API 10
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11
IconCache.cs
11
IconCache.cs
@ -17,14 +17,15 @@ public sealed class IconCache : IDisposable
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_textureProvider = textureProvider;
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_textureProvider = textureProvider;
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}
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}
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public ISharedImmediateTexture GetIcon(uint iconId)
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public IDalamudTextureWrap? GetIcon(uint iconId)
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{
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if (!_textureWraps.TryGetValue(iconId, out ISharedImmediateTexture? iconTex))
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{
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{
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if (_textureWraps.TryGetValue(iconId, out ISharedImmediateTexture? iconTex))
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return iconTex;
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iconTex = _textureProvider.GetFromGameIcon(new GameIconLookup(iconId));
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iconTex = _textureProvider.GetFromGameIcon(new GameIconLookup(iconId));
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_textureWraps[iconId] = iconTex;
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_textureWraps[iconId] = iconTex;
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return iconTex;
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}
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return iconTex.TryGetWrap(out IDalamudTextureWrap? wrap, out _) ? wrap : null;
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}
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}
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public void Dispose()
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public void Dispose()
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