API 10
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@ -14,13 +14,13 @@ namespace LLib;
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/// </summary>
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public sealed class DalamudReflector : IDisposable
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{
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly IDalamudPluginInterface _pluginInterface;
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private readonly IFramework _framework;
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private readonly IPluginLog _pluginLog;
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private readonly Dictionary<string, IDalamudPlugin> _pluginCache = new();
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private bool _pluginsChanged;
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public DalamudReflector(DalamudPluginInterface pluginInterface, IFramework framework, IPluginLog pluginLog)
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public DalamudReflector(IDalamudPluginInterface pluginInterface, IFramework framework, IPluginLog pluginLog)
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{
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_pluginInterface = pluginInterface;
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_framework = framework;
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@ -11,14 +11,14 @@ public static class LAddon
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public static unsafe AtkUnitBase* GetAddonById(uint id)
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{
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var unitManagers = &AtkStage.GetSingleton()->RaptureAtkUnitManager->AtkUnitManager.DepthLayerOneList;
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var unitManagers = &AtkStage.Instance()->RaptureAtkUnitManager->AtkUnitManager.DepthLayerOneList;
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for (var i = 0; i < UnitListCount; i++)
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{
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var unitManager = &unitManagers[i];
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foreach (var j in Enumerable.Range(0, Math.Min(unitManager->Count, unitManager->EntriesSpan.Length)))
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foreach (var j in Enumerable.Range(0, Math.Min(unitManager->Count, unitManager->Entries.Length)))
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{
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var unitBase = unitManager->EntriesSpan[j].Value;
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if (unitBase != null && unitBase->ID == id)
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var unitBase = unitManager->Entries[j].Value;
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if (unitBase != null && unitBase->Id == id)
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{
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return unitBase;
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}
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37
IconCache.cs
37
IconCache.cs
@ -1,6 +1,8 @@
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using System;
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using System.Collections.Generic;
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using Dalamud.Interface.Internal;
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using Dalamud.Interface.Textures;
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using Dalamud.Interface.Textures.TextureWraps;
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using Dalamud.Plugin.Services;
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namespace LLib;
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@ -8,46 +10,25 @@ namespace LLib;
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public sealed class IconCache : IDisposable
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{
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private readonly ITextureProvider _textureProvider;
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private readonly Dictionary<uint, TextureContainer> _textureWraps = new();
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private readonly Dictionary<uint, ISharedImmediateTexture> _textureWraps = new();
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public IconCache(ITextureProvider textureProvider)
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{
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_textureProvider = textureProvider;
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}
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public IDalamudTextureWrap? GetIcon(uint iconId)
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public ISharedImmediateTexture GetIcon(uint iconId)
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{
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if (_textureWraps.TryGetValue(iconId, out TextureContainer? container))
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return container.Texture;
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if (_textureWraps.TryGetValue(iconId, out ISharedImmediateTexture? iconTex))
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return iconTex;
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var iconTex = _textureProvider.GetIcon(iconId);
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if (iconTex != null)
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{
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if (iconTex.ImGuiHandle != nint.Zero)
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{
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_textureWraps[iconId] = new TextureContainer { Texture = iconTex };
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return iconTex;
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}
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iconTex.Dispose();
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}
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_textureWraps[iconId] = new TextureContainer { Texture = null };
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return null;
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iconTex = _textureProvider.GetFromGameIcon(new GameIconLookup(iconId));
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_textureWraps[iconId] = iconTex;
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return iconTex;
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}
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public void Dispose()
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{
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foreach (TextureContainer container in _textureWraps.Values)
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container.Dispose();
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_textureWraps.Clear();
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}
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private sealed class TextureContainer : IDisposable
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{
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public required IDalamudTextureWrap? Texture { get; init; }
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public void Dispose() => Texture?.Dispose();
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}
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}
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