using Dalamud.Memory; using FFXIVClientStructs.FFXIV.Component.GUI; namespace LLib.GameUI; public static class LAtkValue { public static unsafe string? ReadAtkString(this AtkValue atkValue) { if (atkValue.String != null) return MemoryHelper.ReadSeStringNullTerminated(new nint(atkValue.String)).ToString(); return null; } }