LLib/GameUI/LAtkValue.cs

17 lines
444 B
C#

using Dalamud.Memory;
using FFXIVClientStructs.FFXIV.Component.GUI;
namespace LLib.GameUI;
public static class LAtkValue
{
public static unsafe string? ReadAtkString(this AtkValue atkValue)
{
if (atkValue.Type == ValueType.Undefined)
return null;
if (atkValue.String != null)
return MemoryHelper.ReadSeStringNullTerminated(new nint(atkValue.String)).ToString();
return null;
}
}