoard)
UploadLocations();
if (recreatePersistentLocations)
RecreatePersistentLayout(visiblePersistentMarkers);
}
private bool CheckLocationsForPomanders(IReadOnlyList<PersistentLocation> visibleLocations)
{
MemoryTerritory? memoryTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (memoryTerritory is { Locations.Count: > 0 } &&
(_configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander ||
_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander))
{
CreateRenderElement(location, elements, DetermineVisibility(location, visibleMarkers),
_configuration.DeepDungeons.HoardCoffers);
try
{
foreach (var location in memoryTerritory.Locations)
{
uint desiredColor = DetermineColor(location, visibleLocations);
if (location.RenderElement == null || !location.RenderElement.IsValid)
return true;
if (location.RenderElement.Color != desiredColor)
location.RenderElement.Color = desiredColor;
}
}
catch (Exception e)
{
_debugState.SetFromException(e);
return true;
}
}
return false;
}
private void UploadLocations()
{
MemoryTerritory? memoryTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (memoryTerritory == null || memoryTerritory.SyncState != ESyncState.Complete)
return;
List<PersistentLocation> locationsToUpload = memoryTerritory.Locations
.Where(loc => loc.NetworkId == null && loc.UploadRequested == false)
.ToList();
if (locationsToUpload.Count > 0)
{
foreach (var location in locationsToUpload)
location.UploadRequested = true;
Task.Run(async () =>
await UploadLocationsForTerritory(_territoryState.LastTerritory, locationsToUpload));
}
}
if (elements.Count == 0)
return;
_renderAdapter.SetLayer(ELayer.TrapHoard, elements);
}
private void RecreateEphemeralLayout()
{
_renderAdapter.ResetLayer(ELayer.RegularCoffers);
List<IRenderElement> elements = new();
foreach (var location in _floorService.EphemeralLocations)
private void RecreatePersistentLayout(IReadOnlyList<PersistentLocation> visibleMarkers)
{
if (location.Type == MemoryLocation.EType.SilverCoffer &&
_configuration.DeepDungeons.SilverCoffers.Show)
_renderAdapter.ResetLayer(ELayer.TrapHoard);
MemoryTerritory? memoryTerritory = _floorService.GetTerritoryIfReady(_territoryState.LastTerritory);
if (memoryTerritory == null)
return;
List<IRenderElement> elements = new();
foreach (var location in memoryTerritory.Locations)
{
CreateRenderElement(location, elements, true, _configuration.DeepDungeons.SilverCoffers);
if (location.Type == MemoryLocation.EType.Trap)
{
CreateRenderElement(location, elements, DetermineColor(location, visibleMarkers),
_configuration.DeepDungeons.Traps);
}
else if (location.Type == MemoryLocation.EType.Hoard)
{
CreateRenderElement(location, elements, DetermineColor(location, visibleMarkers),
_configuration.DeepDungeons.HoardCoffers);
}
}
else if (location.Type == MemoryLocation.EType.GoldCoffer &&
_configuration.DeepDungeons.GoldCoffers.Show)
if (elements.Count == 0)
return;
_renderAdapter.SetLayer(ELayer.TrapHoard, elements);
}
private void RecreateEphemeralLayout()
{
_renderAdapter.ResetLayer(ELayer.RegularCoffers);
List<IRenderElement> elements = new();
foreach (var location in _floorService.EphemeralLocations)
{
CreateRenderElement(location, elements, true, _configuration.DeepDungeons.GoldCoffers);
if (location.Type == MemoryLocation.EType.SilverCoffer &&
_configuration.DeepDungeons.SilverCoffers.Show)
{
CreateRenderElement(location, elements, DetermineColor(location),
_configuration.DeepDungeons.SilverCoffers);
}
}
if (elements.Count == 0)
return;
_renderAdapter.SetLayer(ELayer.RegularCoffers, elements);
}
private uint DetermineColor(PersistentLocation location, IReadOnlyList<PersistentLocation> visibleLocations)
{
switch (location.Type)
{
case MemoryLocation.EType.Trap
when _territoryState.PomanderOfSight == PomanderState.Inactive ||
!_configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander ||
visibleLocations.Any(x => x == location):
return _configuration.DeepDungeons.Traps.Color;
case MemoryLocation.EType.Hoard
when _territoryState.PomanderOfIntuition == PomanderState.Inactive ||
!_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander ||
visibleLocations.Any(x => x == location):
return _configuration.DeepDungeons.HoardCoffers.Color;
default:
return RenderData.ColorInvisible;
}
}
if (elements.Count == 0)
return;
_renderAdapter.SetLayer(ELayer.RegularCoffers, elements);
}
private bool DetermineVisibility(PersistentLocation location, IReadOnlyList<PersistentLocation> visibleLocations)
{
switch (location.Type)
private uint DetermineColor(EphemeralLocation location)
{
case MemoryLocation.EType.Trap
when _territoryState.PomanderOfSight == PomanderState.Inactive ||
!_configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander ||
visibleLocations.Any(x => x == location):
return true;
case MemoryLocation.EType.Hoard
when _territoryState.PomanderOfIntuition == PomanderState.Inactive ||
!_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander ||
visibleLocations.Any(x => x == location):
return true;
default:
return false;
}
}
if (location.Type == MemoryLocation.EType.SilverCoffer)
return _configuration.DeepDungeons.SilverCoffers.Color;
private void CreateRenderElement(MemoryLocation location, List<IRenderElement> elements, bool enabled,
MarkerConfiguration config)
{
if (!config.Show)
{
location.RenderElement = null;
return;
return RenderData.ColorInvisible;
}
var element =
_renderAdapter.CreateElement(location.Type, location.Position, enabled, config.Color, config.Fill);
location.RenderElement = element;
elements.Add(element);
}
#endregion
#region Up-/Download
private async Task DownloadLocationsForTerritory(ushort territoryId)
{
try
private void CreateRenderElement(MemoryLocation location, List<IRenderElement> elements, uint color,
MarkerConfiguration config)
{
_logger.LogInformation("Downloading territory {Territory} from server", (ETerritoryType)territoryId);
var (success, downloadedMarkers) = await _remoteApi.DownloadRemoteMarkers(territoryId);
LateEventQueue.Enqueue(new QueuedSyncResponse
if (!config.Show)
return;
var element = _renderAdapter.CreateElement(location.Type, location.Position, color, config.Fill);
location.RenderElement = element;
elements.Add(element);
}
#endregion
#region Up-/Download
private async Task DownloadLocationsForTerritory(ushort territoryId)
{
try
{
Type = SyncType.Download,
TerritoryType = territoryId,
Success = success,
Locations = downloadedMarkers
});
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
private async Task UploadLocationsForTerritory(ushort territoryId, List<PersistentLocation> locationsToUpload)
{
try
{
_logger.LogInformation("Uploading {Count} locations for territory {Territory} to server",
locationsToUpload.Count, (ETerritoryType)territoryId);
var (success, uploadedLocations) = await _remoteApi.UploadLocations(territoryId, locationsToUpload);
LateEventQueue.Enqueue(new QueuedSyncResponse
_logger.LogInformation("Downloading territory {Territory} from server", (ETerritoryType)territoryId);
var (success, downloadedMarkers) = await _remoteApi.DownloadRemoteMarkers(territoryId);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.Download,
TerritoryType = territoryId,
Success = success,
Locations = downloadedMarkers
});
}
catch (Exception e)
{
Type = SyncType.Upload,
TerritoryType = territoryId,
Success = success,
Locations = uploadedLocations
});
_debugState.SetFromException(e);
}
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
private async Task SyncSeenMarkersForTerritory(ushort territoryId,
IReadOnlyList<PersistentLocation> locationsToUpdate)
{
try
private async Task UploadLocationsForTerritory(ushort territoryId, List<PersistentLocation> locationsToUpload)
{
_logger.LogInformation("Syncing {Count} seen locations for territory {Territory} to server",
locationsToUpdate.Count, (ETerritoryType)territoryId);
var success = await _remoteApi.MarkAsSeen(territoryId, locationsToUpdate);
LateEventQueue.Enqueue(new QueuedSyncResponse
try
{
Type = SyncType.MarkSeen,
TerritoryType = territoryId,
Success = success,
Locations = locationsToUpdate,
});
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
#endregion
private (IReadOnlyList<PersistentLocation>, IReadOnlyList<EphemeralLocation>) GetRelevantGameObjects()
{
List<PersistentLocation> persistentLocations = new();
List<EphemeralLocation> ephemeralLocations = new();
for (int i = 246; i < _objectTable.Length; i++)
{
IGameObject? obj = _objectTable[i];
if (obj == null)
continue;
switch ((uint)Marshal.ReadInt32(obj.Address + 128))
_logger.LogInformation("Uploading {Count} locations for territory {Territory} to server",
locationsToUpload.Count, (ETerritoryType)territoryId);
var (success, uploadedLocations) = await _remoteApi.UploadLocations(territoryId, locationsToUpload);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.Upload,
TerritoryType = territoryId,
Success = success,
Locations = uploadedLocations
});
}
catch (Exception e)
{
case 2007182:
case 2007183:
case 2007184:
case 2007185:
case 2007186:
case 2009504:
case 2013284:
_debugState.SetFromException(e);
}
}
private async Task SyncSeenMarkersForTerritory(ushort territoryId,
IReadOnlyList<PersistentLocation> locationsToUpdate)
{
try
{
_logger.LogInformation("Syncing {Count} seen locations for territory {Territory} to server",
locationsToUpdate.Count, (ETerritoryType)territoryId);
var success = await _remoteApi.MarkAsSeen(territoryId, locationsToUpdate);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.MarkSeen,
TerritoryType = territoryId,
Success = success,
Locations = locationsToUpdate,
});
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
#endregion
private (IReadOnlyList<PersistentLocation>, IReadOnlyList<EphemeralLocation>) GetRelevantGameObjects()
{
List<PersistentLocation> persistentLocations = new();
List<EphemeralLocation> ephemeralLocations = new();
for (int i = 246; i < _objectTable.Length; i++)
{
GameObject? obj = _objectTable[i];
if (obj == null)
continue;
switch ((uint)Marshal.ReadInt32(obj.Address + 128))
{
case 2007182:
case 2007183:
case 2007184:
case 2007185:
case 2007186:
case 2009504:
persistentLocations.Add(new PersistentLocation
{
Type = MemoryLocation.EType.Trap,
Position = obj.Position,
Seen = true,
Source = ClientLocation.ESource.SeenLocally,
});
break;
case 2007542:
case 2007543:
persistentLocations.Add(new PersistentLocation
{
Type = MemoryLocation.EType.Hoard,
Position = obj.Position,
Seen = true,
Source = ClientLocation.ESource.SeenLocally,
});
break;
case 2007357:
ephemeralLocations.Add(new EphemeralLocation
{
Type = MemoryLocation.EType.SilverCoffer,
Position = obj.Position,
Seen = true,
});
break;
}
}
while (NextUpdateObjects.TryDequeue(out nint address))
{
var obj = _objectTable.FirstOrDefault(x => x.Address == address);
if (obj != null && obj.Position.Length() > 0.1)
{
persistentLocations.Add(new PersistentLocation
{
Type = MemoryLocation.EType.Trap,
Position = obj.Position,
Seen = true,
Source = ClientLocation.ESource.SeenLocally,
});
break;
Source = ClientLocation.ESource.ExplodedLocally,
case 2007542:
case 2007543:
persistentLocations.Add(new PersistentLocation
{
Type = MemoryLocation.EType.Hoard,
Position = obj.Position,
Seen = true,
Source = ClientLocation.ESource.SeenLocally,
});
break;
case 2007357:
ephemeralLocations.Add(new EphemeralLocation
{
Type = MemoryLocation.EType.SilverCoffer,
Position = obj.Position,
Seen = true,
});
break;
case 2007358:
ephemeralLocations.Add(new EphemeralLocation
{
Type = MemoryLocation.EType.GoldCoffer,
Position = obj.Position,
Seen = true
});
break;
}
}
return (persistentLocations, ephemeralLocations);
}
while (NextUpdateObjects.TryDequeue(out nint address))
private void HandleQueued(IQueueOnFrameworkThread queued, ref bool recreateLayout)
{
var obj = _objectTable.FirstOrDefault(x => x.Address == address);
if (obj != null && obj.Position.Length() > 0.1)
{
persistentLocations.Add(new PersistentLocation
{
Type = MemoryLocation.EType.Trap,
Position = obj.Position,
Seen = true,
Source = ClientLocation.ESource.ExplodedLocally,
});
}
Type handlerType = typeof(IQueueOnFrameworkThread.Handler<>).MakeGenericType(queued.GetType());
var handler = (IQueueOnFrameworkThread.IHandler)_serviceProvider.GetRequiredService(handlerType);
handler.RunIfCompatible(queued, ref recreateLayout);
}
return (persistentLocations, ephemeralLocations);
}
private void HandleQueued(IQueueOnFrameworkThread queued, ref bool recreateLayout)
{
Type handlerType = typeof(IQueueOnFrameworkThread.Handler<>).MakeGenericType(queued.GetType());
var handler = (IQueueOnFrameworkThread.IHandler)_serviceProvider.GetRequiredService(handlerType);
handler.RunIfCompatible(queued, ref recreateLayout);
}
}

View File

@ -5,62 +5,62 @@ using Pal.Client.Rendering;
using Pal.Common;
using Palace;
namespace Pal.Client.Floors;
/// <summary>
/// Base class for <see cref="MemoryLocation"/> and <see cref="EphemeralLocation"/>.
/// </summary>
internal abstract class MemoryLocation
namespace Pal.Client.Floors
{
public required EType Type { get; init; }
public required Vector3 Position { get; init; }
public bool Seen { get; set; }
public IRenderElement? RenderElement { get; set; }
public enum EType
/// <summary>
/// Base class for <see cref="MemoryLocation"/> and <see cref="EphemeralLocation"/>.
/// </summary>
internal abstract class MemoryLocation
{
Unknown,
public required EType Type { get; init; }
public required Vector3 Position { get; init; }
public bool Seen { get; set; }
Trap,
Hoard,
public IRenderElement? RenderElement { get; set; }
SilverCoffer,
GoldCoffer,
public enum EType
{
Unknown,
Trap,
Hoard,
SilverCoffer,
}
public override bool Equals(object? obj)
{
return obj is MemoryLocation otherLocation &&
Type == otherLocation.Type &&
PalaceMath.IsNearlySamePosition(Position, otherLocation.Position);
}
public override int GetHashCode()
{
return HashCode.Combine(Type, PalaceMath.GetHashCode(Position));
}
}
public override bool Equals(object? obj)
internal static class ETypeExtensions
{
return obj is MemoryLocation otherLocation &&
Type == otherLocation.Type &&
PalaceMath.IsNearlySamePosition(Position, otherLocation.Position);
}
public static MemoryLocation.EType ToMemoryType(this ObjectType objectType)
{
return objectType switch
{
ObjectType.Trap => MemoryLocation.EType.Trap,
ObjectType.Hoard => MemoryLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(objectType), objectType, null)
};
}
public override int GetHashCode()
{
return HashCode.Combine(Type, PalaceMath.GetHashCode(Position));
}
}
internal static class ETypeExtensions
{
public static MemoryLocation.EType ToMemoryType(this ObjectType objectType)
{
return objectType switch
{
ObjectType.Trap => MemoryLocation.EType.Trap,
ObjectType.Hoard => MemoryLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(objectType), objectType, null)
};
}
public static ObjectType ToObjectType(this MemoryLocation.EType type)
{
return type switch
{
MemoryLocation.EType.Trap => ObjectType.Trap,
MemoryLocation.EType.Hoard => ObjectType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
public static ObjectType ToObjectType(this MemoryLocation.EType type)
{
return type switch
{
MemoryLocation.EType.Trap => ObjectType.Trap,
MemoryLocation.EType.Hoard => ObjectType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
}
}

View File

@ -5,58 +5,59 @@ using Pal.Client.Configuration;
using Pal.Client.Scheduled;
using Pal.Common;
namespace Pal.Client.Floors;
/// <summary>
/// A single set of floors loaded entirely in memory, can be e.g. POTD 51-60.
/// </summary>
internal sealed class MemoryTerritory
namespace Pal.Client.Floors
{
public MemoryTerritory(ETerritoryType territoryType)
/// <summary>
/// A single set of floors loaded entirely in memory, can be e.g. POTD 51-60.
/// </summary>
internal sealed class MemoryTerritory
{
TerritoryType = territoryType;
}
public MemoryTerritory(ETerritoryType territoryType)
{
TerritoryType = territoryType;
}
public ETerritoryType TerritoryType { get; }
public EReadyState ReadyState { get; set; } = EReadyState.NotLoaded;
public ESyncState SyncState { get; set; } = ESyncState.NotAttempted;
public ETerritoryType TerritoryType { get; }
public EReadyState ReadyState { get; set; } = EReadyState.NotLoaded;
public ESyncState SyncState { get; set; } = ESyncState.NotAttempted;
public ConcurrentBag<PersistentLocation> Locations { get; } = new();
public object LockObj { get; } = new();
public ConcurrentBag<PersistentLocation> Locations { get; } = new();
public object LockObj { get; } = new();
public void Initialize(IEnumerable<PersistentLocation> locations)
{
Locations.Clear();
foreach (var location in locations)
Locations.Add(location);
public void Initialize(IEnumerable<PersistentLocation> locations)
{
Locations.Clear();
foreach (var location in locations)
Locations.Add(location);
ReadyState = EReadyState.Ready;
}
ReadyState = EReadyState.Ready;
}
public void Reset()
{
Locations.Clear();
SyncState = ESyncState.NotAttempted;
ReadyState = EReadyState.NotLoaded;
}
public void Reset()
{
Locations.Clear();
SyncState = ESyncState.NotAttempted;
ReadyState = EReadyState.NotLoaded;
}
public enum EReadyState
{
NotLoaded,
public enum EReadyState
{
NotLoaded,
/// <summary>
/// Currently loading from the database.
/// </summary>
Loading,
/// <summary>
/// Currently loading from the database.
/// </summary>
Loading,
/// <summary>
/// Locations loaded, no import running.
/// </summary>
Ready,
/// <summary>
/// Locations loaded, no import running.
/// </summary>
Ready,
/// <summary>
/// Import running, should probably not interact with this too much.
/// </summary>
Importing,
/// <summary>
/// Import running, should probably not interact with this too much.
/// </summary>
Importing,
}
}
}

View File

@ -1,99 +0,0 @@
using System;
using System.Numerics;
using System.Runtime.InteropServices;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ImGuiNET;
namespace Pal.Client.Floors;
/// <summary>
/// This isn't very useful for running deep dungeons normally, but it is for plugin dev.
///
/// Needs the corresponding beta feature to be enabled.
/// </summary>
internal sealed class ObjectTableDebug : IDisposable
{
public const string FeatureName = nameof(ObjectTableDebug);
private readonly IDalamudPluginInterface _pluginInterface;
private readonly IObjectTable _objectTable;
private readonly IGameGui _gameGui;
private readonly IClientState _clientState;
public ObjectTableDebug(IDalamudPluginInterface pluginInterface, IObjectTable objectTable, IGameGui gameGui,
IClientState clientState)
{
_pluginInterface = pluginInterface;
_objectTable = objectTable;
_gameGui = gameGui;
_clientState = clientState;
_pluginInterface.UiBuilder.Draw += Draw;
}
private void Draw()
{
int index = 0;
foreach (IGameObject obj in _objectTable)
{
if (obj is IEventObj eventObj && string.IsNullOrEmpty(eventObj.Name.ToString()))
{
++index;
int model = Marshal.ReadInt32(obj.Address + 128);
if (_gameGui.WorldToScreen(obj.Position, out var screenCoords))
{
// So, while WorldToScreen will return false if the point is off of game client screen, to
// to avoid performance issues, we have to manually determine if creating a window would
// produce a new viewport, and skip rendering it if so
float distance = DistanceToPlayer(obj.Position);
var objectText =
$"{obj.Address.ToInt64():X}:{obj.EntityId:X}[{index}]\nkind: {obj.ObjectKind} sub: {obj.SubKind}\nmodel: {model}\nname: {obj.Name}\ndata id: {obj.DataId}";
var screenPos = ImGui.GetMainViewport().Pos;
var screenSize = ImGui.GetMainViewport().Size;
var windowSize = ImGui.CalcTextSize(objectText);
// Add some extra safety padding
windowSize.X += ImGui.GetStyle().WindowPadding.X + 10;
windowSize.Y += ImGui.GetStyle().WindowPadding.Y + 10;
if (screenCoords.X + windowSize.X > screenPos.X + screenSize.X ||
screenCoords.Y + windowSize.Y > screenPos.Y + screenSize.Y)
continue;
if (distance > 50f)
continue;
ImGui.SetNextWindowPos(new Vector2(screenCoords.X, screenCoords.Y));
ImGui.SetNextWindowBgAlpha(Math.Max(1f - (distance / 50f), 0.2f));
if (ImGui.Begin(
$"PalacePal_{nameof(ObjectTableDebug)}_{index}",
ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.AlwaysAutoResize |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoMouseInputs |
ImGuiWindowFlags.NoDocking |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoNav))
ImGui.Text(objectText);
ImGui.End();
}
}
}
}
private float DistanceToPlayer(Vector3 center)
=> Vector3.Distance(_clientState.LocalPlayer?.Position ?? Vector3.Zero, center);
public void Dispose()
{
_pluginInterface.UiBuilder.Draw -= Draw;
}
}

View File

@ -2,53 +2,54 @@
using System.Collections.Generic;
using Pal.Client.Database;
namespace Pal.Client.Floors;
/// <summary>
/// A <see cref="ClientLocation"/> loaded in memory, with certain extra attributes as needed.
/// </summary>
internal sealed class PersistentLocation : MemoryLocation
namespace Pal.Client.Floors
{
/// <see cref="ClientLocation.LocalId"/>
public int? LocalId { get; set; }
/// <summary>
/// Network id for the server you're currently connected to.
/// A <see cref="ClientLocation"/> loaded in memory, with certain extra attributes as needed.
/// </summary>
public Guid? NetworkId { get; set; }
/// <summary>
/// For markers that the server you're connected to doesn't know: Whether this was requested to be uploaded, to avoid duplicate requests.
/// </summary>
public bool UploadRequested { get; set; }
/// <see cref="ClientLocation.RemoteEncounters"/>
///
public List<string> RemoteSeenOn { get; set; } = new();
/// <summary>
/// Whether this marker was requested to be seen, to avoid duplicate requests.
/// </summary>
public bool RemoteSeenRequested { get; set; }
public ClientLocation.ESource Source { get; init; }
public override bool Equals(object? obj) => obj is PersistentLocation && base.Equals(obj);
public override int GetHashCode() => base.GetHashCode();
public static bool operator ==(PersistentLocation? a, object? b)
internal sealed class PersistentLocation : MemoryLocation
{
return Equals(a, b);
}
/// <see cref="ClientLocation.LocalId"/>
public int? LocalId { get; set; }
public static bool operator !=(PersistentLocation? a, object? b)
{
return !Equals(a, b);
}
/// <summary>
/// Network id for the server you're currently connected to.
/// </summary>
public Guid? NetworkId { get; set; }
public override string ToString()
{
return $"PersistentLocation(Position={Position}, Type={Type})";
/// <summary>
/// For markers that the server you're connected to doesn't know: Whether this was requested to be uploaded, to avoid duplicate requests.
/// </summary>
public bool UploadRequested { get; set; }
/// <see cref="ClientLocation.RemoteEncounters"/>
///
public List<string> RemoteSeenOn { get; set; } = new();
/// <summary>
/// Whether this marker was requested to be seen, to avoid duplicate requests.
/// </summary>
public bool RemoteSeenRequested { get; set; }
public ClientLocation.ESource Source { get; init; }
public override bool Equals(object? obj) => obj is PersistentLocation && base.Equals(obj);
public override int GetHashCode() => base.GetHashCode();
public static bool operator ==(PersistentLocation? a, object? b)
{
return Equals(a, b);
}
public static bool operator !=(PersistentLocation? a, object? b)
{
return !Equals(a, b);
}
public override string ToString()
{
return $"PersistentLocation(Position={Position}, Type={Type})";
}
}
}

View File

@ -4,43 +4,38 @@ using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Pal.Client.Database;
namespace Pal.Client.Floors.Tasks;
internal abstract class DbTask<T>
where T : DbTask<T>
namespace Pal.Client.Floors.Tasks
{
private readonly IServiceScopeFactory _serviceScopeFactory;
protected DbTask(IServiceScopeFactory serviceScopeFactory)
internal abstract class DbTask<T>
where T : DbTask<T>
{
_serviceScopeFactory = serviceScopeFactory;
}
private readonly IServiceScopeFactory _serviceScopeFactory;
public void Start()
{
Task.Run(() =>
protected DbTask(IServiceScopeFactory serviceScopeFactory)
{
try
_serviceScopeFactory = serviceScopeFactory;
}
public void Start()
{
Task.Run(() =>
{
using var scope = _serviceScopeFactory.CreateScope();
ILogger<T> logger = scope.ServiceProvider.GetRequiredService<ILogger<T>>();
try
{
using var scope = _serviceScopeFactory.CreateScope();
ILogger<T> logger = scope.ServiceProvider.GetRequiredService<ILogger<T>>();
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
Run(dbContext, logger);
}
catch (Exception e)
{
logger.LogError(e, "Failed to run DbTask");
DependencyInjectionContext.LoggerProvider.CreateLogger<DbTask<T>>()
.LogError(e, "Failed to run DbTask");
}
}
catch (Exception)
{
// nothing we can do here but catch it, if we don't we crash the game
}
});
}
});
}
protected abstract void Run(PalClientContext dbContext, ILogger<T> logger);
protected abstract void Run(PalClientContext dbContext, ILogger<T> logger);
}
}

View File

@ -7,72 +7,73 @@ using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Pal.Client.Database;
namespace Pal.Client.Floors.Tasks;
internal sealed class LoadTerritory : DbTask<LoadTerritory>
namespace Pal.Client.Floors.Tasks
{
private readonly Cleanup _cleanup;
private readonly MemoryTerritory _territory;
public LoadTerritory(IServiceScopeFactory serviceScopeFactory,
Cleanup cleanup,
MemoryTerritory territory)
: base(serviceScopeFactory)
internal sealed class LoadTerritory : DbTask<LoadTerritory>
{
_cleanup = cleanup;
_territory = territory;
}
private readonly Cleanup _cleanup;
private readonly MemoryTerritory _territory;
protected override void Run(PalClientContext dbContext, ILogger<LoadTerritory> logger)
{
lock (_territory.LockObj)
public LoadTerritory(IServiceScopeFactory serviceScopeFactory,
Cleanup cleanup,
MemoryTerritory territory)
: base(serviceScopeFactory)
{
if (_territory.ReadyState != MemoryTerritory.EReadyState.Loading)
_cleanup = cleanup;
_territory = territory;
}
protected override void Run(PalClientContext dbContext, ILogger<LoadTerritory> logger)
{
lock (_territory.LockObj)
{
logger.LogInformation("Territory {Territory} is in state {State}", _territory.TerritoryType,
_territory.ReadyState);
return;
if (_territory.ReadyState != MemoryTerritory.EReadyState.Loading)
{
logger.LogInformation("Territory {Territory} is in state {State}", _territory.TerritoryType,
_territory.ReadyState);
return;
}
logger.LogInformation("Loading territory {Territory}", _territory.TerritoryType);
// purge outdated locations
_cleanup.Purge(dbContext, _territory.TerritoryType);
// load good locations
List<ClientLocation> locations = dbContext.Locations
.Where(o => o.TerritoryType == (ushort)_territory.TerritoryType)
.Include(o => o.ImportedBy)
.Include(o => o.RemoteEncounters)
.AsSplitQuery()
.ToList();
_territory.Initialize(locations.Select(ToMemoryLocation));
logger.LogInformation("Loaded {Count} locations for territory {Territory}", locations.Count,
_territory.TerritoryType);
}
}
logger.LogInformation("Loading territory {Territory}", _territory.TerritoryType);
public static PersistentLocation ToMemoryLocation(ClientLocation location)
{
return new PersistentLocation
{
LocalId = location.LocalId,
Type = ToMemoryLocationType(location.Type),
Position = new Vector3(location.X, location.Y, location.Z),
Seen = location.Seen,
Source = location.Source,
RemoteSeenOn = location.RemoteEncounters.Select(o => o.AccountId).ToList(),
};
}
// purge outdated locations
_cleanup.Purge(dbContext, _territory.TerritoryType);
// load good locations
List<ClientLocation> locations = dbContext.Locations
.Where(o => o.TerritoryType == (ushort)_territory.TerritoryType)
.Include(o => o.ImportedBy)
.Include(o => o.RemoteEncounters)
.AsSplitQuery()
.ToList();
_territory.Initialize(locations.Select(ToMemoryLocation));
logger.LogInformation("Loaded {Count} locations for territory {Territory}", locations.Count,
_territory.TerritoryType);
private static MemoryLocation.EType ToMemoryLocationType(ClientLocation.EType type)
{
return type switch
{
ClientLocation.EType.Trap => MemoryLocation.EType.Trap,
ClientLocation.EType.Hoard => MemoryLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
}
public static PersistentLocation ToMemoryLocation(ClientLocation location)
{
return new PersistentLocation
{
LocalId = location.LocalId,
Type = ToMemoryLocationType(location.Type),
Position = new Vector3(location.X, location.Y, location.Z),
Seen = location.Seen,
Source = location.Source,
RemoteSeenOn = location.RemoteEncounters.Select(o => o.AccountId).ToList(),
};
}
private static MemoryLocation.EType ToMemoryLocationType(ClientLocation.EType type)
{
return type switch
{
ClientLocation.EType.Trap => MemoryLocation.EType.Trap,
ClientLocation.EType.Hoard => MemoryLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
}

View File

@ -5,33 +5,32 @@ using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Pal.Client.Database;
namespace Pal.Client.Floors.Tasks;
internal sealed class MarkLocalSeen : DbTask<MarkLocalSeen>
namespace Pal.Client.Floors.Tasks
{
private readonly MemoryTerritory _territory;
private readonly IReadOnlyList<PersistentLocation> _locations;
public MarkLocalSeen(IServiceScopeFactory serviceScopeFactory, MemoryTerritory territory,
IReadOnlyList<PersistentLocation> locations)
: base(serviceScopeFactory)
internal sealed class MarkLocalSeen : DbTask<MarkLocalSeen>
{
_territory = territory;
_locations = locations;
}
private readonly MemoryTerritory _territory;
private readonly IReadOnlyList<PersistentLocation> _locations;
protected override void Run(PalClientContext dbContext, ILogger<MarkLocalSeen> logger)
{
lock (_territory.LockObj)
public MarkLocalSeen(IServiceScopeFactory serviceScopeFactory, MemoryTerritory territory,
IReadOnlyList<PersistentLocation> locations)
: base(serviceScopeFactory)
{
logger.LogInformation("Marking {Count} locations as seen locally in territory {Territory}",
_locations.Count,
_territory.TerritoryType);
List<int> localIds = _locations.Select(l => l.LocalId).Where(x => x != null).Cast<int>().ToList();
dbContext.Locations
.Where(loc => localIds.Contains(loc.LocalId))
.ExecuteUpdate(loc => loc.SetProperty(l => l.Seen, true));
dbContext.SaveChanges();
_territory = territory;
_locations = locations;
}
protected override void Run(PalClientContext dbContext, ILogger<MarkLocalSeen> logger)
{
lock (_territory.LockObj)
{
logger.LogInformation("Marking {Count} locations as seen locally in territory {Territory}", _locations.Count,
_territory.TerritoryType);
dbContext.Locations
.Where(loc => _locations.Any(l => l.LocalId == loc.LocalId))
.ExecuteUpdate(loc => loc.SetProperty(l => l.Seen, true));
dbContext.SaveChanges();
}
}
}
}

View File

@ -5,46 +5,47 @@ using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Pal.Client.Database;
namespace Pal.Client.Floors.Tasks;
internal sealed class MarkRemoteSeen : DbTask<MarkRemoteSeen>
namespace Pal.Client.Floors.Tasks
{
private readonly MemoryTerritory _territory;
private readonly IReadOnlyList<PersistentLocation> _locations;
private readonly string _accountId;
public MarkRemoteSeen(IServiceScopeFactory serviceScopeFactory,
MemoryTerritory territory,
IReadOnlyList<PersistentLocation> locations,
string accountId)
: base(serviceScopeFactory)
internal sealed class MarkRemoteSeen : DbTask<MarkRemoteSeen>
{
_territory = territory;
_locations = locations;
_accountId = accountId;
}
private readonly MemoryTerritory _territory;
private readonly IReadOnlyList<PersistentLocation> _locations;
private readonly string _accountId;
protected override void Run(PalClientContext dbContext, ILogger<MarkRemoteSeen> logger)
{
lock (_territory.LockObj)
public MarkRemoteSeen(IServiceScopeFactory serviceScopeFactory,
MemoryTerritory territory,
IReadOnlyList<PersistentLocation> locations,
string accountId)
: base(serviceScopeFactory)
{
logger.LogInformation("Marking {Count} locations as seen remotely on {Account} in territory {Territory}",
_locations.Count, _accountId, _territory.TerritoryType);
_territory = territory;
_locations = locations;
_accountId = accountId;
}
List<int> locationIds = _locations.Select(x => x.LocalId).Where(x => x != null).Cast<int>().ToList();
List<ClientLocation> locationsToUpdate =
dbContext.Locations
.Include(x => x.RemoteEncounters)
.Where(x => locationIds.Contains(x.LocalId))
.ToList()
.Where(x => x.RemoteEncounters.All(encounter => encounter.AccountId != _accountId))
.ToList();
foreach (var clientLocation in locationsToUpdate)
protected override void Run(PalClientContext dbContext, ILogger<MarkRemoteSeen> logger)
{
lock (_territory.LockObj)
{
clientLocation.RemoteEncounters.Add(new RemoteEncounter(clientLocation, _accountId));
}
logger.LogInformation("Marking {Count} locations as seen remotely on {Account} in territory {Territory}",
_locations.Count, _accountId, _territory.TerritoryType);
dbContext.SaveChanges();
List<int> locationIds = _locations.Select(x => x.LocalId).Where(x => x != null).Cast<int>().ToList();
List<ClientLocation> locationsToUpdate =
dbContext.Locations
.Include(x => x.RemoteEncounters)
.Where(x => locationIds.Contains(x.LocalId))
.ToList()
.Where(x => x.RemoteEncounters.All(encounter => encounter.AccountId != _accountId))
.ToList();
foreach (var clientLocation in locationsToUpdate)
{
clientLocation.RemoteEncounters.Add(new RemoteEncounter(clientLocation, _accountId));
}
dbContext.SaveChanges();
}
}
}
}

View File

@ -6,71 +6,72 @@ using Microsoft.Extensions.Logging;
using Pal.Client.Database;
using Pal.Common;
namespace Pal.Client.Floors.Tasks;
internal sealed class SaveNewLocations : DbTask<SaveNewLocations>
namespace Pal.Client.Floors.Tasks
{
private readonly MemoryTerritory _territory;
private readonly List<PersistentLocation> _newLocations;
public SaveNewLocations(IServiceScopeFactory serviceScopeFactory, MemoryTerritory territory,
List<PersistentLocation> newLocations)
: base(serviceScopeFactory)
internal sealed class SaveNewLocations : DbTask<SaveNewLocations>
{
_territory = territory;
_newLocations = newLocations;
}
private readonly MemoryTerritory _territory;
private readonly List<PersistentLocation> _newLocations;
protected override void Run(PalClientContext dbContext, ILogger<SaveNewLocations> logger)
{
Run(_territory, dbContext, logger, _newLocations);
}
public static void Run<T>(
MemoryTerritory territory,
PalClientContext dbContext,
ILogger<T> logger,
List<PersistentLocation> locations)
{
lock (territory.LockObj)
public SaveNewLocations(IServiceScopeFactory serviceScopeFactory, MemoryTerritory territory,
List<PersistentLocation> newLocations)
: base(serviceScopeFactory)
{
logger.LogInformation("Saving {Count} new locations for territory {Territory}", locations.Count,
territory.TerritoryType);
_territory = territory;
_newLocations = newLocations;
}
Dictionary<PersistentLocation, ClientLocation> mapping =
locations.ToDictionary(x => x, x => ToDatabaseLocation(x, territory.TerritoryType));
dbContext.Locations.AddRange(mapping.Values);
dbContext.SaveChanges();
protected override void Run(PalClientContext dbContext, ILogger<SaveNewLocations> logger)
{
Run(_territory, dbContext, logger, _newLocations);
}
foreach ((PersistentLocation persistentLocation, ClientLocation clientLocation) in mapping)
public static void Run<T>(
MemoryTerritory territory,
PalClientContext dbContext,
ILogger<T> logger,
List<PersistentLocation> locations)
{
lock (territory.LockObj)
{
persistentLocation.LocalId = clientLocation.LocalId;
logger.LogInformation("Saving {Count} new locations for territory {Territory}", locations.Count,
territory.TerritoryType);
Dictionary<PersistentLocation, ClientLocation> mapping =
locations.ToDictionary(x => x, x => ToDatabaseLocation(x, territory.TerritoryType));
dbContext.Locations.AddRange(mapping.Values);
dbContext.SaveChanges();
foreach ((PersistentLocation persistentLocation, ClientLocation clientLocation) in mapping)
{
persistentLocation.LocalId = clientLocation.LocalId;
}
}
}
}
private static ClientLocation ToDatabaseLocation(PersistentLocation location, ETerritoryType territoryType)
{
return new ClientLocation
private static ClientLocation ToDatabaseLocation(PersistentLocation location, ETerritoryType territoryType)
{
TerritoryType = (ushort)territoryType,
Type = ToDatabaseType(location.Type),
X = location.Position.X,
Y = location.Position.Y,
Z = location.Position.Z,
Seen = location.Seen,
Source = location.Source,
SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2),
};
}
return new ClientLocation
{
TerritoryType = (ushort)territoryType,
Type = ToDatabaseType(location.Type),
X = location.Position.X,
Y = location.Position.Y,
Z = location.Position.Z,
Seen = location.Seen,
Source = location.Source,
SinceVersion = typeof(Plugin).Assembly.GetName().Version!.ToString(2),
};
}
private static ClientLocation.EType ToDatabaseType(MemoryLocation.EType type)
{
return type switch
private static ClientLocation.EType ToDatabaseType(MemoryLocation.EType type)
{
MemoryLocation.EType.Trap => ClientLocation.EType.Trap,
MemoryLocation.EType.Hoard => ClientLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
return type switch
{
MemoryLocation.EType.Trap => ClientLocation.EType.Trap,
MemoryLocation.EType.Hoard => ClientLocation.EType.Hoard,
_ => throw new ArgumentOutOfRangeException(nameof(type), type, null)
};
}
}
}

View File

@ -1,34 +1,36 @@
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Plugin.Services;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions;
using Pal.Common;
namespace Pal.Client.Floors;
public sealed class TerritoryState
namespace Pal.Client.Floors
{
private readonly IClientState _clientState;
private readonly ICondition _condition;
public TerritoryState(IClientState clientState, ICondition condition)
public sealed class TerritoryState
{
_clientState = clientState;
_condition = condition;
private readonly ClientState _clientState;
private readonly Condition _condition;
public TerritoryState(ClientState clientState, Condition condition)
{
_clientState = clientState;
_condition = condition;
}
public ushort LastTerritory { get; set; }
public PomanderState PomanderOfSight { get; set; } = PomanderState.Inactive;
public PomanderState PomanderOfIntuition { get; set; } = PomanderState.Inactive;
public bool IsInDeepDungeon() =>
_clientState.IsLoggedIn
&& _condition[ConditionFlag.InDeepDungeon]
&& typeof(ETerritoryType).IsEnumDefined(_clientState.TerritoryType);
}
public ushort LastTerritory { get; set; }
public PomanderState PomanderOfSight { get; set; } = PomanderState.Inactive;
public PomanderState PomanderOfIntuition { get; set; } = PomanderState.Inactive;
public bool IsInDeepDungeon() =>
_clientState.IsLoggedIn
&& _condition[ConditionFlag.InDeepDungeon]
&& typeof(ETerritoryType).IsEnumDefined(_clientState.TerritoryType);
}
public enum PomanderState
{
Inactive,
Active,
FoundOnCurrentFloor,
PomanderOfSafetyUsed,
public enum PomanderState
{
Inactive,
Active,
FoundOnCurrentFloor,
PomanderOfSafetyUsed,
}
}

View File

@ -4,9 +4,10 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pal.Client;
internal interface ILanguageChanged
namespace Pal.Client
{
void LanguageChanged();
internal interface ILanguageChanged
{
void LanguageChanged();
}
}

View File

@ -1,79 +1,95 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Text.Json;
using System.Threading.Tasks;
namespace Pal.Client.Net;
internal sealed class JwtClaims
namespace Pal.Client.Net
{
[JsonPropertyName("nameid")]
public Guid NameId { get; set; }
[JsonPropertyName("role")]
[JsonConverter(typeof(JwtRoleConverter))]
public List<string> Roles { get; set; } = new();
[JsonPropertyName("nbf")]
[JsonConverter(typeof(JwtDateConverter))]
public DateTimeOffset NotBefore { get; set; }
[JsonPropertyName("exp")]
[JsonConverter(typeof(JwtDateConverter))]
public DateTimeOffset ExpiresAt { get; set; }
public static JwtClaims FromAuthToken(string authToken)
internal sealed class JwtClaims
{
if (string.IsNullOrEmpty(authToken))
throw new ArgumentException("Server sent no auth token", nameof(authToken));
[JsonPropertyName("nameid")]
public Guid NameId { get; set; }
string[] parts = authToken.Split('.');
if (parts.Length != 3)
throw new ArgumentException("Unsupported token type", nameof(authToken));
[JsonPropertyName("role")]
[JsonConverter(typeof(JwtRoleConverter))]
public List<string> Roles { get; set; } = new();
// fix padding manually
string payload = parts[1].Replace(",", "=").Replace("-", "+").Replace("/", "_");
if (payload.Length % 4 == 2)
payload += "==";
else if (payload.Length % 4 == 3)
payload += "=";
[JsonPropertyName("nbf")]
[JsonConverter(typeof(JwtDateConverter))]
public DateTimeOffset NotBefore { get; set; }
string content = Encoding.UTF8.GetString(Convert.FromBase64String(payload));
return JsonSerializer.Deserialize<JwtClaims>(content) ??
throw new InvalidOperationException("token deserialization returned null");
}
}
[JsonPropertyName("exp")]
[JsonConverter(typeof(JwtDateConverter))]
public DateTimeOffset ExpiresAt { get; set; }
internal sealed class JwtRoleConverter : JsonConverter<List<string>>
{
public override List<string> Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
if (reader.TokenType == JsonTokenType.String)
return new List<string> { reader.GetString() ?? throw new JsonException("no value present") };
else if (reader.TokenType == JsonTokenType.StartArray)
public static JwtClaims FromAuthToken(string authToken)
{
List<string> result = new();
while (reader.Read())
if (string.IsNullOrEmpty(authToken))
throw new ArgumentException("Server sent no auth token", nameof(authToken));
string[] parts = authToken.Split('.');
if (parts.Length != 3)
throw new ArgumentException("Unsupported token type", nameof(authToken));
// fix padding manually
string payload = parts[1].Replace(",", "=").Replace("-", "+").Replace("/", "_");
if (payload.Length % 4 == 2)
payload += "==";
else if (payload.Length % 4 == 3)
payload += "=";
string content = Encoding.UTF8.GetString(Convert.FromBase64String(payload));
return JsonSerializer.Deserialize<JwtClaims>(content) ?? throw new InvalidOperationException("token deserialization returned null");
}
}
internal sealed class JwtRoleConverter : JsonConverter<List<string>>
{
public override List<string> Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
if (reader.TokenType == JsonTokenType.String)
return new List<string> { reader.GetString() ?? throw new JsonException("no value present") };
else if (reader.TokenType == JsonTokenType.StartArray)
{
if (reader.TokenType == JsonTokenType.EndArray)
List<string> result = new();
while (reader.Read())
{
result.Sort();
return result;
if (reader.TokenType == JsonTokenType.EndArray)
{
result.Sort();
return result;
}
if (reader.TokenType != JsonTokenType.String)
throw new JsonException("string expected");
result.Add(reader.GetString() ?? throw new JsonException("no value present"));
}
if (reader.TokenType != JsonTokenType.String)
throw new JsonException("string expected");
result.Add(reader.GetString() ?? throw new JsonException("no value present"));
throw new JsonException("read to end of document");
}
throw new JsonException("read to end of document");
else
throw new JsonException("bad token type");
}
else
throw new JsonException("bad token type");
public override void Write(Utf8JsonWriter writer, List<string> value, JsonSerializerOptions options) => throw new NotImplementedException();
}
public override void Write(Utf8JsonWriter writer, List<string> value, JsonSerializerOptions options) =>
throw new NotImplementedException();
public sealed class JwtDateConverter : JsonConverter<DateTimeOffset>
{
static readonly DateTimeOffset Zero = new(1970, 1, 1, 0, 0, 0, TimeSpan.Zero);
public override DateTimeOffset Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
if (reader.TokenType != JsonTokenType.Number)
throw new JsonException("bad token type");
return Zero.AddSeconds(reader.GetInt64());
}
public override void Write(Utf8JsonWriter writer, DateTimeOffset value, JsonSerializerOptions options) => throw new NotImplementedException();
}
}

View File

@ -1,21 +0,0 @@
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Pal.Client.Net;
public sealed class JwtDateConverter : JsonConverter<DateTimeOffset>
{
static readonly DateTimeOffset Zero = new(1970, 1, 1, 0, 0, 0, TimeSpan.Zero);
public override DateTimeOffset Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
if (reader.TokenType != JsonTokenType.Number)
throw new JsonException("bad token type");
return Zero.AddSeconds(reader.GetInt64());
}
public override void Write(Utf8JsonWriter writer, DateTimeOffset value, JsonSerializerOptions options) =>
throw new NotImplementedException();
}

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@ -1,248 +1,232 @@
using System;
using Account;
using Grpc.Core;
using Grpc.Net.Client;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using Account;
using Grpc.Core;
using Grpc.Net.Client;
using Microsoft.Extensions.Logging;
using Pal.Client.Configuration;
using Pal.Client.Extensions;
using Pal.Client.Properties;
using Version = System.Version;
using Pal.Client.Configuration;
namespace Pal.Client.Net;
internal partial class RemoteApi
namespace Pal.Client.Net
{
private static readonly Version PluginVersion = typeof(Plugin).Assembly.GetName().Version!;
private readonly SemaphoreSlim _connectLock = new(1, 1);
private async Task<(bool Success, string Error)> TryConnect(CancellationToken cancellationToken,
ILoggerFactory? loggerFactory = null, bool retry = true)
internal partial class RemoteApi
{
using IDisposable? logScope = _logger.BeginScope("TryConnect");
private readonly SemaphoreSlim _connectLock = new(1, 1);
var result = await TryConnectImpl(cancellationToken, loggerFactory);
if (retry && result.ShouldRetry)
result = await TryConnectImpl(cancellationToken, loggerFactory);
return (result.Success, result.Error);
}
private async Task<(bool Success, string Error, bool ShouldRetry)> TryConnectImpl(
CancellationToken cancellationToken,
ILoggerFactory? loggerFactory)
{
if (_configuration.Mode != EMode.Online)
private async Task<(bool Success, string Error)> TryConnect(CancellationToken cancellationToken,
ILoggerFactory? loggerFactory = null, bool retry = true)
{
_logger.LogDebug("Not Online, not attempting to establish a connection");
return (false, Localization.ConnectionError_NotOnline, false);
using IDisposable? logScope = _logger.BeginScope("TryConnect");
var result = await TryConnectImpl(cancellationToken, loggerFactory);
if (retry && result.ShouldRetry)
result = await TryConnectImpl(cancellationToken, loggerFactory);
return (result.Success, result.Error);
}
if (_channel == null ||
!(_channel.State == ConnectivityState.Ready || _channel.State == ConnectivityState.Idle))
private async Task<(bool Success, string Error, bool ShouldRetry)> TryConnectImpl(
CancellationToken cancellationToken,
ILoggerFactory? loggerFactory)
{
Dispose();
_logger.LogInformation("Creating new gRPC channel");
_channel = GrpcChannel.ForAddress(RemoteUrl, new GrpcChannelOptions
if (_configuration.Mode != EMode.Online)
{
HttpHandler = new SocketsHttpHandler
_logger.LogDebug("Not Online, not attempting to establish a connection");
return (false, Localization.ConnectionError_NotOnline, false);
}
if (_channel == null ||
!(_channel.State == ConnectivityState.Ready || _channel.State == ConnectivityState.Idle))
{
Dispose();
_logger.LogInformation("Creating new gRPC channel");
_channel = GrpcChannel.ForAddress(RemoteUrl, new GrpcChannelOptions
{
ConnectTimeout = TimeSpan.FromSeconds(5),
SslOptions = GetSslClientAuthenticationOptions(),
},
LoggerFactory = loggerFactory,
});
_logger.LogInformation("Connecting to upstream service at {Url}", RemoteUrl);
await _channel.ConnectAsync(cancellationToken);
}
cancellationToken.ThrowIfCancellationRequested();
_logger.LogTrace("Acquiring connect lock");
await _connectLock.WaitAsync(cancellationToken);
_logger.LogTrace("Obtained connect lock");
try
{
var accountClient = new AccountService.AccountServiceClient(_channel);
IAccountConfiguration? configuredAccount = _configuration.FindAccount(RemoteUrl);
if (configuredAccount == null)
{
_logger.LogInformation("No account information saved for {Url}, creating new account", RemoteUrl);
var createAccountReply = await accountClient.CreateAccountAsync(new CreateAccountRequest
HttpHandler = new SocketsHttpHandler
{
Version = new()
{
Major = PluginVersion.Major,
Minor = PluginVersion.Minor,
},
ConnectTimeout = TimeSpan.FromSeconds(5),
SslOptions = GetSslClientAuthenticationOptions(),
},
headers: UnauthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(10),
cancellationToken: cancellationToken);
if (createAccountReply.Success)
{
if (!Guid.TryParse(createAccountReply.AccountId, out Guid accountId))
throw new InvalidOperationException("invalid account id returned");
LoggerFactory = loggerFactory,
});
configuredAccount = _configuration.CreateAccount(RemoteUrl, accountId);
_logger.LogInformation("Account created with id {AccountId}", accountId.ToPartialId());
_configurationManager.Save(_configuration);
}
else
{
_logger.LogError("Account creation failed with error {Error}", createAccountReply.Error);
if (createAccountReply.Error == CreateAccountError.UpgradeRequired && !_warnedAboutUpgrade)
{
_chat.Error(Localization.ConnectionError_OldVersion);
_warnedAboutUpgrade = true;
}
return (false,
string.Format(Localization.ConnectionError_CreateAccountFailed, createAccountReply.Error),
false);
}
_logger.LogInformation("Connecting to upstream service at {Url}", RemoteUrl);
await _channel.ConnectAsync(cancellationToken);
}
cancellationToken.ThrowIfCancellationRequested();
// ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
if (configuredAccount == null)
{
_logger.LogWarning("No account to login with");
return (false, Localization.ConnectionError_CreateAccountReturnedNoId, false);
}
_logger.LogTrace("Acquiring connect lock");
await _connectLock.WaitAsync(cancellationToken);
_logger.LogTrace("Obtained connect lock");
if (!_loginInfo.IsValid)
try
{
_logger.LogInformation("Logging in with account id {AccountId}",
configuredAccount.AccountId.ToPartialId());
LoginReply loginReply = await accountClient.LoginAsync(
new LoginRequest
{
AccountId = configuredAccount.AccountId.ToString(),
Version = new()
{
Major = PluginVersion.Major,
Minor = PluginVersion.Minor,
},
},
headers: UnauthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(10),
cancellationToken: cancellationToken);
if (loginReply.Success)
var accountClient = new AccountService.AccountServiceClient(_channel);
IAccountConfiguration? configuredAccount = _configuration.FindAccount(RemoteUrl);
if (configuredAccount == null)
{
_logger.LogInformation("Login successful with account id: {AccountId}",
_logger.LogInformation("No account information saved for {Url}, creating new account", RemoteUrl);
var createAccountReply = await accountClient.CreateAccountAsync(new CreateAccountRequest(),
headers: UnauthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(10),
cancellationToken: cancellationToken);
if (createAccountReply.Success)
{
if (!Guid.TryParse(createAccountReply.AccountId, out Guid accountId))
throw new InvalidOperationException("invalid account id returned");
configuredAccount = _configuration.CreateAccount(RemoteUrl, accountId);
_logger.LogInformation("Account created with id {AccountId}", accountId.ToPartialId());
_configurationManager.Save(_configuration);
}
else
{
_logger.LogError("Account creation failed with error {Error}", createAccountReply.Error);
if (createAccountReply.Error == CreateAccountError.UpgradeRequired && !_warnedAboutUpgrade)
{
_chat.Error(Localization.ConnectionError_OldVersion);
_warnedAboutUpgrade = true;
}
return (false,
string.Format(Localization.ConnectionError_CreateAccountFailed, createAccountReply.Error),
false);
}
}
cancellationToken.ThrowIfCancellationRequested();
// ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
if (configuredAccount == null)
{
_logger.LogWarning("No account to login with");
return (false, Localization.ConnectionError_CreateAccountReturnedNoId, false);
}
if (!_loginInfo.IsValid)
{
_logger.LogInformation("Logging in with account id {AccountId}",
configuredAccount.AccountId.ToPartialId());
_loginInfo = new LoginInfo(loginReply.AuthToken);
LoginReply loginReply = await accountClient.LoginAsync(
new LoginRequest { AccountId = configuredAccount.AccountId.ToString() },
headers: UnauthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(10),
cancellationToken: cancellationToken);
bool save = configuredAccount.EncryptIfNeeded();
List<string> newRoles = _loginInfo.Claims?.Roles.ToList() ?? new();
if (!newRoles.SequenceEqual(configuredAccount.CachedRoles))
if (loginReply.Success)
{
configuredAccount.CachedRoles = newRoles;
save = true;
}
_logger.LogInformation("Login successful with account id: {AccountId}",
configuredAccount.AccountId.ToPartialId());
_loginInfo = new LoginInfo(loginReply.AuthToken);
if (save)
_configurationManager.Save(_configuration);
bool save = configuredAccount.EncryptIfNeeded();
List<string> newRoles = _loginInfo.Claims?.Roles.ToList() ?? new();
if (!newRoles.SequenceEqual(configuredAccount.CachedRoles))
{
configuredAccount.CachedRoles = newRoles;
save = true;
}
if (save)
_configurationManager.Save(_configuration);
}
else
{
_logger.LogError("Login failed with error {Error}", loginReply.Error);
_loginInfo = new LoginInfo(null);
if (loginReply.Error == LoginError.InvalidAccountId)
{
_configuration.RemoveAccount(RemoteUrl);
_configurationManager.Save(_configuration);
_logger.LogInformation("Attempting connection retry without account id");
return (false, Localization.ConnectionError_InvalidAccountId, true);
}
if (loginReply.Error == LoginError.UpgradeRequired && !_warnedAboutUpgrade)
{
_chat.Error(Localization.ConnectionError_OldVersion);
_warnedAboutUpgrade = true;
}
return (false, string.Format(Localization.ConnectionError_LoginFailed, loginReply.Error),
false);
}
}
if (!_loginInfo.IsValid)
{
_logger.LogError("Login state is loggedIn={LoggedIn}, expired={Expired}", _loginInfo.IsLoggedIn,
_loginInfo.IsExpired);
return (false, Localization.ConnectionError_LoginReturnedNoToken, false);
}
cancellationToken.ThrowIfCancellationRequested();
return (true, string.Empty, false);
}
finally
{
_logger.LogTrace("Releasing connectLock");
_connectLock.Release();
}
}
private async Task<bool> Connect(CancellationToken cancellationToken)
{
var result = await TryConnect(cancellationToken);
return result.Success;
}
public async Task<string> VerifyConnection(CancellationToken cancellationToken = default)
{
using IDisposable? logScope = _logger.BeginScope("VerifyConnection");
_warnedAboutUpgrade = false;
var connectionResult = await TryConnect(cancellationToken, loggerFactory: _loggerFactory);
if (!connectionResult.Success)
return string.Format(Localization.ConnectionError_CouldNotConnectToServer, connectionResult.Error);
_logger.LogInformation("Connection established, trying to verify auth token");
var accountClient = new AccountService.AccountServiceClient(_channel);
await accountClient.VerifyAsync(new VerifyRequest(), headers: AuthorizedHeaders(),
deadline: DateTime.UtcNow.AddSeconds(10), cancellationToken: cancellationToken);
_logger.LogInformation("Verification returned no errors.");
return Localization.ConnectionSuccessful;
}
internal sealed class LoginInfo
{
public LoginInfo(string? authToken)
{
if (!string.IsNullOrEmpty(authToken))
{
IsLoggedIn = true;
AuthToken = authToken;
Claims = JwtClaims.FromAuthToken(authToken);
}
else
{
_logger.LogError("Login failed with error {Error}", loginReply.Error);
_loginInfo = new LoginInfo(null);
if (loginReply.Error == LoginError.InvalidAccountId)
{
_configuration.RemoveAccount(RemoteUrl);
_configurationManager.Save(_configuration);
_logger.LogInformation("Attempting connection retry without account id");
return (false, Localization.ConnectionError_InvalidAccountId, true);
}
if (loginReply.Error == LoginError.UpgradeRequired && !_warnedAboutUpgrade)
{
_chat.Error(Localization.ConnectionError_OldVersion);
_warnedAboutUpgrade = true;
}
return (false, string.Format(Localization.ConnectionError_LoginFailed, loginReply.Error),
false);
}
IsLoggedIn = false;
}
if (!_loginInfo.IsValid)
{
_logger.LogError("Login state is loggedIn={LoggedIn}, expired={Expired}", _loginInfo.IsLoggedIn,
_loginInfo.IsExpired);
return (false, Localization.ConnectionError_LoginReturnedNoToken, false);
}
public bool IsLoggedIn { get; }
public string? AuthToken { get; }
public JwtClaims? Claims { get; }
cancellationToken.ThrowIfCancellationRequested();
return (true, string.Empty, false);
private DateTimeOffset ExpiresAt =>
Claims?.ExpiresAt.Subtract(TimeSpan.FromMinutes(5)) ?? DateTimeOffset.MinValue;
public bool IsExpired => ExpiresAt < DateTimeOffset.UtcNow;
public bool IsValid => IsLoggedIn && !IsExpired;
}
finally
{
_logger.LogTrace("Releasing connectLock");
_connectLock.Release();
}
}
private async Task<bool> Connect(CancellationToken cancellationToken)
{
var result = await TryConnect(cancellationToken);
return result.Success;
}
public async Task<string> VerifyConnection(CancellationToken cancellationToken = default)
{
using IDisposable? logScope = _logger.BeginScope("VerifyConnection");
_warnedAboutUpgrade = false;
var connectionResult = await TryConnect(cancellationToken, loggerFactory: _loggerFactory);
if (!connectionResult.Success)
return string.Format(Localization.ConnectionError_CouldNotConnectToServer, connectionResult.Error);
_logger.LogInformation("Connection established, trying to verify auth token");
var accountClient = new AccountService.AccountServiceClient(_channel);
await accountClient.VerifyAsync(new VerifyRequest(), headers: AuthorizedHeaders(),
deadline: DateTime.UtcNow.AddSeconds(10), cancellationToken: cancellationToken);
_logger.LogInformation("Verification returned no errors.");
return Localization.ConnectionSuccessful;
}
internal sealed class LoginInfo
{
public LoginInfo(string? authToken)
{
if (!string.IsNullOrEmpty(authToken))
{
IsLoggedIn = true;
AuthToken = authToken;
Claims = JwtClaims.FromAuthToken(authToken);
}
else
IsLoggedIn = false;
}
public bool IsLoggedIn { get; }
public string? AuthToken { get; }
public JwtClaims? Claims { get; }
private DateTimeOffset ExpiresAt =>
Claims?.ExpiresAt.Subtract(TimeSpan.FromMinutes(5)) ?? DateTimeOffset.MinValue;
public bool IsExpired => ExpiresAt < DateTimeOffset.UtcNow;
public bool IsValid => IsLoggedIn && !IsExpired;
}
}

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@ -1,23 +1,23 @@
using System;
using Account;
using System;
using System.Threading;
using System.Threading.Tasks;
using Export;
namespace Pal.Client.Net;
internal partial class RemoteApi
namespace Pal.Client.Net
{
public async Task<(bool, ExportRoot)> DoExport(CancellationToken cancellationToken = default)
internal partial class RemoteApi
{
if (!await Connect(cancellationToken))
return new(false, new());
public async Task<(bool, ExportRoot)> DoExport(CancellationToken cancellationToken = default)
{
if (!await Connect(cancellationToken))
return new(false, new());
var exportClient = new ExportService.ExportServiceClient(_channel);
var exportReply = await exportClient.ExportAsync(new ExportRequest
var exportClient = new ExportService.ExportServiceClient(_channel);
var exportReply = await exportClient.ExportAsync(new ExportRequest
{
ServerUrl = RemoteUrl,
}, headers: AuthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(120),
cancellationToken: cancellationToken);
return (exportReply.Success, exportReply.Data);
}, headers: AuthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(120), cancellationToken: cancellationToken);
return (exportReply.Success, exportReply.Data);
}
}
}

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@ -1,4 +1,5 @@
using System;
using Palace;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
@ -6,90 +7,81 @@ using System.Threading;
using System.Threading.Tasks;
using Pal.Client.Database;
using Pal.Client.Floors;
using Palace;
namespace Pal.Client.Net;
internal partial class RemoteApi
namespace Pal.Client.Net
{
public async Task<(bool, List<PersistentLocation>)> DownloadRemoteMarkers(ushort territoryId,
CancellationToken cancellationToken = default)
internal partial class RemoteApi
{
if (!await Connect(cancellationToken))
return (false, new());
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var downloadReply = await palaceClient.DownloadFloorsAsync(
new DownloadFloorsRequest { TerritoryType = territoryId }, headers: AuthorizedHeaders(),
cancellationToken: cancellationToken);
return (downloadReply.Success, downloadReply.Objects.Select(CreateLocationFromNetworkObject).ToList());
}
public async Task<(bool, List<PersistentLocation>)> UploadLocations(ushort territoryType,
IReadOnlyList<PersistentLocation> locations, CancellationToken cancellationToken = default)
{
if (locations.Count == 0)
return (true, new());
if (!await Connect(cancellationToken))
return (false, new());
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var uploadRequest = new UploadFloorsRequest
public async Task<(bool, List<PersistentLocation>)> DownloadRemoteMarkers(ushort territoryId, CancellationToken cancellationToken = default)
{
TerritoryType = territoryType,
};
uploadRequest.Objects.AddRange(locations.Select(m => new PalaceObject
if (!await Connect(cancellationToken))
return (false, new());
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var downloadReply = await palaceClient.DownloadFloorsAsync(new DownloadFloorsRequest { TerritoryType = territoryId }, headers: AuthorizedHeaders(), cancellationToken: cancellationToken);
return (downloadReply.Success, downloadReply.Objects.Select(CreateLocationFromNetworkObject).ToList());
}
public async Task<(bool, List<PersistentLocation>)> UploadLocations(ushort territoryType, IReadOnlyList<PersistentLocation> locations, CancellationToken cancellationToken = default)
{
Type = m.Type.ToObjectType(),
X = m.Position.X,
Y = m.Position.Y,
Z = m.Position.Z
}));
var uploadReply = await palaceClient.UploadFloorsAsync(uploadRequest, headers: AuthorizedHeaders(),
cancellationToken: cancellationToken);
return (uploadReply.Success, uploadReply.Objects.Select(CreateLocationFromNetworkObject).ToList());
}
if (locations.Count == 0)
return (true, new());
public async Task<bool> MarkAsSeen(ushort territoryType, IReadOnlyList<PersistentLocation> locations,
CancellationToken cancellationToken = default)
{
if (locations.Count == 0)
return true;
if (!await Connect(cancellationToken))
return (false, new());
if (!await Connect(cancellationToken))
return false;
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var uploadRequest = new UploadFloorsRequest
{
TerritoryType = territoryType,
};
uploadRequest.Objects.AddRange(locations.Select(m => new PalaceObject
{
Type = m.Type.ToObjectType(),
X = m.Position.X,
Y = m.Position.Y,
Z = m.Position.Z
}));
var uploadReply = await palaceClient.UploadFloorsAsync(uploadRequest, headers: AuthorizedHeaders(), cancellationToken: cancellationToken);
return (uploadReply.Success, uploadReply.Objects.Select(CreateLocationFromNetworkObject).ToList());
}
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var seenRequest = new MarkObjectsSeenRequest { TerritoryType = territoryType };
foreach (var marker in locations)
seenRequest.NetworkIds.Add(marker.NetworkId.ToString());
var seenReply = await palaceClient.MarkObjectsSeenAsync(seenRequest, headers: AuthorizedHeaders(),
deadline: DateTime.UtcNow.AddSeconds(10), cancellationToken: cancellationToken);
return seenReply.Success;
}
private PersistentLocation CreateLocationFromNetworkObject(PalaceObject obj)
{
return new PersistentLocation
public async Task<bool> MarkAsSeen(ushort territoryType, IReadOnlyList<PersistentLocation> locations, CancellationToken cancellationToken = default)
{
Type = obj.Type.ToMemoryType(),
Position = new Vector3(obj.X, obj.Y, obj.Z),
NetworkId = Guid.Parse(obj.NetworkId),
Source = ClientLocation.ESource.Download,
};
}
if (locations.Count == 0)
return true;
public async Task<(bool, List<FloorStatistics>)> FetchStatistics(CancellationToken cancellationToken = default)
{
if (!await Connect(cancellationToken))
return new(false, new List<FloorStatistics>());
if (!await Connect(cancellationToken))
return false;
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var statisticsReply = await palaceClient.FetchStatisticsAsync(new StatisticsRequest(),
headers: AuthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(30),
cancellationToken: cancellationToken);
return (statisticsReply.Success, statisticsReply.FloorStatistics.ToList());
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var seenRequest = new MarkObjectsSeenRequest { TerritoryType = territoryType };
foreach (var marker in locations)
seenRequest.NetworkIds.Add(marker.NetworkId.ToString());
var seenReply = await palaceClient.MarkObjectsSeenAsync(seenRequest, headers: AuthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(10), cancellationToken: cancellationToken);
return seenReply.Success;
}
private PersistentLocation CreateLocationFromNetworkObject(PalaceObject obj)
{
return new PersistentLocation
{
Type = obj.Type.ToMemoryType(),
Position = new Vector3(obj.X, obj.Y, obj.Z),
NetworkId = Guid.Parse(obj.NetworkId),
Source = ClientLocation.ESource.Download,
};
}
public async Task<(bool, List<FloorStatistics>)> FetchStatistics(CancellationToken cancellationToken = default)
{
if (!await Connect(cancellationToken))
return new(false, new List<FloorStatistics>());
var palaceClient = new PalaceService.PalaceServiceClient(_channel);
var statisticsReply = await palaceClient.FetchStatisticsAsync(new StatisticsRequest(), headers: AuthorizedHeaders(), deadline: DateTime.UtcNow.AddSeconds(30), cancellationToken: cancellationToken);
return (statisticsReply.Success, statisticsReply.FloorStatistics.ToList());
}
}
}

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@ -1,57 +1,58 @@
using System;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using Dalamud.Logging;
using Grpc.Core;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using Microsoft.Extensions.Logging;
namespace Pal.Client.Net;
internal partial class RemoteApi
namespace Pal.Client.Net
{
private Metadata UnauthorizedHeaders() => new()
internal partial class RemoteApi
{
{ "User-Agent", _userAgent },
};
private Metadata AuthorizedHeaders() => new()
{
{ "Authorization", $"Bearer {_loginInfo.AuthToken}" },
{ "User-Agent", _userAgent },
};
private SslClientAuthenticationOptions? GetSslClientAuthenticationOptions()
{
#if !DEBUG
var secrets = typeof(RemoteApi).Assembly.GetType("Pal.Client.Secrets");
if (secrets == null)
return null;
var pass = secrets.GetProperty("CertPassword")?.GetValue(null) as string;
if (pass == null)
return null;
var manifestResourceStream = typeof(RemoteApi).Assembly.GetManifestResourceStream("Pal.Client.Certificate.pfx");
if (manifestResourceStream == null)
return null;
var bytes = new byte[manifestResourceStream.Length];
int read = manifestResourceStream.Read(bytes, 0, bytes.Length);
if (read != bytes.Length)
throw new InvalidOperationException();
var certificate = new X509Certificate2(bytes, pass, X509KeyStorageFlags.DefaultKeySet);
_logger.LogDebug("Using client certificate {CertificateHash}", certificate.GetCertHashString());
return new SslClientAuthenticationOptions
private Metadata UnauthorizedHeaders() => new()
{
ClientCertificates = new X509CertificateCollection()
{
certificate,
},
{ "User-Agent", _userAgent },
};
private Metadata AuthorizedHeaders() => new()
{
{ "Authorization", $"Bearer {_loginInfo.AuthToken}" },
{ "User-Agent", _userAgent },
};
private SslClientAuthenticationOptions? GetSslClientAuthenticationOptions()
{
#if !DEBUG
var secrets = typeof(RemoteApi).Assembly.GetType("Pal.Client.Secrets");
if (secrets == null)
return null;
var pass = secrets.GetProperty("CertPassword")?.GetValue(null) as string;
if (pass == null)
return null;
var manifestResourceStream = typeof(RemoteApi).Assembly.GetManifestResourceStream("Pal.Client.Certificate.pfx");
if (manifestResourceStream == null)
return null;
var bytes = new byte[manifestResourceStream.Length];
int read = manifestResourceStream.Read(bytes, 0, bytes.Length);
if (read != bytes.Length)
throw new InvalidOperationException();
var certificate = new X509Certificate2(bytes, pass, X509KeyStorageFlags.DefaultKeySet);
_logger.LogDebug("Using client certificate {CertificateHash}", certificate.GetCertHashString());
return new SslClientAuthenticationOptions
{
ClientCertificates = new X509CertificateCollection()
{
certificate,
},
};
#else
_logger.LogDebug("Not using client certificate");
return null;
_logger.LogDebug("Not using client certificate");
return null;
#endif
}
}
}

View File

@ -1,51 +1,52 @@
using System;
using Dalamud.Game.Gui;
using Dalamud.Logging;
using Dalamud.Logging;
using Grpc.Net.Client;
using Microsoft.Extensions.Logging;
using System;
using Dalamud.Game.Gui;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
namespace Pal.Client.Net;
internal sealed partial class RemoteApi : IDisposable
namespace Pal.Client.Net
{
internal sealed partial class RemoteApi : IDisposable
{
#if DEBUG
public const string RemoteUrl = "http://localhost:5415";
public const string RemoteUrl = "http://localhost:5415";
#else
public const string RemoteUrl = "https://connect.palacepal.com";
public const string RemoteUrl = "https://pal.liza.sh";
#endif
private readonly string _userAgent =
$"{typeof(RemoteApi).Assembly.GetName().Name?.Replace(" ", "")}/{typeof(RemoteApi).Assembly.GetName().Version?.ToString(2)}";
private readonly string _userAgent =
$"{typeof(RemoteApi).Assembly.GetName().Name?.Replace(" ", "")}/{typeof(RemoteApi).Assembly.GetName().Version?.ToString(2)}";
private readonly ILoggerFactory _loggerFactory;
private readonly ILogger<RemoteApi> _logger;
private readonly Chat _chat;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private readonly ILoggerFactory _loggerFactory;
private readonly ILogger<RemoteApi> _logger;
private readonly Chat _chat;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private GrpcChannel? _channel;
private LoginInfo _loginInfo = new(null);
private bool _warnedAboutUpgrade;
private GrpcChannel? _channel;
private LoginInfo _loginInfo = new(null);
private bool _warnedAboutUpgrade;
public RemoteApi(
ILoggerFactory loggerFactory,
ILogger<RemoteApi> logger,
Chat chat,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration)
{
_loggerFactory = loggerFactory;
_logger = logger;
_chat = chat;
_configurationManager = configurationManager;
_configuration = configuration;
}
public RemoteApi(
ILoggerFactory loggerFactory,
ILogger<RemoteApi> logger,
Chat chat,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration)
{
_loggerFactory = loggerFactory;
_logger = logger;
_chat = chat;
_configurationManager = configurationManager;
_configuration = configuration;
}
public void Dispose()
{
_logger.LogDebug("Disposing gRPC channel");
_channel?.Dispose();
_channel = null;
public void Dispose()
{
_logger.LogDebug("Disposing gRPC channel");
_channel?.Dispose();
_channel = null;
}
}
}

View File

@ -1,69 +1,131 @@
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
<PropertyGroup>
<Version>6.0</Version>
<AssemblyName>Palace Pal</AssemblyName>
<PlatformTarget>x64</PlatformTarget>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\vendor\LLib\LLib.targets"/>
<Import Project="..\vendor\LLib\RenameZip.targets"/>
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<LangVersion>11.0</LangVersion>
<Nullable>enable</Nullable>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<OutputPath>dist</OutputPath>
</PropertyGroup>
<PropertyGroup>
<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
<PlatformTarget>x64</PlatformTarget>
<AssemblyName>Palace Pal</AssemblyName>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<GitVersion>false</GitVersion>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
</PropertyGroup>
<ItemGroup Condition="'$(Configuration)' == 'Release' And Exists('Certificate.pfx')">
<None Remove="Certificate.pfx"/>
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<OutputPath>dist</OutputPath>
</PropertyGroup>
<ItemGroup Condition="'$(Configuration)' == 'Release' And Exists('Certificate.pfx')">
<EmbeddedResource Include="Certificate.pfx"/>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'Release' And Exists('Certificate.pfx')">
<None Remove="Certificate.pfx" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Dalamud.Extensions.MicrosoftLogging" Version="4.0.1"/>
<PackageReference Include="Google.Protobuf" Version="3.27.2" />
<PackageReference Include="Grpc.Net.Client" Version="2.63.0"/>
<PackageReference Include="Grpc.Tools" Version="2.64.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="8.0.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="8.0.6" Condition="'$(Configuration)' == 'EF'">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0"/>
<PackageReference Include="System.Security.Cryptography.ProtectedData" Version="8.0.0"/>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'Release' And Exists('Certificate.pfx')">
<EmbeddedResource Include="Certificate.pfx" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Pal.Common\Pal.Common.csproj"/>
<ProjectReference Include="..\vendor\ECommons\ECommons\ECommons.csproj"/>
<ProjectReference Include="..\vendor\LLib\LLib.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DalamudPackager" Version="2.1.10" />
<PackageReference Include="Google.Protobuf" Version="3.21.12" />
<PackageReference Include="Grpc.Net.Client" Version="2.51.0" />
<PackageReference Include="GitInfo" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Grpc.Tools" Version="2.51.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="7.0.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="7.0.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.Extensions.Logging" Version="7.0.0" />
<PackageReference Include="System.Security.Cryptography.ProtectedData" Version="7.0.1" />
</ItemGroup>
<ItemGroup>
<Protobuf Include="..\Pal.Common\Protos\account.proto" Link="Protos\account.proto" GrpcServices="Client" Access="Internal"/>
<Protobuf Include="..\Pal.Common\Protos\palace.proto" Link="Protos\palace.proto" GrpcServices="Client" Access="Internal"/>
<Protobuf Include="..\Pal.Common\Protos\export.proto" Link="Protos\export.proto" GrpcServices="Client" Access="Internal"/>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Pal.Common\Pal.Common.csproj" />
<ProjectReference Include="..\vendor\ECommons\ECommons\ECommons.csproj" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Localization.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Localization.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Compile Update="Properties\Localization.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Localization.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Protobuf Include="..\Pal.Common\Protos\account.proto" Link="Protos\account.proto" GrpcServices="Client" Access="Internal" />
<Protobuf Include="..\Pal.Common\Protos\palace.proto" Link="Protos\palace.proto" GrpcServices="Client" Access="Internal" />
<Protobuf Include="..\Pal.Common\Protos\export.proto" Link="Protos\export.proto" GrpcServices="Client" Access="Internal" />
</ItemGroup>
<Target Name="Clean">
<RemoveDir Directories="dist"/>
</Target>
<ItemGroup>
<!--You may need to adjust these paths yourself. These point to a Dalamud assembly in AppData.-->
<Reference Include="Dalamud">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGui.NET.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="ImGuiScene">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGuiScene.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.Excel.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Newtonsoft.Json.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\FFXIVClientStructs.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
<Reference Include="Serilog">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Serilog.dll</HintPath>
<Private Condition="'$(Configuration)' != 'EF'">false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Localization.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Localization.Designer.cs</LastGenOutput>
</EmbeddedResource>
<Compile Update="Properties\Localization.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Localization.resx</DependentUpon>
</Compile>
</ItemGroup>
<Target Name="PopulateInfo" DependsOnTargets="GitVersion" BeforeTargets="GetAssemblyVersion;GenerateNuspec;GetPackageContents">
<PropertyGroup>
<Version>$(GitSemVerMajor).$(GitSemVerMinor)</Version>
<PackageVersion>$(Version)</PackageVersion>
</PropertyGroup>
</Target>
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin" Condition="'$(Configuration)' == 'Release'">
<Exec Command="rename &quot;$(OutDir)$(AssemblyName)\latest.zip&quot; &quot;$(AssemblyName)-$(Version).zip&quot;" />
</Target>
<Target Name="Clean">
<RemoveDir Directories="dist" />
</Target>
</Project>

View File

@ -3,12 +3,7 @@
"Author": "Liza Carvelli",
"Punchline": "Shows possible trap & hoard coffer locations in Palace of the Dead & Heaven on High.",
"Description": "Shows possible trap & hoard coffer locations in Palace of the Dead & Heaven on High.\n\nThe default configuration requires Splatoon to be installed. If you do not wish to install Splatoon, you can switch to the experimental 'Simple' renderer in the configuration.",
"RepoUrl": "https://git.carvel.li/liza/PalacePal",
"IconUrl": "https://plugins.carvel.li/icons/PalacePal.png",
"Tags": [
"potd",
"palace",
"hoh",
"splatoon"
]
"RepoUrl": "https://github.com/carvelli/PalacePal",
"IconUrl": "https://raw.githubusercontent.com/carvelli/Dalamud-Plugins/master/dist/Palace Pal.png",
"Tags": [ "potd", "palace", "hoh", "splatoon" ]
}

View File

@ -1,15 +1,17 @@
using System;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Pal.Client.Rendering;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Extensions.MicrosoftLogging;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.Command;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Dalamud.Game.Gui;
using Pal.Client.Properties;
using ECommons;
using ECommons.DalamudServices;
using Microsoft.Extensions.DependencyInjection;
@ -17,219 +19,220 @@ using Microsoft.Extensions.Logging;
using Pal.Client.Commands;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
using Pal.Client.Properties;
using Pal.Client.Rendering;
namespace Pal.Client;
/// <summary>
/// With all DI logic elsewhere, this plugin shell really only takes care of a few things around events that
/// need to be sent to different receivers depending on priority or configuration .
/// </summary>
/// <see cref="DependencyInjectionContext"/>
internal sealed class Plugin : IDalamudPlugin
namespace Pal.Client
{
private readonly CancellationTokenSource _initCts = new();
private readonly IDalamudPluginInterface _pluginInterface;
private readonly ICommandManager _commandManager;
private readonly IClientState _clientState;
private readonly IChatGui _chatGui;
private readonly IFramework _framework;
private readonly TaskCompletionSource<IServiceScope> _rootScopeCompletionSource = new();
private ELoadState _loadState = ELoadState.Initializing;
private DependencyInjectionContext? _dependencyInjectionContext;
private ILogger _logger;
private WindowSystem? _windowSystem;
private IServiceScope? _rootScope;
private Action? _loginAction;
public Plugin(
IDalamudPluginInterface pluginInterface,
ICommandManager commandManager,
IClientState clientState,
IChatGui chatGui,
IFramework framework,
IPluginLog pluginLog)
/// <summary>
/// With all DI logic elsewhere, this plugin shell really only takes care of a few things around events that
/// need to be sent to different receivers depending on priority or configuration .
/// </summary>
/// <see cref="DependencyInjectionContext"/>
internal sealed class Plugin : IDalamudPlugin
{
_pluginInterface = pluginInterface;
_commandManager = commandManager;
_clientState = clientState;
_chatGui = chatGui;
_framework = framework;
_logger = new DalamudLoggerProvider(pluginLog).CreateLogger<Plugin>();
private readonly CancellationTokenSource _initCts = new();
// set up the current UI language before creating anything
Localization.Culture = new CultureInfo(_pluginInterface.UiLanguage);
private readonly DalamudPluginInterface _pluginInterface;
private readonly CommandManager _commandManager;
private readonly ClientState _clientState;
private readonly ChatGui _chatGui;
private readonly Framework _framework;
_commandManager.AddHandler("/pal", new CommandInfo(OnCommand)
private readonly TaskCompletionSource<IServiceScope> _rootScopeCompletionSource = new();
private ELoadState _loadState = ELoadState.Initializing;
private DependencyInjectionContext? _dependencyInjectionContext;
private ILogger _logger = DependencyInjectionContext.LoggerProvider.CreateLogger<Plugin>();
private WindowSystem? _windowSystem;
private IServiceScope? _rootScope;
private Action? _loginAction;
public Plugin(
DalamudPluginInterface pluginInterface,
CommandManager commandManager,
ClientState clientState,
ChatGui chatGui,
Framework framework)
{
HelpMessage = Localization.Command_pal_HelpText
});
_pluginInterface = pluginInterface;
_commandManager = commandManager;
_clientState = clientState;
_chatGui = chatGui;
_framework = framework;
// Using TickScheduler requires ECommons to at least be partially initialized
// ECommonsMain.Dispose leaves this untouched.
Svc.Init(pluginInterface);
// set up the current UI language before creating anything
Localization.Culture = new CultureInfo(_pluginInterface.UiLanguage);
Task.Run(async () => await CreateDependencyContext());
}
private async Task CreateDependencyContext()
{
try
{
_dependencyInjectionContext = _pluginInterface.Create<DependencyInjectionContext>(this)
?? throw new Exception("Could not create DI root context class");
var serviceProvider = _dependencyInjectionContext.BuildServiceContainer();
_initCts.Token.ThrowIfCancellationRequested();
_logger = serviceProvider.GetRequiredService<ILogger<Plugin>>();
_windowSystem = serviceProvider.GetRequiredService<WindowSystem>();
_rootScope = serviceProvider.CreateScope();
var loader = _rootScope.ServiceProvider.GetRequiredService<DependencyContextInitializer>();
await loader.InitializeAsync(_initCts.Token);
await _framework.RunOnFrameworkThread(() =>
_commandManager.AddHandler("/pal", new CommandInfo(OnCommand)
{
_pluginInterface.UiBuilder.Draw += Draw;
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_pluginInterface.LanguageChanged += LanguageChanged;
_clientState.Login += Login;
HelpMessage = Localization.Command_pal_HelpText
});
_rootScopeCompletionSource.SetResult(_rootScope);
_loadState = ELoadState.Loaded;
// Using TickScheduler requires ECommons to at least be partially initialized
// ECommonsMain.Dispose leaves this untouched.
Svc.Init(pluginInterface);
Task.Run(async () => await CreateDependencyContext());
}
catch (Exception e) when (e is ObjectDisposedException
or OperationCanceledException
or RepoVerification.RepoVerificationFailedException
|| (e is FileLoadException && _pluginInterface.IsDev))
public string Name => Localization.Palace_Pal;
private async Task CreateDependencyContext()
{
_rootScopeCompletionSource.SetException(e);
_loadState = ELoadState.Error;
}
catch (Exception e)
{
_rootScopeCompletionSource.SetException(e);
_logger.LogError(e, "Async load failed");
ShowErrorOnLogin(() =>
new Chat(_chatGui).Error(string.Format(Localization.Error_LoadFailed,
$"{e.GetType()} - {e.Message}")));
_loadState = ELoadState.Error;
}
}
private void ShowErrorOnLogin(Action? loginAction)
{
if (_clientState.IsLoggedIn)
{
loginAction?.Invoke();
_loginAction = null;
}
else
_loginAction = loginAction;
}
private void Login()
{
_loginAction?.Invoke();
_loginAction = null;
}
private void OnCommand(string command, string arguments)
{
arguments = arguments.Trim();
Task.Run(async () =>
{
IServiceScope rootScope;
Chat chat;
try
{
rootScope = await _rootScopeCompletionSource.Task;
chat = rootScope.ServiceProvider.GetRequiredService<Chat>();
_dependencyInjectionContext = _pluginInterface.Create<DependencyInjectionContext>(this)
?? throw new Exception("Could not create DI root context class");
var serviceProvider = _dependencyInjectionContext.BuildServiceContainer();
_initCts.Token.ThrowIfCancellationRequested();
_logger = serviceProvider.GetRequiredService<ILogger<Plugin>>();
_windowSystem = serviceProvider.GetRequiredService<WindowSystem>();
_rootScope = serviceProvider.CreateScope();
var loader = _rootScope.ServiceProvider.GetRequiredService<DependencyContextInitializer>();
await loader.InitializeAsync(_initCts.Token);
await _framework.RunOnFrameworkThread(() =>
{
_pluginInterface.UiBuilder.Draw += Draw;
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_pluginInterface.LanguageChanged += LanguageChanged;
_clientState.Login += Login;
});
_rootScopeCompletionSource.SetResult(_rootScope);
_loadState = ELoadState.Loaded;
}
catch (ObjectDisposedException e)
{
_rootScopeCompletionSource.SetException(e);
_loadState = ELoadState.Error;
}
catch (OperationCanceledException e)
{
_rootScopeCompletionSource.SetException(e);
_loadState = ELoadState.Error;
}
catch (Exception e)
{
_logger.LogError(e, "Could not wait for command root scope");
return;
}
_rootScopeCompletionSource.SetException(e);
_logger.LogError(e, "Async load failed");
ShowErrorOnLogin(() =>
new Chat(_chatGui).Error(string.Format(Localization.Error_LoadFailed,
$"{e.GetType()} - {e.Message}")));
try
_loadState = ELoadState.Error;
}
}
private void ShowErrorOnLogin(Action? loginAction)
{
if (_clientState.IsLoggedIn)
{
IPalacePalConfiguration configuration =
rootScope.ServiceProvider.GetRequiredService<IPalacePalConfiguration>();
if (configuration.FirstUse && arguments != "" && arguments != "config")
loginAction?.Invoke();
_loginAction = null;
}
else
_loginAction = loginAction;
}
private void Login(object? sender, EventArgs eventArgs)
{
_loginAction?.Invoke();
_loginAction = null;
}
private void OnCommand(string command, string arguments)
{
arguments = arguments.Trim();
Task.Run(async () =>
{
IServiceScope rootScope;
Chat chat;
try
{
chat.Error(Localization.Error_FirstTimeSetupRequired);
rootScope = await _rootScopeCompletionSource.Task;
chat = rootScope.ServiceProvider.GetRequiredService<Chat>();
}
catch (Exception e)
{
_logger.LogError(e, "Could not wait for command root scope");
return;
}
Action<string> commandHandler = rootScope.ServiceProvider
.GetRequiredService<IEnumerable<ISubCommand>>()
.SelectMany(cmd => cmd.GetHandlers())
.Where(cmd => cmd.Key == arguments.ToLowerInvariant())
.Select(cmd => cmd.Value)
.SingleOrDefault(missingCommand =>
try
{
IPalacePalConfiguration configuration =
rootScope.ServiceProvider.GetRequiredService<IPalacePalConfiguration>();
if (configuration.FirstUse && arguments != "" && arguments != "config")
{
chat.Error(string.Format(Localization.Command_pal_UnknownSubcommand, missingCommand,
command));
});
commandHandler.Invoke(arguments);
}
catch (Exception e)
{
_logger.LogError(e, "Could not execute command '{Command}' with arguments '{Arguments}'", command,
arguments);
chat.Error(string.Format(Localization.Error_CommandFailed,
$"{e.GetType()} - {e.Message}"));
}
});
}
chat.Error(Localization.Error_FirstTimeSetupRequired);
return;
}
private void OpenConfigUi()
=> _rootScope!.ServiceProvider.GetRequiredService<PalConfigCommand>().Execute();
private void LanguageChanged(string languageCode)
{
_logger.LogInformation("Language set to '{Language}'", languageCode);
Localization.Culture = new CultureInfo(languageCode);
_windowSystem!.Windows.OfType<ILanguageChanged>()
.Each(w => w.LanguageChanged());
}
private void Draw()
{
_rootScope!.ServiceProvider.GetRequiredService<RenderAdapter>().DrawLayers();
_windowSystem!.Draw();
}
public void Dispose()
{
_commandManager.RemoveHandler("/pal");
if (_loadState == ELoadState.Loaded)
{
_pluginInterface.UiBuilder.Draw -= Draw;
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.LanguageChanged -= LanguageChanged;
_clientState.Login -= Login;
Action<string> commandHandler = rootScope.ServiceProvider
.GetRequiredService<IEnumerable<ISubCommand>>()
.SelectMany(cmd => cmd.GetHandlers())
.Where(cmd => cmd.Key == arguments.ToLowerInvariant())
.Select(cmd => cmd.Value)
.SingleOrDefault(missingCommand =>
{
chat.Error(string.Format(Localization.Command_pal_UnknownSubcommand, missingCommand,
command));
});
commandHandler.Invoke(arguments);
}
catch (Exception e)
{
_logger.LogError(e, "Could not execute command '{Command}' with arguments '{Arguments}'", command,
arguments);
chat.Error(string.Format(Localization.Error_CommandFailed,
$"{e.GetType()} - {e.Message}"));
}
});
}
_initCts.Cancel();
_rootScope?.Dispose();
_dependencyInjectionContext?.Dispose();
}
private void OpenConfigUi()
=> _rootScope!.ServiceProvider.GetRequiredService<PalConfigCommand>().Execute();
private enum ELoadState
{
Initializing,
Loaded,
Error
private void LanguageChanged(string languageCode)
{
_logger.LogInformation("Language set to '{Language}'", languageCode);
Localization.Culture = new CultureInfo(languageCode);
_windowSystem!.Windows.OfType<ILanguageChanged>()
.Each(w => w.LanguageChanged());
}
private void Draw()
{
_rootScope!.ServiceProvider.GetRequiredService<RenderAdapter>().DrawLayers();
_windowSystem!.Draw();
}
public void Dispose()
{
_commandManager.RemoveHandler("/pal");
if (_loadState == ELoadState.Loaded)
{
_pluginInterface.UiBuilder.Draw -= Draw;
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.LanguageChanged -= LanguageChanged;
_clientState.Login -= Login;
}
_initCts.Cancel();
_rootScope?.Dispose();
_dependencyInjectionContext?.Dispose();
}
private enum ELoadState
{
Initializing,
Loaded,
Error
}
}
}

View File

@ -0,0 +1,8 @@
using System.Reflection;
[assembly: AssemblyVersion(ThisAssembly.Git.SemVer.Major + "." + ThisAssembly.Git.SemVer.Minor)]
[assembly: AssemblyFileVersion(ThisAssembly.Git.SemVer.Major + "." + ThisAssembly.Git.SemVer.Minor)]
[assembly: AssemblyInformationalVersion(
ThisAssembly.Git.SemVer.Major + "." +
ThisAssembly.Git.SemVer.Minor + "+" +
ThisAssembly.Git.Commit)]

View File

@ -176,43 +176,6 @@ namespace Pal.Client.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Gold Coffer color.
/// </summary>
internal static string Config_GoldCoffer_Color {
get {
return ResourceManager.GetString("Config_GoldCoffer_Color", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Draw filled.
/// </summary>
internal static string Config_GoldCoffer_Filled {
get {
return ResourceManager.GetString("Config_GoldCoffer_Filled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show gold coffers on current floor.
/// </summary>
internal static string Config_GoldCoffer_Show {
get {
return ResourceManager.GetString("Config_GoldCoffer_Show", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shows nearby gold coffers (containing pomanders) on the current floor.
///This is not synchronized with other players and not saved between floors/runs..
/// </summary>
internal static string Config_GoldCoffers_ToolTip {
get {
return ResourceManager.GetString("Config_GoldCoffers_ToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hoard Coffer color.
/// </summary>
@ -394,7 +357,7 @@ namespace Pal.Client.Properties {
}
/// <summary>
/// Looks up a localized string similar to Shows nearby silver coffers (gear upgrades and magicites) on the current floor.
/// Looks up a localized string similar to Shows all the silver coffers visible to you on the current floor.
///This is not synchronized with other players and not saved between floors/runs..
/// </summary>
internal static string Config_SilverCoffers_ToolTip {

View File

@ -18,39 +18,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<!-- Common -->
<data name="PalaceOfTheDead" xml:space="preserve">
<value>Palast der Toten</value>
</data>
<data name="HeavenOnHigh" xml:space="preserve">
<value>Himmelssäule</value>
</data>
<data name="Save" xml:space="preserve">
<value>Speichern</value>
</data>
<data name="SaveAndClose" xml:space="preserve">
<value>Speichern &amp; Schließen</value>
</data>
<!-- Generic Errors -->
<!-- /pal commands -->
<!-- Messages while connecting to the server. These are typically only visible when clicking 'Test connection'. -->
<data name="ConnectionSuccessful" xml:space="preserve">
<value>Verbindung erfolgreich.</value>
</data>
<data name="ConnectionError_NotOnline" xml:space="preserve">
<value>Sie sind nicht online.</value>
<comment>Shown if you attempt to connect to the server while you have selected 'never upload discoveries, only show traps and coffers i found myself'</comment>
</data>
<data name="ConnectionError_OldVersion" xml:space="preserve">
<value>Ihre Version von Palace Pal ist veraltet, bitte aktualisieren Sie das Plugin mit Hilfe des Plugin Installers.</value>
<comment>Shown if the version is too old to create an account or log in.</comment>
</data>
<!-- Config Window: Deep Dungeons -->
<data name="ConfigTab_DeepDungeons" xml:space="preserve">
<value>Tiefe Gewölbe</value>
</data>
<data name="Config_Traps_Show" xml:space="preserve">
<value>Fallen anzeigen</value>
</data>
<!-- Config Window: Community -->
<!-- Config Window: Import -->
<!-- Config Window: Export -->

View File

@ -142,20 +142,6 @@
<value>塗りつぶす</value>
<comment>Whether silver coffers should only be drawn with the circle outline or as filled circle.</comment>
</data>
<data name="Config_GoldCoffer_Show" xml:space="preserve">
<value>金の宝箱を表示</value>
</data>
<data name="Config_GoldCoffers_ToolTip" xml:space="preserve">
<value>現在のフロアにある全ての金の宝箱を表示します。
これは他のプレイヤーと同期されず、データは保存されません。</value>
</data>
<data name="Config_GoldCoffer_Color" xml:space="preserve">
<value>金の宝箱の色</value>
</data>
<data name="Config_GoldCoffer_Filled" xml:space="preserve">
<value>塗りつぶす</value>
<comment>Whether gold coffers should only be drawn with the circle outline or as filled circle.</comment>
</data>
<!-- Config Window: Community -->
<data name="ConfigTab_Community" xml:space="preserve">
<value>コミュニティ</value>

View File

@ -146,7 +146,7 @@ When using a Pomander of Safety, all traps are hidden.</value>
<value>Show silver coffers on current floor</value>
</data>
<data name="Config_SilverCoffers_ToolTip" xml:space="preserve">
<value>Shows nearby silver coffers (gear upgrades and magicites) on the current floor.
<value>Shows all the silver coffers visible to you on the current floor.
This is not synchronized with other players and not saved between floors/runs.</value>
</data>
<data name="Config_SilverCoffer_Color" xml:space="preserve">
@ -156,20 +156,6 @@ This is not synchronized with other players and not saved between floors/runs.</
<value>Draw filled</value>
<comment>Whether silver coffers should only be drawn with the circle outline or as filled circle.</comment>
</data>
<data name="Config_GoldCoffer_Show" xml:space="preserve">
<value>Show gold coffers on current floor</value>
</data>
<data name="Config_GoldCoffers_ToolTip" xml:space="preserve">
<value>Shows nearby gold coffers (containing pomanders) on the current floor.
This is not synchronized with other players and not saved between floors/runs.</value>
</data>
<data name="Config_GoldCoffer_Color" xml:space="preserve">
<value>Gold Coffer color</value>
</data>
<data name="Config_GoldCoffer_Filled" xml:space="preserve">
<value>Draw filled</value>
<comment>Whether gold coffers should only be drawn with the circle outline or as filled circle.</comment>
</data>
<!-- Config Window: Community -->
<data name="ConfigTab_Community" xml:space="preserve">

View File

@ -15,7 +15,6 @@ dotnet ef migrations add MigrationName --configuration EF
```
To rebuild the compiled model:
```shell
dotnet ef dbcontext optimize --output-dir Database/Compiled --namespace Pal.Client.Database.Compiled --configuration EF
```

View File

@ -1,8 +1,9 @@
namespace Pal.Client.Rendering;
internal enum ELayer
namespace Pal.Client.Rendering
{
TrapHoard,
RegularCoffers,
Test,
internal enum ELayer
{
TrapHoard,
RegularCoffers,
Test,
}
}

View File

@ -1,8 +1,9 @@
namespace Pal.Client.Rendering;
public interface IRenderElement
namespace Pal.Client.Rendering
{
bool IsValid { get; }
public interface IRenderElement
{
bool IsValid { get; }
bool Enabled { get; set; }
uint Color { get; set; }
}
}

View File

@ -3,17 +3,18 @@ using System.Numerics;
using Pal.Client.Configuration;
using Pal.Client.Floors;
namespace Pal.Client.Rendering;
internal interface IRenderer
namespace Pal.Client.Rendering
{
ERenderer GetConfigValue();
internal interface IRenderer
{
ERenderer GetConfigValue();
void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements);
void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements);
void ResetLayer(ELayer layer);
void ResetLayer(ELayer layer);
IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, bool enabled, uint color, bool fill = false);
IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, uint color, bool fill = false);
void DrawDebugItems(uint trapColor, uint hoardColor);
void DrawDebugItems(uint trapColor, uint hoardColor);
}
}

View File

@ -1,23 +1,23 @@
using System.Collections.Generic;
using Pal.Client.Floors;
namespace Pal.Client.Rendering;
internal sealed class MarkerConfig
namespace Pal.Client.Rendering
{
private static readonly MarkerConfig EmptyConfig = new();
private static readonly Dictionary<MemoryLocation.EType, MarkerConfig> MarkerConfigs = new()
internal sealed class MarkerConfig
{
{ MemoryLocation.EType.Trap, new MarkerConfig { Radius = 1.7f } },
{ MemoryLocation.EType.Hoard, new MarkerConfig { Radius = 1.7f, OffsetY = -0.03f } },
{ MemoryLocation.EType.SilverCoffer, new MarkerConfig { Radius = 1f } },
{ MemoryLocation.EType.GoldCoffer, new MarkerConfig { Radius = 1f } },
};
private static readonly MarkerConfig EmptyConfig = new();
public float OffsetY { get; private init; }
public float Radius { get; private init; } = 0.25f;
private static readonly Dictionary<MemoryLocation.EType, MarkerConfig> MarkerConfigs = new()
{
{ MemoryLocation.EType.Trap, new MarkerConfig { Radius = 1.7f } },
{ MemoryLocation.EType.Hoard, new MarkerConfig { Radius = 1.7f, OffsetY = -0.03f } },
{ MemoryLocation.EType.SilverCoffer, new MarkerConfig { Radius = 1f } },
};
public static MarkerConfig ForType(MemoryLocation.EType type) =>
MarkerConfigs.GetValueOrDefault(type, EmptyConfig);
public float OffsetY { get; private init; }
public float Radius { get; private init; } = 0.25f;
public static MarkerConfig ForType(MemoryLocation.EType type) =>
MarkerConfigs.GetValueOrDefault(type, EmptyConfig);
}
}

View File

@ -6,73 +6,70 @@ using Microsoft.Extensions.Logging;
using Pal.Client.Configuration;
using Pal.Client.Floors;
namespace Pal.Client.Rendering;
internal sealed class RenderAdapter : IRenderer, IDisposable
namespace Pal.Client.Rendering
{
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly ILogger<RenderAdapter> _logger;
private readonly IPalacePalConfiguration _configuration;
private IServiceScope? _renderScope;
private IRenderer _implementation;
public RenderAdapter(IServiceScopeFactory serviceScopeFactory, ILogger<RenderAdapter> logger,
IPalacePalConfiguration configuration)
internal sealed class RenderAdapter : IRenderer, IDisposable
{
_serviceScopeFactory = serviceScopeFactory;
_logger = logger;
_configuration = configuration;
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly ILogger<RenderAdapter> _logger;
private readonly IPalacePalConfiguration _configuration;
_implementation = Recreate(null);
}
private IServiceScope? _renderScope;
private IRenderer _implementation;
public bool RequireRedraw { get; set; }
public RenderAdapter(IServiceScopeFactory serviceScopeFactory, ILogger<RenderAdapter> logger,
IPalacePalConfiguration configuration)
{
_serviceScopeFactory = serviceScopeFactory;
_logger = logger;
_configuration = configuration;
private IRenderer Recreate(ERenderer? currentRenderer)
{
ERenderer targetRenderer = _configuration.Renderer.SelectedRenderer;
if (targetRenderer == currentRenderer)
return _implementation;
_implementation = Recreate(null);
}
_renderScope?.Dispose();
private IRenderer Recreate(ERenderer? currentRenderer)
{
ERenderer targetRenderer = _configuration.Renderer.SelectedRenderer;
if (targetRenderer == currentRenderer)
return _implementation;
_logger.LogInformation("Selected new renderer: {Renderer}", _configuration.Renderer.SelectedRenderer);
_renderScope = _serviceScopeFactory.CreateScope();
if (targetRenderer == ERenderer.Splatoon)
return _renderScope.ServiceProvider.GetRequiredService<SplatoonRenderer>();
else
return _renderScope.ServiceProvider.GetRequiredService<SimpleRenderer>();
}
_renderScope?.Dispose();
public void ConfigUpdated()
{
_implementation = Recreate(_implementation.GetConfigValue());
RequireRedraw = true;
}
_logger.LogInformation("Selected new renderer: {Renderer}", _configuration.Renderer.SelectedRenderer);
_renderScope = _serviceScopeFactory.CreateScope();
if (targetRenderer == ERenderer.Splatoon)
return _renderScope.ServiceProvider.GetRequiredService<SplatoonRenderer>();
else
return _renderScope.ServiceProvider.GetRequiredService<SimpleRenderer>();
}
public void Dispose()
=> _renderScope?.Dispose();
public void ConfigUpdated()
{
_implementation = Recreate(_implementation.GetConfigValue());
}
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
=> _implementation.SetLayer(layer, elements);
public void Dispose()
=> _renderScope?.Dispose();
public void ResetLayer(ELayer layer)
=> _implementation.ResetLayer(layer);
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
=> _implementation.SetLayer(layer, elements);
public IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, bool enabled, uint color,
bool fill = false)
=> _implementation.CreateElement(type, pos, enabled, color, fill);
public void ResetLayer(ELayer layer)
=> _implementation.ResetLayer(layer);
public ERenderer GetConfigValue()
=> throw new NotImplementedException();
public IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, uint color, bool fill = false)
=> _implementation.CreateElement(type, pos, color, fill);
public void DrawDebugItems(uint trapColor, uint hoardColor)
=> _implementation.DrawDebugItems(trapColor, hoardColor);
public ERenderer GetConfigValue()
=> throw new NotImplementedException();
public void DrawLayers()
{
if (_implementation is SimpleRenderer sr)
sr.DrawLayers();
public void DrawDebugItems(uint trapColor, uint hoardColor)
=> _implementation.DrawDebugItems(trapColor, hoardColor);
public void DrawLayers()
{
if (_implementation is SimpleRenderer sr)
sr.DrawLayers();
}
}
}

View File

@ -1,6 +1,8 @@
namespace Pal.Client.Rendering;
internal static class RenderData
namespace Pal.Client.Rendering
{
public static readonly long TestLayerTimeout = 10_000;
internal static class RenderData
{
public static readonly uint ColorInvisible = 0;
public static readonly long TestLayerTimeout = 10_000;
}
}

View File

@ -1,206 +1,204 @@
using System;
using Dalamud.Interface;
using ImGuiNET;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Interface.Utility;
using Dalamud.Plugin.Services;
using ImGuiNET;
using Dalamud.Game.ClientState;
using Dalamud.Game.Gui;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
using Pal.Client.Floors;
namespace Pal.Client.Rendering;
/// <summary>
/// Simple renderer that only draws basic stuff.
///
/// This is based on what SliceIsRight uses, and what PalacePal used before it was
/// remade into PalacePal (which is the third or fourth iteration on the same idea
/// I made, just with a clear vision).
/// </summary>
internal sealed class SimpleRenderer : IRenderer, IDisposable
namespace Pal.Client.Rendering
{
private const int SegmentCount = 20;
private readonly IClientState _clientState;
private readonly IGameGui _gameGui;
private readonly IPalacePalConfiguration _configuration;
private readonly TerritoryState _territoryState;
private readonly ConcurrentDictionary<ELayer, SimpleLayer> _layers = new();
public SimpleRenderer(IClientState clientState, IGameGui gameGui, IPalacePalConfiguration configuration,
TerritoryState territoryState)
/// <summary>
/// Simple renderer that only draws basic stuff.
///
/// This is based on what SliceIsRight uses, and what PalacePal used before it was
/// remade into PalacePal (which is the third or fourth iteration on the same idea
/// I made, just with a clear vision).
/// </summary>
internal sealed class SimpleRenderer : IRenderer, IDisposable
{
_clientState = clientState;
_gameGui = gameGui;
_configuration = configuration;
_territoryState = territoryState;
}
private const int SegmentCount = 20;
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
{
_layers[layer] = new SimpleLayer
private readonly ClientState _clientState;
private readonly GameGui _gameGui;
private readonly IPalacePalConfiguration _configuration;
private readonly TerritoryState _territoryState;
private readonly ConcurrentDictionary<ELayer, SimpleLayer> _layers = new();
public SimpleRenderer(ClientState clientState, GameGui gameGui, IPalacePalConfiguration configuration,
TerritoryState territoryState)
{
TerritoryType = _clientState.TerritoryType,
Elements = elements.Cast<SimpleElement>().ToList()
};
}
_clientState = clientState;
_gameGui = gameGui;
_configuration = configuration;
_territoryState = territoryState;
}
public void ResetLayer(ELayer layer)
{
if (_layers.Remove(layer, out var l))
l.Dispose();
}
public IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, bool enabled, uint color,
bool fill = false)
{
var config = MarkerConfig.ForType(type);
return new SimpleElement
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
{
Type = type,
Position = pos + new Vector3(0, config.OffsetY, 0),
Enabled = enabled,
Color = color,
Radius = config.Radius,
Fill = fill,
};
}
public void DrawDebugItems(uint trapColor, uint hoardColor)
{
_layers[ELayer.Test] = new SimpleLayer
{
TerritoryType = _clientState.TerritoryType,
Elements = new List<SimpleElement>
_layers[layer] = new SimpleLayer
{
(SimpleElement)CreateElement(
MemoryLocation.EType.Trap,
_clientState.LocalPlayer?.Position ?? default,
true,
trapColor),
(SimpleElement)CreateElement(
MemoryLocation.EType.Hoard,
_clientState.LocalPlayer?.Position ?? default,
true,
hoardColor)
},
ExpiresAt = Environment.TickCount64 + RenderData.TestLayerTimeout
};
}
TerritoryType = _clientState.TerritoryType,
Elements = elements.Cast<SimpleElement>().ToList()
};
}
public void DrawLayers()
{
if (_layers.Count == 0)
return;
ImGuiHelpers.ForceNextWindowMainViewport();
ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
ImGuiHelpers.SetNextWindowPosRelativeMainViewport(Vector2.Zero, ImGuiCond.None, Vector2.Zero);
ImGui.SetNextWindowSize(ImGuiHelpers.MainViewport.Size);
if (ImGui.Begin("###PalacePalSimpleRender",
ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoBackground |
ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.AlwaysUseWindowPadding))
public void ResetLayer(ELayer layer)
{
foreach (var layer in _layers.Values.Where(l => l.IsValid(_clientState)))
if (_layers.Remove(layer, out var l))
l.Dispose();
}
public IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, uint color, bool fill = false)
{
var config = MarkerConfig.ForType(type);
return new SimpleElement
{
foreach (var e in layer.Elements)
Draw(e);
Type = type,
Position = pos + new Vector3(0, config.OffsetY, 0),
Color = color,
Radius = config.Radius,
Fill = fill,
};
}
public void DrawDebugItems(uint trapColor, uint hoardColor)
{
_layers[ELayer.Test] = new SimpleLayer
{
TerritoryType = _clientState.TerritoryType,
Elements = new List<SimpleElement>
{
(SimpleElement)CreateElement(
MemoryLocation.EType.Trap,
_clientState.LocalPlayer?.Position ?? default,
trapColor),
(SimpleElement)CreateElement(
MemoryLocation.EType.Hoard,
_clientState.LocalPlayer?.Position ?? default,
hoardColor)
},
ExpiresAt = Environment.TickCount64 + RenderData.TestLayerTimeout
};
}
public void DrawLayers()
{
if (_layers.Count == 0)
return;
ImGuiHelpers.ForceNextWindowMainViewport();
ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
ImGuiHelpers.SetNextWindowPosRelativeMainViewport(Vector2.Zero, ImGuiCond.None, Vector2.Zero);
ImGui.SetNextWindowSize(ImGuiHelpers.MainViewport.Size);
if (ImGui.Begin("###PalacePalSimpleRender",
ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoBackground |
ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.AlwaysUseWindowPadding))
{
foreach (var layer in _layers.Values.Where(l => l.IsValid(_clientState)))
{
foreach (var e in layer.Elements)
Draw(e);
}
foreach (var key in _layers.Where(l => !l.Value.IsValid(_clientState))
.Select(l => l.Key)
.ToList())
ResetLayer(key);
ImGui.End();
}
foreach (var key in _layers.Where(l => !l.Value.IsValid(_clientState))
.Select(l => l.Key)
.ToList())
ResetLayer(key);
ImGui.End();
ImGui.PopStyleVar();
}
ImGui.PopStyleVar();
}
private void Draw(SimpleElement e)
{
if (!e.Enabled)
return;
switch (e.Type)
private void Draw(SimpleElement e)
{
case MemoryLocation.EType.Hoard:
// ignore distance if this is a found hoard coffer
if (_territoryState.PomanderOfIntuition == PomanderState.Active &&
_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander)
if (e.Color == RenderData.ColorInvisible)
return;
switch (e.Type)
{
case MemoryLocation.EType.Hoard:
// ignore distance if this is a found hoard coffer
if (_territoryState.PomanderOfIntuition == PomanderState.Active &&
_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander)
break;
goto case MemoryLocation.EType.Trap;
case MemoryLocation.EType.Trap:
var playerPos = _clientState.LocalPlayer?.Position;
if (playerPos == null)
return;
if ((playerPos.Value - e.Position).Length() > 65)
return;
break;
}
goto case MemoryLocation.EType.Trap;
bool onScreen = false;
for (int index = 0; index < 2 * SegmentCount; ++index)
{
onScreen |= _gameGui.WorldToScreen(new Vector3(
e.Position.X + e.Radius * (float)Math.Sin(Math.PI / SegmentCount * index),
e.Position.Y,
e.Position.Z + e.Radius * (float)Math.Cos(Math.PI / SegmentCount * index)),
out Vector2 vector2);
case MemoryLocation.EType.Trap:
var playerPos = _clientState.LocalPlayer?.Position;
if (playerPos == null)
return;
ImGui.GetWindowDrawList().PathLineTo(vector2);
}
if ((playerPos.Value - e.Position).Length() > 65)
return;
break;
}
bool onScreen = false;
for (int index = 0; index < 2 * SegmentCount; ++index)
{
onScreen |= _gameGui.WorldToScreen(new Vector3(
e.Position.X + e.Radius * (float)Math.Sin(Math.PI / SegmentCount * index),
e.Position.Y,
e.Position.Z + e.Radius * (float)Math.Cos(Math.PI / SegmentCount * index)),
out Vector2 vector2);
ImGui.GetWindowDrawList().PathLineTo(vector2);
}
if (onScreen)
{
if (e.Fill)
ImGui.GetWindowDrawList().PathFillConvex(e.Color);
if (onScreen)
{
if (e.Fill)
ImGui.GetWindowDrawList().PathFillConvex(e.Color);
else
ImGui.GetWindowDrawList().PathStroke(e.Color, ImDrawFlags.Closed, 2);
}
else
ImGui.GetWindowDrawList().PathStroke(e.Color, ImDrawFlags.Closed, 2);
ImGui.GetWindowDrawList().PathClear();
}
else
ImGui.GetWindowDrawList().PathClear();
}
public ERenderer GetConfigValue()
=> ERenderer.Simple;
public void Dispose()
{
foreach (var l in _layers.Values)
l.Dispose();
}
public sealed class SimpleLayer : IDisposable
{
public required ushort TerritoryType { get; init; }
public required IReadOnlyList<SimpleElement> Elements { get; init; }
public long ExpiresAt { get; init; } = long.MaxValue;
public bool IsValid(IClientState clientState) =>
TerritoryType == clientState.TerritoryType && ExpiresAt >= Environment.TickCount64;
public ERenderer GetConfigValue()
=> ERenderer.Simple;
public void Dispose()
{
foreach (var e in Elements)
e.IsValid = false;
foreach (var l in _layers.Values)
l.Dispose();
}
public sealed class SimpleLayer : IDisposable
{
public required ushort TerritoryType { get; init; }
public required IReadOnlyList<SimpleElement> Elements { get; init; }
public long ExpiresAt { get; init; } = long.MaxValue;
public bool IsValid(ClientState clientState) =>
TerritoryType == clientState.TerritoryType && ExpiresAt >= Environment.TickCount64;
public void Dispose()
{
foreach (var e in Elements)
e.IsValid = false;
}
}
public sealed class SimpleElement : IRenderElement
{
public bool IsValid { get; set; } = true;
public required MemoryLocation.EType Type { get; init; }
public required Vector3 Position { get; init; }
public required uint Color { get; set; }
public required float Radius { get; init; }
public required bool Fill { get; init; }
}
}
public sealed class SimpleElement : IRenderElement
{
public bool IsValid { get; set; } = true;
public required MemoryLocation.EType Type { get; init; }
public required Vector3 Position { get; init; }
public required bool Enabled { get; set; }
public required uint Color { get; set; }
public required float Radius { get; init; }
public required bool Fill { get; init; }
}
}

View File

@ -1,196 +1,196 @@
using System;
using Dalamud.Plugin;
using ECommons;
using ECommons.Reflection;
using ECommons.Schedulers;
using ECommons.SplatoonAPI;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Reflection;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons;
using ECommons.Reflection;
using ECommons.Schedulers;
using ECommons.SplatoonAPI;
using Dalamud.Game.ClientState;
using Microsoft.Extensions.Logging;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
using Pal.Client.Floors;
namespace Pal.Client.Rendering;
internal sealed class SplatoonRenderer : IRenderer, IDisposable
namespace Pal.Client.Rendering
{
private const long OnTerritoryChange = -2;
private readonly ILogger<SplatoonRenderer> _logger;
private readonly DebugState _debugState;
private readonly IClientState _clientState;
private readonly Chat _chat;
public SplatoonRenderer(
ILogger<SplatoonRenderer> logger,
IDalamudPluginInterface pluginInterface,
IDalamudPlugin dalamudPlugin,
DebugState debugState,
IClientState clientState,
Chat chat)
internal sealed class SplatoonRenderer : IRenderer, IDisposable
{
_logger = logger;
_debugState = debugState;
_clientState = clientState;
_chat = chat;
private const long OnTerritoryChange = -2;
_logger.LogInformation("Initializing splatoon");
ECommonsMain.Init(pluginInterface, dalamudPlugin, ECommons.Module.SplatoonAPI);
}
private readonly ILogger<SplatoonRenderer> _logger;
private readonly DebugState _debugState;
private readonly ClientState _clientState;
private readonly Chat _chat;
private bool IsDisposed { get; set; }
public SplatoonRenderer(
ILogger<SplatoonRenderer> logger,
DalamudPluginInterface pluginInterface,
IDalamudPlugin dalamudPlugin,
DebugState debugState,
ClientState clientState,
Chat chat)
{
_logger = logger;
_debugState = debugState;
_clientState = clientState;
_chat = chat;
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
{
// we need to delay this, as the current framework update could be before splatoon's, in which case it would immediately delete the layout
_ = new TickScheduler(delegate
_logger.LogInformation("Initializing splatoon");
ECommonsMain.Init(pluginInterface, dalamudPlugin, ECommons.Module.SplatoonAPI);
}
private bool IsDisposed { get; set; }
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
{
// we need to delay this, as the current framework update could be before splatoon's, in which case it would immediately delete the layout
_ = new TickScheduler(delegate
{
try
{
Splatoon.AddDynamicElements(ToLayerName(layer),
elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(),
new[] { Environment.TickCount64 + 60 * 60 * 1000, OnTerritoryChange });
}
catch (Exception e)
{
_logger.LogError(e, "Could not create splatoon layer {Layer} with {Count} elements", layer,
elements.Count);
_debugState.SetFromException(e);
}
});
}
public void ResetLayer(ELayer layer)
{
try
{
Splatoon.AddDynamicElements(ToLayerName(layer),
elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(),
new[] { Environment.TickCount64 + 60 * 60 * 1000, OnTerritoryChange });
Splatoon.RemoveDynamicElements(ToLayerName(layer));
}
catch (Exception e)
{
_logger.LogError(e, "Could not create splatoon layer {Layer} with {Count} elements", layer,
elements.Count);
_debugState.SetFromException(e);
_logger.LogError(e, "Could not reset splatoon layer {Layer}", layer);
}
});
}
public void ResetLayer(ELayer layer)
{
try
{
Splatoon.RemoveDynamicElements(ToLayerName(layer));
}
catch (Exception e)
{
_logger.LogError(e, "Could not reset splatoon layer {Layer}", layer);
}
}
private string ToLayerName(ELayer layer)
=> $"PalacePal.{layer}";
private string ToLayerName(ELayer layer)
=> $"PalacePal.{layer}";
public IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, bool enabled, uint color, bool fill = false)
{
MarkerConfig config = MarkerConfig.ForType(type);
Element element = new Element(ElementType.CircleAtFixedCoordinates)
public IRenderElement CreateElement(MemoryLocation.EType type, Vector3 pos, uint color, bool fill = false)
{
refX = pos.X,
refY = pos.Z, // z and y are swapped
refZ = pos.Y,
offX = 0,
offY = 0,
offZ = config.OffsetY,
Filled = fill,
radius = config.Radius,
FillStep = 1,
color = color,
thicc = 2,
Enabled = enabled,
};
return new SplatoonElement(this, element);
}
public void DrawDebugItems(uint trapColor, uint hoardColor)
{
try
{
Vector3? pos = _clientState.LocalPlayer?.Position;
if (pos != null)
MarkerConfig config = MarkerConfig.ForType(type);
Element element = new Element(ElementType.CircleAtFixedCoordinates)
{
ResetLayer(ELayer.Test);
var elements = new List<IRenderElement>
{
CreateElement(MemoryLocation.EType.Trap, pos.Value, true, trapColor),
CreateElement(MemoryLocation.EType.Hoard, pos.Value, true, hoardColor),
};
if (!Splatoon.AddDynamicElements(ToLayerName(ELayer.Test),
elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(),
new[] { Environment.TickCount64 + RenderData.TestLayerTimeout }))
{
_chat.Message("Could not draw markers :(");
}
}
refX = pos.X,
refY = pos.Z, // z and y are swapped
refZ = pos.Y,
offX = 0,
offY = 0,
offZ = config.OffsetY,
Filled = fill,
radius = config.Radius,
FillStep = 1,
color = color,
thicc = 2,
};
return new SplatoonElement(this, element);
}
catch (Exception)
public void DrawDebugItems(uint trapColor, uint hoardColor)
{
try
{
var pluginManager = DalamudReflector.GetPluginManager();
IList installedPlugins =
pluginManager.GetType().GetProperty("InstalledPlugins")?.GetValue(pluginManager) as IList ??
new List<object>();
foreach (var t in installedPlugins)
Vector3? pos = _clientState.LocalPlayer?.Position;
if (pos != null)
{
AssemblyName? assemblyName =
(AssemblyName?)t.GetType().GetProperty("AssemblyName")?.GetValue(t);
string? pluginName = (string?)t.GetType().GetProperty("Name")?.GetValue(t);
if (assemblyName?.Name == "Splatoon" && pluginName != "Splatoon")
ResetLayer(ELayer.Test);
var elements = new List<IRenderElement>
{
_chat.Error(
$"Splatoon is installed under the plugin name '{pluginName}', which is incompatible with the Splatoon API.");
_chat.Message(
"You need to install Splatoon from the official repository at https://github.com/NightmareXIV/MyDalamudPlugins.");
return;
CreateElement(MemoryLocation.EType.Trap, pos.Value, trapColor),
CreateElement(MemoryLocation.EType.Hoard, pos.Value, hoardColor),
};
if (!Splatoon.AddDynamicElements(ToLayerName(ELayer.Test),
elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(),
new[] { Environment.TickCount64 + RenderData.TestLayerTimeout }))
{
_chat.Message("Could not draw markers :(");
}
}
}
catch (Exception)
{
// not relevant
try
{
var pluginManager = DalamudReflector.GetPluginManager();
IList installedPlugins =
pluginManager.GetType().GetProperty("InstalledPlugins")?.GetValue(pluginManager) as IList ??
new List<object>();
foreach (var t in installedPlugins)
{
AssemblyName? assemblyName =
(AssemblyName?)t.GetType().GetProperty("AssemblyName")?.GetValue(t);
string? pluginName = (string?)t.GetType().GetProperty("Name")?.GetValue(t);
if (assemblyName?.Name == "Splatoon" && pluginName != "Splatoon")
{
_chat.Error(
$"Splatoon is installed under the plugin name '{pluginName}', which is incompatible with the Splatoon API.");
_chat.Message(
"You need to install Splatoon from the official repository at https://github.com/NightmareXIV/MyDalamudPlugins.");
return;
}
}
}
catch (Exception)
{
// not relevant
}
_chat.Error("Could not draw markers, is Splatoon installed and enabled?");
}
}
public ERenderer GetConfigValue()
=> ERenderer.Splatoon;
public void Dispose()
{
_logger.LogInformation("Disposing splatoon");
IsDisposed = true;
ResetLayer(ELayer.TrapHoard);
ResetLayer(ELayer.RegularCoffers);
ResetLayer(ELayer.Test);
ECommonsMain.Dispose();
}
private sealed class SplatoonElement : IRenderElement
{
private readonly SplatoonRenderer _renderer;
public SplatoonElement(SplatoonRenderer renderer, Element element)
{
_renderer = renderer;
Delegate = element;
}
_chat.Error("Could not draw markers, is Splatoon installed and enabled?");
}
}
public Element Delegate { get; }
public ERenderer GetConfigValue()
=> ERenderer.Splatoon;
public bool IsValid => !_renderer.IsDisposed && Delegate.IsValid();
public void Dispose()
{
_logger.LogInformation("Disposing splatoon");
IsDisposed = true;
ResetLayer(ELayer.TrapHoard);
ResetLayer(ELayer.RegularCoffers);
ResetLayer(ELayer.Test);
ECommonsMain.Dispose();
}
private sealed class SplatoonElement : IRenderElement
{
private readonly SplatoonRenderer _renderer;
public SplatoonElement(SplatoonRenderer renderer, Element element)
{
_renderer = renderer;
Delegate = element;
}
public Element Delegate { get; }
public bool IsValid => !_renderer.IsDisposed && Delegate.IsValid();
public bool Enabled
{
get => Delegate.Enabled;
set => Delegate.Enabled = value;
public uint Color
{
get => Delegate.color;
set => Delegate.color = value;
}
}
}
}

View File

@ -2,37 +2,38 @@
using Dalamud.Logging;
using Microsoft.Extensions.Logging;
namespace Pal.Client.Scheduled;
internal interface IQueueOnFrameworkThread
namespace Pal.Client.Scheduled
{
internal interface IHandler
internal interface IQueueOnFrameworkThread
{
void RunIfCompatible(IQueueOnFrameworkThread queued, ref bool recreateLayout);
}
internal abstract class Handler<T> : IHandler
where T : IQueueOnFrameworkThread
{
protected readonly ILogger<Handler<T>> _logger;
protected Handler(ILogger<Handler<T>> logger)
internal interface IHandler
{
_logger = logger;
void RunIfCompatible(IQueueOnFrameworkThread queued, ref bool recreateLayout);
}
protected abstract void Run(T queued, ref bool recreateLayout);
public void RunIfCompatible(IQueueOnFrameworkThread queued, ref bool recreateLayout)
internal abstract class Handler<T> : IHandler
where T : IQueueOnFrameworkThread
{
if (queued is T t)
protected readonly ILogger<Handler<T>> _logger;
protected Handler(ILogger<Handler<T>> logger)
{
_logger.LogDebug("Handling {QueuedType}", queued.GetType());
Run(t, ref recreateLayout);
_logger = logger;
}
else
protected abstract void Run(T queued, ref bool recreateLayout);
public void RunIfCompatible(IQueueOnFrameworkThread queued, ref bool recreateLayout)
{
_logger.LogError("Could not use queue handler {QueuedType}", queued.GetType());
if (queued is T t)
{
_logger.LogDebug("Handling {QueuedType}", queued.GetType());
Run(t, ref recreateLayout);
}
else
{
_logger.LogError("Could not use queue handler {QueuedType}", queued.GetType());
}
}
}
}

View File

@ -4,25 +4,27 @@ using Pal.Client.DependencyInjection;
using Pal.Client.Floors;
using Pal.Client.Rendering;
namespace Pal.Client.Scheduled;
internal sealed class QueuedConfigUpdate : IQueueOnFrameworkThread
namespace Pal.Client.Scheduled
{
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedConfigUpdate>
internal sealed class QueuedConfigUpdate : IQueueOnFrameworkThread
{
private readonly RenderAdapter _renderAdapter;
public Handler(
ILogger<Handler> logger,
RenderAdapter renderAdapter)
: base(logger)
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedConfigUpdate>
{
_renderAdapter = renderAdapter;
}
private readonly RenderAdapter _renderAdapter;
protected override void Run(QueuedConfigUpdate queued, ref bool recreateLayout)
{
_renderAdapter.ConfigUpdated();
public Handler(
ILogger<Handler> logger,
RenderAdapter renderAdapter)
: base(logger)
{
_renderAdapter = renderAdapter;
}
protected override void Run(QueuedConfigUpdate queued, ref bool recreateLayout)
{
// TODO filter stuff if offline
_renderAdapter.ConfigUpdated();
}
}
}
}

View File

@ -1,122 +1,123 @@
using System;
using Account;
using Pal.Common;
using System;
using System.IO;
using System.Threading.Tasks;
using Export;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Pal.Client.Database;
using Pal.Client.DependencyInjection;
using Pal.Client.Properties;
using Pal.Client.Windows;
using Pal.Common;
namespace Pal.Client.Scheduled;
internal sealed class QueuedImport : IQueueOnFrameworkThread
namespace Pal.Client.Scheduled
{
private ExportRoot Export { get; }
private Guid ExportId { get; set; }
private int ImportedTraps { get; set; }
private int ImportedHoardCoffers { get; set; }
public QueuedImport(string sourcePath)
internal sealed class QueuedImport : IQueueOnFrameworkThread
{
using var input = File.OpenRead(sourcePath);
Export = ExportRoot.Parser.ParseFrom(input);
}
private ExportRoot Export { get; }
private Guid ExportId { get; set; }
private int ImportedTraps { get; set; }
private int ImportedHoardCoffers { get; set; }
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedImport>
{
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly Chat _chat;
private readonly ImportService _importService;
private readonly ConfigWindow _configWindow;
public Handler(
ILogger<Handler> logger,
IServiceScopeFactory serviceScopeFactory,
Chat chat,
ImportService importService,
ConfigWindow configWindow)
: base(logger)
public QueuedImport(string sourcePath)
{
_serviceScopeFactory = serviceScopeFactory;
_chat = chat;
_importService = importService;
_configWindow = configWindow;
using var input = File.OpenRead(sourcePath);
Export = ExportRoot.Parser.ParseFrom(input);
}
protected override void Run(QueuedImport import, ref bool recreateLayout)
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedImport>
{
recreateLayout = true;
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly Chat _chat;
private readonly ImportService _importService;
private readonly ConfigWindow _configWindow;
try
public Handler(
ILogger<Handler> logger,
IServiceScopeFactory serviceScopeFactory,
Chat chat,
ImportService importService,
ConfigWindow configWindow)
: base(logger)
{
if (!Validate(import))
return;
_serviceScopeFactory = serviceScopeFactory;
_chat = chat;
_importService = importService;
_configWindow = configWindow;
}
Task.Run(() =>
protected override void Run(QueuedImport import, ref bool recreateLayout)
{
recreateLayout = true;
try
{
try
if (!Validate(import))
return;
Task.Run(() =>
{
using (var scope = _serviceScopeFactory.CreateScope())
try
{
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
(import.ImportedTraps, import.ImportedHoardCoffers) =
_importService.Import(import.Export);
using (var scope = _serviceScopeFactory.CreateScope())
{
using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
(import.ImportedTraps, import.ImportedHoardCoffers) =
_importService.Import(import.Export);
}
_configWindow.UpdateLastImport();
_logger.LogInformation(
"Imported {ExportId} for {Traps} traps, {Hoard} hoard coffers", import.ExportId,
import.ImportedTraps, import.ImportedHoardCoffers);
_chat.Message(string.Format(Localization.ImportCompleteStatistics, import.ImportedTraps,
import.ImportedHoardCoffers));
}
_configWindow.UpdateLastImport();
_logger.LogInformation(
"Imported {ExportId} for {Traps} traps, {Hoard} hoard coffers", import.ExportId,
import.ImportedTraps, import.ImportedHoardCoffers);
_chat.Message(string.Format(Localization.ImportCompleteStatistics, import.ImportedTraps,
import.ImportedHoardCoffers));
}
catch (Exception e)
{
_logger.LogError(e, "Import failed in inner task");
_chat.Error(string.Format(Localization.Error_ImportFailed, e));
}
});
catch (Exception e)
{
_logger.LogError(e, "Import failed in inner task");
_chat.Error(string.Format(Localization.Error_ImportFailed, e));
}
});
}
catch (Exception e)
{
_logger.LogError(e, "Import failed");
_chat.Error(string.Format(Localization.Error_ImportFailed, e));
}
}
catch (Exception e)
private bool Validate(QueuedImport import)
{
_logger.LogError(e, "Import failed");
_chat.Error(string.Format(Localization.Error_ImportFailed, e));
if (import.Export.ExportVersion != ExportConfig.ExportVersion)
{
_logger.LogError(
"Import: Different version in export file, {ExportVersion} != {ConfiguredVersion}",
import.Export.ExportVersion, ExportConfig.ExportVersion);
_chat.Error(Localization.Error_ImportFailed_IncompatibleVersion);
return false;
}
if (!Guid.TryParse(import.Export.ExportId, out Guid exportId) || exportId == Guid.Empty)
{
_logger.LogError("Import: Invalid export id '{Id}'", import.Export.ExportId);
_chat.Error(Localization.Error_ImportFailed_InvalidFile);
return false;
}
import.ExportId = exportId;
if (string.IsNullOrEmpty(import.Export.ServerUrl))
{
// If we allow for backups as import/export, this should be removed
_logger.LogError("Import: No server URL");
_chat.Error(Localization.Error_ImportFailed_InvalidFile);
return false;
}
return true;
}
}
private bool Validate(QueuedImport import)
{
if (import.Export.ExportVersion != ExportConfig.ExportVersion)
{
_logger.LogError(
"Import: Different version in export file, {ExportVersion} != {ConfiguredVersion}",
import.Export.ExportVersion, ExportConfig.ExportVersion);
_chat.Error(Localization.Error_ImportFailed_IncompatibleVersion);
return false;
}
if (!Guid.TryParse(import.Export.ExportId, out Guid exportId) || exportId == Guid.Empty)
{
_logger.LogError("Import: Invalid export id '{Id}'", import.Export.ExportId);
_chat.Error(Localization.Error_ImportFailed_InvalidFile);
return false;
}
import.ExportId = exportId;
if (string.IsNullOrEmpty(import.Export.ServerUrl))
{
// If we allow for backups as import/export, this should be removed
_logger.LogError("Import: No server URL");
_chat.Error(Localization.Error_ImportFailed_InvalidFile);
return false;
}
return true;
}
}
}

View File

@ -11,150 +11,151 @@ using Pal.Client.Floors.Tasks;
using Pal.Client.Net;
using Pal.Common;
namespace Pal.Client.Scheduled;
internal sealed class QueuedSyncResponse : IQueueOnFrameworkThread
namespace Pal.Client.Scheduled
{
public required SyncType Type { get; init; }
public required ushort TerritoryType { get; init; }
public required bool Success { get; init; }
public required IReadOnlyList<PersistentLocation> Locations { get; init; }
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedSyncResponse>
internal sealed class QueuedSyncResponse : IQueueOnFrameworkThread
{
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly IPalacePalConfiguration _configuration;
private readonly FloorService _floorService;
private readonly TerritoryState _territoryState;
private readonly DebugState _debugState;
public required SyncType Type { get; init; }
public required ushort TerritoryType { get; init; }
public required bool Success { get; init; }
public required IReadOnlyList<PersistentLocation> Locations { get; init; }
public Handler(
ILogger<Handler> logger,
IServiceScopeFactory serviceScopeFactory,
IPalacePalConfiguration configuration,
FloorService floorService,
TerritoryState territoryState,
DebugState debugState)
: base(logger)
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedSyncResponse>
{
_serviceScopeFactory = serviceScopeFactory;
_configuration = configuration;
_floorService = floorService;
_territoryState = territoryState;
_debugState = debugState;
}
private readonly IServiceScopeFactory _serviceScopeFactory;
private readonly IPalacePalConfiguration _configuration;
private readonly FloorService _floorService;
private readonly TerritoryState _territoryState;
private readonly DebugState _debugState;
protected override void Run(QueuedSyncResponse queued, ref bool recreateLayout)
{
recreateLayout = true;
_logger.LogDebug(
"Sync response for territory {Territory} of type {Type}, success = {Success}, response objects = {Count}",
(ETerritoryType)queued.TerritoryType, queued.Type, queued.Success, queued.Locations.Count);
var memoryTerritory = _floorService.GetTerritoryIfReady(queued.TerritoryType);
if (memoryTerritory == null)
public Handler(
ILogger<Handler> logger,
IServiceScopeFactory serviceScopeFactory,
IPalacePalConfiguration configuration,
FloorService floorService,
TerritoryState territoryState,
DebugState debugState)
: base(logger)
{
_logger.LogWarning("Discarding sync response for territory {Territory} as it isn't ready",
(ETerritoryType)queued.TerritoryType);
return;
_serviceScopeFactory = serviceScopeFactory;
_configuration = configuration;
_floorService = floorService;
_territoryState = territoryState;
_debugState = debugState;
}
try
protected override void Run(QueuedSyncResponse queued, ref bool recreateLayout)
{
var remoteMarkers = queued.Locations;
if (_configuration.Mode == EMode.Online && queued.Success && remoteMarkers.Count > 0)
recreateLayout = true;
_logger.LogDebug(
"Sync response for territory {Territory} of type {Type}, success = {Success}, response objects = {Count}",
(ETerritoryType)queued.TerritoryType, queued.Type, queued.Success, queued.Locations.Count);
var memoryTerritory = _floorService.GetTerritoryIfReady(queued.TerritoryType);
if (memoryTerritory == null)
{
switch (queued.Type)
{
case SyncType.Download:
case SyncType.Upload:
List<PersistentLocation> newLocations = new();
foreach (var remoteMarker in remoteMarkers)
{
// Both uploads and downloads return the network id to be set, but only the downloaded marker is new as in to-be-saved.
PersistentLocation? localLocation =
memoryTerritory.Locations.SingleOrDefault(x => x == remoteMarker);
if (localLocation != null)
{
localLocation.NetworkId = remoteMarker.NetworkId;
continue;
}
if (queued.Type == SyncType.Download)
{
memoryTerritory.Locations.Add(remoteMarker);
newLocations.Add(remoteMarker);
}
}
if (newLocations.Count > 0)
new SaveNewLocations(_serviceScopeFactory, memoryTerritory, newLocations).Start();
break;
case SyncType.MarkSeen:
var partialAccountId =
_configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
if (partialAccountId == null)
break;
List<PersistentLocation> locationsToUpdate = new();
foreach (var remoteMarker in remoteMarkers)
{
PersistentLocation? localLocation =
memoryTerritory.Locations.SingleOrDefault(x => x == remoteMarker);
if (localLocation != null)
{
localLocation.RemoteSeenOn.Add(partialAccountId);
locationsToUpdate.Add(localLocation);
}
}
if (locationsToUpdate.Count > 0)
{
new MarkRemoteSeen(_serviceScopeFactory, memoryTerritory, locationsToUpdate,
partialAccountId).Start();
}
break;
}
_logger.LogWarning("Discarding sync response for territory {Territory} as it isn't ready",
(ETerritoryType)queued.TerritoryType);
return;
}
// don't modify state for outdated floors
if (_territoryState.LastTerritory != queued.TerritoryType)
return;
if (queued.Type == SyncType.Download)
try
{
if (queued.Success)
memoryTerritory.SyncState = ESyncState.Complete;
else
var remoteMarkers = queued.Locations;
if (_configuration.Mode == EMode.Online && queued.Success && remoteMarkers.Count > 0)
{
switch (queued.Type)
{
case SyncType.Download:
case SyncType.Upload:
List<PersistentLocation> newLocations = new();
foreach (var remoteMarker in remoteMarkers)
{
// Both uploads and downloads return the network id to be set, but only the downloaded marker is new as in to-be-saved.
PersistentLocation? localLocation =
memoryTerritory.Locations.SingleOrDefault(x => x == remoteMarker);
if (localLocation != null)
{
localLocation.NetworkId = remoteMarker.NetworkId;
continue;
}
if (queued.Type == SyncType.Download)
{
memoryTerritory.Locations.Add(remoteMarker);
newLocations.Add(remoteMarker);
}
}
if (newLocations.Count > 0)
new SaveNewLocations(_serviceScopeFactory, memoryTerritory, newLocations).Start();
break;
case SyncType.MarkSeen:
var partialAccountId =
_configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
if (partialAccountId == null)
break;
List<PersistentLocation> locationsToUpdate = new();
foreach (var remoteMarker in remoteMarkers)
{
PersistentLocation? localLocation =
memoryTerritory.Locations.SingleOrDefault(x => x == remoteMarker);
if (localLocation != null)
{
localLocation.RemoteSeenOn.Add(partialAccountId);
locationsToUpdate.Add(localLocation);
}
}
if (locationsToUpdate.Count > 0)
{
new MarkRemoteSeen(_serviceScopeFactory, memoryTerritory, locationsToUpdate,
partialAccountId).Start();
}
break;
}
}
// don't modify state for outdated floors
if (_territoryState.LastTerritory != queued.TerritoryType)
return;
if (queued.Type == SyncType.Download)
{
if (queued.Success)
memoryTerritory.SyncState = ESyncState.Complete;
else
memoryTerritory.SyncState = ESyncState.Failed;
}
}
catch (Exception e)
{
_logger.LogError(e, "Sync failed for territory {Territory}", (ETerritoryType)queued.TerritoryType);
_debugState.SetFromException(e);
if (queued.Type == SyncType.Download)
memoryTerritory.SyncState = ESyncState.Failed;
}
}
catch (Exception e)
{
_logger.LogError(e, "Sync failed for territory {Territory}", (ETerritoryType)queued.TerritoryType);
_debugState.SetFromException(e);
if (queued.Type == SyncType.Download)
memoryTerritory.SyncState = ESyncState.Failed;
}
}
}
}
public enum ESyncState
{
NotAttempted,
NotNeeded,
Started,
Complete,
Failed,
}
public enum ESyncState
{
NotAttempted,
NotNeeded,
Started,
Complete,
Failed,
}
public enum SyncType
{
Upload,
Download,
MarkSeen,
public enum SyncType
{
Upload,
Download,
MarkSeen,
}
}

View File

@ -7,35 +7,36 @@ using Pal.Client.Floors;
using Pal.Client.Windows;
using Pal.Common;
namespace Pal.Client.Scheduled;
internal sealed class QueuedUndoImport : IQueueOnFrameworkThread
namespace Pal.Client.Scheduled
{
public QueuedUndoImport(Guid exportId)
internal sealed class QueuedUndoImport : IQueueOnFrameworkThread
{
ExportId = exportId;
}
private Guid ExportId { get; }
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedUndoImport>
{
private readonly ImportService _importService;
private readonly ConfigWindow _configWindow;
public Handler(ILogger<Handler> logger, ImportService importService, ConfigWindow configWindow)
: base(logger)
public QueuedUndoImport(Guid exportId)
{
_importService = importService;
_configWindow = configWindow;
ExportId = exportId;
}
protected override void Run(QueuedUndoImport queued, ref bool recreateLayout)
{
recreateLayout = true;
private Guid ExportId { get; }
_importService.RemoveById(queued.ExportId);
_configWindow.UpdateLastImport();
internal sealed class Handler : IQueueOnFrameworkThread.Handler<QueuedUndoImport>
{
private readonly ImportService _importService;
private readonly ConfigWindow _configWindow;
public Handler(ILogger<Handler> logger, ImportService importService, ConfigWindow configWindow)
: base(logger)
{
_importService = importService;
_configWindow = configWindow;
}
protected override void Run(QueuedUndoImport queued, ref bool recreateLayout)
{
recreateLayout = true;
_importService.RemoveById(queued.ExportId);
_configWindow.UpdateLastImport();
}
}
}
}

BIN
Pal.Client/Secrets.cs Normal file

Binary file not shown.

View File

@ -1,104 +1,105 @@
using System;
using System.Numerics;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Windowing;
using ECommons;
using ImGuiNET;
using System.Numerics;
using Pal.Client.Configuration;
using Pal.Client.Extensions;
using Pal.Client.Properties;
namespace Pal.Client.Windows;
internal sealed class AgreementWindow : Window, IDisposable, ILanguageChanged
namespace Pal.Client.Windows
{
private const string WindowId = "###PalPalaceAgreement";
private readonly WindowSystem _windowSystem;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private int _choice;
public AgreementWindow(
WindowSystem windowSystem,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration)
: base(WindowId)
internal sealed class AgreementWindow : Window, IDisposable, ILanguageChanged
{
_windowSystem = windowSystem;
_configurationManager = configurationManager;
_configuration = configuration;
private const string WindowId = "###PalPalaceAgreement";
private readonly WindowSystem _windowSystem;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private int _choice;
LanguageChanged();
Flags = ImGuiWindowFlags.NoCollapse;
Size = new Vector2(500, 500);
SizeCondition = ImGuiCond.FirstUseEver;
PositionCondition = ImGuiCond.FirstUseEver;
Position = new Vector2(310, 310);
SizeConstraints = new WindowSizeConstraints
public AgreementWindow(
WindowSystem windowSystem,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration)
: base(WindowId)
{
MinimumSize = new Vector2(500, 500),
MaximumSize = new Vector2(2000, 2000),
};
_windowSystem = windowSystem;
_configurationManager = configurationManager;
_configuration = configuration;
IsOpen = configuration.FirstUse;
_windowSystem.AddWindow(this);
}
LanguageChanged();
public void Dispose()
=> _windowSystem.RemoveWindow(this);
Flags = ImGuiWindowFlags.NoCollapse;
Size = new Vector2(500, 500);
SizeCondition = ImGuiCond.FirstUseEver;
PositionCondition = ImGuiCond.FirstUseEver;
Position = new Vector2(310, 310);
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal}{WindowId}";
SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(500, 500),
MaximumSize = new Vector2(2000, 2000),
};
public override void OnOpen()
{
_choice = -1;
}
public override void Draw()
{
ImGui.TextWrapped(Localization.Explanation_1);
ImGui.TextWrapped(Localization.Explanation_2);
ImGui.Spacing();
ImGui.TextWrapped(Localization.Explanation_3);
ImGui.TextWrapped(Localization.Explanation_4);
PalImGui.RadioButtonWrapped(Localization.Config_UploadMyDiscoveries_ShowOtherTraps, ref _choice,
(int)EMode.Online);
PalImGui.RadioButtonWrapped(Localization.Config_NeverUploadDiscoveries_ShowMyTraps, ref _choice,
(int)EMode.Offline);
ImGui.Separator();
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.DalamudRed);
ImGui.TextWrapped(Localization.Agreement_Warning1);
ImGui.TextWrapped(Localization.Agreement_Warning2);
ImGui.TextWrapped(Localization.Agreement_Warning3);
ImGui.PopStyleColor();
ImGui.Separator();
if (_choice == -1)
ImGui.TextDisabled(Localization.Agreement_PickOneOption);
ImGui.BeginDisabled(_choice == -1);
if (ImGui.Button(Localization.Agreement_UsingThisOnMyOwnRisk))
{
_configuration.Mode = (EMode)_choice;
_configuration.FirstUse = false;
_configurationManager.Save(_configuration);
IsOpen = false;
IsOpen = configuration.FirstUse;
_windowSystem.AddWindow(this);
}
ImGui.EndDisabled();
public void Dispose()
=> _windowSystem.RemoveWindow(this);
ImGui.Separator();
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal}{WindowId}";
if (ImGui.Button(Localization.Agreement_ViewPluginAndServerSourceCode))
GenericHelpers.ShellStart("https://git.carvel.li/liza/PalacePal");
public override void OnOpen()
{
_choice = -1;
}
public override void Draw()
{
ImGui.TextWrapped(Localization.Explanation_1);
ImGui.TextWrapped(Localization.Explanation_2);
ImGui.Spacing();
ImGui.TextWrapped(Localization.Explanation_3);
ImGui.TextWrapped(Localization.Explanation_4);
PalImGui.RadioButtonWrapped(Localization.Config_UploadMyDiscoveries_ShowOtherTraps, ref _choice,
(int)EMode.Online);
PalImGui.RadioButtonWrapped(Localization.Config_NeverUploadDiscoveries_ShowMyTraps, ref _choice,
(int)EMode.Offline);
ImGui.Separator();
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.DalamudRed);
ImGui.TextWrapped(Localization.Agreement_Warning1);
ImGui.TextWrapped(Localization.Agreement_Warning2);
ImGui.TextWrapped(Localization.Agreement_Warning3);
ImGui.PopStyleColor();
ImGui.Separator();
if (_choice == -1)
ImGui.TextDisabled(Localization.Agreement_PickOneOption);
ImGui.BeginDisabled(_choice == -1);
if (ImGui.Button(Localization.Agreement_UsingThisOnMyOwnRisk))
{
_configuration.Mode = (EMode)_choice;
_configuration.FirstUse = false;
_configurationManager.Save(_configuration);
IsOpen = false;
}
ImGui.EndDisabled();
ImGui.Separator();
if (ImGui.Button(Localization.Agreement_ViewPluginAndServerSourceCode))
GenericHelpers.ShellStart("https://github.com/carvelli/PalPalace");
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,125 +1,124 @@
using System;
using Dalamud.Interface.Windowing;
using ImGuiNET;
using Pal.Common;
using Palace;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Interface.Windowing;
using ImGuiNET;
using Pal.Client.Properties;
using Pal.Common;
using Palace;
namespace Pal.Client.Windows;
internal sealed class StatisticsWindow : Window, IDisposable, ILanguageChanged
namespace Pal.Client.Windows
{
private const string WindowId = "###PalacePalStats";
private readonly WindowSystem _windowSystem;
private readonly SortedDictionary<ETerritoryType, TerritoryStatistics> _territoryStatistics = new();
public StatisticsWindow(WindowSystem windowSystem)
: base(WindowId)
internal sealed class StatisticsWindow : Window, IDisposable, ILanguageChanged
{
_windowSystem = windowSystem;
private const string WindowId = "###PalacePalStats";
private readonly WindowSystem _windowSystem;
private readonly SortedDictionary<ETerritoryType, TerritoryStatistics> _territoryStatistics = new();
LanguageChanged();
Size = new Vector2(500, 500);
SizeCondition = ImGuiCond.FirstUseEver;
Flags = ImGuiWindowFlags.AlwaysAutoResize;
foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues())
public StatisticsWindow(WindowSystem windowSystem)
: base(WindowId)
{
_territoryStatistics[territory] = new TerritoryStatistics(territory.ToString());
}
_windowSystem = windowSystem;
_windowSystem.AddWindow(this);
}
LanguageChanged();
public void Dispose()
=> _windowSystem.RemoveWindow(this);
Size = new Vector2(500, 500);
SizeCondition = ImGuiCond.FirstUseEver;
Flags = ImGuiWindowFlags.AlwaysAutoResize;
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal} - {Localization.Statistics}{WindowId}";
public override void Draw()
{
if (ImGui.BeginTabBar("Tabs"))
{
DrawDungeonStats("Palace of the Dead", Localization.PalaceOfTheDead, ETerritoryType.Palace_1_10,
ETerritoryType.Palace_191_200);
DrawDungeonStats("Heaven on High", Localization.HeavenOnHigh, ETerritoryType.HeavenOnHigh_1_10,
ETerritoryType.HeavenOnHigh_91_100);
DrawDungeonStats("Eureka Orthos", Localization.EurekaOrthos, ETerritoryType.EurekaOrthos_1_10,
ETerritoryType.EurekaOrthos_91_100);
}
}
private void DrawDungeonStats(string id, string name, ETerritoryType minTerritory, ETerritoryType maxTerritory)
{
if (ImGui.BeginTabItem($"{name}###{id}"))
{
if (ImGui.BeginTable($"TrapHoardStatistics{id}", 4,
ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues())
{
ImGui.TableSetupColumn(Localization.Statistics_TerritoryId);
ImGui.TableSetupColumn(Localization.Statistics_InstanceName);
ImGui.TableSetupColumn(Localization.Statistics_Traps);
ImGui.TableSetupColumn(Localization.Statistics_HoardCoffers);
ImGui.TableHeadersRow();
_territoryStatistics[territory] = new TerritoryStatistics(territory.ToString());
}
foreach (var (territoryType, stats) in _territoryStatistics
.Where(x => x.Key >= minTerritory && x.Key <= maxTerritory)
.OrderBy(x => x.Key.GetOrder() ?? (int)x.Key))
_windowSystem.AddWindow(this);
}
public void Dispose()
=> _windowSystem.RemoveWindow(this);
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal} - {Localization.Statistics}{WindowId}";
public override void Draw()
{
if (ImGui.BeginTabBar("Tabs"))
{
DrawDungeonStats("Palace of the Dead", Localization.PalaceOfTheDead, ETerritoryType.Palace_1_10,
ETerritoryType.Palace_191_200);
DrawDungeonStats("Heaven on High", Localization.HeavenOnHigh, ETerritoryType.HeavenOnHigh_1_10,
ETerritoryType.HeavenOnHigh_91_100);
}
}
private void DrawDungeonStats(string id, string name, ETerritoryType minTerritory, ETerritoryType maxTerritory)
{
if (ImGui.BeginTabItem($"{name}###{id}"))
{
if (ImGui.BeginTable($"TrapHoardStatistics{id}", 4,
ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
{
ImGui.TableNextRow();
if (ImGui.TableNextColumn())
ImGui.Text($"{(uint)territoryType}");
ImGui.TableSetupColumn(Localization.Statistics_TerritoryId);
ImGui.TableSetupColumn(Localization.Statistics_InstanceName);
ImGui.TableSetupColumn(Localization.Statistics_Traps);
ImGui.TableSetupColumn(Localization.Statistics_HoardCoffers);
ImGui.TableHeadersRow();
if (ImGui.TableNextColumn())
ImGui.Text(stats.TerritoryName);
foreach (var (territoryType, stats) in _territoryStatistics
.Where(x => x.Key >= minTerritory && x.Key <= maxTerritory)
.OrderBy(x => x.Key.GetOrder() ?? (int)x.Key))
{
ImGui.TableNextRow();
if (ImGui.TableNextColumn())
ImGui.Text($"{(uint)territoryType}");
if (ImGui.TableNextColumn())
ImGui.Text(stats.TrapCount?.ToString() ?? "-");
if (ImGui.TableNextColumn())
ImGui.Text(stats.TerritoryName);
if (ImGui.TableNextColumn())
ImGui.Text(stats.HoardCofferCount?.ToString() ?? "-");
if (ImGui.TableNextColumn())
ImGui.Text(stats.TrapCount?.ToString() ?? "-");
if (ImGui.TableNextColumn())
ImGui.Text(stats.HoardCofferCount?.ToString() ?? "-");
}
ImGui.EndTable();
}
ImGui.EndTable();
ImGui.EndTabItem();
}
ImGui.EndTabItem();
}
}
internal void SetFloorData(IEnumerable<FloorStatistics> floorStatistics)
{
foreach (var territoryStatistics in _territoryStatistics.Values)
{
territoryStatistics.TrapCount = null;
territoryStatistics.HoardCofferCount = null;
}
foreach (var floor in floorStatistics)
internal void SetFloorData(IEnumerable<FloorStatistics> floorStatistics)
{
if (_territoryStatistics.TryGetValue((ETerritoryType)floor.TerritoryType,
out TerritoryStatistics? territoryStatistics))
foreach (var territoryStatistics in _territoryStatistics.Values)
{
territoryStatistics.TrapCount = floor.TrapCount;
territoryStatistics.HoardCofferCount = floor.HoardCount;
territoryStatistics.TrapCount = null;
territoryStatistics.HoardCofferCount = null;
}
foreach (var floor in floorStatistics)
{
if (_territoryStatistics.TryGetValue((ETerritoryType)floor.TerritoryType,
out TerritoryStatistics? territoryStatistics))
{
territoryStatistics.TrapCount = floor.TrapCount;
territoryStatistics.HoardCofferCount = floor.HoardCount;
}
}
}
}
private sealed class TerritoryStatistics
{
public string TerritoryName { get; }
public uint? TrapCount { get; set; }
public uint? HoardCofferCount { get; set; }
public TerritoryStatistics(string territoryName)
private sealed class TerritoryStatistics
{
TerritoryName = territoryName;
public string TerritoryName { get; }
public uint? TrapCount { get; set; }
public uint? HoardCofferCount { get; set; }
public TerritoryStatistics(string territoryName)
{
TerritoryName = territoryName;
}
}
}
}

View File

@ -1,344 +0,0 @@
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"type": "Transitive",
"resolved": "2.1.6",
"contentHash": "PQ2Oq3yepLY4P7ll145P3xtx2bX8xF4PzaKPRpw9jZlKvfe4LE/saAV82inND9usn1XRpmxXk7Lal3MTI+6CNg==",
"dependencies": {
"SQLitePCLRaw.core": "2.1.6"
}
},
"System.Memory": {
"type": "Transitive",
"resolved": "4.5.3",
"contentHash": "3oDzvc/zzetpTKWMShs1AADwZjQ/36HnsufHRPcOjyRAAMLDlu2iD33MBI2opxnezcVUtXyqDXXjoFMOU9c7SA=="
},
"System.Text.Encodings.Web": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "yev/k9GHAEGx2Rg3/tU6MQh4HGBXJs70y7j1LaM1i/ER9po+6nnQ6RRqTJn1E7Xu0fbIFK80Nh5EoODxrbxwBQ=="
},
"System.Text.Json": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "OdrZO2WjkiEG6ajEFRABTRCi/wuXQPxeV6g8xvUJqdxMvvuCCEk86zPla8UiIQJz3durtUEbNyY/3lIhS0yZvQ==",
"dependencies": {
"System.Text.Encodings.Web": "8.0.0"
}
},
"ecommons": {
"type": "Project"
},
"llib": {
"type": "Project",
"dependencies": {
"DalamudPackager": "[2.1.13, )"
}
},
"pal.common": {
"type": "Project"
}
},
"net8.0-windows7.0/win-x64": {
"SQLitePCLRaw.lib.e_sqlite3": {
"type": "Transitive",
"resolved": "2.1.6",
"contentHash": "2ObJJLkIUIxRpOUlZNGuD4rICpBnrBR5anjyfUFQep4hMOIeqW+XGQYzrNmHSVz5xSWZ3klSbh7sFR6UyDj68Q=="
},
"System.Text.Encodings.Web": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "yev/k9GHAEGx2Rg3/tU6MQh4HGBXJs70y7j1LaM1i/ER9po+6nnQ6RRqTJn1E7Xu0fbIFK80Nh5EoODxrbxwBQ=="
}
}
}
}

View File

@ -1,62 +1,52 @@
using System.ComponentModel.DataAnnotations;
using System.Diagnostics.CodeAnalysis;
namespace Pal.Common;
[SuppressMessage("ReSharper", "UnusedMember.Global")]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public enum ETerritoryType : ushort
namespace Pal.Common
{
Palace_1_10 = 561,
Palace_11_20,
Palace_21_30,
Palace_31_40,
Palace_41_50,
Palace_51_60 = 593,
Palace_61_70,
Palace_71_80,
Palace_81_90,
Palace_91_100,
Palace_101_110,
Palace_111_120,
Palace_121_130,
Palace_131_140,
Palace_141_150,
Palace_151_160,
Palace_161_170,
Palace_171_180,
Palace_181_190,
Palace_191_200,
[SuppressMessage("ReSharper", "UnusedMember.Global")]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public enum ETerritoryType : ushort
{
Palace_1_10 = 561,
Palace_11_20,
Palace_21_30,
Palace_31_40,
Palace_41_50,
Palace_51_60 = 593,
Palace_61_70,
Palace_71_80,
Palace_81_90,
Palace_91_100,
Palace_101_110,
Palace_111_120,
Palace_121_130,
Palace_131_140,
Palace_141_150,
Palace_151_160,
Palace_161_170,
Palace_171_180,
Palace_181_190,
Palace_191_200,
[Display(Order = 1)]
HeavenOnHigh_1_10 = 770,
[Display(Order = 2)]
HeavenOnHigh_11_20 = 771,
[Display(Order = 3)]
HeavenOnHigh_21_30 = 772,
[Display(Order = 4)]
HeavenOnHigh_31_40 = 782,
[Display(Order = 5)]
HeavenOnHigh_41_50 = 773,
[Display(Order = 6)]
HeavenOnHigh_51_60 = 783,
[Display(Order = 7)]
HeavenOnHigh_61_70 = 774,
[Display(Order = 8)]
HeavenOnHigh_71_80 = 784,
[Display(Order = 9)]
HeavenOnHigh_81_90 = 775,
[Display(Order = 10)]
HeavenOnHigh_91_100 = 785,
EurekaOrthos_1_10 = 1099,
EurekaOrthos_11_20,
EurekaOrthos_21_30,
EurekaOrthos_31_40,
EurekaOrthos_41_50,
EurekaOrthos_51_60,
EurekaOrthos_61_70,
EurekaOrthos_71_80,
EurekaOrthos_81_90,
EurekaOrthos_91_100
[Display(Order = 1)]
HeavenOnHigh_1_10 = 770,
[Display(Order = 2)]
HeavenOnHigh_11_20 = 771,
[Display(Order = 3)]
HeavenOnHigh_21_30 = 772,
[Display(Order = 4)]
HeavenOnHigh_31_40 = 782,
[Display(Order = 5)]
HeavenOnHigh_41_50 = 773,
[Display(Order = 6)]
HeavenOnHigh_51_60 = 783,
[Display(Order = 7)]
HeavenOnHigh_61_70 = 774,
[Display(Order = 8)]
HeavenOnHigh_71_80 = 784,
[Display(Order = 9)]
HeavenOnHigh_81_90 = 775,
[Display(Order = 10)]
HeavenOnHigh_91_100 = 785
}
}

View File

@ -1,17 +1,16 @@
using System;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.ComponentModel.DataAnnotations;
using System.Reflection;
namespace Pal.Common;
public static class EnumExtensions
namespace Pal.Common
{
public static int? GetOrder(this Enum e)
public static class EnumExtensions
{
Type type = e.GetType();
MemberInfo field = type.GetMember(e.ToString()).Single();
DisplayAttribute? attribute = field.GetCustomAttributes(typeof(DisplayAttribute), false).Cast<DisplayAttribute>().FirstOrDefault();
return attribute?.Order;
public static int? GetOrder(this Enum e)
{
Type type = e.GetType();
MemberInfo field = type.GetMember(e.ToString()).Single();
DisplayAttribute? attribute = field.GetCustomAttributes(typeof(DisplayAttribute), false).Cast<DisplayAttribute>().FirstOrDefault();
return attribute?.Order;
}
}
}

View File

@ -4,9 +4,10 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pal.Common;
public static class ExportConfig
namespace Pal.Common
{
public static int ExportVersion => 2;
public static class ExportConfig
{
public static int ExportVersion => 2;
}
}

View File

@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<LangVersion>12.0</LangVersion>
<Nullable>enable</Nullable>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<LangVersion>11.0</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
</PropertyGroup>
</Project>

View File

@ -1,22 +1,22 @@
using System;
using System.Numerics;
using System.Numerics;
namespace Pal.Common;
public class PalaceMath
namespace Pal.Common
{
private static readonly Vector3 ScaleFactor = new(5);
public static bool IsNearlySamePosition(Vector3 a, Vector3 b)
public class PalaceMath
{
a *= ScaleFactor;
b *= ScaleFactor;
return (int)a.X == (int)b.X && (int)a.Y == (int)b.Y && (int)a.Z == (int)b.Z;
}
private static readonly Vector3 ScaleFactor = new(5);
public static int GetHashCode(Vector3 v)
{
v *= ScaleFactor;
return HashCode.Combine((int)v.X, (int)v.Y, (int)v.Z);
public static bool IsNearlySamePosition(Vector3 a, Vector3 b)
{
a *= ScaleFactor;
b *= ScaleFactor;
return (int)a.X == (int)b.X && (int)a.Y == (int)b.Y && (int)a.Z == (int)b.Z;
}
public static int GetHashCode(Vector3 v)
{
v *= ScaleFactor;
return HashCode.Combine((int)v.X, (int)v.Y, (int)v.Z);
}
}
}

View File

@ -18,7 +18,6 @@ service AccountService {
}
message CreateAccountRequest {
Version version = 1;
}
message CreateAccountReply {
@ -36,7 +35,6 @@ enum CreateAccountError {
message LoginRequest {
string accountId = 1;
Version version = 2;
}
message LoginReply {
@ -58,8 +56,3 @@ message VerifyRequest {
message VerifyReply {
}
message Version {
int32 major = 1;
int32 minor = 2;
}

View File

@ -1,6 +1,6 @@
syntax = "proto3";
package export;
package account;
import "google/protobuf/timestamp.proto";

View File

@ -1,6 +0,0 @@
{
"version": 1,
"dependencies": {
"net8.0": {}
}
}

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