27 lines
1.1 KiB
C#
27 lines
1.1 KiB
C#
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using Dalamud.Game;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Conditions;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.Gui;
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using Dalamud.Interface.Windowing;
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using Dalamud.IoC;
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using Dalamud.Plugin;
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namespace Pal.Client
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{
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public class Service
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{
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[PluginService] public static DalamudPluginInterface PluginInterface { get; private set; } = null!;
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[PluginService] public static ClientState ClientState { get; set; } = null;
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[PluginService] public static ChatGui Chat { get; private set; } = null!;
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[PluginService] public static ObjectTable ObjectTable { get; private set; } = null!;
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[PluginService] public static Framework Framework { get; set; } = null!;
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[PluginService] public static Condition Condition { get; set; } = null!;
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public static Plugin Plugin { get; set; } = null!;
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public static WindowSystem WindowSystem { get; set; } = new(typeof(Service).AssemblyQualifiedName);
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internal static RemoteApi RemoteApi { get; set; } = new RemoteApi();
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public static Configuration Configuration { get; set; } = null!;
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}
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}
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