Disable turn-ins if not high enough in GC
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ccfe447897
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@ -77,25 +77,37 @@ internal sealed class TurnInWindow : Window
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public override void Draw()
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public override void Draw()
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{
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{
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bool state = State;
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if (ImGui.Checkbox("Handle GC turn ins/exchange automatically", ref state))
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{
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State = state;
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}
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ImGui.Indent(27);
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if (Multiplier == 1m)
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{
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ImGui.TextColored(ImGuiColors.DalamudRed, "You do not have a buff active");
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}
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else
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{
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ImGui.TextColored(ImGuiColors.HealerGreen, $"Current Buff: {(Multiplier - 1m) * 100:N0}%%");
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}
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GrandCompany grandCompany = _plugin.GetGrandCompany();
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GrandCompany grandCompany = _plugin.GetGrandCompany();
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if (grandCompany != GrandCompany.None) // not sure we should ever get here
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if (grandCompany == GrandCompany.None)
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{
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{
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// not sure we should ever get here
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State = false;
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return;
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}
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if (_plugin.GetGrandCompanyRank() < 6)
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{
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State = false;
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ImGui.TextColored(ImGuiColors.DalamudRed, "You do not have the required rank for Expert Delivery.");
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return;
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}
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bool state = State;
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if (ImGui.Checkbox("Handle GC turn ins/exchange automatically", ref state))
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{
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State = state;
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}
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ImGui.Indent(27);
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if (Multiplier == 1m)
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{
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ImGui.TextColored(ImGuiColors.DalamudRed, "You do not have an active seal buff.");
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}
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else
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{
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ImGui.TextColored(ImGuiColors.HealerGreen, $"Current Buff: {(Multiplier - 1m) * 100:N0}%%");
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}
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ImGui.Spacing();
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ImGui.Spacing();
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ImGui.BeginDisabled(state);
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ImGui.BeginDisabled(state);
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@ -120,12 +132,10 @@ internal sealed class TurnInWindow : Window
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ImGui.TextColored(ImGuiColors.DalamudRed, "Your rank isn't high enough to buy this item.");
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ImGui.TextColored(ImGuiColors.DalamudRed, "Your rank isn't high enough to buy this item.");
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ImGui.EndDisabled();
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ImGui.EndDisabled();
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}
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ImGui.Unindent(27);
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ImGui.Unindent(27);
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ImGui.Separator();
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ImGui.Text($"Debug (State): {_plugin.CurrentStage}");
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ImGui.Separator();
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ImGui.Text($"Debug (State): {_plugin.CurrentStage}");
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}
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}
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private unsafe int GetItemCount(uint itemId)
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private unsafe int GetItemCount(uint itemId)
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