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@ -62,7 +62,7 @@ internal sealed class CharacterSwitch : IDisposable
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{
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{
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UIInputData* uiInputData = UIInputData.Instance();
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UIInputData* uiInputData = UIInputData.Instance();
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MouseButtonFlags mouseButtonFlags =
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MouseButtonFlags mouseButtonFlags =
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uiInputData != null ? uiInputData->CursorInputs.MouseButtonHeldThrottledFlags : MouseButtonFlags.LBUTTON;
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uiInputData != null ? uiInputData->CursorInputs.MouseButtonReleasedFlags : MouseButtonFlags.LBUTTON;
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var target = FindCharacter(mouseButtonFlags.HasFlag(MouseButtonFlags.RBUTTON) ? -1 : 1);
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var target = FindCharacter(mouseButtonFlags.HasFlag(MouseButtonFlags.RBUTTON) ? -1 : 1);
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SwitchCharacter(target);
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SwitchCharacter(target);
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}
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}
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@ -3,11 +3,13 @@ using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Collections.Immutable;
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using System.Collections.ObjectModel;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Linq;
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using Dalamud.Game.Addon.Events;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Game.Command;
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using Dalamud.Game.Command;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Style;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Interface.Windowing;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin;
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using Dalamud.Plugin;
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@ -26,13 +28,6 @@ internal sealed class GlamourSetter : Window, IDisposable
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private const uint ItemMgp = 29;
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private const uint ItemMgp = 29;
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private const uint ItemTrophyCrystals = 36656;
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private const uint ItemTrophyCrystals = 36656;
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private static readonly (uint ItemId, string Name)[] AlliedSocietyCurrencies =
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[
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(21074, "Vanu Whitebone"),
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(21079, "Black Copper Gil"),
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(21081, "Kojin Sango"),
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];
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private static readonly ImmutableHashSet<uint> MgpMakaiSets = new HashSet<uint>
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private static readonly ImmutableHashSet<uint> MgpMakaiSets = new HashSet<uint>
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{
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{
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// makai gear
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// makai gear
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@ -114,25 +109,23 @@ internal sealed class GlamourSetter : Window, IDisposable
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.Where(x => x.RowId > 0)
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.Where(x => x.RowId > 0)
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.Select(x => x.Item.RowId)
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.Select(x => x.Item.RowId)
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.ToHashSet();
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.ToHashSet();
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var specialShopItems = BuildSpecialShopItems(dataManager);
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var specialShopItems = dataManager.GetExcelSheet<SpecialShop>()
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_glamourSets = BuildGlamourSets(dataManager, armoireItems, specialShopItems);
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.Where(x => x.RowId > 0 && !string.IsNullOrEmpty(x.Name.ToString()))
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.SelectMany(x => x.Item.SelectMany(y =>
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y.ReceiveItems.Select(z => new SpecialShopItem
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{
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ItemId = z.Item.RowId,
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CostItemId = y.ItemCosts[0].ItemCost.Value.RowId,
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CostType = y.ItemCosts[0].ItemCost.Value.ItemUICategory.RowId,
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CostName = y.ItemCosts[0].ItemCost.Value.Name.ToString(),
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CostQuantity = y.ItemCosts[0].CurrencyCost,
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})
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.Where(z => z.ItemId > 0 && (z.CostItemId < 100 || z.CostType == 100))))
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.GroupBy(x => x.ItemId)
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.ToDictionary(x => x.Key, x => x.FirstOrDefault());
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_commandManager.AddHandler("/glamoursets", new CommandInfo(ProcessCommand)
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{
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HelpMessage = "Shows the glamour set tracker"
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});
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_addonLifecycle.RegisterListener(AddonEvent.PostRefresh, "MiragePrismPrismBox", UpdateFromGlamourDresser);
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_clientState.Logout += Reset;
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if (_clientState.IsLoggedIn)
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Update();
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}
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private static ReadOnlyCollection<GlamourSet> BuildGlamourSets(IDataManager dataManager, HashSet<uint> armoireItems,
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Dictionary<uint, SpecialShopItem> specialShopItems)
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{
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ExcelSheet<Item> itemSheet = dataManager.GetExcelSheet<Item>();
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ExcelSheet<Item> itemSheet = dataManager.GetExcelSheet<Item>();
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return dataManager.GetExcelSheet<MirageStoreSetItem>()
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_glamourSets = dataManager.GetExcelSheet<MirageStoreSetItem>()
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.Where(x => x.RowId > 0)
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.Where(x => x.RowId > 0)
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.Select(x =>
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.Select(x =>
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{
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{
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@ -167,7 +160,20 @@ internal sealed class GlamourSetter : Window, IDisposable
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ItemId = x.RowId,
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ItemId = x.RowId,
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Name = itemSheet.GetRow(x.RowId).Name.ToString(),
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Name = itemSheet.GetRow(x.RowId).Name.ToString(),
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Items = items,
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Items = items,
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SetType = DetermineSetType(x, items),
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SetType =
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x.RowId == MostRecentPvpSet
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? ESetType.PvP
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: UnobtainableSets.Contains(x.RowId)
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? ESetType.Unobtainable
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: EternalBondingSets.Contains(x.RowId) || UndyedRathalosSets.Contains(x.RowId) || MgpMakaiSets.Contains(x.RowId)
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? ESetType.Special
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: items.FirstOrDefault()?.ShopItem?.CostItemId switch
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{
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ItemWolfMarks or ItemTrophyCrystals => ESetType.PvP,
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ItemMgp => ESetType.MGP,
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> 100 => ESetType.AlliedSociety,
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_ => ESetType.Default,
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},
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};
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};
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})
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})
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.Where(x => x.Items.Count > 0 && x.Items.Any(y => !armoireItems.Contains(y.ItemId)))
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.Where(x => x.Items.Count > 0 && x.Items.Any(y => !armoireItems.Contains(y.ItemId)))
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@ -175,49 +181,16 @@ internal sealed class GlamourSetter : Window, IDisposable
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.ThenBy(x => x.ItemId)
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.ThenBy(x => x.ItemId)
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.ToList()
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.ToList()
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.AsReadOnly();
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.AsReadOnly();
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}
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private static ESetType DetermineSetType(MirageStoreSetItem item, ReadOnlyCollection<GlamourItem> items)
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_commandManager.AddHandler("/glamoursets", new CommandInfo(ProcessCommand)
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{
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if (item.RowId == MostRecentPvpSet)
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return ESetType.PvP;
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if (UnobtainableSets.Contains(item.RowId))
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return ESetType.Unobtainable;
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if (EternalBondingSets.Contains(item.RowId) ||
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UndyedRathalosSets.Contains(item.RowId) ||
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MgpMakaiSets.Contains(item.RowId))
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return ESetType.Special;
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uint? costItemId = items.FirstOrDefault()?.ShopItem?.CostItemId;
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if (AlliedSocietyCurrencies.Any(x => x.ItemId == costItemId))
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return ESetType.AlliedSociety;
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return costItemId switch
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{
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{
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ItemWolfMarks or ItemTrophyCrystals => ESetType.PvP,
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HelpMessage = "Shows the glamour set tracker"
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ItemMgp => ESetType.MGP,
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});
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_ => ESetType.Default,
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_addonLifecycle.RegisterListener(AddonEvent.PostRefresh, "MiragePrismPrismBox", UpdateFromGlamourDresser);
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};
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_clientState.Logout += Reset;
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}
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private static Dictionary<uint, SpecialShopItem> BuildSpecialShopItems(IDataManager dataManager)
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if (_clientState.IsLoggedIn)
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{
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Update();
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return dataManager.GetExcelSheet<SpecialShop>()
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.Where(x => x.RowId > 0 && !string.IsNullOrEmpty(x.Name.ToString()))
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.SelectMany(x => x.Item.SelectMany(y =>
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y.ReceiveItems.Select(z => new SpecialShopItem
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{
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ItemId = z.Item.RowId,
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CostItemId = y.ItemCosts[0].ItemCost.Value.RowId,
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CostType = y.ItemCosts[0].ItemCost.Value.ItemUICategory.RowId,
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CostName = y.ItemCosts[0].ItemCost.Value.Name.ToString(),
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CostQuantity = y.ItemCosts[0].CurrencyCost,
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})
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.Where(z => z.ItemId > 0 && (z.CostItemId < 100 || z.CostType == 100))))
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.GroupBy(x => x.ItemId)
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.ToDictionary(x => x.Key, x => x.First());
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}
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}
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private void ProcessCommand(string command, string arguments)
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private void ProcessCommand(string command, string arguments)
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@ -268,8 +241,6 @@ internal sealed class GlamourSetter : Window, IDisposable
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_ownedCurrencies[ItemMgp] = inventoryManager->GetItemCountInContainer(ItemMgp, InventoryType.Currency);
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_ownedCurrencies[ItemMgp] = inventoryManager->GetItemCountInContainer(ItemMgp, InventoryType.Currency);
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_ownedCurrencies[ItemWolfMarks] = (int)inventoryManager->GetWolfMarks();
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_ownedCurrencies[ItemWolfMarks] = (int)inventoryManager->GetWolfMarks();
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_ownedCurrencies[ItemTrophyCrystals] = inventoryManager->GetInventoryItemCount(ItemTrophyCrystals);
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_ownedCurrencies[ItemTrophyCrystals] = inventoryManager->GetInventoryItemCount(ItemTrophyCrystals);
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foreach (var (itemId, _) in AlliedSocietyCurrencies)
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_ownedCurrencies[itemId] = inventoryManager->GetInventoryItemCount(itemId);
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}
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}
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else
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else
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_ownedCurrencies.Clear();
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_ownedCurrencies.Clear();
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@ -361,15 +332,6 @@ internal sealed class GlamourSetter : Window, IDisposable
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$"MGP: {_ownedCurrencies.GetValueOrDefault(ItemMgp):N0} / {missingItems.Where(x => x is { ShopItem.CostItemId: ItemMgp }).Sum(x => x.ShopItem!.CostQuantity):N0}");
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$"MGP: {_ownedCurrencies.GetValueOrDefault(ItemMgp):N0} / {missingItems.Where(x => x is { ShopItem.CostItemId: ItemMgp }).Sum(x => x.ShopItem!.CostQuantity):N0}");
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ImGui.Separator();
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ImGui.Separator();
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}
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}
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else if (setType == ESetType.AlliedSociety)
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{
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foreach (var (itemId, name) in AlliedSocietyCurrencies)
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{
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ImGui.Text(
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$"{name}: {_ownedCurrencies.GetValueOrDefault(itemId):N0} / {missingItems.Where(x => x is { ShopItem: { } shopItem } && shopItem.CostItemId == itemId).Sum(x => x.ShopItem!.CostQuantity):N0}");
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}
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ImGui.Separator();
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}
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}
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}
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private void DrawSetRange(List<GlamourSet> glamourSets, List<GlamourSet> ownedSets,
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private void DrawSetRange(List<GlamourSet> glamourSets, List<GlamourSet> ownedSets,
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@ -431,9 +393,6 @@ internal sealed class GlamourSetter : Window, IDisposable
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foreach (var inventoryType in _inventoryTypes)
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foreach (var inventoryType in _inventoryTypes)
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{
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{
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var inventoryContainer = inventoryManager->GetInventoryContainer(inventoryType);
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var inventoryContainer = inventoryManager->GetInventoryContainer(inventoryType);
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if (inventoryContainer == null)
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continue;
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for (int i = 0; i < inventoryContainer->Size; ++i)
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for (int i = 0; i < inventoryContainer->Size; ++i)
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{
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{
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InventoryItem* item = inventoryContainer->GetInventorySlot(i);
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InventoryItem* item = inventoryContainer->GetInventorySlot(i);
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<Project>
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<Target Name="PackagePluginDebug" AfterTargets="Build" Condition="'$(Configuration)' == 'Debug'">
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<Target Name="PackagePlugin" AfterTargets="Build" Condition="'$(Configuration)' == 'Debug'">
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<DalamudPackager
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<DalamudPackager
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ProjectDir="$(ProjectDir)"
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ProjectDir="$(ProjectDir)"
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OutputPath="$(OutputPath)"
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OutputPath="$(OutputPath)"
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@ -1,6 +1,6 @@
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<Project Sdk="Dalamud.NET.Sdk/11.0.0">
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<Project Sdk="Dalamud.NET.Sdk/11.0.0">
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<PropertyGroup>
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<PropertyGroup>
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<Version>2.3</Version>
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<Version>2.1</Version>
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<OutputPath>dist</OutputPath>
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<OutputPath>dist</OutputPath>
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</PropertyGroup>
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</PropertyGroup>
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Block a user