Quest Stats

master
Liza 2023-09-04 03:19:55 +02:00
parent c04ff759cd
commit d88383d9c4
Signed by: liza
GPG Key ID: 7199F8D727D55F67
6 changed files with 157 additions and 8 deletions

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@ -102,8 +102,19 @@ internal class InfluxStatisticsClient : IDisposable
11 => 90_000,
_ => 0,
})
.Field("squadron_unlocked", localStats?.SquadronUnlocked == true ? 1 : 0)
.Field("squadron_unlocked", localStats.SquadronUnlocked == true ? 1 : 0)
.Timestamp(date, WritePrecision.S));
if (localStats.MsqCount != -1)
{
values.Add(PointData.Measurement("quests")
.Tag("id", character.CharacterId.ToString())
.Tag("player_name", character.Name)
.Tag("msq_name", localStats.MsqName)
.Field("msq_count", localStats.MsqCount)
.Field("msq_genre", localStats.MsqGenre)
.Timestamp(date, WritePrecision.S));
}
}
}
else if (character.CharacterType == CharacterType.Retainer)

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@ -47,7 +47,7 @@ public class InfluxPlugin : IDalamudPlugin
_commandManager = commandManager;
_allaganToolsIpc = new AllaganToolsIpc(pluginInterface, chatGui, _configuration);
_submarineTrackerIpc = new SubmarineTrackerIpc(chatGui);
_localStatsCalculator = new LocalStatsCalculator(pluginInterface, clientState, chatGui);
_localStatsCalculator = new LocalStatsCalculator(pluginInterface, clientState, chatGui, dataManager);
_influxStatisticsClient = new InfluxStatisticsClient(chatGui, _configuration, dataManager);
_windowSystem = new WindowSystem(typeof(InfluxPlugin).FullName);

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@ -10,4 +10,8 @@ public record LocalStats
public bool SquadronUnlocked { get; init; }
public byte MaxLevel { get; init; } = 90;
public List<short> ClassJobLevels { get; set; } = new();
public byte StartingTown { get; init; }
public int MsqCount { get; set; } = -1;
public string MsqName { get; set; }
public uint MsqGenre { get; set; }
}

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@ -1,29 +1,50 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Dalamud.Data;
using Dalamud.Game.ClientState;
using Dalamud.Game.Gui;
using Dalamud.Logging;
using Dalamud.Plugin;
using ECommons.Schedulers;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using Lumina.Excel.GeneratedSheets;
using Newtonsoft.Json;
using GrandCompany = FFXIVClientStructs.FFXIV.Client.UI.Agent.GrandCompany;
namespace Influx.LocalStatistics;
public class LocalStatsCalculator : IDisposable
{
private const uint ComingToGridania = 65575;
private const uint ComingToLimsa = 65643;
private const uint ComingToUldah = 66130;
private const uint EnvoyGridania = 66043;
private const uint EnvoyLimsa = 66082;
private const uint EnvoyUldah = 66064;
private const uint JointQuest = 65781;
private readonly DalamudPluginInterface _pluginInterface;
private readonly ClientState _clientState;
private readonly ChatGui _chatGui;
private readonly Dictionary<ulong, LocalStats> _cache = new();
private IReadOnlyList<QuestInfo>? _gridaniaStart;
private IReadOnlyList<QuestInfo>? _limsaStart;
private IReadOnlyList<QuestInfo>? _uldahStart;
private IReadOnlyList<QuestInfo>? _msqQuests;
public LocalStatsCalculator(
DalamudPluginInterface pluginInterface,
ClientState clientState,
ChatGui chatGui)
ChatGui chatGui,
DataManager dataManager)
{
_pluginInterface = pluginInterface;
_clientState = clientState;
@ -33,6 +54,41 @@ public class LocalStatsCalculator : IDisposable
_clientState.Logout += UpdateStatistics;
_clientState.TerritoryChanged += UpdateStatistics;
Task.Run(() =>
{
List<QuestInfo> msq = new();
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Row is >= 1 and <= 12))
{
var previousQuests = quest.PreviousQuest?.Select(x => x.Row).Where(x => x != 0).ToList();
msq.Add(new QuestInfo
{
RowId = quest.RowId,
Name = quest.Name.ToString(),
PreviousQuestIds = previousQuests ?? new(),
Genre = quest.JournalGenre.Row,
});
}
_gridaniaStart = PopulateStartingCities(msq, EnvoyGridania, ComingToGridania, false);
_limsaStart = PopulateStartingCities(msq, EnvoyLimsa, ComingToLimsa, true);
_uldahStart = PopulateStartingCities(msq, EnvoyUldah, ComingToUldah, true);
List<QuestInfo> sortedQuests = new();
sortedQuests.Add(msq.First(x => x.RowId == JointQuest));
msq.Remove(sortedQuests[0]);
QuestInfo? qq = msq.FirstOrDefault();
while ((qq = msq.FirstOrDefault(quest => quest.PreviousQuestIds.Count == 0 ||
quest.PreviousQuestIds.All(
x => sortedQuests.Any(y => x == y.RowId)))) != null)
{
sortedQuests.Add(qq);
msq.Remove(qq);
}
_msqQuests = sortedQuests.AsReadOnly();
});
foreach (var file in _pluginInterface.ConfigDirectory.GetFiles("l.*.json"))
{
try
@ -53,6 +109,38 @@ public class LocalStatsCalculator : IDisposable
UpdateStatistics();
}
private IReadOnlyList<QuestInfo> PopulateStartingCities(List<QuestInfo> quests, uint envoyQuestId, uint startingQuestId, bool popCallOfTheSea)
{
QuestInfo callOfTheSea = quests.First(x => x.PreviousQuestIds.Contains(envoyQuestId));
if (popCallOfTheSea)
quests.Remove(callOfTheSea);
List<QuestInfo> startingCityQuests = new List<QuestInfo>{ callOfTheSea };
uint? questId = envoyQuestId;
QuestInfo? quest;
do
{
quest = quests.First(x => x.RowId == questId);
quests.Remove(quest);
if (quest.Name == "Close to Home")
{
quest = new QuestInfo
{
RowId = startingQuestId,
Name = "Coming to ...",
PreviousQuestIds = new(),
};
}
startingCityQuests.Add(quest);
questId = quest.PreviousQuestIds.FirstOrDefault();
} while (questId != null && questId != 0);
return Enumerable.Reverse(startingCityQuests).ToList().AsReadOnly();
}
public void Dispose()
{
_clientState.Login -= UpdateStatistics;
@ -93,8 +181,43 @@ public class LocalStatsCalculator : IDisposable
},
MaxLevel = playerState->MaxLevel,
ClassJobLevels = ExtractClassJobLevels(playerState),
StartingTown = playerState->StartTown,
};
if (_msqQuests != null)
{
if (QuestManager.IsQuestComplete(JointQuest))
{
var quests = _msqQuests.Where(x => QuestManager.IsQuestComplete(x.RowId)).ToList();
localStats.MsqCount = 24 + quests.Count;
localStats.MsqName = quests.Last().Name;
localStats.MsqGenre = quests.Last().Genre;
}
else
{
PluginLog.Information($"XX → {playerState->StartTown}");
IReadOnlyList<QuestInfo> cityQuests = playerState->StartTown switch
{
1 => _limsaStart!,
2 => _gridaniaStart!,
3 => _uldahStart!,
_ => new List<QuestInfo>(),
};
var quests = cityQuests.Where(x => QuestManager.IsQuestComplete(x.RowId)).ToList();
localStats.MsqCount = quests.Count;
localStats.MsqName = quests.LastOrDefault()?.Name ?? string.Empty;
localStats.MsqGenre = quests.LastOrDefault()?.Genre ?? 0;
}
}
else
{
localStats.MsqCount = -1;
localStats.MsqName = string.Empty;
localStats.MsqGenre = 0;
}
PluginLog.Information($"ls → {localStats.MsqCount}, {localStats.MsqName}");
if (_cache.TryGetValue(localContentId, out var existingStats))
{
if (existingStats != localStats)

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@ -0,0 +1,11 @@
using System.Collections.Generic;
namespace Influx.LocalStatistics;
public class QuestInfo
{
public uint RowId { get; set; }
public string Name { get; set; }
public List<uint> PreviousQuestIds { get; set; }
public uint Genre { get; set; }
}