Add an option to ignore 'Minimum Seals to keep' for a character
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@ -11,8 +11,9 @@ internal sealed class CharacterConfiguration
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public string? CachedPlayerName { get; set; }
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public string? CachedWorldName { get; set; }
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public bool DisableForCharacter { get; set; } = false;
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public bool UseHideArmouryChestItemsFilter { get; set; } = false;
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public bool DisableForCharacter { get; set; }
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public bool UseHideArmouryChestItemsFilter { get; set; }
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public bool IgnoreMinimumSealsToKeep { get; set; }
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public bool OverrideItemsToPurchase { get; set; }
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public List<Configuration.PurchasePriority> ItemsToPurchase { get; set; } = new();
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@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0-windows</TargetFramework>
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<Version>2.17</Version>
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<Version>2.18</Version>
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<LangVersion>11.0</LangVersion>
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<Nullable>enable</Nullable>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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@ -145,10 +145,18 @@ public sealed partial class DeliverooPlugin : IDalamudPlugin
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}
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}
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public int EffectiveReservedSealCount =>
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_configuration.ReserveDifferentSealCountAtMaxRank && GetSealCap() == GetMaxSealCap()
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? _configuration.ReservedSealCountAtMaxRank
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: _configuration.ReservedSealCount;
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public int EffectiveReservedSealCount
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{
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get
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{
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if (CharacterConfiguration is { IgnoreMinimumSealsToKeep: true })
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return 0;
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return _configuration.ReserveDifferentSealCountAtMaxRank && GetSealCap() == GetMaxSealCap()
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? _configuration.ReservedSealCountAtMaxRank
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: _configuration.ReservedSealCount;
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}
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}
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private void Login()
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{
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@ -205,9 +205,18 @@ internal sealed class ConfigWindow : LImGui.LWindow
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charConfiguration.Save(_pluginInterface);
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}
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip(
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"The default filter for all characters is 'Hide Gear Set Items', but you may want to override this to hide all Armoury Chest items (regardless of whether they're part of a gear set) e.g. for your main character.");
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ImGui.SameLine();
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ImGuiComponents.HelpMarker("The default filter for all characters is 'Hide Gear Set Items', but you may want to override this to hide all Armoury Chest items (regardless of whether they're part of a gear set) e.g. for your main character.");
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bool ignoreMinimumSealsToKeep = charConfiguration.IgnoreMinimumSealsToKeep;
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if (ImGui.Checkbox("Ignore 'Minimum Seals to keep' setting", ref ignoreMinimumSealsToKeep))
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{
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charConfiguration.IgnoreMinimumSealsToKeep = ignoreMinimumSealsToKeep;
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charConfiguration.Save(_pluginInterface);
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}
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ImGui.SameLine();
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ImGuiComponents.HelpMarker("When enabled, all GC seals will be spent. This is effectively the same as setting 'Minimum Seals to keep' to 0.");
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ImGui.EndDisabled();
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ImGui.Spacing();
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