Fix tickets of the wrong GC messing up turn-in window, fix adding itemId 0 to your purchase list
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5723b64142
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62bc3fe03c
@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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namespace Deliveroo.GameData;
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@ -9,7 +10,7 @@ internal sealed class GcRewardItem : IEquatable<GcRewardItem>
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{
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ItemId = 0,
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Name = "---",
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GrandCompany = GrandCompany.None,
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GrandCompanies = new List<GrandCompany>().AsReadOnly(),
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Tier = RewardTier.First,
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SubCategory = RewardSubCategory.Unknown,
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RequiredRank = 0,
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@ -19,14 +20,14 @@ internal sealed class GcRewardItem : IEquatable<GcRewardItem>
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public required uint ItemId { get; init; }
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public required string Name { get; init; }
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public required GrandCompany GrandCompany { get; init; }
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public required IReadOnlyList<GrandCompany> GrandCompanies { get; init; }
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public required RewardTier Tier { get; init; }
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public required RewardSubCategory SubCategory { get; init; }
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public required uint RequiredRank { get; init; }
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public required uint StackSize { get; init; }
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public required uint SealCost { get; init; }
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public bool IsValid() => ItemId > 0 && GrandCompany != GrandCompany.None;
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public bool IsValid() => ItemId > 0 && GrandCompanies.Count > 0;
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public bool Equals(GcRewardItem? other)
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{
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@ -18,34 +18,42 @@ internal sealed class GcRewardsCache
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Tier: (RewardTier)x.Tier,
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SubCategory: (RewardSubCategory)x.SubCategory));
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var items = dataManager.GetExcelSheet<GCScripShopItem>()!
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Rewards = dataManager.GetExcelSheet<GCScripShopItem>()!
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.Where(x => x.RowId > 0 && x.Item.Row > 0)
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.ToList();
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foreach (var item in items)
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.GroupBy(item =>
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{
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var category = categories[item.RowId];
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Rewards[category.GrandCompany].Add(new GcRewardItem
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return new
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{
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ItemId = item.Item.Row,
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Name = item.Item.Value!.Name.ToString(),
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GrandCompany = category.GrandCompany,
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Tier = category.Tier,
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SubCategory = category.SubCategory,
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category.Tier,
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category.SubCategory,
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RequiredRank = item.RequiredGrandCompanyRank.Row,
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StackSize = item.Item!.Value.StackSize,
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item.Item!.Value.StackSize,
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SealCost = item.CostGCSeals,
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});
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}
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}
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public Dictionary<GrandCompany, List<GcRewardItem>> Rewards { get; } = new()
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{
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{ GrandCompany.Maelstrom, new() },
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{ GrandCompany.TwinAdder, new() },
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{ GrandCompany.ImmortalFlames, new() }
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};
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})
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.Select(item => new GcRewardItem
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{
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ItemId = item.Key.ItemId,
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Name = item.Key.Name,
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Tier = item.Key.Tier,
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SubCategory = item.Key.SubCategory,
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RequiredRank = item.Key.RequiredRank,
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StackSize = item.Key.StackSize,
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SealCost = item.Key.SealCost,
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GrandCompanies = item.Select(x => categories[x.RowId].GrandCompany)
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.ToList()
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.AsReadOnly(),
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})
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.ToList()
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.AsReadOnly();
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RewardLookup = Rewards.ToDictionary(x => x.ItemId).AsReadOnly();
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}
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public GcRewardItem GetReward(GrandCompany grandCompany, uint itemId)
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=> Rewards[grandCompany].Single(x => x.ItemId == itemId);
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public IReadOnlyList<GcRewardItem> Rewards { get; }
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public IReadOnlyDictionary<uint, GcRewardItem> RewardLookup { get; }
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public GcRewardItem GetReward(uint itemId) => RewardLookup[itemId];
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}
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@ -23,8 +23,8 @@ internal sealed class ConfigWindow : Window
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private readonly IClientState _clientState;
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private readonly IPluginLog _pluginLog;
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private readonly Dictionary<uint, GcRewardItem> _itemLookup;
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private uint _dragDropSource = 0;
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private readonly IReadOnlyDictionary<uint, GcRewardItem> _itemLookup;
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private uint _dragDropSource;
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public ConfigWindow(DalamudPluginInterface pluginInterface, DeliverooPlugin plugin, Configuration configuration,
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GcRewardsCache gcRewardsCache, IClientState clientState, IPluginLog pluginLog)
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@ -37,10 +37,7 @@ internal sealed class ConfigWindow : Window
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_clientState = clientState;
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_pluginLog = pluginLog;
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_itemLookup = _gcRewardsCache.Rewards.Values
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.SelectMany(x => x)
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.Distinct()
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.ToDictionary(x => x.ItemId, x => x);
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_itemLookup = _gcRewardsCache.RewardLookup;
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Size = new Vector2(420, 300);
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SizeCondition = ImGuiCond.Appearing;
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@ -136,11 +133,8 @@ internal sealed class ConfigWindow : Window
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Save();
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}
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if (_plugin.GetGrandCompany() != GrandCompany.None)
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{
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List<(uint ItemId, string Name)> comboValues = _gcRewardsCache.Rewards[_plugin.GetGrandCompany()]
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.Where(x => x.SubCategory == RewardSubCategory.Materials ||
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x.SubCategory == RewardSubCategory.Materiel)
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List<(uint ItemId, string Name)> comboValues = _gcRewardsCache.Rewards
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.Where(x => x.SubCategory is RewardSubCategory.Materials or RewardSubCategory.Materiel)
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.Where(x => x.StackSize > 1)
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.Where(x => !_configuration.ItemsAvailableForPurchase.Contains(x.ItemId))
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.Select(x => (x.ItemId, x.Name))
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@ -150,20 +144,12 @@ internal sealed class ConfigWindow : Window
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comboValues.Insert(0, (0, ""));
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int currentItem = 0;
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if (ImGui.Combo("Add Item", ref currentItem, comboValues.Select(x => x.Name).ToArray(),
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comboValues.Count))
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if (ImGui.Combo("Add Item", ref currentItem, comboValues.Select(x => x.Name).ToArray(), comboValues.Count)
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&& comboValues[currentItem].ItemId != GcRewardItem.None.ItemId)
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{
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_configuration.ItemsAvailableForPurchase.Add(comboValues[currentItem].ItemId);
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Save();
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}
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}
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else
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{
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ImGui.BeginDisabled();
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int currentItem = 0;
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ImGui.Combo("Add Item", ref currentItem, new[] { "(Not part of a GC)" }, 1);
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ImGui.EndDisabled();
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}
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ImGui.EndTabItem();
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}
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@ -185,7 +171,6 @@ internal sealed class ConfigWindow : Window
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var charConfiguration = _plugin.CharacterConfiguration;
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if (charConfiguration != null)
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{
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bool disableForCharacter = charConfiguration.DisableForCharacter;
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if (ImGui.Checkbox("Disable plugin for this character", ref disableForCharacter))
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{
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@ -203,7 +188,8 @@ internal sealed class ConfigWindow : Window
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}
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if (charConfiguration.ItemsToPurchase.Count > 1 ||
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(charConfiguration.ItemsToPurchase.Count == 1 && charConfiguration.ItemsToPurchase[0].ItemId != GcRewardItem.None.ItemId))
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(charConfiguration.ItemsToPurchase.Count == 1 &&
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charConfiguration.ItemsToPurchase[0].ItemId != GcRewardItem.None.ItemId))
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{
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ImGui.SameLine();
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear"))
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@ -219,8 +205,10 @@ internal sealed class ConfigWindow : Window
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charConfiguration.UseHideArmouryChestItemsFilter = useHideArmouryChestItemsFilter;
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charConfiguration.Save(_pluginInterface);
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}
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip("The default filter for all characters is 'Hide Gear Set Items', but you may want to override this to hide all Armoury Chest items (regardless of whether they're part of a gear set) e.g. for your main character.");
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ImGui.SetTooltip(
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"The default filter for all characters is 'Hide Gear Set Items', but you may want to override this to hide all Armoury Chest items (regardless of whether they're part of a gear set) e.g. for your main character.");
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ImGui.EndDisabled();
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ImGui.Spacing();
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@ -50,7 +50,8 @@ internal sealed class TurnInWindow : Window
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public decimal Multiplier { private get; set; }
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public string Error { private get; set; } = string.Empty;
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private bool UseCharacterSpecificItemsToPurchase => _plugin.CharacterConfiguration is {OverrideItemsToPurchase: true };
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private bool UseCharacterSpecificItemsToPurchase =>
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_plugin.CharacterConfiguration is { OverrideItemsToPurchase: true };
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private IItemsToPurchase ItemsWrapper => UseCharacterSpecificItemsToPurchase
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? new CharacterSpecificItemsToPurchase(_plugin.CharacterConfiguration!, _pluginInterface)
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@ -67,7 +68,8 @@ internal sealed class TurnInWindow : Window
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var rank = _plugin.GetGrandCompanyRank();
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return ItemsWrapper.GetItemsToPurchase()
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.Where(x => x.ItemId != 0)
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.Select(x => new { Item = x, Reward = _gcRewardsCache.GetReward(grandCompany, x.ItemId) })
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.Select(x => new { Item = x, Reward = _gcRewardsCache.GetReward(x.ItemId) })
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.Where(x => x.Reward.GrandCompanies.Contains(grandCompany))
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.Where(x => x.Reward.RequiredRank <= rank)
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.Select(x => new PurchaseItemRequest
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{
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@ -147,16 +149,18 @@ internal sealed class TurnInWindow : Window
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var itemsWrapper = ItemsWrapper;
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ImGui.Text($"Items to buy ({itemsWrapper.Name}):");
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List<(uint ItemId, string Name, uint Rank)> comboValues = new()
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{ (GcRewardItem.None.ItemId, GcRewardItem.None.Name, GcRewardItem.None.RequiredRank) };
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List<(uint ItemId, string Name, IReadOnlyList<GrandCompany> GrandCompanies, uint Rank)> comboValues = new()
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{
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(GcRewardItem.None.ItemId, GcRewardItem.None.Name, new List<GrandCompany>(), GcRewardItem.None.RequiredRank)
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};
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foreach (uint itemId in _configuration.ItemsAvailableForPurchase)
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{
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var gcReward = _gcRewardsCache.GetReward(grandCompany, itemId);
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var gcReward = _gcRewardsCache.GetReward(itemId);
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int itemCount = _plugin.GetItemCount(itemId);
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string itemName = gcReward.Name;
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if (itemCount > 0)
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itemName += $" ({itemCount:N0})";
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comboValues.Add((itemId, itemName, gcReward.RequiredRank));
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comboValues.Add((itemId, itemName, gcReward.GrandCompanies, gcReward.RequiredRank));
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}
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if (itemsWrapper.GetItemsToPurchase().Count == 0)
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@ -216,11 +220,20 @@ internal sealed class TurnInWindow : Window
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itemsWrapper.Save();
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}
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if (comboValueIndex > 0 && comboValues[comboValueIndex].Rank > _plugin.GetGrandCompanyRank())
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if (comboValueIndex > 0)
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{
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var comboItem = comboValues[comboValueIndex];
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if (!comboItem.GrandCompanies.Contains(grandCompany))
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{
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ImGui.TextColored(ImGuiColors.DalamudRed,
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"This item will be skipped, as you are in the wrong Grand Company.");
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}
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else if (comboItem.Rank > _plugin.GetGrandCompanyRank())
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{
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ImGui.TextColored(ImGuiColors.DalamudRed,
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"This item will be skipped, your rank isn't high enough to buy it.");
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}
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}
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ImGui.Unindent(27);
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ImGui.PopID();
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@ -232,7 +245,8 @@ internal sealed class TurnInWindow : Window
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itemsWrapper.Save();
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}
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if (_configuration.ItemsAvailableForPurchase.Any(x => itemsWrapper.GetItemsToPurchase().All(y => x != y.ItemId)))
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if (_configuration.ItemsAvailableForPurchase.Any(x =>
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itemsWrapper.GetItemsToPurchase().All(y => x != y.ItemId)))
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{
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, "Add Item"))
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{
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@ -284,7 +298,8 @@ internal sealed class TurnInWindow : Window
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private readonly CharacterConfiguration _characterConfiguration;
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private readonly DalamudPluginInterface _pluginInterface;
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public CharacterSpecificItemsToPurchase(CharacterConfiguration characterConfiguration, DalamudPluginInterface pluginInterface)
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public CharacterSpecificItemsToPurchase(CharacterConfiguration characterConfiguration,
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DalamudPluginInterface pluginInterface)
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{
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_characterConfiguration = characterConfiguration;
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_pluginInterface = pluginInterface;
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