2023-02-15 22:17:19 +00:00
|
|
|
|
using System;
|
|
|
|
|
using System.Text.RegularExpressions;
|
|
|
|
|
using Dalamud.Data;
|
|
|
|
|
using Dalamud.Game.Gui;
|
|
|
|
|
using Dalamud.Game.Text;
|
|
|
|
|
using Dalamud.Game.Text.SeStringHandling;
|
|
|
|
|
using Lumina.Excel.GeneratedSheets;
|
|
|
|
|
using Pal.Client.Configuration;
|
|
|
|
|
|
|
|
|
|
namespace Pal.Client.DependencyInjection
|
|
|
|
|
{
|
|
|
|
|
internal sealed class ChatService : IDisposable
|
|
|
|
|
{
|
|
|
|
|
private readonly ChatGui _chatGui;
|
|
|
|
|
private readonly TerritoryState _territoryState;
|
|
|
|
|
private readonly IPalacePalConfiguration _configuration;
|
|
|
|
|
private readonly DataManager _dataManager;
|
|
|
|
|
private readonly LocalizedChatMessages _localizedChatMessages;
|
|
|
|
|
|
|
|
|
|
public ChatService(ChatGui chatGui, TerritoryState territoryState, IPalacePalConfiguration configuration,
|
|
|
|
|
DataManager dataManager)
|
|
|
|
|
{
|
|
|
|
|
_chatGui = chatGui;
|
|
|
|
|
_territoryState = territoryState;
|
|
|
|
|
_configuration = configuration;
|
|
|
|
|
_dataManager = dataManager;
|
|
|
|
|
|
|
|
|
|
_localizedChatMessages = LoadLanguageStrings();
|
|
|
|
|
|
|
|
|
|
_chatGui.ChatMessage += OnChatMessage;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Dispose()
|
|
|
|
|
=> _chatGui.ChatMessage -= OnChatMessage;
|
|
|
|
|
|
|
|
|
|
private void OnChatMessage(XivChatType type, uint senderId, ref SeString sender, ref SeString seMessage,
|
|
|
|
|
ref bool isHandled)
|
|
|
|
|
{
|
|
|
|
|
if (_configuration.FirstUse)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (type != (XivChatType)2105)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
string message = seMessage.ToString();
|
|
|
|
|
if (_localizedChatMessages.FloorChanged.IsMatch(message))
|
|
|
|
|
{
|
|
|
|
|
_territoryState.PomanderOfSight = PomanderState.Inactive;
|
|
|
|
|
|
|
|
|
|
if (_territoryState.PomanderOfIntuition == PomanderState.FoundOnCurrentFloor)
|
|
|
|
|
_territoryState.PomanderOfIntuition = PomanderState.Inactive;
|
|
|
|
|
}
|
|
|
|
|
else if (message.EndsWith(_localizedChatMessages.MapRevealed))
|
|
|
|
|
{
|
|
|
|
|
_territoryState.PomanderOfSight = PomanderState.Active;
|
|
|
|
|
}
|
|
|
|
|
else if (message.EndsWith(_localizedChatMessages.AllTrapsRemoved))
|
|
|
|
|
{
|
|
|
|
|
_territoryState.PomanderOfSight = PomanderState.PomanderOfSafetyUsed;
|
|
|
|
|
}
|
|
|
|
|
else if (message.EndsWith(_localizedChatMessages.HoardNotOnCurrentFloor) ||
|
|
|
|
|
message.EndsWith(_localizedChatMessages.HoardOnCurrentFloor))
|
|
|
|
|
{
|
|
|
|
|
// There is no functional difference between these - if you don't open the marked coffer,
|
|
|
|
|
// going to higher floors will keep the pomander active.
|
|
|
|
|
_territoryState.PomanderOfIntuition = PomanderState.Active;
|
|
|
|
|
}
|
|
|
|
|
else if (message.EndsWith(_localizedChatMessages.HoardCofferOpened))
|
|
|
|
|
{
|
|
|
|
|
_territoryState.PomanderOfIntuition = PomanderState.FoundOnCurrentFloor;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private LocalizedChatMessages LoadLanguageStrings()
|
|
|
|
|
{
|
|
|
|
|
return new LocalizedChatMessages
|
|
|
|
|
{
|
|
|
|
|
MapRevealed = GetLocalizedString(7256),
|
|
|
|
|
AllTrapsRemoved = GetLocalizedString(7255),
|
|
|
|
|
HoardOnCurrentFloor = GetLocalizedString(7272),
|
|
|
|
|
HoardNotOnCurrentFloor = GetLocalizedString(7273),
|
|
|
|
|
HoardCofferOpened = GetLocalizedString(7274),
|
|
|
|
|
FloorChanged =
|
|
|
|
|
new Regex("^" + GetLocalizedString(7270).Replace("\u0002 \u0003\ufffd\u0002\u0003", @"(\d+)") +
|
|
|
|
|
"$"),
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private string GetLocalizedString(uint id)
|
|
|
|
|
{
|
|
|
|
|
return _dataManager.GetExcelSheet<LogMessage>()?.GetRow(id)?.Text?.ToString() ?? "Unknown";
|
|
|
|
|
}
|
|
|
|
|
|
2023-02-17 14:51:45 +00:00
|
|
|
|
private sealed class LocalizedChatMessages
|
2023-02-15 22:17:19 +00:00
|
|
|
|
{
|
|
|
|
|
public string MapRevealed { get; init; } = "???"; //"The map for this floor has been revealed!";
|
|
|
|
|
public string AllTrapsRemoved { get; init; } = "???"; // "All the traps on this floor have disappeared!";
|
|
|
|
|
public string HoardOnCurrentFloor { get; init; } = "???"; // "You sense the Accursed Hoard calling you...";
|
|
|
|
|
|
|
|
|
|
public string HoardNotOnCurrentFloor { get; init; } =
|
|
|
|
|
"???"; // "You do not sense the call of the Accursed Hoard on this floor...";
|
|
|
|
|
|
|
|
|
|
public string HoardCofferOpened { get; init; } = "???"; // "You discover a piece of the Accursed Hoard!";
|
|
|
|
|
|
|
|
|
|
public Regex FloorChanged { get; init; } =
|
|
|
|
|
new(@"This isn't a game message, but will be replaced"); // new Regex(@"^Floor (\d+)$");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|