Add explicit include list

This commit is contained in:
Liza 2023-09-22 12:14:58 +02:00
parent d6db9af2e7
commit 6d5bea0a51
Signed by: liza
GPG Key ID: 7199F8D727D55F67
7 changed files with 134 additions and 26 deletions

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@ -77,7 +77,6 @@ internal sealed class AllaganToolsIpc : IDisposable
PluginLog.Debug($"{Characters.GetType()}, {Inventories.GetType()}"); PluginLog.Debug($"{Characters.GetType()}, {Inventories.GetType()}");
var characters = Characters.All.ToDictionary(x => x.CharacterId, x => x); var characters = Characters.All.ToDictionary(x => x.CharacterId, x => x);
return Inventories.All return Inventories.All
.Where(x => !_configuration.ExcludedCharacters.Contains(x.Key))
.Where(x => characters.ContainsKey(x.Value.CharacterId)) .Where(x => characters.ContainsKey(x.Value.CharacterId))
.ToDictionary( .ToDictionary(
x => characters[x.Value.CharacterId], x => characters[x.Value.CharacterId],

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@ -9,7 +9,7 @@ public sealed class Configuration : IPluginConfiguration
public ServerConfiguration Server { get; set; } = new(); public ServerConfiguration Server { get; set; } = new();
public List<ulong> ExcludedCharacters { get; set; } = new(); public List<CharacterInfo> IncludedCharacters { get; set; } = new();
public sealed class ServerConfiguration public sealed class ServerConfiguration
{ {
@ -19,4 +19,11 @@ public sealed class Configuration : IPluginConfiguration
public string Organization { get; set; } = "org"; public string Organization { get; set; } = "org";
public string Bucket { get; set; } = "bucket"; public string Bucket { get; set; } = "bucket";
} }
public sealed class CharacterInfo
{
public ulong LocalContentId { get; set; }
public string? CachedPlayerName { get; set; }
public string? CachedWorldName { get; set; }
}
} }

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@ -22,8 +22,8 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="DalamudPackager" Version="2.1.11" /> <PackageReference Include="DalamudPackager" Version="2.1.11"/>
<PackageReference Include="InfluxDB.Client" Version="4.13.0" /> <PackageReference Include="InfluxDB.Client" Version="4.13.0"/>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -58,10 +58,10 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj" /> <ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
</ItemGroup> </ItemGroup>
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin"> <Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip" /> <Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
</Target> </Target>
</Project> </Project>

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@ -4,6 +4,7 @@ using System.Linq;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using Dalamud.Data; using Dalamud.Data;
using Dalamud.Game.ClientState;
using Dalamud.Game.Gui; using Dalamud.Game.Gui;
using Dalamud.Logging; using Dalamud.Logging;
using Influx.AllaganTools; using Influx.AllaganTools;
@ -22,17 +23,18 @@ internal class InfluxStatisticsClient : IDisposable
private readonly InfluxDBClient _influxClient; private readonly InfluxDBClient _influxClient;
private readonly ChatGui _chatGui; private readonly ChatGui _chatGui;
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly Mutex _mutex; private readonly ClientState _clientState;
private readonly bool _mutexCreated;
private readonly IReadOnlyDictionary<byte, byte> _classJobToArrayIndex; private readonly IReadOnlyDictionary<byte, byte> _classJobToArrayIndex;
private readonly IReadOnlyDictionary<byte, string> _classJobNames; private readonly IReadOnlyDictionary<byte, string> _classJobNames;
public InfluxStatisticsClient(ChatGui chatGui, Configuration configuration, DataManager dataManager) public InfluxStatisticsClient(ChatGui chatGui, Configuration configuration, DataManager dataManager,
ClientState clientState)
{ {
_influxClient = new InfluxDBClient(configuration.Server.Server, configuration.Server.Token); _influxClient = new InfluxDBClient(configuration.Server.Server, configuration.Server.Token);
_chatGui = chatGui; _chatGui = chatGui;
_configuration = configuration; _configuration = configuration;
_mutex = new Mutex(true, MutexName, out _mutexCreated); _clientState = clientState;
_classJobToArrayIndex = dataManager.GetExcelSheet<ClassJob>()!.Where(x => x.RowId > 0) _classJobToArrayIndex = dataManager.GetExcelSheet<ClassJob>()!.Where(x => x.RowId > 0)
.ToDictionary(x => (byte)x.RowId, x => (byte)x.ExpArrayIndex); .ToDictionary(x => (byte)x.RowId, x => (byte)x.ExpArrayIndex);
_classJobNames = dataManager.GetExcelSheet<ClassJob>()!.Where(x => x.RowId > 0) _classJobNames = dataManager.GetExcelSheet<ClassJob>()!.Where(x => x.RowId > 0)
@ -43,7 +45,7 @@ internal class InfluxStatisticsClient : IDisposable
public void OnStatisticsUpdate(StatisticsUpdate update) public void OnStatisticsUpdate(StatisticsUpdate update)
{ {
if (!Enabled || !_mutexCreated) if (!Enabled || _configuration.IncludedCharacters.All(x => x.LocalContentId != _clientState.LocalContentId))
return; return;
DateTime date = DateTime.UtcNow; DateTime date = DateTime.UtcNow;
@ -113,7 +115,8 @@ internal class InfluxStatisticsClient : IDisposable
.Tag("id", character.CharacterId.ToString()) .Tag("id", character.CharacterId.ToString())
.Tag("player_name", character.Name) .Tag("player_name", character.Name)
.Tag("msq_name", localStats.MsqName) .Tag("msq_name", localStats.MsqName)
.Tag("fc_id", character.FreeCompanyId > 0 ? character.FreeCompanyId.ToString() : null) .Tag("fc_id",
character.FreeCompanyId > 0 ? character.FreeCompanyId.ToString() : null)
.Field("msq_count", localStats.MsqCount) .Field("msq_count", localStats.MsqCount)
.Field("msq_genre", localStats.MsqGenre) .Field("msq_genre", localStats.MsqGenre)
.Timestamp(date, WritePrecision.S)); .Timestamp(date, WritePrecision.S));
@ -205,7 +208,6 @@ internal class InfluxStatisticsClient : IDisposable
public void Dispose() public void Dispose()
{ {
_mutex.Dispose();
_influxClient.Dispose(); _influxClient.Dispose();
} }
} }

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@ -48,17 +48,18 @@ public class InfluxPlugin : IDalamudPlugin
_allaganToolsIpc = new AllaganToolsIpc(pluginInterface, chatGui, _configuration); _allaganToolsIpc = new AllaganToolsIpc(pluginInterface, chatGui, _configuration);
_submarineTrackerIpc = new SubmarineTrackerIpc(chatGui); _submarineTrackerIpc = new SubmarineTrackerIpc(chatGui);
_localStatsCalculator = new LocalStatsCalculator(pluginInterface, clientState, chatGui, dataManager); _localStatsCalculator = new LocalStatsCalculator(pluginInterface, clientState, chatGui, dataManager);
_influxStatisticsClient = new InfluxStatisticsClient(chatGui, _configuration, dataManager); _influxStatisticsClient = new InfluxStatisticsClient(chatGui, _configuration, dataManager, clientState);
_windowSystem = new WindowSystem(typeof(InfluxPlugin).FullName); _windowSystem = new WindowSystem(typeof(InfluxPlugin).FullName);
_statisticsWindow = new StatisticsWindow(); _statisticsWindow = new StatisticsWindow();
_windowSystem.AddWindow(_statisticsWindow); _windowSystem.AddWindow(_statisticsWindow);
_configurationWindow = new ConfigurationWindow(); _configurationWindow = new ConfigurationWindow(_pluginInterface, clientState, _configuration);
_windowSystem.AddWindow(_configurationWindow); _windowSystem.AddWindow(_configurationWindow);
_commandManager.AddHandler("/influx", new CommandInfo(ProcessCommand)); _commandManager.AddHandler("/influx", new CommandInfo(ProcessCommand));
_timer = new Timer(_ => UpdateStatistics(), null, TimeSpan.Zero, TimeSpan.FromMinutes(1)); _timer = new Timer(_ => UpdateStatistics(), null, TimeSpan.Zero, TimeSpan.FromMinutes(1));
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw; _pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenConfigUi += _configurationWindow.Toggle;
} }
private Configuration LoadConfig() private Configuration LoadConfig()
@ -79,7 +80,8 @@ public class InfluxPlugin : IDalamudPlugin
private void UpdateStatistics() private void UpdateStatistics()
{ {
if (!_clientState.IsLoggedIn) if (!_clientState.IsLoggedIn ||
_configuration.IncludedCharacters.All(x => x.LocalContentId != _clientState.LocalContentId))
return; return;
try try
@ -91,11 +93,15 @@ public class InfluxPlugin : IDalamudPlugin
var update = new StatisticsUpdate var update = new StatisticsUpdate
{ {
Currencies = currencies, Currencies = currencies
.Where(x => _configuration.IncludedCharacters.Any(y => y.LocalContentId == x.Key.CharacterId || y.LocalContentId == x.Key.OwnerId))
.ToDictionary(x => x.Key, x => x.Value),
Submarines = _submarineTrackerIpc.GetSubmarineStats(characters), Submarines = _submarineTrackerIpc.GetSubmarineStats(characters),
LocalStats = _localStatsCalculator.GetAllCharacterStats() LocalStats = _localStatsCalculator.GetAllCharacterStats()
.Where(x => characters.Any(y => y.CharacterId == x.Key)) .Where(x => characters.Any(y => y.CharacterId == x.Key))
.ToDictionary(x => characters.First(y => y.CharacterId == x.Key), x => x.Value), .ToDictionary(x => characters.First(y => y.CharacterId == x.Key), x => x.Value)
.Where(x => _configuration.IncludedCharacters.Any(y => y.LocalContentId == x.Key.CharacterId || y.LocalContentId == x.Key.OwnerId))
.ToDictionary(x => x.Key, x => x.Value),
}; };
_statisticsWindow.OnStatisticsUpdate(update); _statisticsWindow.OnStatisticsUpdate(update);
_influxStatisticsClient.OnStatisticsUpdate(update); _influxStatisticsClient.OnStatisticsUpdate(update);
@ -108,6 +114,7 @@ public class InfluxPlugin : IDalamudPlugin
public void Dispose() public void Dispose()
{ {
_pluginInterface.UiBuilder.OpenConfigUi -= _configurationWindow.Toggle;
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw; _pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_timer.Dispose(); _timer.Dispose();
_windowSystem.RemoveAllWindows(); _windowSystem.RemoveAllWindows();

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@ -109,13 +109,14 @@ public class LocalStatsCalculator : IDisposable
UpdateStatistics(); UpdateStatistics();
} }
private IReadOnlyList<QuestInfo> PopulateStartingCities(List<QuestInfo> quests, uint envoyQuestId, uint startingQuestId, bool popCallOfTheSea) private IReadOnlyList<QuestInfo> PopulateStartingCities(List<QuestInfo> quests, uint envoyQuestId,
uint startingQuestId, bool popCallOfTheSea)
{ {
QuestInfo callOfTheSea = quests.First(x => x.PreviousQuestIds.Contains(envoyQuestId)); QuestInfo callOfTheSea = quests.First(x => x.PreviousQuestIds.Contains(envoyQuestId));
if (popCallOfTheSea) if (popCallOfTheSea)
quests.Remove(callOfTheSea); quests.Remove(callOfTheSea);
List<QuestInfo> startingCityQuests = new List<QuestInfo>{ callOfTheSea }; List<QuestInfo> startingCityQuests = new List<QuestInfo> { callOfTheSea };
uint? questId = envoyQuestId; uint? questId = envoyQuestId;
QuestInfo? quest; QuestInfo? quest;

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@ -1,15 +1,107 @@
using Dalamud.Interface.Windowing; using System.Linq;
using Dalamud.Game.ClientState;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using ImGuiNET;
namespace Influx.Windows; namespace Influx.Windows;
internal class ConfigurationWindow : Window internal class ConfigurationWindow : Window
{ {
public ConfigurationWindow() private readonly DalamudPluginInterface _pluginInterface;
private readonly ClientState _clientState;
private readonly Configuration _configuration;
public ConfigurationWindow(DalamudPluginInterface pluginInterface, ClientState clientState,
Configuration configuration)
: base("Configuration###InfluxConfiguration") : base("Configuration###InfluxConfiguration")
{ {
_pluginInterface = pluginInterface;
_clientState = clientState;
_configuration = configuration;
} }
public override void Draw() public override void Draw()
{ {
if (ImGui.BeginTabBar("InfluxConfigTabs"))
{
DrawIncludedCharacters();
ImGui.EndTabBar();
}
}
private void DrawIncludedCharacters()
{
if (ImGui.BeginTabItem("Included Characters"))
{
if (_clientState is { IsLoggedIn: true, LocalContentId: > 0 })
{
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
ImGui.TextWrapped(
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
ImGui.Indent(30);
if (_configuration.IncludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
{
ImGui.TextColored(ImGuiColors.HealerGreen, "This character is currently included.");
if (ImGui.Button("Remove inclusion"))
{
_configuration.IncludedCharacters.RemoveAll(
c => c.LocalContentId == _clientState.LocalContentId);
Save();
}
}
else
{
ImGui.TextColored(ImGuiColors.DalamudRed,
"This character is currently excluded.");
if (ImGui.Button("Include current character"))
{
_configuration.IncludedCharacters.Add(new Configuration.CharacterInfo
{
LocalContentId = _clientState.LocalContentId,
CachedPlayerName = _clientState.LocalPlayer?.Name.ToString() ?? "??",
CachedWorldName = worldName,
});
Save();
}
}
ImGui.Unindent(30);
}
else
{
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not logged in.");
}
ImGui.Separator();
ImGui.TextWrapped("Characters that are included:");
ImGui.Spacing();
ImGui.Indent(30);
if (_configuration.IncludedCharacters.Count == 0)
{
ImGui.TextColored(ImGuiColors.DalamudGrey, "No included characters.");
}
else
{
foreach (var characterInfo in _configuration.IncludedCharacters.OrderBy(x => x.CachedWorldName).ThenBy(x => x.LocalContentId))
{
ImGui.Text(
$"{characterInfo.CachedPlayerName} @ {characterInfo.CachedWorldName} ({characterInfo.LocalContentId:X})");
}
}
ImGui.Unindent(30);
ImGui.EndTabItem();
}
}
private void Save()
{
_pluginInterface.SavePluginConfig(_configuration);
} }
} }