Add IPC method 'Gearsetter.GetRecommendationsForGearset'

This commit is contained in:
Liza 2024-08-17 18:48:48 +02:00
parent e75e4b1248
commit 18c62ba0b7
Signed by: liza
GPG Key ID: 7199F8D727D55F67
13 changed files with 335 additions and 45 deletions

3
Gearsetter.IpcTest/.gitignore vendored Normal file
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@ -0,0 +1,3 @@
/dist
/obj
/bin

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@ -0,0 +1,8 @@
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
<PropertyGroup>
<Version>1.0</Version>
<OutputPath>dist</OutputPath>
</PropertyGroup>
<Import Project="..\LLib\LLib.targets"/>
</Project>

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@ -0,0 +1,6 @@
{
"Name": "Gearsetter (IPC Test)",
"Author": "Liza Carvelli",
"Punchline": "dev only plugin",
"Description": "dev only plugin"
}

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@ -0,0 +1,47 @@
using System.Collections.Generic;
using Dalamud.Game.Command;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
namespace Gearsetter.IpcTest;
public class GearsetterIpcTestPlugin : IDalamudPlugin
{
private readonly IDalamudPluginInterface _pluginInterface;
private readonly ICommandManager _commandManager;
private readonly IChatGui _chatGui;
public GearsetterIpcTestPlugin(IDalamudPluginInterface pluginInterface, ICommandManager commandManager,
IChatGui chatGui)
{
_pluginInterface = pluginInterface;
_commandManager = commandManager;
_chatGui = chatGui;
_commandManager.AddHandler("/recommendedgear", new CommandInfo(ProcessCommand));
}
private unsafe void ProcessCommand(string command, string arguments)
{
int currentGearsetIndex = RaptureGearsetModule.Instance()->CurrentGearsetIndex;
var recommendations = _pluginInterface
.GetIpcSubscriber<byte, List<(uint ItemId, InventoryType? SourceInventory, byte? SourceInventorySlot)>>(
"Gearsetter.GetRecommendationsForGearset").InvokeFunc((byte)currentGearsetIndex);
if (recommendations.Count == 0)
_chatGui.Print($"No recommendations for gearset #{currentGearsetIndex}.");
else
{
foreach (var recommendation in recommendations)
_chatGui.Print(
$"Recommendation: Equip item {recommendation.ItemId} from {recommendation.SourceInventory} (slot {recommendation.SourceInventorySlot})");
}
}
public void Dispose()
{
_commandManager.RemoveHandler("/recommendedgear");
}
}

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@ -0,0 +1,87 @@
{
"version": 1,
"dependencies": {
"net8.0-windows7.0": {
"DalamudPackager": {
"type": "Direct",
"requested": "[2.1.13, )",
"resolved": "2.1.13",
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.1.1, )",
"resolved": "1.1.1",
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
"dependencies": {
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
"Microsoft.SourceLink.GitHub": "1.1.1",
"Microsoft.SourceLink.GitLab": "1.1.1"
}
},
"Microsoft.SourceLink.Gitea": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "8.0.0",
"Microsoft.SourceLink.Common": "8.0.0"
}
},
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"type": "Transitive",
"resolved": "8.0.0",
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},
"Microsoft.SourceLink.AzureRepos.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Bitbucket.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Common": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
},
"Microsoft.SourceLink.GitHub": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.GitLab": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"llib": {
"type": "Project",
"dependencies": {
"DalamudPackager": "[2.1.13, )"
}
}
}
}
}

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@ -6,6 +6,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Gearsetter.Test", "Gearsett
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LLib", "LLib\LLib.csproj", "{66144F9D-AC38-4F16-B269-A610F8EB7A3F}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LLib", "LLib\LLib.csproj", "{66144F9D-AC38-4F16-B269-A610F8EB7A3F}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Gearsetter.IpcTest", "Gearsetter.IpcTest\Gearsetter.IpcTest.csproj", "{D5BFA879-0A33-4640-B75E-D92D8F23D6F1}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -24,5 +26,9 @@ Global
{66144F9D-AC38-4F16-B269-A610F8EB7A3F}.Debug|Any CPU.Build.0 = Debug|x64 {66144F9D-AC38-4F16-B269-A610F8EB7A3F}.Debug|Any CPU.Build.0 = Debug|x64
{66144F9D-AC38-4F16-B269-A610F8EB7A3F}.Release|Any CPU.ActiveCfg = Debug|x64 {66144F9D-AC38-4F16-B269-A610F8EB7A3F}.Release|Any CPU.ActiveCfg = Debug|x64
{66144F9D-AC38-4F16-B269-A610F8EB7A3F}.Release|Any CPU.Build.0 = Debug|x64 {66144F9D-AC38-4F16-B269-A610F8EB7A3F}.Release|Any CPU.Build.0 = Debug|x64
{D5BFA879-0A33-4640-B75E-D92D8F23D6F1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D5BFA879-0A33-4640-B75E-D92D8F23D6F1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D5BFA879-0A33-4640-B75E-D92D8F23D6F1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D5BFA879-0A33-4640-B75E-D92D8F23D6F1}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

59
Gearsetter/External/GearsetterIpc.cs vendored Normal file
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@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
namespace Gearsetter.External;
internal sealed class GearsetterIpc : IDisposable
{
private const string IpcGetRecommendationsForGearset = "Gearsetter.GetRecommendationsForGearset";
private readonly GearsetterPlugin _plugin;
private readonly IPluginLog _pluginLog;
private readonly ICallGateProvider<byte,
List<(uint ItemId, InventoryType? SourceInventory, int? SourceInventorySlot)>>
_getRecommendationsForGearset;
public GearsetterIpc(GearsetterPlugin plugin, IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
{
_plugin = plugin;
_pluginLog = pluginLog;
_getRecommendationsForGearset =
pluginInterface.GetIpcProvider<byte, List<(uint, InventoryType?, int?)>>(IpcGetRecommendationsForGearset);
_getRecommendationsForGearset.RegisterFunc(GetRecommendationsForGearset);
}
private unsafe List<(uint ItemId, InventoryType? SourceInventory, int? SourceInventorySlot)>
GetRecommendationsForGearset(byte gearsetId)
{
if (gearsetId > 100)
throw new ArgumentOutOfRangeException(nameof(gearsetId));
var gearsetModule = RaptureGearsetModule.Instance();
if (gearsetModule == null)
throw new InvalidOperationException($"{nameof(RaptureGearsetModule)} is null");
var gearset = gearsetModule->GetGearset(gearsetId);
if (gearset == null)
throw new InvalidOperationException($"Gearset {gearsetId} is null");
if (!gearset->Flags.HasFlag(RaptureGearsetModule.GearsetFlag.Exists))
throw new InvalidOperationException($"Gearset {gearsetId} does not exist");
_pluginLog.Verbose($"Checking for gearset upgrades for gearset {gearset->Id}.");
return _plugin.GetRecommendedUpgrades(gearset)
.Select(x => (x.ItemId, x.SourceInventory, x.SourceInventorySlot))
.ToList();
}
public void Dispose()
{
_getRecommendationsForGearset.UnregisterFunc();
}
}

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@ -1,6 +1,6 @@
<Project Sdk="Dalamud.NET.Sdk/9.0.2"> <Project Sdk="Dalamud.NET.Sdk/9.0.2">
<PropertyGroup> <PropertyGroup>
<Version>1.1</Version> <Version>1.2</Version>
<OutputPath>dist</OutputPath> <OutputPath>dist</OutputPath>
</PropertyGroup> </PropertyGroup>

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@ -12,6 +12,7 @@ using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.Game.UI; using FFXIVClientStructs.FFXIV.Client.Game.UI;
using FFXIVClientStructs.FFXIV.Client.UI.Misc; using FFXIVClientStructs.FFXIV.Client.UI.Misc;
using Gearsetter.External;
using Gearsetter.GameData; using Gearsetter.GameData;
using Gearsetter.Model; using Gearsetter.Model;
using Gearsetter.Windows; using Gearsetter.Windows;
@ -32,11 +33,11 @@ public sealed class GearsetterPlugin : IDalamudPlugin
private readonly IDataManager _dataManager; private readonly IDataManager _dataManager;
private readonly IPluginLog _pluginLog; private readonly IPluginLog _pluginLog;
private readonly IClientState _clientState; private readonly IClientState _clientState;
private readonly GearsetterIpc _gearsetterIpc;
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly GameDataHolder _gameDataHolder; private readonly GameDataHolder _gameDataHolder;
private readonly EquipmentBrowserWindow _equipmentBrowserWindow; private readonly EquipmentBrowserWindow _equipmentBrowserWindow;
private readonly ConfigWindow _configWindow; private readonly ConfigWindow _configWindow;
private readonly IReadOnlyDictionary<byte, DalamudLinkPayload> _linkPayloads; private readonly IReadOnlyDictionary<byte, DalamudLinkPayload> _linkPayloads;
private readonly Dictionary<EClassJob, byte> _classJobToArrayIndex; private readonly Dictionary<EClassJob, byte> _classJobToArrayIndex;
@ -51,6 +52,7 @@ public sealed class GearsetterPlugin : IDalamudPlugin
_dataManager = dataManager; _dataManager = dataManager;
_pluginLog = pluginLog; _pluginLog = pluginLog;
_clientState = clientState; _clientState = clientState;
_gearsetterIpc = new GearsetterIpc(this, _pluginInterface, _pluginLog);
Configuration? configuration = (Configuration?)_pluginInterface.GetPluginConfig(); Configuration? configuration = (Configuration?)_pluginInterface.GetPluginConfig();
if (configuration == null) if (configuration == null)
@ -176,16 +178,24 @@ public sealed class GearsetterPlugin : IDalamudPlugin
return new GearsetData(_dataManager, gearset, name); return new GearsetData(_dataManager, gearset, name);
} }
private bool HandleGearset(GearsetData gearset, internal unsafe List<RecommendedItemChange> GetRecommendedUpgrades(RaptureGearsetModule.GearsetEntry* gearset,
Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems, byte? level) byte? level = null)
{ {
List<SeString> Handle(string label, EquipmentItem?[] gearsetItems, GearsetData gearsetData = new GearsetData(_dataManager, gearset, GetGearsetName(gearset));
Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems = GetAllInventoryItems();
return GetRecommendedUpgrades(gearsetData, inventoryItems, level);
}
private List<RecommendedItemChange> GetRecommendedUpgrades(GearsetData gearset,
Dictionary<(uint ItemId, bool Hql), List<MateriaStats>> inventoryItems, byte? level)
{
List<RecommendedItemChange> Handle(string label, EquipmentItem?[] gearsetItems,
EEquipSlotCategory category) EEquipSlotCategory category)
{ {
return HandleGearsetItem(label, gearset, gearsetItems, inventoryItems, category, level); return HandleGearsetItem(label, gearset, gearsetItems, inventoryItems, category, level);
} }
List<List<SeString>> upgrades = new() List<List<RecommendedItemChange>> upgrades = new()
{ {
Handle("Main Hand", [gearset.MainHand], EEquipSlotCategory.None), Handle("Main Hand", [gearset.MainHand], EEquipSlotCategory.None),
HandleOffHand(gearset, inventoryItems, level), HandleOffHand(gearset, inventoryItems, level),
@ -204,8 +214,15 @@ public sealed class GearsetterPlugin : IDalamudPlugin
EEquipSlotCategory.Rings), EEquipSlotCategory.Rings),
}; };
List<SeString> flatUpgrades = upgrades.SelectMany(x => x).ToList(); return upgrades.SelectMany(x => x).ToList();
if (flatUpgrades.Count == 0) }
private bool HandleGearset(GearsetData gearset,
Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems, byte? level)
{
List<RecommendedItemChange> upgrades = GetRecommendedUpgrades(gearset, inventoryItems, level);
if (upgrades.Count == 0)
return false; return false;
_chatGui.Print( _chatGui.Print(
@ -220,8 +237,8 @@ public sealed class GearsetterPlugin : IDalamudPlugin
.AddText(level != null ? $" at {level}" : "") .AddText(level != null ? $" at {level}" : "")
.Build()); .Build());
foreach (var upgrade in flatUpgrades) foreach (var upgrade in upgrades)
_chatGui.Print(new SeString(new TextPayload(" - ")).Append(upgrade)); _chatGui.Print(new SeString(new TextPayload(" - ")).Append(upgrade.Text));
return true; return true;
} }
@ -233,7 +250,7 @@ public sealed class GearsetterPlugin : IDalamudPlugin
private unsafe string GetGearsetName(RaptureGearsetModule.GearsetEntry* gearset) private unsafe string GetGearsetName(RaptureGearsetModule.GearsetEntry* gearset)
=> gearset->NameString.Split((char)0)[0]; => gearset->NameString.Split((char)0)[0];
private List<SeString> HandleGearsetItem(string label, GearsetData gearset, private List<RecommendedItemChange> HandleGearsetItem(string label, GearsetData gearset,
EquipmentItem?[] gearsetItems, EquipmentItem?[] gearsetItems,
Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems, Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems,
EEquipSlotCategory equipSlotCategory, byte? level) EEquipSlotCategory equipSlotCategory, byte? level)
@ -249,8 +266,8 @@ public sealed class GearsetterPlugin : IDalamudPlugin
if (equipSlotCategory == EEquipSlotCategory.None) if (equipSlotCategory == EEquipSlotCategory.None)
{ {
_pluginLog.Warning($"Unable to find item to determine equip slot category"); _pluginLog.Warning("Unable to find item to determine equip slot category");
return new List<SeString>(); return [];
} }
BaseItem?[] currentItems = gearsetItems BaseItem?[] currentItems = gearsetItems
@ -267,7 +284,7 @@ public sealed class GearsetterPlugin : IDalamudPlugin
var availableList = _gameDataHolder.GetItemList(classJob, equipSlotCategory); var availableList = _gameDataHolder.GetItemList(classJob, equipSlotCategory);
if (availableList == null) if (availableList == null)
return new List<SeString>(); return [];
if (level == null) if (level == null)
level = GetLevel(classJob); level = GetLevel(classJob);
@ -292,8 +309,10 @@ public sealed class GearsetterPlugin : IDalamudPlugin
} }
return bestItems return bestItems
.Select(x => new SeString(new TextPayload($"{label}: ")) .Select(x => ToItemRecommendation(x,
.Append(SeString.CreateItemLink(x.ItemId, x.Hq))).ToList(); new SeString(new TextPayload($"{label}: "))
.Append(SeString.CreateItemLink(x.ItemId, x.Hq))))
.ToList();
} }
finally finally
{ {
@ -301,18 +320,17 @@ public sealed class GearsetterPlugin : IDalamudPlugin
} }
} }
private List<RecommendedItemChange> HandleOffHand(GearsetData gearset,
private unsafe List<SeString> HandleOffHand(GearsetData gearset,
Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems, byte? level) Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> inventoryItems, byte? level)
{ {
var mainHand = gearset.MainHand; var mainHand = gearset.MainHand;
if (mainHand == null) if (mainHand == null)
return new List<SeString>(); return [];
// if it's a twohanded weapon, ignore it // if it's a twohanded weapon, ignore it
EEquipSlotCategory equipSlotCategory = mainHand.EquipSlotCategory; EEquipSlotCategory equipSlotCategory = mainHand.EquipSlotCategory;
if (equipSlotCategory != EEquipSlotCategory.OneHandedMainHand) if (equipSlotCategory != EEquipSlotCategory.OneHandedMainHand)
return new List<SeString>(); return [];
return HandleGearsetItem("Off Hand", gearset, [gearset.OffHand], return HandleGearsetItem("Off Hand", gearset, [gearset.OffHand],
inventoryItems, inventoryItems,
@ -322,6 +340,31 @@ public sealed class GearsetterPlugin : IDalamudPlugin
private unsafe void ChangeGearset(uint commandId, SeString seString) private unsafe void ChangeGearset(uint commandId, SeString seString)
=> RaptureGearsetModule.Instance()->EquipGearset((byte)commandId); => RaptureGearsetModule.Instance()->EquipGearset((byte)commandId);
private unsafe RecommendedItemChange ToItemRecommendation(BaseItem baseItem, SeString text)
{
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (var inventoryType in _gameDataHolder.DefaultInventoryTypes)
{
var container = inventoryManager->GetInventoryContainer(inventoryType);
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item != null && item->ItemId == baseItem.ItemId &&
item->Flags.HasFlag(InventoryItem.ItemFlags.HighQuality) == baseItem.Hq)
{
MateriaStats expectedMateriaStats = baseItem.MateriaStats ?? new([]);
MateriaStats actualMateriaStats = FetchMateriaStats(item);
if (expectedMateriaStats == actualMateriaStats)
return new RecommendedItemChange(item->ItemId, inventoryType, i, text);
}
}
}
return new RecommendedItemChange(baseItem.ItemId, null, null, text);
}
internal unsafe Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> GetAllInventoryItems() internal unsafe Dictionary<(uint ItemId, bool Hq), List<MateriaStats>> GetAllInventoryItems()
{ {
Dictionary<(uint, bool), List<MateriaStats>> inventoryItems = new(); Dictionary<(uint, bool), List<MateriaStats>> inventoryItems = new();
@ -341,6 +384,16 @@ public sealed class GearsetterPlugin : IDalamudPlugin
inventoryItems[key] = list; inventoryItems[key] = list;
} }
list.Add(FetchMateriaStats(item));
}
}
}
return inventoryItems;
}
private unsafe MateriaStats FetchMateriaStats(InventoryItem* item)
{
// FIXME item->GetMateriaCount is broken on API 10, so this seems to be somewhat slow // FIXME item->GetMateriaCount is broken on API 10, so this seems to be somewhat slow
List<(MateriaStat, byte)> materias = new(); List<(MateriaStat, byte)> materias = new();
for (int slot = 0; slot < 5; ++slot) for (int slot = 0; slot < 5; ++slot)
@ -353,12 +406,7 @@ public sealed class GearsetterPlugin : IDalamudPlugin
materias.Add((value, item->MateriaGrades[slot])); materias.Add((value, item->MateriaGrades[slot]));
} }
list.Add(new MateriaStats(materias)); return new MateriaStats(materias);
}
}
}
return inventoryItems;
} }
internal unsafe byte GetLevel(EClassJob classJob) internal unsafe byte GetLevel(EClassJob classJob)
@ -379,5 +427,6 @@ public sealed class GearsetterPlugin : IDalamudPlugin
_pluginInterface.RemoveChatLinkHandler(); _pluginInterface.RemoveChatLinkHandler();
_commandManager.RemoveHandler("/gbrowser"); _commandManager.RemoveHandler("/gbrowser");
_commandManager.RemoveHandler("/gup"); _commandManager.RemoveHandler("/gup");
_gearsetterIpc.Dispose();
} }
} }

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@ -29,7 +29,6 @@ internal sealed class ItemList
Items = Items Items = Items
.OrderDescending(new ItemComparer(SubstatPriorities)) .OrderDescending(new ItemComparer(SubstatPriorities))
.ToList(); .ToList();
} }
public void UpdateStats(Dictionary<EClassJob, EBaseParam> primaryStats, Configuration configuration) public void UpdateStats(Dictionary<EClassJob, EBaseParam> primaryStats, Configuration configuration)

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@ -5,7 +5,7 @@ using Gearsetter.GameData;
namespace Gearsetter.Model; namespace Gearsetter.Model;
internal sealed class MateriaStats internal sealed class MateriaStats : IEquatable<MateriaStats>
{ {
private readonly List<(EBaseParam, short)> _list; private readonly List<(EBaseParam, short)> _list;
@ -32,18 +32,33 @@ internal sealed class MateriaStats
public override bool Equals(object? obj) public override bool Equals(object? obj)
{ {
if (obj is not MateriaStats other) return ReferenceEquals(this, obj) || obj is MateriaStats other && Equals(other);
return false;
return _list == other._list;
} }
public override int GetHashCode() public override int GetHashCode()
{ {
int hash = 19; return _list.GetHashCode();
hash = hash * 31 + Count; }
foreach (var item in _list)
hash = hash * 31 + item.GetHashCode(); public bool Equals(MateriaStats? other)
return hash; {
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return _list.SequenceEqual(other._list);
}
public static bool operator ==(MateriaStats? left, MateriaStats? right)
{
return Equals(left, right);
}
public static bool operator !=(MateriaStats? left, MateriaStats? right)
{
return !Equals(left, right);
}
public override string ToString()
{
return $"Materias[{string.Join(", ", _list.Select(x => $"{x.Item1}:{x.Item2}"))}]";
} }
} }

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@ -0,0 +1,10 @@
using Dalamud.Game.Text.SeStringHandling;
using FFXIVClientStructs.FFXIV.Client.Game;
namespace Gearsetter.Model;
internal sealed record RecommendedItemChange(
uint ItemId,
InventoryType? SourceInventory,
int? SourceInventorySlot,
SeString Text);

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@ -137,7 +137,8 @@ internal sealed class EquipmentBrowserWindow : LWindow
if (includeDamage) if (includeDamage)
ImGui.TableSetupColumn("Damage", ImGuiTableColumnFlags.WidthFixed, 50); ImGui.TableSetupColumn("Damage", ImGuiTableColumnFlags.WidthFixed, 50);
foreach (var substat in itemList.SubstatPriorities) foreach (var substat in itemList.SubstatPriorities)
ImGui.TableSetupColumn(_dataHolder.StatNames.GetValueOrDefault(substat, substat.ToString()), ImGuiTableColumnFlags.WidthFixed, 50); ImGui.TableSetupColumn(_dataHolder.StatNames.GetValueOrDefault(substat, substat.ToString()),
ImGuiTableColumnFlags.WidthFixed, 50);
ImGui.TableHeadersRow(); ImGui.TableHeadersRow();