DI: Load entire DI container in the background
This commit is contained in:
parent
dbe6abd1db
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@ -16,7 +16,6 @@ using Pal.Client.Configuration;
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using Pal.Client.Configuration.Legacy;
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using Pal.Client.Database;
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using Pal.Client.DependencyInjection;
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using Pal.Client.Properties;
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using Pal.Client.Windows;
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namespace Pal.Client
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@ -25,30 +24,22 @@ namespace Pal.Client
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/// Takes care of async plugin init - this is mostly everything that requires either the config or the database to
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/// be available.
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/// </summary>
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internal sealed class DependencyInjectionLoader
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internal sealed class DependencyContextInitializer
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{
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private readonly ILogger<DependencyInjectionLoader> _logger;
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private readonly ILogger<DependencyContextInitializer> _logger;
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private readonly IServiceProvider _serviceProvider;
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public DependencyInjectionLoader(ILogger<DependencyInjectionLoader> logger, IServiceProvider serviceProvider)
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public DependencyContextInitializer(ILogger<DependencyContextInitializer> logger, IServiceProvider serviceProvider)
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{
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_logger = logger;
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_serviceProvider = serviceProvider;
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}
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public ELoadState LoadState { get; private set; } = ELoadState.Initializing;
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public event Action<Action?>? InitCompleted;
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public async Task InitializeAsync(CancellationToken cancellationToken)
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{
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using IDisposable? logScope = _logger.BeginScope("AsyncInit");
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Chat? chat = null;
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try
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{
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_logger.LogInformation("Starting async init");
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chat = _serviceProvider.GetService<Chat>();
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await RemoveOldBackups();
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await CreateBackups();
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@ -57,7 +48,7 @@ namespace Pal.Client
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await RunMigrations(cancellationToken);
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cancellationToken.ThrowIfCancellationRequested();
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await RunCleanup(_logger);
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await RunCleanup();
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cancellationToken.ThrowIfCancellationRequested();
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// v1 migration: config migration for import history, json migration for markers
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@ -82,24 +73,8 @@ namespace Pal.Client
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cancellationToken.ThrowIfCancellationRequested();
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LoadState = ELoadState.Loaded;
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InitCompleted?.Invoke(null);
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_logger.LogInformation("Async init complete");
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}
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catch (ObjectDisposedException)
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{
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InitCompleted?.Invoke(null);
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LoadState = ELoadState.Error;
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}
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catch (Exception e)
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{
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_logger.LogError(e, "Async load failed");
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InitCompleted?.Invoke(() =>
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chat?.Error(string.Format(Localization.Error_LoadFailed, $"{e.GetType()} - {e.Message}")));
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LoadState = ELoadState.Error;
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}
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}
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private async Task RemoveOldBackups()
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{
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@ -186,7 +161,7 @@ namespace Pal.Client
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_logger.LogInformation("Completed database migrations");
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}
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private async Task RunCleanup(ILogger<DependencyInjectionLoader> logger)
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private async Task RunCleanup()
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{
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await using var scope = _serviceProvider.CreateAsyncScope();
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await using var dbContext = scope.ServiceProvider.GetRequiredService<PalClientContext>();
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@ -196,13 +171,5 @@ namespace Pal.Client
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await dbContext.SaveChangesAsync();
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}
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public enum ELoadState
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{
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Initializing,
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Loaded,
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Error
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}
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}
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}
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@ -1,6 +1,5 @@
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using System.Globalization;
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using System;
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using System.IO;
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using System.Threading;
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using Dalamud.Data;
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using Dalamud.Game;
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using Dalamud.Game.ClientState;
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@ -32,20 +31,18 @@ namespace Pal.Client
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/// <summary>
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/// DI-aware Plugin.
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/// </summary>
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// ReSharper disable once UnusedType.Global
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internal sealed class DependencyInjectionContext : IDalamudPlugin
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internal sealed class DependencyInjectionContext : IDisposable
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{
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public static DalamudLoggerProvider LoggerProvider { get; } = new();
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/// <summary>
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/// Initialized as temporary logger, will be overriden once context is ready with a logger that supports scopes.
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/// </summary>
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private readonly ILogger _logger = LoggerProvider.CreateLogger<DependencyInjectionContext>();
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private ILogger _logger = LoggerProvider.CreateLogger<DependencyInjectionContext>();
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private readonly string _sqliteConnectionString;
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private readonly CancellationTokenSource _initCts = new();
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private readonly ServiceCollection _serviceCollection = new();
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private ServiceProvider? _serviceProvider;
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private Plugin? _plugin;
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public string Name => Localization.Palace_Pal;
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@ -58,9 +55,10 @@ namespace Pal.Client
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Framework framework,
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Condition condition,
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CommandManager commandManager,
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DataManager dataManager)
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DataManager dataManager,
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Plugin plugin)
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{
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_logger.LogInformation("Building service container for {Assembly}",
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_logger.LogInformation("Building dalamud service container for {Assembly}",
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typeof(DependencyInjectionContext).Assembly.FullName);
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// set up legacy services
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@ -69,8 +67,7 @@ namespace Pal.Client
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#pragma warning restore CS0612
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// set up logging
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IServiceCollection services = new ServiceCollection();
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services.AddLogging(builder =>
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_serviceCollection.AddLogging(builder =>
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builder.AddFilter("Pal", LogLevel.Trace)
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.AddFilter("Microsoft.EntityFrameworkCore.Database", LogLevel.Warning)
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.AddFilter("Grpc", LogLevel.Debug)
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@ -78,70 +75,78 @@ namespace Pal.Client
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.AddProvider(LoggerProvider));
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// dalamud
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services.AddSingleton<IDalamudPlugin>(this);
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services.AddSingleton(pluginInterface);
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services.AddSingleton(clientState);
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services.AddSingleton(gameGui);
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services.AddSingleton(chatGui);
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services.AddSingleton<Chat>();
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services.AddSingleton(objectTable);
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services.AddSingleton(framework);
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services.AddSingleton(condition);
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services.AddSingleton(commandManager);
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services.AddSingleton(dataManager);
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services.AddSingleton(new WindowSystem(typeof(DependencyInjectionContext).AssemblyQualifiedName));
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_serviceCollection.AddSingleton<IDalamudPlugin>(plugin);
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_serviceCollection.AddSingleton(pluginInterface);
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_serviceCollection.AddSingleton(clientState);
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_serviceCollection.AddSingleton(gameGui);
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_serviceCollection.AddSingleton(chatGui);
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_serviceCollection.AddSingleton<Chat>();
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_serviceCollection.AddSingleton(objectTable);
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_serviceCollection.AddSingleton(framework);
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_serviceCollection.AddSingleton(condition);
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_serviceCollection.AddSingleton(commandManager);
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_serviceCollection.AddSingleton(dataManager);
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_serviceCollection.AddSingleton(new WindowSystem(typeof(DependencyInjectionContext).AssemblyQualifiedName));
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// EF core
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_sqliteConnectionString =
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$"Data Source={Path.Join(pluginInterface.GetPluginConfigDirectory(), "palace-pal.data.sqlite3")}";
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services.AddDbContext<PalClientContext>(o => o.UseSqlite(_sqliteConnectionString));
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services.AddTransient<JsonMigration>();
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services.AddScoped<Cleanup>();
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}
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public IServiceProvider BuildServiceContainer()
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{
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_logger.LogInformation("Building async service container for {Assembly}",
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typeof(DependencyInjectionContext).Assembly.FullName);
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// EF core
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_serviceCollection.AddDbContext<PalClientContext>(o => o.UseSqlite(_sqliteConnectionString));
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_serviceCollection.AddTransient<JsonMigration>();
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_serviceCollection.AddScoped<Cleanup>();
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// plugin-specific
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services.AddScoped<DependencyInjectionLoader>();
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services.AddScoped<DebugState>();
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services.AddScoped<Hooks>();
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services.AddScoped<RemoteApi>();
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services.AddScoped<ConfigurationManager>();
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services.AddScoped<IPalacePalConfiguration>(sp => sp.GetRequiredService<ConfigurationManager>().Load());
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services.AddTransient<RepoVerification>();
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_serviceCollection.AddScoped<DependencyContextInitializer>();
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_serviceCollection.AddScoped<DebugState>();
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_serviceCollection.AddScoped<Hooks>();
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_serviceCollection.AddScoped<RemoteApi>();
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_serviceCollection.AddScoped<ConfigurationManager>();
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_serviceCollection.AddScoped<IPalacePalConfiguration>(sp =>
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sp.GetRequiredService<ConfigurationManager>().Load());
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_serviceCollection.AddTransient<RepoVerification>();
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// commands
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services.AddScoped<PalConfigCommand>();
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services.AddScoped<PalNearCommand>();
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services.AddScoped<PalStatsCommand>();
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services.AddScoped<PalTestConnectionCommand>();
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_serviceCollection.AddScoped<PalConfigCommand>();
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_serviceCollection.AddScoped<PalNearCommand>();
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_serviceCollection.AddScoped<PalStatsCommand>();
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_serviceCollection.AddScoped<PalTestConnectionCommand>();
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// territory & marker related services
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services.AddScoped<TerritoryState>();
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services.AddScoped<FrameworkService>();
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services.AddScoped<ChatService>();
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services.AddScoped<FloorService>();
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services.AddScoped<ImportService>();
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_serviceCollection.AddScoped<TerritoryState>();
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_serviceCollection.AddScoped<FrameworkService>();
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_serviceCollection.AddScoped<ChatService>();
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_serviceCollection.AddScoped<FloorService>();
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_serviceCollection.AddScoped<ImportService>();
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// windows & related services
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services.AddScoped<AgreementWindow>();
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services.AddScoped<ConfigWindow>();
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services.AddScoped<StatisticsService>();
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services.AddScoped<StatisticsWindow>();
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_serviceCollection.AddScoped<AgreementWindow>();
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_serviceCollection.AddScoped<ConfigWindow>();
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_serviceCollection.AddScoped<StatisticsService>();
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_serviceCollection.AddScoped<StatisticsWindow>();
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// rendering
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services.AddScoped<SimpleRenderer>();
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services.AddScoped<SplatoonRenderer>();
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services.AddScoped<RenderAdapter>();
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_serviceCollection.AddScoped<SimpleRenderer>();
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_serviceCollection.AddScoped<SplatoonRenderer>();
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_serviceCollection.AddScoped<RenderAdapter>();
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// queue handling
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services.AddTransient<IQueueOnFrameworkThread.Handler<QueuedImport>, QueuedImport.Handler>();
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services.AddTransient<IQueueOnFrameworkThread.Handler<QueuedUndoImport>, QueuedUndoImport.Handler>();
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services.AddTransient<IQueueOnFrameworkThread.Handler<QueuedConfigUpdate>, QueuedConfigUpdate.Handler>();
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services.AddTransient<IQueueOnFrameworkThread.Handler<QueuedSyncResponse>, QueuedSyncResponse.Handler>();
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// set up the current UI language before creating anything
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Localization.Culture = new CultureInfo(pluginInterface.UiLanguage);
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_serviceCollection.AddTransient<IQueueOnFrameworkThread.Handler<QueuedImport>, QueuedImport.Handler>();
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_serviceCollection
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.AddTransient<IQueueOnFrameworkThread.Handler<QueuedUndoImport>, QueuedUndoImport.Handler>();
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_serviceCollection
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.AddTransient<IQueueOnFrameworkThread.Handler<QueuedConfigUpdate>, QueuedConfigUpdate.Handler>();
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_serviceCollection
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.AddTransient<IQueueOnFrameworkThread.Handler<QueuedSyncResponse>, QueuedSyncResponse.Handler>();
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// build
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_serviceProvider = services.BuildServiceProvider(new ServiceProviderOptions
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_serviceProvider = _serviceCollection.BuildServiceProvider(new ServiceProviderOptions
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{
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ValidateOnBuild = true,
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ValidateScopes = true,
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@ -165,34 +170,19 @@ namespace Pal.Client
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// There's 2-3 seconds of slowdown primarily caused by the sqlite init, but that needs to happen for
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// config stuff.
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_logger = _serviceProvider.GetRequiredService<ILogger<DependencyInjectionContext>>();
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_logger.LogInformation("Service container built, creating plugin");
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_plugin = new Plugin(pluginInterface, _serviceProvider, _initCts.Token);
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_logger.LogInformation("Service container built");
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return _serviceProvider;
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}
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public void Dispose()
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{
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_initCts.Cancel();
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// ensure we're not calling dispose recursively on ourselves
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if (_serviceProvider != null)
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{
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_logger.LogInformation("Disposing DI Context");
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ServiceProvider serviceProvider = _serviceProvider;
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_serviceProvider = null;
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_plugin?.Dispose();
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_plugin = null;
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serviceProvider.Dispose();
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_serviceProvider?.Dispose();
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// ensure we're not keeping the file open longer than the plugin is loaded
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using (SqliteConnection sqliteConnection = new(_sqliteConnectionString))
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SqliteConnection.ClearPool(sqliteConnection);
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}
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else
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{
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_logger.LogDebug("DI context is already disposed");
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}
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}
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}
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}
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@ -1,6 +1,5 @@
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Hooking;
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using Dalamud.Logging;
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using Dalamud.Memory;
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using Dalamud.Utility.Signatures;
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using System;
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@ -32,8 +31,11 @@ namespace Pal.Client
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_territoryState = territoryState;
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_frameworkService = frameworkService;
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_logger.LogDebug("Initializing game hooks");
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SignatureHelper.Initialise(this);
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ActorVfxCreateHook.Enable();
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_logger.LogDebug("Game hooks initialized");
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}
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/// <summary>
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@ -82,6 +84,7 @@ namespace Pal.Client
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{
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if (vfxPath == "vfx/common/eff/dk05th_stdn0t.avfx" || vfxPath == "vfx/common/eff/dk05ht_ipws0t.avfx")
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{
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_logger.LogDebug("VFX '{Path}' playing at {Location}", vfxPath, obj.Position);
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_frameworkService.NextUpdateObjects.Enqueue(obj.Address);
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}
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}
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@ -96,6 +99,7 @@ namespace Pal.Client
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public void Dispose()
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{
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_logger.LogDebug("Disposing game hooks");
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ActorVfxCreateHook.Dispose();
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}
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}
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@ -1,14 +1,15 @@
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin;
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using Pal.Client.Rendering;
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using Pal.Client.Windows;
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using System;
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using System.Globalization;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Game;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.Command;
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using Dalamud.Game.Gui;
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using Pal.Client.Properties;
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using ECommons;
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using Microsoft.Extensions.DependencyInjection;
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@ -24,52 +25,101 @@ namespace Pal.Client
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/// need to be sent to different receivers depending on priority or configuration .
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/// </summary>
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/// <see cref="DependencyInjectionContext"/>
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internal sealed class Plugin : IDisposable
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internal sealed class Plugin : IDalamudPlugin
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{
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private readonly CancellationTokenSource _initCts = new();
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly ILogger<Plugin> _logger;
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private readonly CommandManager _commandManager;
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private readonly Chat _chat;
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private readonly WindowSystem _windowSystem;
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private readonly ClientState _clientState;
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private readonly ChatGui _chatGui;
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private readonly Framework _framework;
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private readonly IServiceScope _rootScope;
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private readonly DependencyInjectionLoader _loader;
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private readonly TaskCompletionSource<IServiceScope> _rootScopeCompletionSource = new();
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private ELoadState _loadState = ELoadState.Initializing;
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private DependencyInjectionContext? _dependencyInjectionContext;
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private ILogger _logger = DependencyInjectionContext.LoggerProvider.CreateLogger<Plugin>();
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private WindowSystem? _windowSystem;
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private IServiceScope? _rootScope;
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private Action? _loginAction;
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public Plugin(
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DalamudPluginInterface pluginInterface,
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IServiceProvider serviceProvider,
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CancellationToken cancellationToken)
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CommandManager commandManager,
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ClientState clientState,
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ChatGui chatGui,
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Framework framework)
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{
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_pluginInterface = pluginInterface;
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_logger = serviceProvider.GetRequiredService<ILogger<Plugin>>();
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_commandManager = serviceProvider.GetRequiredService<CommandManager>();
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_chat = serviceProvider.GetRequiredService<Chat>();
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_windowSystem = serviceProvider.GetRequiredService<WindowSystem>();
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_clientState = serviceProvider.GetRequiredService<ClientState>();
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_commandManager = commandManager;
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_clientState = clientState;
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_chatGui = chatGui;
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_framework = framework;
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_rootScope = serviceProvider.CreateScope();
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_loader = _rootScope.ServiceProvider.GetRequiredService<DependencyInjectionLoader>();
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_loader.InitCompleted += InitCompleted;
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var _ = Task.Run(async () => await _loader.InitializeAsync(cancellationToken));
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pluginInterface.UiBuilder.Draw += Draw;
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pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
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pluginInterface.LanguageChanged += LanguageChanged;
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_clientState.Login += Login;
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// set up the current UI language before creating anything
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Localization.Culture = new CultureInfo(_pluginInterface.UiLanguage);
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_commandManager.AddHandler("/pal", new CommandInfo(OnCommand)
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{
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HelpMessage = Localization.Command_pal_HelpText
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});
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Task.Run(async () => await CreateDependencyContext());
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}
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private void InitCompleted(Action? loginAction)
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{
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LanguageChanged(_pluginInterface.UiLanguage);
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public string Name => Localization.Palace_Pal;
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private async Task CreateDependencyContext()
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{
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try
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{
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_dependencyInjectionContext = _pluginInterface.Create<DependencyInjectionContext>(this)
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?? throw new Exception("Could not create DI root context class");
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var serviceProvider = _dependencyInjectionContext.BuildServiceContainer();
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_initCts.Token.ThrowIfCancellationRequested();
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_logger = serviceProvider.GetRequiredService<ILogger<Plugin>>();
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_windowSystem = serviceProvider.GetRequiredService<WindowSystem>();
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_rootScope = serviceProvider.CreateScope();
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var loader = _rootScope.ServiceProvider.GetRequiredService<DependencyContextInitializer>();
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await loader.InitializeAsync(_initCts.Token);
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await _framework.RunOnFrameworkThread(() =>
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{
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_pluginInterface.UiBuilder.Draw += Draw;
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_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
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_pluginInterface.LanguageChanged += LanguageChanged;
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_clientState.Login += Login;
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});
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_rootScopeCompletionSource.SetResult(_rootScope);
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_loadState = ELoadState.Loaded;
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}
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catch (ObjectDisposedException e)
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{
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_rootScopeCompletionSource.SetException(e);
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_loadState = ELoadState.Error;
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}
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catch (OperationCanceledException e)
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{
|
||||
_rootScopeCompletionSource.SetException(e);
|
||||
_loadState = ELoadState.Error;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_rootScopeCompletionSource.SetException(e);
|
||||
_logger.LogError(e, "Async load failed");
|
||||
ShowErrorOnLogin(() =>
|
||||
new Chat(_chatGui).Error(string.Format(Localization.Error_LoadFailed,
|
||||
$"{e.GetType()} - {e.Message}")));
|
||||
|
||||
_loadState = ELoadState.Error;
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowErrorOnLogin(Action? loginAction)
|
||||
{
|
||||
if (_clientState.IsLoggedIn)
|
||||
{
|
||||
loginAction?.Invoke();
|
||||
@ -89,17 +139,31 @@ namespace Pal.Client
|
||||
{
|
||||
arguments = arguments.Trim();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
IServiceScope rootScope;
|
||||
try
|
||||
{
|
||||
rootScope = await _rootScopeCompletionSource.Task;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_logger.LogError(e, "Could not wait for command root scope");
|
||||
return;
|
||||
}
|
||||
|
||||
IPalacePalConfiguration configuration =
|
||||
_rootScope.ServiceProvider.GetRequiredService<IPalacePalConfiguration>();
|
||||
rootScope.ServiceProvider.GetRequiredService<IPalacePalConfiguration>();
|
||||
Chat chat = rootScope.ServiceProvider.GetRequiredService<Chat>();
|
||||
if (configuration.FirstUse && arguments != "" && arguments != "config")
|
||||
{
|
||||
_chat.Error(Localization.Error_FirstTimeSetupRequired);
|
||||
chat.Error(Localization.Error_FirstTimeSetupRequired);
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var sp = _rootScope.ServiceProvider;
|
||||
var sp = rootScope.ServiceProvider;
|
||||
|
||||
switch (arguments)
|
||||
{
|
||||
@ -124,49 +188,57 @@ namespace Pal.Client
|
||||
break;
|
||||
|
||||
default:
|
||||
_chat.Error(string.Format(Localization.Command_pal_UnknownSubcommand, arguments,
|
||||
chat.Error(string.Format(Localization.Command_pal_UnknownSubcommand, arguments,
|
||||
command));
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_chat.Error(e.ToString());
|
||||
chat.Error(e.ToString());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void OpenConfigUi()
|
||||
=> _rootScope.ServiceProvider.GetRequiredService<PalConfigCommand>().Execute();
|
||||
=> _rootScope!.ServiceProvider.GetRequiredService<PalConfigCommand>().Execute();
|
||||
|
||||
private void LanguageChanged(string languageCode)
|
||||
{
|
||||
_logger.LogInformation("Language set to '{Language}'", languageCode);
|
||||
|
||||
Localization.Culture = new CultureInfo(languageCode);
|
||||
_windowSystem.Windows.OfType<ILanguageChanged>()
|
||||
_windowSystem!.Windows.OfType<ILanguageChanged>()
|
||||
.Each(w => w.LanguageChanged());
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_loader.LoadState == DependencyInjectionLoader.ELoadState.Loaded)
|
||||
{
|
||||
_rootScope.ServiceProvider.GetRequiredService<RenderAdapter>().DrawLayers();
|
||||
_windowSystem.Draw();
|
||||
}
|
||||
_rootScope!.ServiceProvider.GetRequiredService<RenderAdapter>().DrawLayers();
|
||||
_windowSystem!.Draw();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_commandManager.RemoveHandler("/pal");
|
||||
|
||||
if (_loadState == ELoadState.Loaded)
|
||||
{
|
||||
_pluginInterface.UiBuilder.Draw -= Draw;
|
||||
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
|
||||
_pluginInterface.LanguageChanged -= LanguageChanged;
|
||||
_clientState.Login -= Login;
|
||||
}
|
||||
|
||||
_loader.InitCompleted -= InitCompleted;
|
||||
_rootScope.Dispose();
|
||||
_initCts.Cancel();
|
||||
_rootScope?.Dispose();
|
||||
}
|
||||
|
||||
private enum ELoadState
|
||||
{
|
||||
Initializing,
|
||||
Loaded,
|
||||
Error
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace Pal.Client.Scheduled
|
||||
{
|
||||
if (queued is T t)
|
||||
{
|
||||
_logger.LogInformation("Handling {QueuedType}", queued.GetType());
|
||||
_logger.LogDebug("Handling {QueuedType}", queued.GetType());
|
||||
Run(t, ref recreateLayout);
|
||||
}
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user