Change pomander logic
This commit is contained in:
parent
16a2305892
commit
6c7389c831
@ -3,7 +3,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
<Version>1.6.0.0</Version>
|
||||
<Version>1.7.0.0</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
|
@ -4,9 +4,7 @@ using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Game.Command;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Logging;
|
||||
using Dalamud.Plugin;
|
||||
using ECommons;
|
||||
using ECommons.Schedulers;
|
||||
@ -41,7 +39,6 @@ namespace Pal.Client
|
||||
{ Marker.EType.SilverCoffer, new MarkerConfig { Radius = 1f } },
|
||||
};
|
||||
private bool _configUpdated = false;
|
||||
private bool _pomandersUpdated = false;
|
||||
private LocalizedChatMessages _localizedChatMessages = new();
|
||||
|
||||
internal ConcurrentDictionary<ushort, ConcurrentBag<Marker>> FloorMarkers { get; } = new();
|
||||
@ -190,8 +187,6 @@ namespace Pal.Client
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
_pomandersUpdated = true;
|
||||
}
|
||||
|
||||
private void OnFrameworkUpdate(Framework framework)
|
||||
@ -286,33 +281,29 @@ namespace Pal.Client
|
||||
saveMarkers = true;
|
||||
}
|
||||
|
||||
if (_pomandersUpdated)
|
||||
if (!recreateLayout && currentFloorMarkers.Count > 0 && (config.OnlyVisibleTrapsAfterPomander || config.OnlyVisibleHoardAfterPomander))
|
||||
{
|
||||
if (currentFloorMarkers.Count > 0 && (config.OnlyVisibleTrapsAfterPomander || config.OnlyVisibleHoardAfterPomander))
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
try
|
||||
foreach (var marker in currentFloorMarkers)
|
||||
{
|
||||
foreach (var marker in currentFloorMarkers)
|
||||
uint desiredColor = DetermineColor(marker, visibleMarkers);
|
||||
if (marker.SplatoonElement == null || !marker.SplatoonElement.IsValid())
|
||||
{
|
||||
uint desiredColor = DetermineColor(marker, visibleMarkers);
|
||||
if (marker.SplatoonElement == null || !marker.SplatoonElement.IsValid())
|
||||
{
|
||||
recreateLayout = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (marker.SplatoonElement.color != desiredColor)
|
||||
marker.SplatoonElement.color = desiredColor;
|
||||
recreateLayout = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugMessage = $"{DateTime.Now}\n{e}";
|
||||
recreateLayout = true;
|
||||
|
||||
if (marker.SplatoonElement.color != desiredColor)
|
||||
marker.SplatoonElement.color = desiredColor;
|
||||
}
|
||||
}
|
||||
_pomandersUpdated = false;
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugMessage = $"{DateTime.Now}\n{e}";
|
||||
recreateLayout = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (saveMarkers)
|
||||
|
Loading…
Reference in New Issue
Block a user