DI: Initial Draft

This commit is contained in:
Liza 2023-02-15 23:17:19 +01:00
parent faa35feade
commit c52341eb0d
34 changed files with 1557 additions and 1088 deletions

View File

@ -0,0 +1,141 @@
using System;
using System.Linq;
using Dalamud.Game.ClientState;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using ECommons.Schedulers;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
using Pal.Client.Extensions;
using Pal.Client.Properties;
using Pal.Client.Rendering;
using Pal.Client.Windows;
namespace Pal.Client.Commands
{
// should restructure this when more commands exist, if that ever happens
// this command is more-or-less a debug/troubleshooting command, if anything
internal sealed class PalCommand : IDisposable
{
private readonly IPalacePalConfiguration _configuration;
private readonly CommandManager _commandManager;
private readonly ChatGui _chatGui;
private readonly StatisticsService _statisticsService;
private readonly ConfigWindow _configWindow;
private readonly TerritoryState _territoryState;
private readonly FloorService _floorService;
private readonly ClientState _clientState;
public PalCommand(
IPalacePalConfiguration configuration,
CommandManager commandManager,
ChatGui chatGui,
StatisticsService statisticsService,
ConfigWindow configWindow,
TerritoryState territoryState,
FloorService floorService,
ClientState clientState)
{
_configuration = configuration;
_commandManager = commandManager;
_chatGui = chatGui;
_statisticsService = statisticsService;
_configWindow = configWindow;
_territoryState = territoryState;
_floorService = floorService;
_clientState = clientState;
_commandManager.AddHandler("/pal", new CommandInfo(OnCommand)
{
HelpMessage = Localization.Command_pal_HelpText
});
}
public void Dispose()
{
_commandManager.RemoveHandler("/pal");
}
private void OnCommand(string command, string arguments)
{
if (_configuration.FirstUse)
{
_chatGui.PalError(Localization.Error_FirstTimeSetupRequired);
return;
}
try
{
arguments = arguments.Trim();
switch (arguments)
{
case "stats":
_statisticsService.ShowGlobalStatistics();
break;
case "test-connection":
case "tc":
_configWindow.IsOpen = true;
var _ = new TickScheduler(() => _configWindow.TestConnection());
break;
#if DEBUG
case "update-saves":
LocalState.UpdateAll();
Service.Chat.Print(Localization.Command_pal_updatesaves);
break;
#endif
case "":
case "config":
_configWindow.Toggle();
break;
case "near":
DebugNearest(_ => true);
break;
case "tnear":
DebugNearest(m => m.Type == Marker.EType.Trap);
break;
case "hnear":
DebugNearest(m => m.Type == Marker.EType.Hoard);
break;
default:
_chatGui.PalError(string.Format(Localization.Command_pal_UnknownSubcommand, arguments,
command));
break;
}
}
catch (Exception e)
{
_chatGui.PalError(e.ToString());
}
}
private void DebugNearest(Predicate<Marker> predicate)
{
if (!_territoryState.IsInDeepDungeon())
return;
var state = _floorService.GetFloorMarkers(_clientState.TerritoryType);
var playerPosition = _clientState.LocalPlayer?.Position;
if (playerPosition == null)
return;
_chatGui.Print($"[Palace Pal] {playerPosition}");
var nearbyMarkers = state.Markers
.Where(m => predicate(m))
.Where(m => m.RenderElement != null && m.RenderElement.Color != RenderData.ColorInvisible)
.Select(m => new { m, distance = (playerPosition - m.Position)?.Length() ?? float.MaxValue })
.OrderBy(m => m.distance)
.Take(5)
.ToList();
foreach (var nearbyMarker in nearbyMarkers)
_chatGui.Print(
$"{nearbyMarker.distance:F2} - {nearbyMarker.m.Type} {nearbyMarker.m.NetworkId?.ToPartialId(length: 8)} - {nearbyMarker.m.Position}");
}
}
}

View File

@ -1,4 +1,5 @@
using System.IO;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.Encodings.Web;
@ -6,6 +7,8 @@ using System.Text.Json;
using Dalamud.Logging;
using Dalamud.Plugin;
using ImGuiNET;
using Pal.Client.DependencyInjection;
using Pal.Client.Scheduled;
using NJson = Newtonsoft.Json;
namespace Pal.Client.Configuration
@ -14,12 +17,16 @@ namespace Pal.Client.Configuration
{
private readonly DalamudPluginInterface _pluginInterface;
public event EventHandler<IPalacePalConfiguration>? Saved;
public ConfigurationManager(DalamudPluginInterface pluginInterface)
{
_pluginInterface = pluginInterface;
Migrate();
}
public string ConfigPath => Path.Join(_pluginInterface.GetPluginConfigDirectory(), "palace-pal.config.json");
private string ConfigPath => Path.Join(_pluginInterface.GetPluginConfigDirectory(), "palace-pal.config.json");
public IPalacePalConfiguration Load()
{
@ -27,16 +34,20 @@ namespace Pal.Client.Configuration
new ConfigurationV7();
}
public void Save(IConfigurationInConfigDirectory config)
public void Save(IConfigurationInConfigDirectory config, bool queue = true)
{
File.WriteAllText(ConfigPath,
JsonSerializer.Serialize(config, config.GetType(), new JsonSerializerOptions { WriteIndented = true, Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping }),
JsonSerializer.Serialize(config, config.GetType(),
new JsonSerializerOptions
{ WriteIndented = true, Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping }),
Encoding.UTF8);
if (queue && config is ConfigurationV7 v7)
Saved?.Invoke(this, v7);
}
#pragma warning disable CS0612
#pragma warning disable CS0618
public void Migrate()
private void Migrate()
{
if (_pluginInterface.ConfigFile.Exists)
{
@ -49,7 +60,7 @@ namespace Pal.Client.Configuration
configurationV1.Save();
var v7 = MigrateToV7(configurationV1);
Save(v7);
Save(v7, queue: false);
File.Move(_pluginInterface.ConfigFile.FullName, _pluginInterface.ConfigFile.FullName + ".old", true);
}

View File

@ -90,7 +90,7 @@ namespace Pal.Client.Configuration
{
// 2.2 had a bug that would mark chests as traps, there's no easy way to detect this -- or clean this up.
// Not a problem for online players, but offline players might be fucked.
bool changedAnyFile = false;
//bool changedAnyFile = false;
LocalState.ForEach(s =>
{
foreach (var marker in s.Markers)
@ -104,7 +104,7 @@ namespace Pal.Client.Configuration
s.Markers = new ConcurrentBag<Marker>(s.Markers.Where(m => m.SinceVersion != "0.0" || m.Type == Marker.EType.Hoard || m.WasImported));
s.Save();
changedAnyFile = true;
//changedAnyFile = true;
}
else
{
@ -113,6 +113,7 @@ namespace Pal.Client.Configuration
}
});
/*
// Only notify offline users - we can just re-download the backup markers from the server seamlessly.
if (Mode == EMode.Offline && changedAnyFile)
{
@ -123,6 +124,7 @@ namespace Pal.Client.Configuration
Service.Chat.PrintError("You can also manually restore .json.bak files (by removing the '.bak') if you have not been in any deep dungeon since February 2, 2023.");
}, 2500);
}
*/
Version = 5;
Save();
@ -144,7 +146,6 @@ namespace Pal.Client.Configuration
TypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple,
TypeNameHandling = TypeNameHandling.Objects
}));
Service.Plugin.EarlyEventQueue.Enqueue(new QueuedConfigUpdate());
}
public class AccountInfo

View File

@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text.Json.Serialization;
using Pal.Client.Net;
namespace Pal.Client.Configuration;
@ -45,4 +46,13 @@ public class ConfigurationV7 : IPalacePalConfiguration, IConfigurationInConfigDi
{
Accounts.RemoveAll(a => a.Server == server && a.IsUsable);
}
public bool HasRoleOnCurrentServer(string role)
{
if (Mode != EMode.Online)
return false;
var account = FindAccount(RemoteApi.RemoteUrl);
return account == null || account.CachedRoles.Contains(role);
}
}

View File

@ -29,6 +29,8 @@ namespace Pal.Client.Configuration
IAccountConfiguration CreateAccount(string server, Guid accountId);
IAccountConfiguration? FindAccount(string server);
void RemoveAccount(string server);
bool HasRoleOnCurrentServer(string role);
}
public class DeepDungeonConfiguration

View File

@ -0,0 +1,109 @@
using System;
using System.Text.RegularExpressions;
using Dalamud.Data;
using Dalamud.Game.Gui;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Lumina.Excel.GeneratedSheets;
using Pal.Client.Configuration;
namespace Pal.Client.DependencyInjection
{
internal sealed class ChatService : IDisposable
{
private readonly ChatGui _chatGui;
private readonly TerritoryState _territoryState;
private readonly IPalacePalConfiguration _configuration;
private readonly DataManager _dataManager;
private readonly LocalizedChatMessages _localizedChatMessages;
public ChatService(ChatGui chatGui, TerritoryState territoryState, IPalacePalConfiguration configuration,
DataManager dataManager)
{
_chatGui = chatGui;
_territoryState = territoryState;
_configuration = configuration;
_dataManager = dataManager;
_localizedChatMessages = LoadLanguageStrings();
_chatGui.ChatMessage += OnChatMessage;
}
public void Dispose()
=> _chatGui.ChatMessage -= OnChatMessage;
private void OnChatMessage(XivChatType type, uint senderId, ref SeString sender, ref SeString seMessage,
ref bool isHandled)
{
if (_configuration.FirstUse)
return;
if (type != (XivChatType)2105)
return;
string message = seMessage.ToString();
if (_localizedChatMessages.FloorChanged.IsMatch(message))
{
_territoryState.PomanderOfSight = PomanderState.Inactive;
if (_territoryState.PomanderOfIntuition == PomanderState.FoundOnCurrentFloor)
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
}
else if (message.EndsWith(_localizedChatMessages.MapRevealed))
{
_territoryState.PomanderOfSight = PomanderState.Active;
}
else if (message.EndsWith(_localizedChatMessages.AllTrapsRemoved))
{
_territoryState.PomanderOfSight = PomanderState.PomanderOfSafetyUsed;
}
else if (message.EndsWith(_localizedChatMessages.HoardNotOnCurrentFloor) ||
message.EndsWith(_localizedChatMessages.HoardOnCurrentFloor))
{
// There is no functional difference between these - if you don't open the marked coffer,
// going to higher floors will keep the pomander active.
_territoryState.PomanderOfIntuition = PomanderState.Active;
}
else if (message.EndsWith(_localizedChatMessages.HoardCofferOpened))
{
_territoryState.PomanderOfIntuition = PomanderState.FoundOnCurrentFloor;
}
}
private LocalizedChatMessages LoadLanguageStrings()
{
return new LocalizedChatMessages
{
MapRevealed = GetLocalizedString(7256),
AllTrapsRemoved = GetLocalizedString(7255),
HoardOnCurrentFloor = GetLocalizedString(7272),
HoardNotOnCurrentFloor = GetLocalizedString(7273),
HoardCofferOpened = GetLocalizedString(7274),
FloorChanged =
new Regex("^" + GetLocalizedString(7270).Replace("\u0002 \u0003\ufffd\u0002\u0003", @"(\d+)") +
"$"),
};
}
private string GetLocalizedString(uint id)
{
return _dataManager.GetExcelSheet<LogMessage>()?.GetRow(id)?.Text?.ToString() ?? "Unknown";
}
private class LocalizedChatMessages
{
public string MapRevealed { get; init; } = "???"; //"The map for this floor has been revealed!";
public string AllTrapsRemoved { get; init; } = "???"; // "All the traps on this floor have disappeared!";
public string HoardOnCurrentFloor { get; init; } = "???"; // "You sense the Accursed Hoard calling you...";
public string HoardNotOnCurrentFloor { get; init; } =
"???"; // "You do not sense the call of the Accursed Hoard on this floor...";
public string HoardCofferOpened { get; init; } = "???"; // "You discover a piece of the Accursed Hoard!";
public Regex FloorChanged { get; init; } =
new(@"This isn't a game message, but will be replaced"); // new Regex(@"^Floor (\d+)$");
}
}
}

View File

@ -1,13 +1,21 @@
using Dalamud.Data;
using System.Globalization;
using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Microsoft.Extensions.DependencyInjection;
using Pal.Client.Commands;
using Pal.Client.Configuration;
using Pal.Client.Net;
using Pal.Client.Properties;
using Pal.Client.Rendering;
using Pal.Client.Scheduled;
using Pal.Client.Windows;
namespace Pal.Client.DependencyInjection
{
@ -35,6 +43,7 @@ namespace Pal.Client.DependencyInjection
// dalamud
services.AddSingleton<IDalamudPlugin>(this);
services.AddSingleton(pluginInterface);
services.AddSingleton(clientState);
services.AddSingleton(gameGui);
services.AddSingleton(chatGui);
services.AddSingleton(objectTable);
@ -42,9 +51,38 @@ namespace Pal.Client.DependencyInjection
services.AddSingleton(condition);
services.AddSingleton(commandManager);
services.AddSingleton(dataManager);
services.AddSingleton(new WindowSystem(typeof(DIPlugin).AssemblyQualifiedName));
// palace pal
// plugin-specific
services.AddSingleton<Plugin>();
services.AddSingleton<DebugState>();
services.AddSingleton<Hooks>();
services.AddSingleton<RemoteApi>();
services.AddSingleton<ConfigurationManager>();
services.AddSingleton<IPalacePalConfiguration>(sp => sp.GetRequiredService<ConfigurationManager>().Load());
services.AddTransient<RepoVerification>();
services.AddSingleton<PalCommand>();
// territory handling
services.AddSingleton<TerritoryState>();
services.AddSingleton<FrameworkService>();
services.AddSingleton<ChatService>();
services.AddSingleton<FloorService>();
services.AddSingleton<QueueHandler>();
// windows & related services
services.AddSingleton<AgreementWindow>();
services.AddSingleton<ConfigWindow>();
services.AddTransient<StatisticsService>();
services.AddSingleton<StatisticsWindow>();
// these should maybe be scoped
services.AddSingleton<SimpleRenderer>();
services.AddSingleton<SplatoonRenderer>();
services.AddSingleton<RenderAdapter>();
// set up the current UI language before creating anything
Localization.Culture = new CultureInfo(pluginInterface.UiLanguage);
// build
_serviceProvider = services.BuildServiceProvider(new ServiceProviderOptions
@ -54,6 +92,24 @@ namespace Pal.Client.DependencyInjection
});
// initialize plugin
#if RELEASE
// You're welcome to remove this code in your fork, but please make sure that:
// - none of the links accessible within FFXIV open the original repo (e.g. in the plugin installer), and
// - you host your own server instance
//
// This is mainly to avoid this plugin being included in 'mega-repos' that, for whatever reason, decide
// that collecting all plugins is a good idea (and break half in the process).
_serviceProvider.GetService<RepoVerification>();
#endif
_serviceProvider.GetRequiredService<Hooks>();
_serviceProvider.GetRequiredService<AgreementWindow>();
_serviceProvider.GetRequiredService<ConfigWindow>();
_serviceProvider.GetRequiredService<StatisticsWindow>();
_serviceProvider.GetRequiredService<PalCommand>();
_serviceProvider.GetRequiredService<FrameworkService>();
_serviceProvider.GetRequiredService<ChatService>();
_serviceProvider.GetRequiredService<Plugin>();
}
@ -67,7 +123,6 @@ namespace Pal.Client.DependencyInjection
serviceProvider.Dispose();
}
}
}
}

View File

@ -0,0 +1,15 @@
using System;
namespace Pal.Client.DependencyInjection
{
internal class DebugState
{
public string? DebugMessage { get; set; }
public void SetFromException(Exception e)
=> DebugMessage = $"{DateTime.Now}\n{e}";
public void Reset()
=> DebugMessage = null;
}
}

View File

@ -0,0 +1,15 @@
using System.Collections.Concurrent;
namespace Pal.Client.DependencyInjection
{
internal sealed class FloorService
{
public ConcurrentDictionary<ushort, LocalState> FloorMarkers { get; } = new();
public ConcurrentBag<Marker> EphemeralMarkers { get; set; } = new();
public LocalState GetFloorMarkers(ushort territoryType)
{
return FloorMarkers.GetOrAdd(territoryType, tt => LocalState.Load(tt) ?? new LocalState(tt));
}
}
}

View File

@ -0,0 +1,392 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.Types;
using ImGuiNET;
using Pal.Client.Configuration;
using Pal.Client.Extensions;
using Pal.Client.Net;
using Pal.Client.Rendering;
using Pal.Client.Scheduled;
namespace Pal.Client.DependencyInjection
{
internal class FrameworkService : IDisposable
{
private readonly Framework _framework;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private readonly ClientState _clientState;
private readonly TerritoryState _territoryState;
private readonly FloorService _floorService;
private readonly DebugState _debugState;
private readonly RenderAdapter _renderAdapter;
private readonly QueueHandler _queueHandler;
private readonly ObjectTable _objectTable;
private readonly RemoteApi _remoteApi;
internal Queue<IQueueOnFrameworkThread> EarlyEventQueue { get; } = new();
internal Queue<IQueueOnFrameworkThread> LateEventQueue { get; } = new();
internal ConcurrentQueue<nint> NextUpdateObjects { get; } = new();
public FrameworkService(Framework framework,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration,
ClientState clientState,
TerritoryState territoryState,
FloorService floorService,
DebugState debugState,
RenderAdapter renderAdapter,
QueueHandler queueHandler,
ObjectTable objectTable,
RemoteApi remoteApi)
{
_framework = framework;
_configurationManager = configurationManager;
_configuration = configuration;
_clientState = clientState;
_territoryState = territoryState;
_floorService = floorService;
_debugState = debugState;
_renderAdapter = renderAdapter;
_queueHandler = queueHandler;
_objectTable = objectTable;
_remoteApi = remoteApi;
_framework.Update += OnUpdate;
_configurationManager.Saved += OnSaved;
}
public void Dispose()
{
_framework.Update -= OnUpdate;
_configurationManager.Saved -= OnSaved;
}
private void OnSaved(object? sender, IPalacePalConfiguration? config)
=> EarlyEventQueue.Enqueue(new QueuedConfigUpdate());
private void OnUpdate(Framework framework)
{
if (_configuration.FirstUse)
return;
try
{
bool recreateLayout = false;
bool saveMarkers = false;
while (EarlyEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
_queueHandler.Handle(queued, ref recreateLayout, ref saveMarkers);
if (_territoryState.LastTerritory != _clientState.TerritoryType)
{
_territoryState.LastTerritory = _clientState.TerritoryType;
_territoryState.TerritorySyncState = SyncState.NotAttempted;
NextUpdateObjects.Clear();
if (_territoryState.IsInDeepDungeon())
_floorService.GetFloorMarkers(_territoryState.LastTerritory);
_floorService.EphemeralMarkers.Clear();
_territoryState.PomanderOfSight = PomanderState.Inactive;
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
recreateLayout = true;
_debugState.Reset();
}
if (!_territoryState.IsInDeepDungeon())
return;
if (_configuration.Mode == EMode.Online && _territoryState.TerritorySyncState == SyncState.NotAttempted)
{
_territoryState.TerritorySyncState = SyncState.Started;
Task.Run(async () => await DownloadMarkersForTerritory(_territoryState.LastTerritory));
}
while (LateEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
_queueHandler.Handle(queued, ref recreateLayout, ref saveMarkers);
var currentFloor = _floorService.GetFloorMarkers(_territoryState.LastTerritory);
IList<Marker> visibleMarkers = GetRelevantGameObjects();
HandlePersistentMarkers(currentFloor, visibleMarkers.Where(x => x.IsPermanent()).ToList(), saveMarkers, recreateLayout);
HandleEphemeralMarkers(visibleMarkers.Where(x => !x.IsPermanent()).ToList(), recreateLayout);
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
#region Render Markers
private void HandlePersistentMarkers(LocalState currentFloor, IList<Marker> visibleMarkers, bool saveMarkers, bool recreateLayout)
{
var currentFloorMarkers = currentFloor.Markers;
bool updateSeenMarkers = false;
var partialAccountId = _configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
foreach (var visibleMarker in visibleMarkers)
{
Marker? knownMarker = currentFloorMarkers.SingleOrDefault(x => x == visibleMarker);
if (knownMarker != null)
{
if (!knownMarker.Seen)
{
knownMarker.Seen = true;
saveMarkers = true;
}
// This requires you to have seen a trap/hoard marker once per floor to synchronize this for older local states,
// markers discovered afterwards are automatically marked seen.
if (partialAccountId != null && knownMarker is { NetworkId: { }, RemoteSeenRequested: false } && !knownMarker.RemoteSeenOn.Contains(partialAccountId))
updateSeenMarkers = true;
continue;
}
currentFloorMarkers.Add(visibleMarker);
recreateLayout = true;
saveMarkers = true;
}
if (!recreateLayout && currentFloorMarkers.Count > 0 && (_configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander || _configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander))
{
try
{
foreach (var marker in currentFloorMarkers)
{
uint desiredColor = DetermineColor(marker, visibleMarkers);
if (marker.RenderElement == null || !marker.RenderElement.IsValid)
{
recreateLayout = true;
break;
}
if (marker.RenderElement.Color != desiredColor)
marker.RenderElement.Color = desiredColor;
}
}
catch (Exception e)
{
_debugState.SetFromException(e);
recreateLayout = true;
}
}
if (updateSeenMarkers && partialAccountId != null)
{
var markersToUpdate = currentFloorMarkers.Where(x => x is { Seen: true, NetworkId: { }, RemoteSeenRequested: false } && !x.RemoteSeenOn.Contains(partialAccountId)).ToList();
foreach (var marker in markersToUpdate)
marker.RemoteSeenRequested = true;
Task.Run(async () => await SyncSeenMarkersForTerritory(_territoryState.LastTerritory, markersToUpdate));
}
if (saveMarkers)
{
currentFloor.Save();
if (_territoryState.TerritorySyncState == SyncState.Complete)
{
var markersToUpload = currentFloorMarkers.Where(x => x.IsPermanent() && x.NetworkId == null && !x.UploadRequested).ToList();
if (markersToUpload.Count > 0)
{
foreach (var marker in markersToUpload)
marker.UploadRequested = true;
Task.Run(async () => await UploadMarkersForTerritory(_territoryState.LastTerritory, markersToUpload));
}
}
}
if (recreateLayout)
{
_renderAdapter.ResetLayer(ELayer.TrapHoard);
List<IRenderElement> elements = new();
foreach (var marker in currentFloorMarkers)
{
if (marker.Seen || _configuration.Mode == EMode.Online || marker is { WasImported: true, Imports.Count: > 0 })
{
if (marker.Type == Marker.EType.Trap)
{
CreateRenderElement(marker, elements, DetermineColor(marker, visibleMarkers), _configuration.DeepDungeons.Traps);
}
else if (marker.Type == Marker.EType.Hoard)
{
CreateRenderElement(marker, elements, DetermineColor(marker, visibleMarkers), _configuration.DeepDungeons.HoardCoffers);
}
}
}
if (elements.Count == 0)
return;
_renderAdapter.SetLayer(ELayer.TrapHoard, elements);
}
}
private void HandleEphemeralMarkers(IList<Marker> visibleMarkers, bool recreateLayout)
{
recreateLayout |= _floorService.EphemeralMarkers.Any(existingMarker => visibleMarkers.All(x => x != existingMarker));
recreateLayout |= visibleMarkers.Any(visibleMarker => _floorService.EphemeralMarkers.All(x => x != visibleMarker));
if (recreateLayout)
{
_renderAdapter.ResetLayer(ELayer.RegularCoffers);
_floorService.EphemeralMarkers.Clear();
List<IRenderElement> elements = new();
foreach (var marker in visibleMarkers)
{
_floorService.EphemeralMarkers.Add(marker);
if (marker.Type == Marker.EType.SilverCoffer && _configuration.DeepDungeons.SilverCoffers.Show)
{
CreateRenderElement(marker, elements, DetermineColor(marker, visibleMarkers), _configuration.DeepDungeons.SilverCoffers);
}
}
if (elements.Count == 0)
return;
_renderAdapter.SetLayer(ELayer.RegularCoffers, elements);
}
}
private uint DetermineColor(Marker marker, IList<Marker> visibleMarkers)
{
switch (marker.Type)
{
case Marker.EType.Trap when _territoryState.PomanderOfSight == PomanderState.Inactive || !_configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander || visibleMarkers.Any(x => x == marker):
return _configuration.DeepDungeons.Traps.Color;
case Marker.EType.Hoard when _territoryState.PomanderOfIntuition == PomanderState.Inactive || !_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander || visibleMarkers.Any(x => x == marker):
return _configuration.DeepDungeons.HoardCoffers.Color;
case Marker.EType.SilverCoffer:
return _configuration.DeepDungeons.SilverCoffers.Color;
case Marker.EType.Trap:
case Marker.EType.Hoard:
return RenderData.ColorInvisible;
default:
return ImGui.ColorConvertFloat4ToU32(new Vector4(1, 0.5f, 1, 0.4f));
}
}
private void CreateRenderElement(Marker marker, List<IRenderElement> elements, uint color, MarkerConfiguration config)
{
if (!config.Show)
return;
var element = _renderAdapter.CreateElement(marker.Type, marker.Position, color, config.Fill);
marker.RenderElement = element;
elements.Add(element);
}
#endregion
#region Up-/Download
private async Task DownloadMarkersForTerritory(ushort territoryId)
{
try
{
var (success, downloadedMarkers) = await _remoteApi.DownloadRemoteMarkers(territoryId);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.Download,
TerritoryType = territoryId,
Success = success,
Markers = downloadedMarkers
});
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
private async Task UploadMarkersForTerritory(ushort territoryId, List<Marker> markersToUpload)
{
try
{
var (success, uploadedMarkers) = await _remoteApi.UploadMarker(territoryId, markersToUpload);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.Upload,
TerritoryType = territoryId,
Success = success,
Markers = uploadedMarkers
});
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
private async Task SyncSeenMarkersForTerritory(ushort territoryId, List<Marker> markersToUpdate)
{
try
{
var success = await _remoteApi.MarkAsSeen(territoryId, markersToUpdate);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.MarkSeen,
TerritoryType = territoryId,
Success = success,
Markers = markersToUpdate,
});
}
catch (Exception e)
{
_debugState.SetFromException(e);
}
}
#endregion
private IList<Marker> GetRelevantGameObjects()
{
List<Marker> result = new();
for (int i = 246; i < _objectTable.Length; i++)
{
GameObject? obj = _objectTable[i];
if (obj == null)
continue;
switch ((uint)Marshal.ReadInt32(obj.Address + 128))
{
case 2007182:
case 2007183:
case 2007184:
case 2007185:
case 2007186:
case 2009504:
result.Add(new Marker(Marker.EType.Trap, obj.Position) { Seen = true });
break;
case 2007542:
case 2007543:
result.Add(new Marker(Marker.EType.Hoard, obj.Position) { Seen = true });
break;
case 2007357:
result.Add(new Marker(Marker.EType.SilverCoffer, obj.Position) { Seen = true });
break;
}
}
while (NextUpdateObjects.TryDequeue(out nint address))
{
var obj = _objectTable.FirstOrDefault(x => x.Address == address);
if (obj != null && obj.Position.Length() > 0.1)
result.Add(new Marker(Marker.EType.Trap, obj.Position) { Seen = true });
}
return result;
}
}
}

View File

@ -0,0 +1,25 @@
using System;
using Dalamud.Game.Gui;
using Dalamud.Logging;
using Dalamud.Plugin;
using Pal.Client.Extensions;
using Pal.Client.Properties;
namespace Pal.Client.DependencyInjection
{
public class RepoVerification
{
public RepoVerification(DalamudPluginInterface pluginInterface, ChatGui chatGui)
{
PluginLog.Information($"Install source: {pluginInterface.SourceRepository}");
if (!pluginInterface.IsDev
&& !pluginInterface.SourceRepository.StartsWith("https://raw.githubusercontent.com/carvelli/")
&& !pluginInterface.SourceRepository.StartsWith("https://github.com/carvelli/"))
{
chatGui.PalError(string.Format(Localization.Error_WrongRepository,
"https://github.com/carvelli/Dalamud-Plugins"));
throw new InvalidOperationException();
}
}
}
}

View File

@ -0,0 +1,65 @@
using System;
using System.Threading.Tasks;
using Dalamud.Game.Gui;
using Grpc.Core;
using Pal.Client.Configuration;
using Pal.Client.Extensions;
using Pal.Client.Net;
using Pal.Client.Properties;
using Pal.Client.Windows;
namespace Pal.Client.DependencyInjection
{
internal sealed class StatisticsService
{
private readonly IPalacePalConfiguration _configuration;
private readonly RemoteApi _remoteApi;
private readonly StatisticsWindow _statisticsWindow;
private readonly ChatGui _chatGui;
public StatisticsService(IPalacePalConfiguration configuration, RemoteApi remoteApi,
StatisticsWindow statisticsWindow, ChatGui chatGui)
{
_configuration = configuration;
_remoteApi = remoteApi;
_statisticsWindow = statisticsWindow;
_chatGui = chatGui;
}
public void ShowGlobalStatistics()
{
Task.Run(async () => await FetchFloorStatistics());
}
private async Task FetchFloorStatistics()
{
if (!_configuration.HasRoleOnCurrentServer("statistics:view"))
{
_chatGui.PalError(Localization.Command_pal_stats_CurrentFloor);
return;
}
try
{
var (success, floorStatistics) = await _remoteApi.FetchStatistics();
if (success)
{
_statisticsWindow.SetFloorData(floorStatistics);
_statisticsWindow.IsOpen = true;
}
else
{
_chatGui.PalError(Localization.Command_pal_stats_UnableToFetchStatistics);
}
}
catch (RpcException e) when (e.StatusCode == StatusCode.PermissionDenied)
{
_chatGui.Print(Localization.Command_pal_stats_CurrentFloor);
}
catch (Exception e)
{
_chatGui.PalError(e.ToString());
}
}
}
}

View File

@ -0,0 +1,38 @@
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions;
using Pal.Client.Scheduled;
using Pal.Common;
namespace Pal.Client.DependencyInjection
{
public sealed class TerritoryState
{
private readonly ClientState _clientState;
private readonly Condition _condition;
public TerritoryState(ClientState clientState, Condition condition)
{
_clientState = clientState;
_condition = condition;
}
public ushort LastTerritory { get; set; }
public SyncState TerritorySyncState { get; set; }
public PomanderState PomanderOfSight { get; set; } = PomanderState.Inactive;
public PomanderState PomanderOfIntuition { get; set; } = PomanderState.Inactive;
public bool IsInDeepDungeon() =>
_clientState.IsLoggedIn
&& _condition[ConditionFlag.InDeepDungeon]
&& typeof(ETerritoryType).IsEnumDefined(_clientState.TerritoryType);
}
public enum PomanderState
{
Inactive,
Active,
FoundOnCurrentFloor,
PomanderOfSafetyUsed,
}
}

View File

@ -5,11 +5,17 @@ using Dalamud.Memory;
using Dalamud.Utility.Signatures;
using System;
using System.Text;
using Dalamud.Game.ClientState.Objects;
using Pal.Client.DependencyInjection;
namespace Pal.Client
{
internal unsafe class Hooks
internal unsafe class Hooks : IDisposable
{
private readonly ObjectTable _objectTable;
private readonly TerritoryState _territoryState;
private readonly FrameworkService _frameworkService;
#pragma warning disable CS0649
private delegate nint ActorVfxCreateDelegate(char* a1, nint a2, nint a3, float a4, char a5, ushort a6, char a7);
@ -17,8 +23,12 @@ namespace Pal.Client
private Hook<ActorVfxCreateDelegate> ActorVfxCreateHook { get; init; } = null!;
#pragma warning restore CS0649
public Hooks()
public Hooks(ObjectTable objectTable, TerritoryState territoryState, FrameworkService frameworkService)
{
_objectTable = objectTable;
_territoryState = territoryState;
_frameworkService = frameworkService;
SignatureHelper.Initialise(this);
ActorVfxCreateHook.Enable();
}
@ -55,10 +65,10 @@ namespace Pal.Client
{
try
{
if (Service.Plugin.IsInDeepDungeon())
if (_territoryState.IsInDeepDungeon())
{
var vfxPath = MemoryHelper.ReadString(new nint(a1), Encoding.ASCII, 256);
var obj = Service.ObjectTable.CreateObjectReference(a2);
var obj = _objectTable.CreateObjectReference(a2);
/*
if (Service.Configuration.BetaKey == "VFX")
@ -69,7 +79,7 @@ namespace Pal.Client
{
if (vfxPath == "vfx/common/eff/dk05th_stdn0t.avfx" || vfxPath == "vfx/common/eff/dk05ht_ipws0t.avfx")
{
Service.Plugin.NextUpdateObjects.Enqueue(obj.Address);
_frameworkService.NextUpdateObjects.Enqueue(obj.Address);
}
}
}
@ -83,7 +93,7 @@ namespace Pal.Client
public void Dispose()
{
ActorVfxCreateHook?.Dispose();
ActorVfxCreateHook.Dispose();
}
}
}

View File

@ -19,7 +19,7 @@ namespace Pal.Client.Net
{
private async Task<(bool Success, string Error)> TryConnect(CancellationToken cancellationToken, ILoggerFactory? loggerFactory = null, bool retry = true)
{
if (Service.Configuration.Mode != EMode.Online)
if (_configuration.Mode != EMode.Online)
{
PluginLog.Debug("TryConnect: Not Online, not attempting to establish a connection");
return (false, Localization.ConnectionError_NotOnline);
@ -47,7 +47,7 @@ namespace Pal.Client.Net
cancellationToken.ThrowIfCancellationRequested();
var accountClient = new AccountService.AccountServiceClient(_channel);
IAccountConfiguration? configuredAccount = Service.Configuration.FindAccount(RemoteUrl);
IAccountConfiguration? configuredAccount = _configuration.FindAccount(RemoteUrl);
if (configuredAccount == null)
{
PluginLog.Information($"TryConnect: No account information saved for {RemoteUrl}, creating new account");
@ -57,17 +57,17 @@ namespace Pal.Client.Net
if (!Guid.TryParse(createAccountReply.AccountId, out Guid accountId))
throw new InvalidOperationException("invalid account id returned");
configuredAccount = Service.Configuration.CreateAccount(RemoteUrl, accountId);
configuredAccount = _configuration.CreateAccount(RemoteUrl, accountId);
PluginLog.Information($"TryConnect: Account created with id {accountId.ToPartialId()}");
Service.ConfigurationManager.Save(Service.Configuration);
_configurationManager.Save(_configuration);
}
else
{
PluginLog.Error($"TryConnect: Account creation failed with error {createAccountReply.Error}");
if (createAccountReply.Error == CreateAccountError.UpgradeRequired && !_warnedAboutUpgrade)
{
Service.Chat.PalError(Localization.ConnectionError_OldVersion);
_chatGui.PalError(Localization.ConnectionError_OldVersion);
_warnedAboutUpgrade = true;
}
return (false, string.Format(Localization.ConnectionError_CreateAccountFailed, createAccountReply.Error));
@ -102,7 +102,7 @@ namespace Pal.Client.Net
}
if (save)
Service.ConfigurationManager.Save(Service.Configuration);
_configurationManager.Save(_configuration);
}
else
{
@ -110,8 +110,8 @@ namespace Pal.Client.Net
_loginInfo = new LoginInfo(null);
if (loginReply.Error == LoginError.InvalidAccountId)
{
Service.Configuration.RemoveAccount(RemoteUrl);
Service.ConfigurationManager.Save(Service.Configuration);
_configuration.RemoveAccount(RemoteUrl);
_configurationManager.Save(_configuration);
if (retry)
{
PluginLog.Information("TryConnect: Attempting connection retry without account id");
@ -122,7 +122,7 @@ namespace Pal.Client.Net
}
if (loginReply.Error == LoginError.UpgradeRequired && !_warnedAboutUpgrade)
{
Service.Chat.PalError(Localization.ConnectionError_OldVersion);
_chatGui.PalError(Localization.ConnectionError_OldVersion);
_warnedAboutUpgrade = true;
}
return (false, string.Format(Localization.ConnectionError_LoginFailed, loginReply.Error));
@ -161,7 +161,7 @@ namespace Pal.Client.Net
return Localization.ConnectionSuccessful;
}
internal class LoginInfo
internal sealed class LoginInfo
{
public LoginInfo(string? authToken)
{

View File

@ -3,7 +3,6 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

View File

@ -53,14 +53,5 @@ namespace Pal.Client.Net
return null;
#endif
}
public bool HasRoleOnCurrentServer(string role)
{
if (Service.Configuration.Mode != Configuration.EMode.Online)
return false;
var account = Service.Configuration.FindAccount(RemoteUrl);
return account == null || account.CachedRoles.Contains(role);
}
}
}

View File

@ -2,28 +2,40 @@
using Grpc.Net.Client;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using Pal.Client.Extensions;
using Dalamud.Game.Gui;
using Pal.Client.Configuration;
namespace Pal.Client.Net
{
internal partial class RemoteApi : IDisposable
internal sealed partial class RemoteApi : IDisposable
{
#if DEBUG
public const string RemoteUrl = "http://localhost:5145";
#else
public const string RemoteUrl = "https://pal.liza.sh";
#endif
private readonly string _userAgent = $"{typeof(RemoteApi).Assembly.GetName().Name?.Replace(" ", "")}/{typeof(RemoteApi).Assembly.GetName().Version?.ToString(2)}";
private readonly string _userAgent =
$"{typeof(RemoteApi).Assembly.GetName().Name?.Replace(" ", "")}/{typeof(RemoteApi).Assembly.GetName().Version?.ToString(2)}";
private readonly ILoggerFactory _grpcToPluginLogLoggerFactory = LoggerFactory.Create(builder => builder.AddProvider(new GrpcLoggerProvider()).AddFilter("Grpc", LogLevel.Trace));
private readonly ILoggerFactory _grpcToPluginLogLoggerFactory = LoggerFactory.Create(builder =>
builder.AddProvider(new GrpcLoggerProvider()).AddFilter("Grpc", LogLevel.Trace));
private readonly ChatGui _chatGui;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private GrpcChannel? _channel;
private LoginInfo _loginInfo = new(null);
private bool _warnedAboutUpgrade;
public RemoteApi(ChatGui chatGui, ConfigurationManager configurationManager,
IPalacePalConfiguration configuration)
{
_chatGui = chatGui;
_configurationManager = configurationManager;
_configuration = configuration;
}
public void Dispose()
{
PluginLog.Debug("Disposing gRPC channel");

View File

@ -1,709 +1,87 @@
using Dalamud.Game;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Interface.Windowing;
using Dalamud.Logging;
using Dalamud.Plugin;
using Grpc.Core;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using Pal.Client.Rendering;
using Pal.Client.Scheduled;
using Pal.Client.Windows;
using Pal.Common;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Dalamud.Logging;
using Pal.Client.Extensions;
using Pal.Client.Properties;
using ECommons;
using ECommons.Schedulers;
using Microsoft.Extensions.DependencyInjection;
using Pal.Client.Configuration;
using Pal.Client.Net;
namespace Pal.Client
{
public class Plugin : IDisposable
internal sealed class Plugin : IDisposable
{
internal const uint ColorInvisible = 0;
private readonly IDalamudPlugin _dalamudPlugin;
private readonly IServiceProvider _serviceProvider;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IPalacePalConfiguration _configuration;
private readonly RenderAdapter _renderAdapter;
private LocalizedChatMessages _localizedChatMessages = new();
internal ConcurrentDictionary<ushort, LocalState> FloorMarkers { get; } = new();
internal ConcurrentBag<Marker> EphemeralMarkers { get; set; } = new();
internal ushort LastTerritory { get; set; }
internal SyncState TerritorySyncState { get; set; }
internal PomanderState PomanderOfSight { get; private set; } = PomanderState.Inactive;
internal PomanderState PomanderOfIntuition { get; private set; } = PomanderState.Inactive;
internal string? DebugMessage { get; set; }
internal Queue<IQueueOnFrameworkThread> EarlyEventQueue { get; } = new();
internal Queue<IQueueOnFrameworkThread> LateEventQueue { get; } = new();
internal ConcurrentQueue<nint> NextUpdateObjects { get; } = new();
internal IRenderer Renderer { get; private set; } = null!;
public Plugin(DalamudPluginInterface pluginInterface, ChatGui chat, IDalamudPlugin dalamudPlugin)
public Plugin(
IServiceProvider serviceProvider,
DalamudPluginInterface pluginInterface,
IPalacePalConfiguration configuration,
RenderAdapter renderAdapter)
{
_dalamudPlugin = dalamudPlugin;
PluginLog.Information("Initializing Palace Pal");
_serviceProvider = serviceProvider;
_pluginInterface = pluginInterface;
_configuration = configuration;
_renderAdapter = renderAdapter;
// initialize legacy services
pluginInterface.Create<Service>();
Service.Configuration = configuration;
LanguageChanged(pluginInterface.UiLanguage);
PluginLog.Information($"Install source: {pluginInterface.SourceRepository}");
#if RELEASE
// You're welcome to remove this code in your fork, as long as:
// - none of the links accessible within FFXIV open the original repo (e.g. in the plugin installer), and
// - you host your own server instance
if (!pluginInterface.IsDev
&& !pluginInterface.SourceRepository.StartsWith("https://raw.githubusercontent.com/carvelli/")
&& !pluginInterface.SourceRepository.StartsWith("https://github.com/carvelli/"))
{
chat.PalError(string.Format(Localization.Error_WrongRepository, "https://github.com/carvelli/Dalamud-Plugins"));
throw new InvalidOperationException();
}
#endif
pluginInterface.Create<Service>();
Service.Plugin = this;
Service.ConfigurationManager = new(pluginInterface);
Service.ConfigurationManager.Migrate();
Service.Configuration = Service.ConfigurationManager.Load();
ResetRenderer();
Service.Hooks = new Hooks();
var agreementWindow = pluginInterface.Create<AgreementWindow>();
if (agreementWindow is not null)
{
agreementWindow.IsOpen = Service.Configuration.FirstUse;
Service.WindowSystem.AddWindow(agreementWindow);
}
var configWindow = pluginInterface.Create<ConfigWindow>();
if (configWindow is not null)
{
Service.WindowSystem.AddWindow(configWindow);
}
var statisticsWindow = pluginInterface.Create<StatisticsWindow>();
if (statisticsWindow is not null)
{
Service.WindowSystem.AddWindow(statisticsWindow);
}
pluginInterface.UiBuilder.Draw += Draw;
pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
pluginInterface.LanguageChanged += LanguageChanged;
Service.Framework.Update += OnFrameworkUpdate;
Service.Chat.ChatMessage += OnChatMessage;
Service.CommandManager.AddHandler("/pal", new CommandInfo(OnCommand)
{
HelpMessage = Localization.Command_pal_HelpText
});
ReloadLanguageStrings();
}
private void OpenConfigUi()
{
Window? configWindow;
if (Service.Configuration.FirstUse)
configWindow = Service.WindowSystem.GetWindow<AgreementWindow>();
Window configWindow;
if (_configuration.FirstUse)
configWindow = _serviceProvider.GetRequiredService<AgreementWindow>();
else
configWindow = Service.WindowSystem.GetWindow<ConfigWindow>();
if (configWindow != null)
configWindow.IsOpen = true;
}
private void OnCommand(string command, string arguments)
{
if (Service.Configuration.FirstUse)
{
Service.Chat.PalError(Localization.Error_FirstTimeSetupRequired);
return;
}
try
{
arguments = arguments.Trim();
switch (arguments)
{
case "stats":
Task.Run(async () => await FetchFloorStatistics());
break;
case "test-connection":
case "tc":
var configWindow = Service.WindowSystem.GetWindow<ConfigWindow>();
if (configWindow == null)
return;
configWindow = _serviceProvider.GetRequiredService<ConfigWindow>();
configWindow.IsOpen = true;
var _ = new TickScheduler(() => configWindow.TestConnection());
break;
#if DEBUG
case "update-saves":
LocalState.UpdateAll();
Service.Chat.Print(Localization.Command_pal_updatesaves);
break;
#endif
case "":
case "config":
Service.WindowSystem.GetWindow<ConfigWindow>()?.Toggle();
break;
case "near":
DebugNearest(_ => true);
break;
case "tnear":
DebugNearest(m => m.Type == Marker.EType.Trap);
break;
case "hnear":
DebugNearest(m => m.Type == Marker.EType.Hoard);
break;
default:
Service.Chat.PalError(string.Format(Localization.Command_pal_UnknownSubcommand, arguments, command));
break;
}
}
catch (Exception e)
{
Service.Chat.PalError(e.ToString());
}
}
#region IDisposable Support
protected virtual void Dispose(bool disposing)
{
if (!disposing) return;
Service.CommandManager.RemoveHandler("/pal");
Service.PluginInterface.UiBuilder.Draw -= Draw;
Service.PluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
Service.PluginInterface.LanguageChanged -= LanguageChanged;
Service.Framework.Update -= OnFrameworkUpdate;
Service.Chat.ChatMessage -= OnChatMessage;
Service.WindowSystem.GetWindow<ConfigWindow>()?.Dispose();
Service.WindowSystem.RemoveAllWindows();
Service.RemoteApi.Dispose();
Service.Hooks.Dispose();
if (Renderer is IDisposable disposable)
disposable.Dispose();
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
_pluginInterface.UiBuilder.Draw -= Draw;
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.LanguageChanged -= LanguageChanged;
}
#endregion
private void OnChatMessage(XivChatType type, uint senderId, ref SeString sender, ref SeString seMessage, ref bool isHandled)
private void LanguageChanged(string languageCode)
{
if (Service.Configuration.FirstUse)
return;
if (type != (XivChatType)2105)
return;
string message = seMessage.ToString();
if (_localizedChatMessages.FloorChanged.IsMatch(message))
{
PomanderOfSight = PomanderState.Inactive;
if (PomanderOfIntuition == PomanderState.FoundOnCurrentFloor)
PomanderOfIntuition = PomanderState.Inactive;
}
else if (message.EndsWith(_localizedChatMessages.MapRevealed))
{
PomanderOfSight = PomanderState.Active;
}
else if (message.EndsWith(_localizedChatMessages.AllTrapsRemoved))
{
PomanderOfSight = PomanderState.PomanderOfSafetyUsed;
}
else if (message.EndsWith(_localizedChatMessages.HoardNotOnCurrentFloor) || message.EndsWith(_localizedChatMessages.HoardOnCurrentFloor))
{
// There is no functional difference between these - if you don't open the marked coffer,
// going to higher floors will keep the pomander active.
PomanderOfIntuition = PomanderState.Active;
}
else if (message.EndsWith(_localizedChatMessages.HoardCofferOpened))
{
PomanderOfIntuition = PomanderState.FoundOnCurrentFloor;
}
}
private void LanguageChanged(string langcode)
{
Localization.Culture = new CultureInfo(langcode);
Service.WindowSystem.Windows.OfType<ILanguageChanged>().Each(w => w.LanguageChanged());
}
private void OnFrameworkUpdate(Framework framework)
{
if (Service.Configuration.FirstUse)
return;
try
{
bool recreateLayout = false;
bool saveMarkers = false;
while (EarlyEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
queued.Run(this, ref recreateLayout, ref saveMarkers);
if (LastTerritory != Service.ClientState.TerritoryType)
{
LastTerritory = Service.ClientState.TerritoryType;
TerritorySyncState = SyncState.NotAttempted;
NextUpdateObjects.Clear();
if (IsInDeepDungeon())
GetFloorMarkers(LastTerritory);
EphemeralMarkers.Clear();
PomanderOfSight = PomanderState.Inactive;
PomanderOfIntuition = PomanderState.Inactive;
recreateLayout = true;
DebugMessage = null;
}
if (!IsInDeepDungeon())
return;
if (Service.Configuration.Mode == Configuration.EMode.Online && TerritorySyncState == SyncState.NotAttempted)
{
TerritorySyncState = SyncState.Started;
Task.Run(async () => await DownloadMarkersForTerritory(LastTerritory));
}
while (LateEventQueue.TryDequeue(out IQueueOnFrameworkThread? queued))
queued.Run(this, ref recreateLayout, ref saveMarkers);
var currentFloor = GetFloorMarkers(LastTerritory);
IList<Marker> visibleMarkers = GetRelevantGameObjects();
HandlePersistentMarkers(currentFloor, visibleMarkers.Where(x => x.IsPermanent()).ToList(), saveMarkers, recreateLayout);
HandleEphemeralMarkers(visibleMarkers.Where(x => !x.IsPermanent()).ToList(), recreateLayout);
}
catch (Exception e)
{
DebugMessage = $"{DateTime.Now}\n{e}";
}
}
internal LocalState GetFloorMarkers(ushort territoryType)
{
return FloorMarkers.GetOrAdd(territoryType, tt => LocalState.Load(tt) ?? new LocalState(tt));
}
#region Rendering markers
private void HandlePersistentMarkers(LocalState currentFloor, IList<Marker> visibleMarkers, bool saveMarkers, bool recreateLayout)
{
var config = Service.Configuration;
var currentFloorMarkers = currentFloor.Markers;
bool updateSeenMarkers = false;
var partialAccountId = Service.Configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
foreach (var visibleMarker in visibleMarkers)
{
Marker? knownMarker = currentFloorMarkers.SingleOrDefault(x => x == visibleMarker);
if (knownMarker != null)
{
if (!knownMarker.Seen)
{
knownMarker.Seen = true;
saveMarkers = true;
}
// This requires you to have seen a trap/hoard marker once per floor to synchronize this for older local states,
// markers discovered afterwards are automatically marked seen.
if (partialAccountId != null && knownMarker is { NetworkId: { }, RemoteSeenRequested: false } && !knownMarker.RemoteSeenOn.Contains(partialAccountId))
updateSeenMarkers = true;
continue;
}
currentFloorMarkers.Add(visibleMarker);
recreateLayout = true;
saveMarkers = true;
}
if (!recreateLayout && currentFloorMarkers.Count > 0 && (config.DeepDungeons.Traps.OnlyVisibleAfterPomander || config.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander))
{
try
{
foreach (var marker in currentFloorMarkers)
{
uint desiredColor = DetermineColor(marker, visibleMarkers);
if (marker.RenderElement == null || !marker.RenderElement.IsValid)
{
recreateLayout = true;
break;
}
if (marker.RenderElement.Color != desiredColor)
marker.RenderElement.Color = desiredColor;
}
}
catch (Exception e)
{
DebugMessage = $"{DateTime.Now}\n{e}";
recreateLayout = true;
}
}
if (updateSeenMarkers && partialAccountId != null)
{
var markersToUpdate = currentFloorMarkers.Where(x => x is { Seen: true, NetworkId: { }, RemoteSeenRequested: false } && !x.RemoteSeenOn.Contains(partialAccountId)).ToList();
foreach (var marker in markersToUpdate)
marker.RemoteSeenRequested = true;
Task.Run(async () => await SyncSeenMarkersForTerritory(LastTerritory, markersToUpdate));
}
if (saveMarkers)
{
currentFloor.Save();
if (TerritorySyncState == SyncState.Complete)
{
var markersToUpload = currentFloorMarkers.Where(x => x.IsPermanent() && x.NetworkId == null && !x.UploadRequested).ToList();
if (markersToUpload.Count > 0)
{
foreach (var marker in markersToUpload)
marker.UploadRequested = true;
Task.Run(async () => await UploadMarkersForTerritory(LastTerritory, markersToUpload));
}
}
}
if (recreateLayout)
{
Renderer.ResetLayer(ELayer.TrapHoard);
List<IRenderElement> elements = new();
foreach (var marker in currentFloorMarkers)
{
if (marker.Seen || config.Mode == EMode.Online || marker is { WasImported: true, Imports.Count: > 0 })
{
if (marker.Type == Marker.EType.Trap)
{
CreateRenderElement(marker, elements, DetermineColor(marker, visibleMarkers), config.DeepDungeons.Traps);
}
else if (marker.Type == Marker.EType.Hoard)
{
CreateRenderElement(marker, elements, DetermineColor(marker, visibleMarkers), config.DeepDungeons.HoardCoffers);
}
}
}
if (elements.Count == 0)
return;
Renderer.SetLayer(ELayer.TrapHoard, elements);
}
}
private void HandleEphemeralMarkers(IList<Marker> visibleMarkers, bool recreateLayout)
{
recreateLayout |= EphemeralMarkers.Any(existingMarker => visibleMarkers.All(x => x != existingMarker));
recreateLayout |= visibleMarkers.Any(visibleMarker => EphemeralMarkers.All(x => x != visibleMarker));
if (recreateLayout)
{
Renderer.ResetLayer(ELayer.RegularCoffers);
EphemeralMarkers.Clear();
var config = Service.Configuration;
List<IRenderElement> elements = new();
foreach (var marker in visibleMarkers)
{
EphemeralMarkers.Add(marker);
if (marker.Type == Marker.EType.SilverCoffer && config.DeepDungeons.SilverCoffers.Show)
{
CreateRenderElement(marker, elements, DetermineColor(marker, visibleMarkers), config.DeepDungeons.SilverCoffers);
}
}
if (elements.Count == 0)
return;
Renderer.SetLayer(ELayer.RegularCoffers, elements);
}
}
private uint DetermineColor(Marker marker, IList<Marker> visibleMarkers)
{
switch (marker.Type)
{
case Marker.EType.Trap when PomanderOfSight == PomanderState.Inactive || !Service.Configuration.DeepDungeons.Traps.OnlyVisibleAfterPomander || visibleMarkers.Any(x => x == marker):
return Service.Configuration.DeepDungeons.Traps.Color;
case Marker.EType.Hoard when PomanderOfIntuition == PomanderState.Inactive || !Service.Configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander || visibleMarkers.Any(x => x == marker):
return Service.Configuration.DeepDungeons.HoardCoffers.Color;
case Marker.EType.SilverCoffer:
return Service.Configuration.DeepDungeons.SilverCoffers.Color;
case Marker.EType.Trap:
case Marker.EType.Hoard:
return ColorInvisible;
default:
return ImGui.ColorConvertFloat4ToU32(new Vector4(1, 0.5f, 1, 0.4f));
}
}
private void CreateRenderElement(Marker marker, List<IRenderElement> elements, uint color, MarkerConfiguration config)
{
if (!config.Show)
return;
var element = Renderer.CreateElement(marker.Type, marker.Position, color, config.Fill);
marker.RenderElement = element;
elements.Add(element);
}
#endregion
#region Up-/Download
private async Task DownloadMarkersForTerritory(ushort territoryId)
{
try
{
var (success, downloadedMarkers) = await Service.RemoteApi.DownloadRemoteMarkers(territoryId);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.Download,
TerritoryType = territoryId,
Success = success,
Markers = downloadedMarkers
});
}
catch (Exception e)
{
DebugMessage = $"{DateTime.Now}\n{e}";
}
}
private async Task UploadMarkersForTerritory(ushort territoryId, List<Marker> markersToUpload)
{
try
{
var (success, uploadedMarkers) = await Service.RemoteApi.UploadMarker(territoryId, markersToUpload);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.Upload,
TerritoryType = territoryId,
Success = success,
Markers = uploadedMarkers
});
}
catch (Exception e)
{
DebugMessage = $"{DateTime.Now}\n{e}";
}
}
private async Task SyncSeenMarkersForTerritory(ushort territoryId, List<Marker> markersToUpdate)
{
try
{
var success = await Service.RemoteApi.MarkAsSeen(territoryId, markersToUpdate);
LateEventQueue.Enqueue(new QueuedSyncResponse
{
Type = SyncType.MarkSeen,
TerritoryType = territoryId,
Success = success,
Markers = markersToUpdate,
});
}
catch (Exception e)
{
DebugMessage = $"{DateTime.Now}\n{e}";
}
}
#endregion
#region Command Handling
private async Task FetchFloorStatistics()
{
if (!Service.RemoteApi.HasRoleOnCurrentServer("statistics:view"))
{
Service.Chat.PalError(Localization.Command_pal_stats_CurrentFloor);
return;
}
try
{
var (success, floorStatistics) = await Service.RemoteApi.FetchStatistics();
if (success)
{
var statisticsWindow = Service.WindowSystem.GetWindow<StatisticsWindow>()!;
statisticsWindow.SetFloorData(floorStatistics);
statisticsWindow.IsOpen = true;
}
else
{
Service.Chat.PalError(Localization.Command_pal_stats_UnableToFetchStatistics);
}
}
catch (RpcException e) when (e.StatusCode == StatusCode.PermissionDenied)
{
Service.Chat.Print(Localization.Command_pal_stats_CurrentFloor);
}
catch (Exception e)
{
Service.Chat.PalError(e.ToString());
}
}
private void DebugNearest(Predicate<Marker> predicate)
{
if (!IsInDeepDungeon())
return;
var state = GetFloorMarkers(Service.ClientState.TerritoryType);
var playerPosition = Service.ClientState.LocalPlayer?.Position;
if (playerPosition == null)
return;
Service.Chat.Print($"[Palace Pal] {playerPosition}");
var nearbyMarkers = state.Markers
.Where(m => predicate(m))
.Where(m => m.RenderElement != null && m.RenderElement.Color != ColorInvisible)
.Select(m => new { m, distance = (playerPosition - m.Position)?.Length() ?? float.MaxValue })
.OrderBy(m => m.distance)
.Take(5)
.ToList();
foreach (var nearbyMarker in nearbyMarkers)
Service.Chat.Print($"{nearbyMarker.distance:F2} - {nearbyMarker.m.Type} {nearbyMarker.m.NetworkId?.ToPartialId(length: 8)} - {nearbyMarker.m.Position}");
}
#endregion
private IList<Marker> GetRelevantGameObjects()
{
List<Marker> result = new();
for (int i = 246; i < Service.ObjectTable.Length; i++)
{
GameObject? obj = Service.ObjectTable[i];
if (obj == null)
continue;
switch ((uint)Marshal.ReadInt32(obj.Address + 128))
{
case 2007182:
case 2007183:
case 2007184:
case 2007185:
case 2007186:
case 2009504:
result.Add(new Marker(Marker.EType.Trap, obj.Position) { Seen = true });
break;
case 2007542:
case 2007543:
result.Add(new Marker(Marker.EType.Hoard, obj.Position) { Seen = true });
break;
case 2007357:
result.Add(new Marker(Marker.EType.SilverCoffer, obj.Position) { Seen = true });
break;
}
}
while (NextUpdateObjects.TryDequeue(out nint address))
{
var obj = Service.ObjectTable.FirstOrDefault(x => x.Address == address);
if (obj != null && obj.Position.Length() > 0.1)
result.Add(new Marker(Marker.EType.Trap, obj.Position) { Seen = true });
}
return result;
}
internal bool IsInDeepDungeon() =>
Service.ClientState.IsLoggedIn
&& Service.Condition[ConditionFlag.InDeepDungeon]
&& typeof(ETerritoryType).IsEnumDefined(Service.ClientState.TerritoryType);
private void ReloadLanguageStrings()
{
_localizedChatMessages = new LocalizedChatMessages
{
MapRevealed = GetLocalizedString(7256),
AllTrapsRemoved = GetLocalizedString(7255),
HoardOnCurrentFloor = GetLocalizedString(7272),
HoardNotOnCurrentFloor = GetLocalizedString(7273),
HoardCofferOpened = GetLocalizedString(7274),
FloorChanged = new Regex("^" + GetLocalizedString(7270).Replace("\u0002 \u0003\ufffd\u0002\u0003", @"(\d+)") + "$"),
};
}
internal void ResetRenderer()
{
if (Renderer is SplatoonRenderer && Service.Configuration.Renderer.SelectedRenderer == ERenderer.Splatoon)
return;
else if (Renderer is SimpleRenderer && Service.Configuration.Renderer.SelectedRenderer == ERenderer.Simple)
return;
if (Renderer is IDisposable disposable)
disposable.Dispose();
if (Service.Configuration.Renderer.SelectedRenderer == ERenderer.Splatoon)
Renderer = new SplatoonRenderer(Service.PluginInterface, _dalamudPlugin);
else
Renderer = new SimpleRenderer();
Localization.Culture = new CultureInfo(languageCode);
_serviceProvider.GetRequiredService<WindowSystem>().Windows.OfType<ILanguageChanged>().Each(w => w.LanguageChanged());
}
private void Draw()
{
if (Renderer is SimpleRenderer sr)
if (_renderAdapter.Implementation is SimpleRenderer sr)
sr.DrawLayers();
Service.WindowSystem.Draw();
}
private string GetLocalizedString(uint id)
{
return Service.DataManager.GetExcelSheet<LogMessage>()?.GetRow(id)?.Text?.ToString() ?? "Unknown";
}
public enum PomanderState
{
Inactive,
Active,
FoundOnCurrentFloor,
PomanderOfSafetyUsed,
}
private class LocalizedChatMessages
{
public string MapRevealed { get; init; } = "???"; //"The map for this floor has been revealed!";
public string AllTrapsRemoved { get; init; } = "???"; // "All the traps on this floor have disappeared!";
public string HoardOnCurrentFloor { get; init; } = "???"; // "You sense the Accursed Hoard calling you...";
public string HoardNotOnCurrentFloor { get; init; } = "???"; // "You do not sense the call of the Accursed Hoard on this floor...";
public string HoardCofferOpened { get; init; } = "???"; // "You discover a piece of the Accursed Hoard!";
public Regex FloorChanged { get; init; } = new(@"This isn't a game message, but will be replaced"); // new Regex(@"^Floor (\d+)$");
_serviceProvider.GetRequiredService<WindowSystem>().Draw();
}
}
}

View File

@ -2,7 +2,7 @@
namespace Pal.Client.Rendering
{
internal class MarkerConfig
internal sealed class MarkerConfig
{
private static readonly MarkerConfig EmptyConfig = new();
private static readonly Dictionary<Marker.EType, MarkerConfig> MarkerConfigs = new()
@ -12,8 +12,8 @@ namespace Pal.Client.Rendering
{ Marker.EType.SilverCoffer, new MarkerConfig { Radius = 1f } },
};
public float OffsetY { get; set; }
public float Radius { get; set; } = 0.25f;
public float OffsetY { get; private init; }
public float Radius { get; private init; } = 0.25f;
public static MarkerConfig ForType(Marker.EType type) => MarkerConfigs.GetValueOrDefault(type, EmptyConfig);
}

View File

@ -0,0 +1,33 @@
using System.Collections.Generic;
using System.Numerics;
using Pal.Client.Configuration;
namespace Pal.Client.Rendering
{
internal sealed class RenderAdapter : IRenderer
{
private readonly SimpleRenderer _simpleRenderer;
private readonly SplatoonRenderer _splatoonRenderer;
private readonly IPalacePalConfiguration _configuration;
public RenderAdapter(SimpleRenderer simpleRenderer, SplatoonRenderer splatoonRenderer, IPalacePalConfiguration configuration)
{
_simpleRenderer = simpleRenderer;
_splatoonRenderer = splatoonRenderer;
_configuration = configuration;
}
public IRenderer Implementation => _configuration.Renderer.SelectedRenderer == ERenderer.Splatoon
? _splatoonRenderer
: _simpleRenderer;
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
=> Implementation.SetLayer(layer, elements);
public void ResetLayer(ELayer layer)
=> Implementation.ResetLayer(layer);
public IRenderElement CreateElement(Marker.EType type, Vector3 pos, uint color, bool fill = false)
=> Implementation.CreateElement(type, pos, color, fill);
}
}

View File

@ -0,0 +1,7 @@
namespace Pal.Client.Rendering
{
internal static class RenderData
{
public static readonly uint ColorInvisible = 0;
}
}

View File

@ -1,15 +1,14 @@
using Dalamud.Game.Gui;
using Dalamud.Interface;
using Dalamud.Plugin;
using ECommons.ExcelServices.TerritoryEnumeration;
using Dalamud.Interface;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Xml.Linq;
using Dalamud.Game.ClientState;
using Dalamud.Game.Gui;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
namespace Pal.Client.Rendering
{
@ -20,15 +19,30 @@ namespace Pal.Client.Rendering
/// remade into PalacePal (which is the third or fourth iteration on the same idea
/// I made, just with a clear vision).
/// </summary>
internal class SimpleRenderer : IRenderer, IDisposable
internal sealed class SimpleRenderer : IRenderer, IDisposable
{
private const int SegmentCount = 20;
private readonly ClientState _clientState;
private readonly GameGui _gameGui;
private readonly IPalacePalConfiguration _configuration;
private readonly TerritoryState _territoryState;
private readonly ConcurrentDictionary<ELayer, SimpleLayer> _layers = new();
public SimpleRenderer(ClientState clientState, GameGui gameGui, IPalacePalConfiguration configuration,
TerritoryState territoryState)
{
_clientState = clientState;
_gameGui = gameGui;
_configuration = configuration;
_territoryState = territoryState;
}
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
{
_layers[layer] = new SimpleLayer
{
TerritoryType = Service.ClientState.TerritoryType,
TerritoryType = _clientState.TerritoryType,
Elements = elements.Cast<SimpleElement>().ToList()
};
}
@ -61,38 +75,88 @@ namespace Pal.Client.Rendering
ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
ImGuiHelpers.SetNextWindowPosRelativeMainViewport(Vector2.Zero, ImGuiCond.None, Vector2.Zero);
ImGui.SetNextWindowSize(ImGuiHelpers.MainViewport.Size);
if (ImGui.Begin("###PalacePalSimpleRender", ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.AlwaysUseWindowPadding))
if (ImGui.Begin("###PalacePalSimpleRender",
ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoBackground |
ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.AlwaysUseWindowPadding))
{
ushort territoryType = Service.ClientState.TerritoryType;
ushort territoryType = _clientState.TerritoryType;
foreach (var layer in _layers.Values.Where(l => l.TerritoryType == territoryType))
layer.Draw();
{
foreach (var e in layer.Elements)
Draw(e);
}
foreach (var key in _layers.Where(l => l.Value.TerritoryType != territoryType).Select(l => l.Key).ToList())
foreach (var key in _layers.Where(l => l.Value.TerritoryType != territoryType).Select(l => l.Key)
.ToList())
ResetLayer(key);
ImGui.End();
}
ImGui.PopStyleVar();
}
private void Draw(SimpleElement e)
{
if (e.Color == RenderData.ColorInvisible)
return;
switch (e.Type)
{
case Marker.EType.Hoard:
// ignore distance if this is a found hoard coffer
if (_territoryState.PomanderOfIntuition == PomanderState.Active &&
_configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander)
break;
goto case Marker.EType.Trap;
case Marker.EType.Trap:
var playerPos = _clientState.LocalPlayer?.Position;
if (playerPos == null)
return;
if ((playerPos.Value - e.Position).Length() > 65)
return;
break;
}
bool onScreen = false;
for (int index = 0; index < 2 * SegmentCount; ++index)
{
onScreen |= _gameGui.WorldToScreen(new Vector3(
e.Position.X + e.Radius * (float)Math.Sin(Math.PI / SegmentCount * index),
e.Position.Y,
e.Position.Z + e.Radius * (float)Math.Cos(Math.PI / SegmentCount * index)),
out Vector2 vector2);
ImGui.GetWindowDrawList().PathLineTo(vector2);
}
if (onScreen)
{
if (e.Fill)
ImGui.GetWindowDrawList().PathFillConvex(e.Color);
else
ImGui.GetWindowDrawList().PathStroke(e.Color, ImDrawFlags.Closed, 2);
}
else
ImGui.GetWindowDrawList().PathClear();
}
public void Dispose()
{
foreach (var l in _layers.Values)
l.Dispose();
}
public class SimpleLayer : IDisposable
public sealed class SimpleLayer : IDisposable
{
public required ushort TerritoryType { get; init; }
public required IReadOnlyList<SimpleElement> Elements { get; init; }
public void Draw()
{
foreach (var element in Elements)
element.Draw();
}
public void Dispose()
{
foreach (var e in Elements)
@ -100,63 +164,14 @@ namespace Pal.Client.Rendering
}
}
public class SimpleElement : IRenderElement
public sealed class SimpleElement : IRenderElement
{
private const int SegmentCount = 20;
public bool IsValid { get; set; } = true;
public required Marker.EType Type { get; init; }
public required Vector3 Position { get; init; }
public required uint Color { get; set; }
public required float Radius { get; init; }
public required bool Fill { get; init; }
public void Draw()
{
if (Color == Plugin.ColorInvisible)
return;
switch (Type)
{
case Marker.EType.Hoard:
// ignore distance if this is a found hoard coffer
if (Service.Plugin.PomanderOfIntuition == Plugin.PomanderState.Active && Service.Configuration.DeepDungeons.HoardCoffers.OnlyVisibleAfterPomander)
break;
goto case Marker.EType.Trap;
case Marker.EType.Trap:
var playerPos = Service.ClientState.LocalPlayer?.Position;
if (playerPos == null)
return;
if ((playerPos.Value - Position).Length() > 65)
return;
break;
}
bool onScreen = false;
for (int index = 0; index < 2 * SegmentCount; ++index)
{
onScreen |= Service.GameGui.WorldToScreen(new Vector3(
Position.X + Radius * (float)Math.Sin(Math.PI / SegmentCount * index),
Position.Y,
Position.Z + Radius * (float)Math.Cos(Math.PI / SegmentCount * index)),
out Vector2 vector2);
ImGui.GetWindowDrawList().PathLineTo(vector2);
}
if (onScreen)
{
if (Fill)
ImGui.GetWindowDrawList().PathFillConvex(Color);
else
ImGui.GetWindowDrawList().PathStroke(Color, ImDrawFlags.Closed, 2);
}
else
ImGui.GetWindowDrawList().PathClear();
}
}
}
}

View File

@ -11,21 +11,33 @@ using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Dalamud.Game.ClientState;
using Dalamud.Game.Gui;
using Pal.Client.DependencyInjection;
namespace Pal.Client.Rendering
{
internal class SplatoonRenderer : IRenderer, IDrawDebugItems, IDisposable
internal sealed class SplatoonRenderer : IRenderer, IDrawDebugItems, IDisposable
{
private const long OnTerritoryChange = -2;
private bool IsDisposed { get; set; }
public SplatoonRenderer(DalamudPluginInterface pluginInterface, IDalamudPlugin plugin)
private readonly DebugState _debugState;
private readonly ClientState _clientState;
private readonly ChatGui _chatGui;
public SplatoonRenderer(DalamudPluginInterface pluginInterface, IDalamudPlugin dalamudPlugin, DebugState debugState,
ClientState clientState, ChatGui chatGui)
{
ECommonsMain.Init(pluginInterface, plugin, ECommons.Module.SplatoonAPI);
_debugState = debugState;
_clientState = clientState;
_chatGui = chatGui;
PluginLog.Information("Initializing splatoon...");
ECommonsMain.Init(pluginInterface, dalamudPlugin, ECommons.Module.SplatoonAPI);
}
private bool IsDisposed { get; set; }
public void SetLayer(ELayer layer, IReadOnlyList<IRenderElement> elements)
{
// we need to delay this, as the current framework update could be before splatoon's, in which case it would immediately delete the layout
@ -33,12 +45,14 @@ namespace Pal.Client.Rendering
{
try
{
Splatoon.AddDynamicElements(ToLayerName(layer), elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(), new[] { Environment.TickCount64 + 60 * 60 * 1000, OnTerritoryChange });
Splatoon.AddDynamicElements(ToLayerName(layer),
elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(),
new[] { Environment.TickCount64 + 60 * 60 * 1000, OnTerritoryChange });
}
catch (Exception e)
{
PluginLog.Error(e, $"Could not create splatoon layer {layer} with {elements.Count} elements");
Service.Plugin.DebugMessage = $"{DateTime.Now}\n{e}";
_debugState.SetFromException(e);
}
});
}
@ -82,7 +96,7 @@ namespace Pal.Client.Rendering
{
try
{
Vector3? pos = Service.ClientState.LocalPlayer?.Position;
Vector3? pos = _clientState.LocalPlayer?.Position;
if (pos != null)
{
var elements = new List<IRenderElement>
@ -91,9 +105,11 @@ namespace Pal.Client.Rendering
CreateElement(Marker.EType.Hoard, pos.Value, ImGui.ColorConvertFloat4ToU32(hoardColor)),
};
if (!Splatoon.AddDynamicElements("PalacePal.Test", elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(), new[] { Environment.TickCount64 + 10000 }))
if (!Splatoon.AddDynamicElements("PalacePal.Test",
elements.Cast<SplatoonElement>().Select(x => x.Delegate).ToArray(),
new[] { Environment.TickCount64 + 10000 }))
{
Service.Chat.PrintError("Could not draw markers :(");
_chatGui.PrintError("Could not draw markers :(");
}
}
}
@ -102,23 +118,31 @@ namespace Pal.Client.Rendering
try
{
var pluginManager = DalamudReflector.GetPluginManager();
IList installedPlugins = pluginManager.GetType().GetProperty("InstalledPlugins")?.GetValue(pluginManager) as IList ?? new List<object>();
IList installedPlugins =
pluginManager.GetType().GetProperty("InstalledPlugins")?.GetValue(pluginManager) as IList ??
new List<object>();
foreach (var t in installedPlugins)
{
AssemblyName? assemblyName = (AssemblyName?)t.GetType().GetProperty("AssemblyName")?.GetValue(t);
AssemblyName? assemblyName =
(AssemblyName?)t.GetType().GetProperty("AssemblyName")?.GetValue(t);
string? pluginName = (string?)t.GetType().GetProperty("Name")?.GetValue(t);
if (assemblyName?.Name == "Splatoon" && pluginName != "Splatoon")
{
Service.Chat.PrintError($"[Palace Pal] Splatoon is installed under the plugin name '{pluginName}', which is incompatible with the Splatoon API.");
Service.Chat.Print("[Palace Pal] You need to install Splatoon from the official repository at https://github.com/NightmareXIV/MyDalamudPlugins.");
_chatGui.PrintError(
$"[Palace Pal] Splatoon is installed under the plugin name '{pluginName}', which is incompatible with the Splatoon API.");
_chatGui.Print(
"[Palace Pal] You need to install Splatoon from the official repository at https://github.com/NightmareXIV/MyDalamudPlugins.");
return;
}
}
}
catch (Exception) { }
catch (Exception)
{
// not relevant
}
Service.Chat.PrintError("Could not draw markers, is Splatoon installed and enabled?");
_chatGui.PrintError("Could not draw markers, is Splatoon installed and enabled?");
}
}
@ -132,7 +156,7 @@ namespace Pal.Client.Rendering
ECommonsMain.Dispose();
}
public class SplatoonElement : IRenderElement
private sealed class SplatoonElement : IRenderElement
{
private readonly SplatoonRenderer _renderer;
@ -145,6 +169,7 @@ namespace Pal.Client.Rendering
public Element Delegate { get; }
public bool IsValid => !_renderer.IsDisposed && Delegate.IsValid();
public uint Color
{
get => Delegate.color;

View File

@ -1,13 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pal.Client.Scheduled
namespace Pal.Client.Scheduled
{
internal interface IQueueOnFrameworkThread
{
void Run(Plugin plugin, ref bool recreateLayout, ref bool saveMarkers);
}
}

View File

@ -0,0 +1,203 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Game.Gui;
using Dalamud.Logging;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
using Pal.Client.Extensions;
using Pal.Client.Net;
using Pal.Client.Properties;
using Pal.Common;
namespace Pal.Client.Scheduled
{
// TODO The idea was to split this from the queue objects, should be in individual classes tho
internal sealed class QueueHandler
{
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private readonly FloorService _floorService;
private readonly TerritoryState _territoryState;
private readonly DebugState _debugState;
private readonly ChatGui _chatGui;
public QueueHandler(
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration,
FloorService floorService,
TerritoryState territoryState,
DebugState debugState,
ChatGui chatGui)
{
_configurationManager = configurationManager;
_configuration = configuration;
_floorService = floorService;
_territoryState = territoryState;
_debugState = debugState;
_chatGui = chatGui;
}
public void Handle(IQueueOnFrameworkThread queued, ref bool recreateLayout, ref bool saveMarkers)
{
if (queued is QueuedConfigUpdate)
{
ConfigUpdate(ref recreateLayout, ref saveMarkers);
}
else if (queued is QueuedSyncResponse queuedSyncResponse)
{
SyncResponse(queuedSyncResponse);
recreateLayout = true;
saveMarkers = true;
}
else if (queued is QueuedImport queuedImport)
{
Import(queuedImport);
recreateLayout = true;
saveMarkers = true;
}
else if (queued is QueuedUndoImport queuedUndoImport)
{
UndoImport(queuedUndoImport);
recreateLayout = true;
saveMarkers = true;
}
else
throw new InvalidOperationException();
}
private void ConfigUpdate(ref bool recreateLayout, ref bool saveMarkers)
{
if (_configuration.Mode == EMode.Offline)
{
LocalState.UpdateAll();
_floorService.FloorMarkers.Clear();
_floorService.EphemeralMarkers.Clear();
_territoryState.LastTerritory = 0;
recreateLayout = true;
saveMarkers = true;
}
}
private void SyncResponse(QueuedSyncResponse queued)
{
try
{
var remoteMarkers = queued.Markers;
var currentFloor = _floorService.GetFloorMarkers(queued.TerritoryType);
if (_configuration.Mode == EMode.Online && queued.Success && remoteMarkers.Count > 0)
{
switch (queued.Type)
{
case SyncType.Download:
case SyncType.Upload:
foreach (var remoteMarker in remoteMarkers)
{
// Both uploads and downloads return the network id to be set, but only the downloaded marker is new as in to-be-saved.
Marker? localMarker = currentFloor.Markers.SingleOrDefault(x => x == remoteMarker);
if (localMarker != null)
{
localMarker.NetworkId = remoteMarker.NetworkId;
continue;
}
if (queued.Type == SyncType.Download)
currentFloor.Markers.Add(remoteMarker);
}
break;
case SyncType.MarkSeen:
var partialAccountId =
_configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
if (partialAccountId == null)
break;
foreach (var remoteMarker in remoteMarkers)
{
Marker? localMarker = currentFloor.Markers.SingleOrDefault(x => x == remoteMarker);
if (localMarker != null)
localMarker.RemoteSeenOn.Add(partialAccountId);
}
break;
}
}
// don't modify state for outdated floors
if (_territoryState.LastTerritory != queued.TerritoryType)
return;
if (queued.Type == SyncType.Download)
{
if (queued.Success)
_territoryState.TerritorySyncState = SyncState.Complete;
else
_territoryState.TerritorySyncState = SyncState.Failed;
}
}
catch (Exception e)
{
_debugState.SetFromException(e);
if (queued.Type == SyncType.Download)
_territoryState.TerritorySyncState = SyncState.Failed;
}
}
private void Import(QueuedImport queued)
{
try
{
if (!queued.Validate(_chatGui))
return;
var oldExportIds = string.IsNullOrEmpty(queued.Export.ServerUrl)
? _configuration.ImportHistory.Where(x => x.RemoteUrl == queued.Export.ServerUrl).Select(x => x.Id)
.Where(x => x != Guid.Empty).ToList()
: new List<Guid>();
foreach (var remoteFloor in queued.Export.Floors)
{
ushort territoryType = (ushort)remoteFloor.TerritoryType;
var localState = _floorService.GetFloorMarkers(territoryType);
localState.UndoImport(oldExportIds);
queued.ImportFloor(remoteFloor, localState);
localState.Save();
}
_configuration.ImportHistory.RemoveAll(hist =>
oldExportIds.Contains(hist.Id) || hist.Id == queued.ExportId);
_configuration.ImportHistory.Add(new ConfigurationV1.ImportHistoryEntry
{
Id = queued.ExportId,
RemoteUrl = queued.Export.ServerUrl,
ExportedAt = queued.Export.CreatedAt.ToDateTime(),
ImportedAt = DateTime.UtcNow,
});
_configurationManager.Save(_configuration);
_chatGui.Print(string.Format(Localization.ImportCompleteStatistics, queued.ImportedTraps,
queued.ImportedHoardCoffers));
}
catch (Exception e)
{
PluginLog.Error(e, "Import failed");
_chatGui.PalError(string.Format(Localization.Error_ImportFailed, e));
}
}
private void UndoImport(QueuedUndoImport queued)
{
foreach (ETerritoryType territoryType in typeof(ETerritoryType).GetEnumValues())
{
var localState = _floorService.GetFloorMarkers((ushort)territoryType);
localState.UndoImport(new List<Guid> { queued.ExportId });
localState.Save();
}
_configuration.ImportHistory.RemoveAll(hist => hist.Id == queued.ExportId);
}
}
}

View File

@ -1,21 +1,6 @@
namespace Pal.Client.Scheduled
{
internal class QueuedConfigUpdate : IQueueOnFrameworkThread
internal sealed class QueuedConfigUpdate : IQueueOnFrameworkThread
{
public void Run(Plugin plugin, ref bool recreateLayout, ref bool saveMarkers)
{
if (Service.Configuration.Mode == Configuration.EMode.Offline)
{
LocalState.UpdateAll();
plugin.FloorMarkers.Clear();
plugin.EphemeralMarkers.Clear();
plugin.LastTerritory = 0;
recreateLayout = true;
saveMarkers = true;
}
plugin.ResetRenderer();
}
}
}

View File

@ -1,98 +1,54 @@
using Account;
using Dalamud.Logging;
using Pal.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Numerics;
using Pal.Client.Extensions;
using Dalamud.Game.Gui;
using Pal.Client.Properties;
using Pal.Client.Configuration;
namespace Pal.Client.Scheduled
{
internal class QueuedImport : IQueueOnFrameworkThread
internal sealed class QueuedImport : IQueueOnFrameworkThread
{
private readonly ExportRoot _export;
private Guid _exportId;
private int _importedTraps;
private int _importedHoardCoffers;
public ExportRoot Export { get; }
public Guid ExportId { get; private set; }
public int ImportedTraps { get; private set; }
public int ImportedHoardCoffers { get; private set; }
public QueuedImport(string sourcePath)
{
using var input = File.OpenRead(sourcePath);
_export = ExportRoot.Parser.ParseFrom(input);
Export = ExportRoot.Parser.ParseFrom(input);
}
public void Run(Plugin plugin, ref bool recreateLayout, ref bool saveMarkers)
public bool Validate(ChatGui chatGui)
{
try
if (Export.ExportVersion != ExportConfig.ExportVersion)
{
if (!Validate())
return;
var config = Service.Configuration;
var oldExportIds = string.IsNullOrEmpty(_export.ServerUrl) ? config.ImportHistory.Where(x => x.RemoteUrl == _export.ServerUrl).Select(x => x.Id).Where(x => x != Guid.Empty).ToList() : new List<Guid>();
foreach (var remoteFloor in _export.Floors)
{
ushort territoryType = (ushort)remoteFloor.TerritoryType;
var localState = plugin.GetFloorMarkers(territoryType);
localState.UndoImport(oldExportIds);
ImportFloor(remoteFloor, localState);
localState.Save();
}
config.ImportHistory.RemoveAll(hist => oldExportIds.Contains(hist.Id) || hist.Id == _exportId);
config.ImportHistory.Add(new ConfigurationV1.ImportHistoryEntry
{
Id = _exportId,
RemoteUrl = _export.ServerUrl,
ExportedAt = _export.CreatedAt.ToDateTime(),
ImportedAt = DateTime.UtcNow,
});
Service.ConfigurationManager.Save(config);
recreateLayout = true;
saveMarkers = true;
Service.Chat.Print(string.Format(Localization.ImportCompleteStatistics, _importedTraps, _importedHoardCoffers));
}
catch (Exception e)
{
PluginLog.Error(e, "Import failed");
Service.Chat.PalError(string.Format(Localization.Error_ImportFailed, e));
}
}
private bool Validate()
{
if (_export.ExportVersion != ExportConfig.ExportVersion)
{
Service.Chat.PrintError(Localization.Error_ImportFailed_IncompatibleVersion);
chatGui.PrintError(Localization.Error_ImportFailed_IncompatibleVersion);
return false;
}
if (!Guid.TryParse(_export.ExportId, out _exportId) || _exportId == Guid.Empty)
if (!Guid.TryParse(Export.ExportId, out Guid exportId) || ExportId == Guid.Empty)
{
Service.Chat.PrintError(Localization.Error_ImportFailed_InvalidFile);
chatGui.PrintError(Localization.Error_ImportFailed_InvalidFile);
return false;
}
if (string.IsNullOrEmpty(_export.ServerUrl))
ExportId = exportId;
if (string.IsNullOrEmpty(Export.ServerUrl))
{
// If we allow for backups as import/export, this should be removed
Service.Chat.PrintError(Localization.Error_ImportFailed_InvalidFile);
chatGui.PrintError(Localization.Error_ImportFailed_InvalidFile);
return false;
}
return true;
}
private void ImportFloor(ExportFloor remoteFloor, LocalState localState)
public void ImportFloor(ExportFloor remoteFloor, LocalState localState)
{
var remoteMarkers = remoteFloor.Objects.Select(m => new Marker((Marker.EType)m.Type, new Vector3(m.X, m.Y, m.Z)) { WasImported = true });
foreach (var remoteMarker in remoteMarkers)
@ -104,12 +60,12 @@ namespace Pal.Client.Scheduled
localMarker = remoteMarker;
if (localMarker.Type == Marker.EType.Trap)
_importedTraps++;
ImportedTraps++;
else if (localMarker.Type == Marker.EType.Hoard)
_importedHoardCoffers++;
ImportedHoardCoffers++;
}
remoteMarker.Imports.Add(_exportId);
remoteMarker.Imports.Add(ExportId);
}
}
}

View File

@ -1,84 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Pal.Client.Extensions;
using Pal.Client.Net;
using static Pal.Client.Plugin;
using System.Collections.Generic;
namespace Pal.Client.Scheduled
{
internal class QueuedSyncResponse : IQueueOnFrameworkThread
internal sealed class QueuedSyncResponse : IQueueOnFrameworkThread
{
public required SyncType Type { get; init; }
public required ushort TerritoryType { get; init; }
public required bool Success { get; init; }
public required List<Marker> Markers { get; init; }
public void Run(Plugin plugin, ref bool recreateLayout, ref bool saveMarkers)
{
recreateLayout = true;
saveMarkers = true;
try
{
var remoteMarkers = Markers;
var currentFloor = plugin.GetFloorMarkers(TerritoryType);
if (Service.Configuration.Mode == Configuration.EMode.Online && Success && remoteMarkers.Count > 0)
{
switch (Type)
{
case SyncType.Download:
case SyncType.Upload:
foreach (var remoteMarker in remoteMarkers)
{
// Both uploads and downloads return the network id to be set, but only the downloaded marker is new as in to-be-saved.
Marker? localMarker = currentFloor.Markers.SingleOrDefault(x => x == remoteMarker);
if (localMarker != null)
{
localMarker.NetworkId = remoteMarker.NetworkId;
continue;
}
if (Type == SyncType.Download)
currentFloor.Markers.Add(remoteMarker);
}
break;
case SyncType.MarkSeen:
var partialAccountId = Service.Configuration.FindAccount(RemoteApi.RemoteUrl)?.AccountId.ToPartialId();
if (partialAccountId == null)
break;
foreach (var remoteMarker in remoteMarkers)
{
Marker? localMarker = currentFloor.Markers.SingleOrDefault(x => x == remoteMarker);
if (localMarker != null)
localMarker.RemoteSeenOn.Add(partialAccountId);
}
break;
}
}
// don't modify state for outdated floors
if (plugin.LastTerritory != TerritoryType)
return;
if (Type == SyncType.Download)
{
if (Success)
plugin.TerritorySyncState = SyncState.Complete;
else
plugin.TerritorySyncState = SyncState.Failed;
}
}
catch (Exception e)
{
plugin.DebugMessage = $"{DateTime.Now}\n{e}";
if (Type == SyncType.Download)
plugin.TerritorySyncState = SyncState.Failed;
}
}
}
public enum SyncState

View File

@ -1,35 +1,14 @@
using ECommons.Configuration;
using Pal.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace Pal.Client.Scheduled
{
internal class QueuedUndoImport : IQueueOnFrameworkThread
internal sealed class QueuedUndoImport : IQueueOnFrameworkThread
{
private readonly Guid _exportId;
public QueuedUndoImport(Guid exportId)
{
_exportId = exportId;
ExportId = exportId;
}
public void Run(Plugin plugin, ref bool recreateLayout, ref bool saveMarkers)
{
recreateLayout = true;
saveMarkers = true;
foreach (ETerritoryType territoryType in typeof(ETerritoryType).GetEnumValues())
{
var localState = plugin.GetFloorMarkers((ushort)territoryType);
localState.UndoImport(new List<Guid> { _exportId });
localState.Save();
}
Service.Configuration.ImportHistory.RemoveAll(hist => hist.Id == _exportId);
}
public Guid ExportId { get; }
}
}

View File

@ -1,35 +1,15 @@
using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Interface.Windowing;
using System;
using Dalamud.IoC;
using Dalamud.Plugin;
using Pal.Client.Configuration;
using Pal.Client.Net;
namespace Pal.Client
{
[Obsolete]
public class Service
{
[PluginService] public static DalamudPluginInterface PluginInterface { get; private set; } = null!;
[PluginService] public static ClientState ClientState { get; set; } = null!;
[PluginService] public static ChatGui Chat { get; private set; } = null!;
[PluginService] public static ObjectTable ObjectTable { get; private set; } = null!;
[PluginService] public static Framework Framework { get; set; } = null!;
[PluginService] public static Condition Condition { get; set; } = null!;
[PluginService] public static CommandManager CommandManager { get; set; } = null!;
[PluginService] public static DataManager DataManager { get; set; } = null!;
[PluginService] public static GameGui GameGui { get; set; } = null!;
internal static Plugin Plugin { get; set; } = null!;
internal static WindowSystem WindowSystem { get; } = new(typeof(Service).AssemblyQualifiedName);
internal static RemoteApi RemoteApi { get; } = new();
internal static ConfigurationManager ConfigurationManager { get; set; } = null!;
internal static IPalacePalConfiguration Configuration { get; set; } = null!;
internal static Hooks Hooks { get; set; } = null!;
}
}

View File

@ -1,19 +1,32 @@
using Dalamud.Interface.Colors;
using System;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Windowing;
using ECommons;
using ImGuiNET;
using System.Numerics;
using Pal.Client.Configuration;
using Pal.Client.Properties;
namespace Pal.Client.Windows
{
internal class AgreementWindow : Window, ILanguageChanged
internal sealed class AgreementWindow : Window, IDisposable, ILanguageChanged
{
private const string WindowId = "###PalPalaceAgreement";
private readonly WindowSystem _windowSystem;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private int _choice;
public AgreementWindow() : base(WindowId)
public AgreementWindow(
WindowSystem windowSystem,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration)
: base(WindowId)
{
_windowSystem = windowSystem;
_configurationManager = configurationManager;
_configuration = configuration;
LanguageChanged();
Flags = ImGuiWindowFlags.NoCollapse;
@ -27,8 +40,14 @@ namespace Pal.Client.Windows
MinimumSize = new Vector2(500, 500),
MaximumSize = new Vector2(2000, 2000),
};
IsOpen = configuration.FirstUse;
_windowSystem.AddWindow(this);
}
public void Dispose()
=> _windowSystem.RemoveWindow(this);
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal}{WindowId}";
@ -39,8 +58,6 @@ namespace Pal.Client.Windows
public override void Draw()
{
var config = Service.Configuration;
ImGui.TextWrapped(Localization.Explanation_1);
ImGui.TextWrapped(Localization.Explanation_2);
@ -49,8 +66,8 @@ namespace Pal.Client.Windows
ImGui.TextWrapped(Localization.Explanation_3);
ImGui.TextWrapped(Localization.Explanation_4);
ImGui.RadioButton(Localization.Config_UploadMyDiscoveries_ShowOtherTraps, ref _choice, (int)Configuration.EMode.Online);
ImGui.RadioButton(Localization.Config_NeverUploadDiscoveries_ShowMyTraps, ref _choice, (int)Configuration.EMode.Offline);
ImGui.RadioButton(Localization.Config_UploadMyDiscoveries_ShowOtherTraps, ref _choice, (int)EMode.Online);
ImGui.RadioButton(Localization.Config_NeverUploadDiscoveries_ShowMyTraps, ref _choice, (int)EMode.Offline);
ImGui.Separator();
@ -67,12 +84,13 @@ namespace Pal.Client.Windows
ImGui.BeginDisabled(_choice == -1);
if (ImGui.Button(Localization.Agreement_UsingThisOnMyOwnRisk))
{
config.Mode = (Configuration.EMode)_choice;
config.FirstUse = false;
Service.ConfigurationManager.Save(config);
_configuration.Mode = (EMode)_choice;
_configuration.FirstUse = false;
_configurationManager.Save(_configuration);
IsOpen = false;
}
ImGui.EndDisabled();
ImGui.Separator();

View File

@ -18,14 +18,28 @@ using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Game.Gui;
using Pal.Client.Properties;
using Pal.Client.Configuration;
using Pal.Client.DependencyInjection;
namespace Pal.Client.Windows
{
internal class ConfigWindow : Window, ILanguageChanged, IDisposable
internal sealed class ConfigWindow : Window, ILanguageChanged, IDisposable
{
private const string WindowId = "###PalPalaceConfig";
private readonly WindowSystem _windowSystem;
private readonly ConfigurationManager _configurationManager;
private readonly IPalacePalConfiguration _configuration;
private readonly RenderAdapter _renderAdapter;
private readonly TerritoryState _territoryState;
private readonly FrameworkService _frameworkService;
private readonly FloorService _floorService;
private readonly DebugState _debugState;
private readonly ChatGui _chatGui;
private readonly RemoteApi _remoteApi;
private int _mode;
private int _renderer;
private ConfigurableMarker _trapConfig = new();
@ -43,8 +57,30 @@ namespace Pal.Client.Windows
private CancellationTokenSource? _testConnectionCts;
public ConfigWindow() : base(WindowId)
public ConfigWindow(
WindowSystem windowSystem,
ConfigurationManager configurationManager,
IPalacePalConfiguration configuration,
RenderAdapter renderAdapter,
TerritoryState territoryState,
FrameworkService frameworkService,
FloorService floorService,
DebugState debugState,
ChatGui chatGui,
RemoteApi remoteApi)
: base(WindowId)
{
_windowSystem = windowSystem;
_configurationManager = configurationManager;
_configuration = configuration;
_renderAdapter = renderAdapter;
_territoryState = territoryState;
_frameworkService = frameworkService;
_floorService = floorService;
_debugState = debugState;
_chatGui = chatGui;
_remoteApi = remoteApi;
LanguageChanged();
Size = new Vector2(500, 400);
@ -52,8 +88,18 @@ namespace Pal.Client.Windows
Position = new Vector2(300, 300);
PositionCondition = ImGuiCond.FirstUseEver;
_importDialog = new FileDialogManager { AddedWindowFlags = ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoDocking };
_exportDialog = new FileDialogManager { AddedWindowFlags = ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoDocking };
_importDialog = new FileDialogManager
{ AddedWindowFlags = ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoDocking };
_exportDialog = new FileDialogManager
{ AddedWindowFlags = ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoDocking };
_windowSystem.AddWindow(this);
}
public void Dispose()
{
_windowSystem.RemoveWindow(this);
_testConnectionCts?.Cancel();
}
public void LanguageChanged()
@ -62,19 +108,13 @@ namespace Pal.Client.Windows
WindowName = $"{Localization.Palace_Pal} v{version}{WindowId}";
}
public void Dispose()
{
_testConnectionCts?.Cancel();
}
public override void OnOpen()
{
var config = Service.Configuration;
_mode = (int)config.Mode;
_renderer = (int)config.Renderer.SelectedRenderer;
_trapConfig = new ConfigurableMarker(config.DeepDungeons.Traps);
_hoardConfig = new ConfigurableMarker(config.DeepDungeons.HoardCoffers);
_silverConfig = new ConfigurableMarker(config.DeepDungeons.SilverCoffers);
_mode = (int)_configuration.Mode;
_renderer = (int)_configuration.Renderer.SelectedRenderer;
_trapConfig = new ConfigurableMarker(_configuration.DeepDungeons.Traps);
_hoardConfig = new ConfigurableMarker(_configuration.DeepDungeons.HoardCoffers);
_silverConfig = new ConfigurableMarker(_configuration.DeepDungeons.SilverCoffers);
_connectionText = null;
}
@ -106,14 +146,13 @@ namespace Pal.Client.Windows
if (save || saveAndClose)
{
var config = Service.Configuration;
config.Mode = (EMode)_mode;
config.Renderer.SelectedRenderer = (ERenderer)_renderer;
config.DeepDungeons.Traps = _trapConfig.Build();
config.DeepDungeons.HoardCoffers = _hoardConfig.Build();
config.DeepDungeons.SilverCoffers = _silverConfig.Build();
_configuration.Mode = (EMode)_mode;
_configuration.Renderer.SelectedRenderer = (ERenderer)_renderer;
_configuration.DeepDungeons.Traps = _trapConfig.Build();
_configuration.DeepDungeons.HoardCoffers = _hoardConfig.Build();
_configuration.DeepDungeons.SilverCoffers = _silverConfig.Build();
Service.ConfigurationManager.Save(config);
_configurationManager.Save(_configuration);
if (saveAndClose)
IsOpen = false;
@ -141,8 +180,10 @@ namespace Pal.Client.Windows
ImGui.Indent();
ImGui.BeginDisabled(!_hoardConfig.Show);
ImGui.Spacing();
ImGui.ColorEdit4(Localization.Config_HoardCoffers_Color, ref _hoardConfig.Color, ImGuiColorEditFlags.NoInputs);
ImGui.Checkbox(Localization.Config_HoardCoffers_HideImpossible, ref _hoardConfig.OnlyVisibleAfterPomander);
ImGui.ColorEdit4(Localization.Config_HoardCoffers_Color, ref _hoardConfig.Color,
ImGuiColorEditFlags.NoInputs);
ImGui.Checkbox(Localization.Config_HoardCoffers_HideImpossible,
ref _hoardConfig.OnlyVisibleAfterPomander);
ImGui.SameLine();
ImGuiComponents.HelpMarker(Localization.Config_HoardCoffers_HideImpossible_ToolTip);
ImGui.EndDisabled();
@ -155,7 +196,8 @@ namespace Pal.Client.Windows
ImGui.Indent();
ImGui.BeginDisabled(!_silverConfig.Show);
ImGui.Spacing();
ImGui.ColorEdit4(Localization.Config_SilverCoffer_Color, ref _silverConfig.Color, ImGuiColorEditFlags.NoInputs);
ImGui.ColorEdit4(Localization.Config_SilverCoffer_Color, ref _silverConfig.Color,
ImGuiColorEditFlags.NoInputs);
ImGui.Checkbox(Localization.Config_SilverCoffer_Filled, ref _silverConfig.Fill);
ImGui.EndDisabled();
ImGui.Unindent();
@ -172,7 +214,8 @@ namespace Pal.Client.Windows
private void DrawCommunityTab(ref bool saveAndClose)
{
if (BeginTabItemEx($"{Localization.ConfigTab_Community}###TabCommunity", _switchToCommunityTab ? ImGuiTabItemFlags.SetSelected : ImGuiTabItemFlags.None))
if (BeginTabItemEx($"{Localization.ConfigTab_Community}###TabCommunity",
_switchToCommunityTab ? ImGuiTabItemFlags.SetSelected : ImGuiTabItemFlags.None))
{
_switchToCommunityTab = false;
@ -180,12 +223,13 @@ namespace Pal.Client.Windows
ImGui.TextWrapped(Localization.Explanation_4);
ImGui.RadioButton(Localization.Config_UploadMyDiscoveries_ShowOtherTraps, ref _mode, (int)EMode.Online);
ImGui.RadioButton(Localization.Config_NeverUploadDiscoveries_ShowMyTraps, ref _mode, (int)EMode.Offline);
ImGui.RadioButton(Localization.Config_NeverUploadDiscoveries_ShowMyTraps, ref _mode,
(int)EMode.Offline);
saveAndClose = ImGui.Button(Localization.SaveAndClose);
ImGui.Separator();
ImGui.BeginDisabled(Service.Configuration.Mode != EMode.Online);
ImGui.BeginDisabled(_configuration.Mode != EMode.Online);
if (ImGui.Button(Localization.Config_TestConnection))
TestConnection();
@ -205,7 +249,8 @@ namespace Pal.Client.Windows
ImGui.TextWrapped(Localization.Config_ImportExplanation2);
ImGui.TextWrapped(Localization.Config_ImportExplanation3);
ImGui.Separator();
ImGui.TextWrapped(string.Format(Localization.Config_ImportDownloadLocation, "https://github.com/carvelli/PalacePal/releases/"));
ImGui.TextWrapped(string.Format(Localization.Config_ImportDownloadLocation,
"https://github.com/carvelli/PalacePal/releases/"));
if (ImGui.Button(Localization.Config_Import_VisitGitHub))
GenericHelpers.ShellStart("https://github.com/carvelli/PalacePal/releases/latest");
ImGui.Separator();
@ -215,14 +260,16 @@ namespace Pal.Client.Windows
ImGui.SameLine();
if (ImGuiComponents.IconButton(FontAwesomeIcon.Search))
{
_importDialog.OpenFileDialog(Localization.Palace_Pal, $"{Localization.Palace_Pal} (*.pal) {{.pal}}", (success, paths) =>
_importDialog.OpenFileDialog(Localization.Palace_Pal, $"{Localization.Palace_Pal} (*.pal) {{.pal}}",
(success, paths) =>
{
if (success && paths.Count == 1)
{
_openImportPath = paths.First();
}
}, selectionCountMax: 1, startPath: _openImportDialogStartPath, isModal: false);
_openImportDialogStartPath = null; // only use this once, FileDialogManager will save path between calls
_openImportDialogStartPath =
null; // only use this once, FileDialogManager will save path between calls
}
ImGui.BeginDisabled(string.IsNullOrEmpty(_openImportPath) || !File.Exists(_openImportPath));
@ -230,11 +277,13 @@ namespace Pal.Client.Windows
DoImport(_openImportPath);
ImGui.EndDisabled();
var importHistory = Service.Configuration.ImportHistory.OrderByDescending(x => x.ImportedAt).ThenBy(x => x.Id).FirstOrDefault();
var importHistory = _configuration.ImportHistory.OrderByDescending(x => x.ImportedAt)
.ThenBy(x => x.Id).FirstOrDefault();
if (importHistory != null)
{
ImGui.Separator();
ImGui.TextWrapped(string.Format(Localization.Config_UndoImportExplanation1, importHistory.ImportedAt, importHistory.RemoteUrl, importHistory.ExportedAt));
ImGui.TextWrapped(string.Format(Localization.Config_UndoImportExplanation1,
importHistory.ImportedAt, importHistory.RemoteUrl, importHistory.ExportedAt));
ImGui.TextWrapped(Localization.Config_UndoImportExplanation2);
if (ImGui.Button(Localization.Config_UndoImport))
UndoImport(importHistory.Id);
@ -246,7 +295,8 @@ namespace Pal.Client.Windows
private void DrawExportTab()
{
if (Service.RemoteApi.HasRoleOnCurrentServer("export:run") && ImGui.BeginTabItem($"{Localization.ConfigTab_Export}###TabExport"))
if (_configuration.HasRoleOnCurrentServer("export:run") &&
ImGui.BeginTabItem($"{Localization.ConfigTab_Export}###TabExport"))
{
string todaysFileName = $"export-{DateTime.Today:yyyy-MM-dd}.pal";
if (string.IsNullOrEmpty(_saveExportPath) && !string.IsNullOrEmpty(_saveExportDialogStartPath))
@ -259,14 +309,16 @@ namespace Pal.Client.Windows
ImGui.SameLine();
if (ImGuiComponents.IconButton(FontAwesomeIcon.Search))
{
_importDialog.SaveFileDialog(Localization.Palace_Pal, $"{Localization.Palace_Pal} (*.pal) {{.pal}}", todaysFileName, "pal", (success, path) =>
_importDialog.SaveFileDialog(Localization.Palace_Pal, $"{Localization.Palace_Pal} (*.pal) {{.pal}}",
todaysFileName, "pal", (success, path) =>
{
if (success && !string.IsNullOrEmpty(path))
{
_saveExportPath = path;
}
}, startPath: _saveExportDialogStartPath, isModal: false);
_saveExportDialogStartPath = null; // only use this once, FileDialogManager will save path between calls
_saveExportDialogStartPath =
null; // only use this once, FileDialogManager will save path between calls
}
ImGui.BeginDisabled(string.IsNullOrEmpty(_saveExportPath) || File.Exists(_saveExportPath));
@ -283,8 +335,11 @@ namespace Pal.Client.Windows
if (ImGui.BeginTabItem($"{Localization.ConfigTab_Renderer}###TabRenderer"))
{
ImGui.Text(Localization.Config_SelectRenderBackend);
ImGui.RadioButton($"{Localization.Config_Renderer_Splatoon} ({Localization.Config_Renderer_Splatoon_Hint})", ref _renderer, (int)ERenderer.Splatoon);
ImGui.RadioButton($"{Localization.Config_Renderer_Simple} ({Localization.Config_Renderer_Simple_Hint})", ref _renderer, (int)ERenderer.Simple);
ImGui.RadioButton(
$"{Localization.Config_Renderer_Splatoon} ({Localization.Config_Renderer_Splatoon_Hint})",
ref _renderer, (int)ERenderer.Splatoon);
ImGui.RadioButton($"{Localization.Config_Renderer_Simple} ({Localization.Config_Renderer_Simple_Hint})",
ref _renderer, (int)ERenderer.Simple);
ImGui.Separator();
@ -294,9 +349,9 @@ namespace Pal.Client.Windows
ImGui.Separator();
ImGui.Text(Localization.Config_Splatoon_Test);
ImGui.BeginDisabled(!(Service.Plugin.Renderer is IDrawDebugItems));
ImGui.BeginDisabled(!(_renderAdapter.Implementation is IDrawDebugItems));
if (ImGui.Button(Localization.Config_Splatoon_DrawCircles))
(Service.Plugin.Renderer as IDrawDebugItems)?.DrawDebugItems(_trapConfig.Color, _hoardConfig.Color);
(_renderAdapter.Implementation as IDrawDebugItems)?.DrawDebugItems(_trapConfig.Color, _hoardConfig.Color);
ImGui.EndDisabled();
ImGui.EndTabItem();
@ -307,39 +362,43 @@ namespace Pal.Client.Windows
{
if (ImGui.BeginTabItem($"{Localization.ConfigTab_Debug}###TabDebug"))
{
var plugin = Service.Plugin;
if (plugin.IsInDeepDungeon())
if (_territoryState.IsInDeepDungeon())
{
ImGui.Text($"You are in a deep dungeon, territory type {plugin.LastTerritory}.");
ImGui.Text($"Sync State = {plugin.TerritorySyncState}");
ImGui.Text($"{plugin.DebugMessage}");
ImGui.Text($"You are in a deep dungeon, territory type {_territoryState.LastTerritory}.");
ImGui.Text($"Sync State = {_territoryState.TerritorySyncState}");
ImGui.Text($"{_debugState.DebugMessage}");
ImGui.Indent();
if (plugin.FloorMarkers.TryGetValue(plugin.LastTerritory, out var currentFloor))
if (_floorService.FloorMarkers.TryGetValue(_territoryState.LastTerritory, out var currentFloor))
{
if (_trapConfig.Show)
{
int traps = currentFloor.Markers.Count(x => x.Type == Marker.EType.Trap);
ImGui.Text($"{traps} known trap{(traps == 1 ? "" : "s")}");
}
if (_hoardConfig.Show)
{
int hoardCoffers = currentFloor.Markers.Count(x => x.Type == Marker.EType.Hoard);
ImGui.Text($"{hoardCoffers} known hoard coffer{(hoardCoffers == 1 ? "" : "s")}");
}
if (_silverConfig.Show)
{
int silverCoffers = plugin.EphemeralMarkers.Count(x => x.Type == Marker.EType.SilverCoffer);
ImGui.Text($"{silverCoffers} silver coffer{(silverCoffers == 1 ? "" : "s")} visible on current floor");
int silverCoffers = _floorService.EphemeralMarkers.Count(x => x.Type == Marker.EType.SilverCoffer);
ImGui.Text(
$"{silverCoffers} silver coffer{(silverCoffers == 1 ? "" : "s")} visible on current floor");
}
ImGui.Text($"Pomander of Sight: {plugin.PomanderOfSight}");
ImGui.Text($"Pomander of Intuition: {plugin.PomanderOfIntuition}");
ImGui.Text($"Pomander of Sight: {_territoryState.PomanderOfSight}");
ImGui.Text($"Pomander of Intuition: {_territoryState.PomanderOfIntuition}");
}
else
ImGui.Text("Could not query current trap/coffer count.");
ImGui.Unindent();
ImGui.TextWrapped("Traps and coffers may not be discovered even after using a pomander if they're far away (around 1,5-2 rooms).");
ImGui.TextWrapped(
"Traps and coffers may not be discovered even after using a pomander if they're far away (around 1,5-2 rooms).");
}
else
ImGui.Text(Localization.Config_Debug_NotInADeepDungeon);
@ -378,7 +437,7 @@ namespace Pal.Client.Windows
try
{
_connectionText = await Service.RemoteApi.VerifyConnection(cts.Token);
_connectionText = await _remoteApi.VerifyConnection(cts.Token);
}
catch (Exception e)
{
@ -388,19 +447,20 @@ namespace Pal.Client.Windows
_connectionText = e.ToString();
}
else
PluginLog.Warning(e, "Could not establish a remote connection, but user also clicked 'test connection' again so not updating UI");
PluginLog.Warning(e,
"Could not establish a remote connection, but user also clicked 'test connection' again so not updating UI");
}
});
}
private void DoImport(string sourcePath)
{
Service.Plugin.EarlyEventQueue.Enqueue(new QueuedImport(sourcePath));
_frameworkService.EarlyEventQueue.Enqueue(new QueuedImport(sourcePath));
}
private void UndoImport(Guid importId)
{
Service.Plugin.EarlyEventQueue.Enqueue(new QueuedUndoImport(importId));
_frameworkService.EarlyEventQueue.Enqueue(new QueuedUndoImport(importId));
}
private void DoExport(string destinationPath)
@ -409,28 +469,28 @@ namespace Pal.Client.Windows
{
try
{
(bool success, ExportRoot export) = await Service.RemoteApi.DoExport();
(bool success, ExportRoot export) = await _remoteApi.DoExport();
if (success)
{
await using var output = File.Create(destinationPath);
export.WriteTo(output);
Service.Chat.Print($"Export saved as {destinationPath}.");
_chatGui.Print($"Export saved as {destinationPath}.");
}
else
{
Service.Chat.PrintError("Export failed due to server error.");
_chatGui.PrintError("Export failed due to server error.");
}
}
catch (Exception e)
{
PluginLog.Error(e, "Export failed");
Service.Chat.PrintError($"Export failed: {e}");
_chatGui.PrintError($"Export failed: {e}");
}
});
}
private class ConfigurableMarker
private sealed class ConfigurableMarker
{
public bool Show;
public Vector4 Color;

View File

@ -13,13 +13,17 @@ using System.Reflection;
namespace Pal.Client.Windows
{
internal class StatisticsWindow : Window, ILanguageChanged
internal class StatisticsWindow : Window, IDisposable, ILanguageChanged
{
private const string WindowId = "###PalacePalStats";
private readonly WindowSystem _windowSystem;
private readonly SortedDictionary<ETerritoryType, TerritoryStatistics> _territoryStatistics = new();
public StatisticsWindow() : base(WindowId)
public StatisticsWindow(WindowSystem windowSystem)
: base(WindowId)
{
_windowSystem = windowSystem;
LanguageChanged();
Size = new Vector2(500, 500);
@ -30,8 +34,13 @@ namespace Pal.Client.Windows
{
_territoryStatistics[territory] = new TerritoryStatistics(territory.ToString());
}
_windowSystem.AddWindow(this);
}
public void Dispose()
=> _windowSystem.RemoveWindow(this);
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal} - {Localization.Statistics}{WindowId}";
@ -39,8 +48,10 @@ namespace Pal.Client.Windows
{
if (ImGui.BeginTabBar("Tabs"))
{
DrawDungeonStats("Palace of the Dead", Localization.PalaceOfTheDead, ETerritoryType.Palace_1_10, ETerritoryType.Palace_191_200);
DrawDungeonStats("Heaven on High", Localization.HeavenOnHigh, ETerritoryType.HeavenOnHigh_1_10, ETerritoryType.HeavenOnHigh_91_100);
DrawDungeonStats("Palace of the Dead", Localization.PalaceOfTheDead, ETerritoryType.Palace_1_10,
ETerritoryType.Palace_191_200);
DrawDungeonStats("Heaven on High", Localization.HeavenOnHigh, ETerritoryType.HeavenOnHigh_1_10,
ETerritoryType.HeavenOnHigh_91_100);
}
}
@ -48,7 +59,8 @@ namespace Pal.Client.Windows
{
if (ImGui.BeginTabItem($"{name}###{id}"))
{
if (ImGui.BeginTable($"TrapHoardStatistics{id}", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
if (ImGui.BeginTable($"TrapHoardStatistics{id}", 4,
ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
{
ImGui.TableSetupColumn(Localization.Statistics_TerritoryId);
ImGui.TableSetupColumn(Localization.Statistics_InstanceName);
@ -56,7 +68,9 @@ namespace Pal.Client.Windows
ImGui.TableSetupColumn(Localization.Statistics_HoardCoffers);
ImGui.TableHeadersRow();
foreach (var (territoryType, stats) in _territoryStatistics.Where(x => x.Key >= minTerritory && x.Key <= maxTerritory).OrderBy(x => x.Key.GetOrder() ?? (int)x.Key))
foreach (var (territoryType, stats) in _territoryStatistics
.Where(x => x.Key >= minTerritory && x.Key <= maxTerritory)
.OrderBy(x => x.Key.GetOrder() ?? (int)x.Key))
{
ImGui.TableNextRow();
if (ImGui.TableNextColumn())
@ -71,8 +85,10 @@ namespace Pal.Client.Windows
if (ImGui.TableNextColumn())
ImGui.Text(stats.HoardCofferCount?.ToString() ?? "-");
}
ImGui.EndTable();
}
ImGui.EndTabItem();
}
}
@ -87,7 +103,8 @@ namespace Pal.Client.Windows
foreach (var floor in floorStatistics)
{
if (_territoryStatistics.TryGetValue((ETerritoryType)floor.TerritoryType, out TerritoryStatistics? territoryStatistics))
if (_territoryStatistics.TryGetValue((ETerritoryType)floor.TerritoryType,
out TerritoryStatistics? territoryStatistics))
{
territoryStatistics.TrapCount = floor.TrapCount;
territoryStatistics.HoardCofferCount = floor.HoardCount;
@ -97,7 +114,7 @@ namespace Pal.Client.Windows
private class TerritoryStatistics
{
public string TerritoryName { get; set; }
public string TerritoryName { get; }
public uint? TrapCount { get; set; }
public uint? HoardCofferCount { get; set; }