Fallback for when FC window times out

This commit is contained in:
Liza 2024-03-06 01:17:16 +01:00
parent ef1769c4f7
commit bd28ba259c
Signed by: liza
GPG Key ID: 7199F8D727D55F67

View File

@ -13,7 +13,6 @@ using FFXIVClientStructs.FFXIV.Client.System.Framework;
using FFXIVClientStructs.FFXIV.Client.UI.Info;
using FFXIVClientStructs.FFXIV.Component.GUI;
using Newtonsoft.Json;
using Task = System.Threading.Tasks.Task;
namespace Influx.LocalStatistics;
@ -30,7 +29,7 @@ public class FcStatsCalculator : IDisposable
private readonly Dictionary<ulong, FcStats> _cache = new();
private bool closeFcWindow = false;
private Status? _status = null;
public FcStatsCalculator(
IDalamudPlugin plugin,
@ -54,7 +53,9 @@ public class FcStatsCalculator : IDisposable
_autoRetainerApi = new();
_autoRetainerApi.OnCharacterPostprocessStep += CheckCharacterPostProcess;
_autoRetainerApi.OnCharacterReadyToPostProcess += DoCharacterPostProcess;
_addonLifecycle.RegisterListener(AddonEvent.PostReceiveEvent, "FreeCompany", CloseFcWindow);
_addonLifecycle.RegisterListener(AddonEvent.PostReceiveEvent, "FreeCompany", FcPostReceiveEvent);
_framework.Update += FrameworkUpdate;
_clientState.Logout += Logout;
foreach (var file in _pluginInterface.ConfigDirectory.GetFiles("f.*.json"))
{
@ -99,45 +100,51 @@ public class FcStatsCalculator : IDisposable
private void DoCharacterPostProcess()
{
closeFcWindow = true;
_status = new();
unsafe
{
AtkUnitBase* addon = (AtkUnitBase*)_gameGui.GetAddonByName("FreeCompany");
if (addon != null && addon->IsVisible)
CloseFcWindow(AddonEvent.PostReceiveEvent);
FcPostReceiveEvent(AddonEvent.PostReceiveEvent);
else
Chat.Instance.SendMessage("/freecompanycmd");
}
}
private void CloseFcWindow(AddonEvent type, AddonArgs? args = null)
private void FcPostReceiveEvent(AddonEvent type, AddonArgs? args = null)
{
_framework.RunOnTick(() => UpdateOnTick(0), TimeSpan.FromMilliseconds(100));
if (_status != null)
{
_pluginLog.Verbose("FC window received event...");
_status.WindowOpened = true;
}
else
_pluginLog.Verbose("Not tracking status for FC window");
}
private void UpdateOnTick(int counter)
private void FrameworkUpdate(IFramework framework)
{
bool finalAttempt = ++counter >= 10;
if (UpdateFcCredits() || finalAttempt)
{
if (closeFcWindow)
{
unsafe
{
AtkUnitBase* addon = (AtkUnitBase*)_gameGui.GetAddonByName("FreeCompany");
if (addon != null && addon->IsVisible)
addon->FireCallbackInt(-1);
}
closeFcWindow = false;
_autoRetainerApi.FinishCharacterPostProcess();
}
if (_status == null)
return;
}
_framework.RunOnTick(() => UpdateOnTick(counter + 1), TimeSpan.FromMilliseconds(100));
if (_status.FallbackFinishPostProcessing < DateTime.Now)
{
_status = null;
_autoRetainerApi.FinishCharacterPostProcess();
}
else if (_status.WindowOpened && UpdateFcCredits())
{
_status = null;
_autoRetainerApi.FinishCharacterPostProcess();
}
}
private void Logout()
{
if (_status != null)
_autoRetainerApi.FinishCharacterPostProcess();
_status = null;
}
// ideally we'd hook the update to the number array, but #effort
@ -210,10 +217,18 @@ public class FcStatsCalculator : IDisposable
public void Dispose()
{
_addonLifecycle.UnregisterListener(AddonEvent.PostReceiveEvent, "FreeCompany", CloseFcWindow);
_clientState.Logout -= Logout;
_framework.Update -= FrameworkUpdate;
_addonLifecycle.UnregisterListener(AddonEvent.PostReceiveEvent, "FreeCompany", FcPostReceiveEvent);
_autoRetainerApi.OnCharacterPostprocessStep -= CheckCharacterPostProcess;
_autoRetainerApi.OnCharacterReadyToPostProcess -= DoCharacterPostProcess;
_autoRetainerApi.Dispose();
ECommonsMain.Dispose();
}
private sealed class Status
{
public bool WindowOpened { get; set; }
public DateTime FallbackFinishPostProcessing { get; set; } = DateTime.Now.AddSeconds(10);
}
}