Prepare stat window for 6.35
This commit is contained in:
parent
d0eb5f0e69
commit
3c7b392475
@ -30,9 +30,16 @@ namespace Pal.Client.Windows
|
|||||||
|
|
||||||
public override void Draw()
|
public override void Draw()
|
||||||
{
|
{
|
||||||
if (ImGui.CollapsingHeader("Discovered Traps & Coffers per Instance", ImGuiTreeNodeFlags.DefaultOpen))
|
DrawDungeonStats("Palace of the Dead", ETerritoryType.Palace_1_10, ETerritoryType.Palace_191_200);
|
||||||
|
DrawDungeonStats("Heaven on High", ETerritoryType.HeavenOnHigh_1_10, ETerritoryType.HeavenOnHigh_91_100);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawDungeonStats(string name, ETerritoryType minTerritory, ETerritoryType maxTerritory)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (ImGui.CollapsingHeader(name, ImGuiTreeNodeFlags.DefaultOpen))
|
||||||
{
|
{
|
||||||
if (ImGui.BeginTable("TrapHoardStatistics", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
|
if (ImGui.BeginTable($"TrapHoardStatistics{name}", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
|
||||||
{
|
{
|
||||||
ImGui.TableSetupColumn("Id");
|
ImGui.TableSetupColumn("Id");
|
||||||
ImGui.TableSetupColumn("Instance");
|
ImGui.TableSetupColumn("Instance");
|
||||||
@ -40,7 +47,7 @@ namespace Pal.Client.Windows
|
|||||||
ImGui.TableSetupColumn("Hoard");
|
ImGui.TableSetupColumn("Hoard");
|
||||||
ImGui.TableHeadersRow();
|
ImGui.TableHeadersRow();
|
||||||
|
|
||||||
foreach (var (territoryType, stats) in _territoryStatistics)
|
foreach (var (territoryType, stats) in _territoryStatistics.Where(x => x.Key >= minTerritory && x.Key <= maxTerritory))
|
||||||
{
|
{
|
||||||
ImGui.TableNextRow();
|
ImGui.TableNextRow();
|
||||||
if (ImGui.TableNextColumn())
|
if (ImGui.TableNextColumn())
|
||||||
|
Loading…
Reference in New Issue
Block a user