Change pomander logic
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net6.0-windows</TargetFramework>
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<TargetFramework>net6.0-windows</TargetFramework>
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<LangVersion>9.0</LangVersion>
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<LangVersion>9.0</LangVersion>
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<Version>1.6.0.0</Version>
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<Version>1.7.0.0</Version>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup>
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<PropertyGroup>
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@ -4,9 +4,7 @@ using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Game.Command;
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using Dalamud.Game.Command;
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using Dalamud.Game.Text;
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using Dalamud.Game.Text;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Windowing;
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using Dalamud.Interface.Windowing;
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using Dalamud.Logging;
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using Dalamud.Plugin;
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using Dalamud.Plugin;
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using ECommons;
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using ECommons;
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using ECommons.Schedulers;
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using ECommons.Schedulers;
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@ -41,7 +39,6 @@ namespace Pal.Client
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{ Marker.EType.SilverCoffer, new MarkerConfig { Radius = 1f } },
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{ Marker.EType.SilverCoffer, new MarkerConfig { Radius = 1f } },
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};
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};
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private bool _configUpdated = false;
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private bool _configUpdated = false;
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private bool _pomandersUpdated = false;
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private LocalizedChatMessages _localizedChatMessages = new();
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private LocalizedChatMessages _localizedChatMessages = new();
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internal ConcurrentDictionary<ushort, ConcurrentBag<Marker>> FloorMarkers { get; } = new();
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internal ConcurrentDictionary<ushort, ConcurrentBag<Marker>> FloorMarkers { get; } = new();
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@ -190,8 +187,6 @@ namespace Pal.Client
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}
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}
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else
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else
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return;
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return;
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_pomandersUpdated = true;
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}
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}
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private void OnFrameworkUpdate(Framework framework)
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private void OnFrameworkUpdate(Framework framework)
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@ -286,33 +281,29 @@ namespace Pal.Client
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saveMarkers = true;
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saveMarkers = true;
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}
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}
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if (_pomandersUpdated)
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if (!recreateLayout && currentFloorMarkers.Count > 0 && (config.OnlyVisibleTrapsAfterPomander || config.OnlyVisibleHoardAfterPomander))
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{
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{
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if (currentFloorMarkers.Count > 0 && (config.OnlyVisibleTrapsAfterPomander || config.OnlyVisibleHoardAfterPomander))
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try
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{
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{
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foreach (var marker in currentFloorMarkers)
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try
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{
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{
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foreach (var marker in currentFloorMarkers)
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uint desiredColor = DetermineColor(marker, visibleMarkers);
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if (marker.SplatoonElement == null || !marker.SplatoonElement.IsValid())
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{
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{
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uint desiredColor = DetermineColor(marker, visibleMarkers);
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recreateLayout = true;
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if (marker.SplatoonElement == null || !marker.SplatoonElement.IsValid())
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break;
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{
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recreateLayout = true;
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break;
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}
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if (marker.SplatoonElement.color != desiredColor)
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marker.SplatoonElement.color = desiredColor;
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}
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}
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}
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catch (Exception e)
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if (marker.SplatoonElement.color != desiredColor)
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{
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marker.SplatoonElement.color = desiredColor;
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DebugMessage = $"{DateTime.Now}\n{e}";
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recreateLayout = true;
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}
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}
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}
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}
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_pomandersUpdated = false;
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catch (Exception e)
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{
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DebugMessage = $"{DateTime.Now}\n{e}";
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recreateLayout = true;
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}
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}
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}
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if (saveMarkers)
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if (saveMarkers)
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