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master ... v5.0

21 changed files with 307 additions and 590 deletions

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@ -990,7 +990,7 @@ csharp_space_around_binary_operators = before_and_after
csharp_using_directive_placement = outside_namespace:silent csharp_using_directive_placement = outside_namespace:silent
csharp_prefer_simple_using_statement = true:suggestion csharp_prefer_simple_using_statement = true:suggestion
csharp_prefer_braces = true:silent csharp_prefer_braces = true:silent
csharp_style_namespace_declarations = file_scoped:silent csharp_style_namespace_declarations = block_scoped:silent
csharp_style_prefer_method_group_conversion = true:silent csharp_style_prefer_method_group_conversion = true:silent
csharp_style_prefer_top_level_statements = true:silent csharp_style_prefer_top_level_statements = true:silent
csharp_style_prefer_primary_constructors = true:suggestion csharp_style_prefer_primary_constructors = true:suggestion

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@ -1,15 +1,66 @@
<Project Sdk="Dalamud.NET.Sdk/9.0.2"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<Version>6.2</Version> <TargetFramework>net8.0-windows</TargetFramework>
<Version>5.0</Version>
<LangVersion>12</LangVersion>
<Nullable>enable</Nullable>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<OutputPath>dist</OutputPath> <OutputPath>dist</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<DebugType>portable</DebugType>
</PropertyGroup> </PropertyGroup>
<Import Project="..\LLib\LLib.targets"/> <PropertyGroup>
<Import Project="..\LLib\RenameZip.targets"/> <DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
</PropertyGroup>
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/> <ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/> <ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
<ProjectReference Include="..\LLib\LLib.csproj"/> <ProjectReference Include="..\LLib\LLib.csproj"/>
</ItemGroup> </ItemGroup>
<ItemGroup>
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
</ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
</Target>
</Project> </Project>

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@ -2,13 +2,7 @@
"Name": "Discard Helper", "Name": "Discard Helper",
"Author": "Liza Carvelli", "Author": "Liza Carvelli",
"Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer", "Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
"Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)", "Description": "",
"RepoUrl": "https://git.carvel.li/liza/ARDiscard", "RepoUrl": "https://git.carvel.li/liza/ARDiscard",
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png", "IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png"
"Tags": [
"autoretainer",
"automation",
"discard",
"yeet"
]
} }

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@ -11,7 +11,7 @@ using Dalamud.Memory;
using Dalamud.Plugin; using Dalamud.Plugin;
using Dalamud.Plugin.Services; using Dalamud.Plugin.Services;
using ECommons; using ECommons;
using ECommons.Automation.NeoTaskManager; using ECommons.Automation;
using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI; using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI; using FFXIVClientStructs.FFXIV.Component.GUI;
@ -27,7 +27,7 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
private readonly ConfigWindow _configWindow; private readonly ConfigWindow _configWindow;
private readonly DiscardWindow _discardWindow; private readonly DiscardWindow _discardWindow;
private readonly IDalamudPluginInterface _pluginInterface; private readonly DalamudPluginInterface _pluginInterface;
private readonly IChatGui _chatGui; private readonly IChatGui _chatGui;
private readonly IClientState _clientState; private readonly IClientState _clientState;
private readonly IPluginLog _pluginLog; private readonly IPluginLog _pluginLog;
@ -35,7 +35,6 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
private readonly ICommandManager _commandManager; private readonly ICommandManager _commandManager;
private readonly InventoryUtils _inventoryUtils; private readonly InventoryUtils _inventoryUtils;
private readonly IconCache _iconCache; private readonly IconCache _iconCache;
private readonly GameStrings _gameStrings;
private readonly AutoRetainerApi _autoRetainerApi; private readonly AutoRetainerApi _autoRetainerApi;
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")] [SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
@ -46,12 +45,12 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
private DateTime _cancelDiscardAfter = DateTime.MaxValue; private DateTime _cancelDiscardAfter = DateTime.MaxValue;
[SuppressMessage("Maintainability", "CA1506")] public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog, IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu) IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
{ {
ArgumentNullException.ThrowIfNull(dataManager); ArgumentNullException.ThrowIfNull(dataManager);
ItemCache itemCache = new ItemCache(dataManager);
_pluginInterface = pluginInterface; _pluginInterface = pluginInterface;
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration(); _configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
@ -73,38 +72,28 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
{ {
HelpMessage = "Show what will be discarded with your current configuration", HelpMessage = "Show what will be discarded with your current configuration",
}); });
_inventoryUtils = new InventoryUtils(_configuration, itemCache, _pluginLog);
ListManager listManager = new ListManager(_configuration);
ItemCache itemCache = new ItemCache(dataManager, listManager);
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
listManager.FinishInitialization();
_iconCache = new IconCache(textureProvider); _iconCache = new IconCache(textureProvider);
_gameStrings = new GameStrings(dataManager, pluginLog);
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw; _pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi; _pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration); _discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
_windowSystem.AddWindow(_discardWindow); _windowSystem.AddWindow(_discardWindow);
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition); _configWindow = new(_pluginInterface, _configuration, itemCache, clientState, condition);
_windowSystem.AddWindow(_configWindow); _windowSystem.AddWindow(_configWindow);
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty); _configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true); _configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi(); _discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
_discardWindow.DiscardAllClicked += (_, filter) => _discardWindow.DiscardAllClicked += (_, filter) =>
{ _taskManager!.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
_taskManager?.Abort();
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
};
ECommonsMain.Init(_pluginInterface, this); ECommonsMain.Init(_pluginInterface, this);
_autoRetainerApi = new(); _autoRetainerApi = new();
_taskManager = new(); _taskManager = new();
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu); _contextMenuIntegration = new(_chatGui, itemCache, _configuration, _configWindow, _gameGui, contextMenu);
_autoDiscardIpc = new(_pluginInterface, _configuration); _autoDiscardIpc = new(_pluginInterface, _configuration);
_clientState.Login += _discardWindow.Login; _clientState.Login += _discardWindow.Login;
@ -158,13 +147,11 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
private void DoRetainerPostProcess(string retainerName) private void DoRetainerPostProcess(string retainerName)
{ {
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None)); _taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
} }
private void DoCharacterPostProcess() private void DoCharacterPostProcess()
{ {
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None)); _taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
} }
@ -177,13 +164,10 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
private void DiscardAll(string command, string arguments) private void DiscardAll(string command, string arguments)
{ {
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None)); _taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
} }
private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi(); private void OpenDiscardWindow(string command, string arguments)
private void OpenDiscardUi()
{ {
_discardWindow.IsOpen = !_discardWindow.IsOpen; _discardWindow.IsOpen = !_discardWindow.IsOpen;
} }
@ -204,11 +188,11 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot); var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
_pluginLog.Information( _pluginLog.Information(
$"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}."); $"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}.");
_inventoryUtils.Discard(nextItem); _inventoryUtils.Discard(nextItem);
_cancelDiscardAfter = DateTime.Now.AddSeconds(15); _cancelDiscardAfter = DateTime.Now.AddSeconds(15);
_taskManager.EnqueueDelay(20); _taskManager.DelayNext(20);
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot)); _taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
} }
} }
@ -223,7 +207,7 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true); ((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
addon->FireCallbackInt(0); addon->FireCallbackInt(0);
_taskManager.EnqueueDelay(20); _taskManager.DelayNext(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot)); _taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
} }
else else
@ -238,14 +222,14 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
{ {
_pluginLog.Information( _pluginLog.Information(
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}"); $"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
_taskManager.EnqueueDelay(100); _taskManager.DelayNext(100);
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot)); _taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
} }
else else
{ {
_pluginLog.Information( _pluginLog.Information(
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start"); $"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
_taskManager.EnqueueDelay(100); _taskManager.DelayNext(100);
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter)); _taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
} }
} }
@ -271,14 +255,14 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
{ {
_pluginLog.Verbose( _pluginLog.Verbose(
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}"); $"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
_taskManager.EnqueueDelay(20); _taskManager.DelayNext(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot)); _taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
} }
} }
else else
{ {
_pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard"); _pluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard");
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter)); _taskManager.EnqueueImmediate(() => DiscardNextItem(type, itemFilter));
} }
} }
@ -316,7 +300,6 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
_iconCache.Dispose(); _iconCache.Dispose();
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi; _pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw; _pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_commandManager.RemoveHandler("/discard"); _commandManager.RemoveHandler("/discard");
_commandManager.RemoveHandler("/discardall"); _commandManager.RemoveHandler("/discardall");
@ -336,7 +319,7 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode(); var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText(); var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
_pluginLog.Information($"YesNo prompt: {text}"); _pluginLog.Information($"YesNo prompt: {text}");
if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text)) if (text.StartsWith("Discard", StringComparison.Ordinal))
{ {
return addon; return addon;
} }

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@ -9,7 +9,6 @@ internal sealed class Configuration : IPluginConfiguration
public bool RunAfterVenture { get; set; } public bool RunAfterVenture { get; set; }
public bool RunBeforeLogout { get; set; } public bool RunBeforeLogout { get; set; }
public List<uint> DiscardingItems { get; set; } = new(); public List<uint> DiscardingItems { get; set; } = new();
public List<uint> BlacklistedItems { get; set; } = new();
public List<CharacterInfo> ExcludedCharacters { get; set; } = new(); public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
public ArmouryConfiguration Armoury { get; set; } = new(); public ArmouryConfiguration Armoury { get; set; } = new();

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@ -14,7 +14,6 @@ internal sealed class ContextMenuIntegration : IDisposable
private readonly IChatGui _chatGui; private readonly IChatGui _chatGui;
private readonly ItemCache _itemCache; private readonly ItemCache _itemCache;
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly IListManager _listManager;
private readonly ConfigWindow _configWindow; private readonly ConfigWindow _configWindow;
private readonly IGameGui _gameGui; private readonly IGameGui _gameGui;
private readonly IContextMenu _contextMenu; private readonly IContextMenu _contextMenu;
@ -22,12 +21,11 @@ internal sealed class ContextMenuIntegration : IDisposable
private readonly MenuItem _removeInventoryItem; private readonly MenuItem _removeInventoryItem;
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration, public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu) ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
{ {
_chatGui = chatGui; _chatGui = chatGui;
_itemCache = itemCache; _itemCache = itemCache;
_configuration = configuration; _configuration = configuration;
_listManager = listManager;
_configWindow = configWindow; _configWindow = configWindow;
_gameGui = gameGui; _gameGui = gameGui;
_contextMenu = contextMenu; _contextMenu = contextMenu;
@ -49,7 +47,7 @@ internal sealed class ContextMenuIntegration : IDisposable
_contextMenu.OnMenuOpened += MenuOpened; _contextMenu.OnMenuOpened += MenuOpened;
} }
private void MenuOpened(IMenuOpenedArgs args) private void MenuOpened(MenuOpenedArgs args)
{ {
if (!IsEnabled()) if (!IsEnabled())
return; return;
@ -67,7 +65,7 @@ internal sealed class ContextMenuIntegration : IDisposable
if (_configuration.DiscardingItems.Contains(item.ItemId)) if (_configuration.DiscardingItems.Contains(item.ItemId))
args.AddMenuItem(_removeInventoryItem); args.AddMenuItem(_removeInventoryItem);
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) && else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager)) cachedItemInfo.CanBeDiscarded())
args.AddMenuItem(_addInventoryItem); args.AddMenuItem(_addInventoryItem);
} }
else else
@ -93,7 +91,7 @@ internal sealed class ContextMenuIntegration : IDisposable
}); });
} }
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) && else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager)) cachedItemInfo.CanBeDiscarded())
{ {
args.AddMenuItem(new MenuItem args.AddMenuItem(new MenuItem
{ {
@ -106,7 +104,7 @@ internal sealed class ContextMenuIntegration : IDisposable
} }
} }
private void AddToDiscardList(IMenuItemClickedArgs args) => private void AddToDiscardList(MenuItemClickedArgs args) =>
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId); AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void AddToDiscardList(uint itemId) private void AddToDiscardList(uint itemId)
@ -126,7 +124,7 @@ internal sealed class ContextMenuIntegration : IDisposable
} }
} }
private void RemoveFromDiscardList(IMenuItemClickedArgs args) => private void RemoveFromDiscardList(MenuItemClickedArgs args) =>
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId); RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void RemoveFromDiscardList(uint itemId) private void RemoveFromDiscardList(uint itemId)

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@ -12,7 +12,7 @@ internal sealed class AutoDiscardIpc
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard; private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration) public AutoDiscardIpc(DalamudPluginInterface pluginInterface, Configuration configuration)
{ {
_configuration = configuration; _configuration = configuration;

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@ -1,21 +0,0 @@
using System.Data;
using System.Text.RegularExpressions;
using Dalamud.Plugin.Services;
using LLib;
using Lumina.Excel.GeneratedSheets;
namespace ARDiscard.GameData;
internal sealed class GameStrings
{
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
{
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
}
public Regex DiscardItem { get; }
public Regex DiscardCollectable { get; }
}

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@ -1,12 +0,0 @@
using System.Collections.Generic;
namespace ARDiscard.GameData;
internal interface IListManager
{
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
IReadOnlyList<uint> GetInternalBlacklist();
bool IsWhitelisted(uint itemId);
}

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@ -1,22 +1,20 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq; using System.Linq;
namespace ARDiscard.GameData; namespace ARDiscard.GameData;
internal sealed class ListManager : IListManager internal static class InternalConfiguration
{ {
/// <summary> /// <summary>
/// Not all of these *can* be discarded, but we shouldn't attempt it either. /// Not all of these *can* be discarded, but we shouldn't attempt it either.
/// </summary> /// </summary>
private ISet<uint> _blacklistedItems = new List<uint> public static readonly IReadOnlyList<uint> BlacklistedItems = new List<uint>
{ {
2820, // red onion helm 2820, // red onion helm
16039, // ala mhigan earrings 16039, // ala mhigan earrings
24589, // aetheryte earrings 24589, // aetheryte earrings
33648, // menphina's earrings 33648, // menphina's earrings
41081, // azeyma's earrings
10155, // Ceruleum Tank 10155, // Ceruleum Tank
10373, // Magitek Repair Materials 10373, // Magitek Repair Materials
@ -28,13 +26,16 @@ internal sealed class ListManager : IListManager
38951, // TOP token 38951, // TOP token
} }
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x)) .Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
.ToHashSet(); .ToList()
.AsReadOnly();
public static readonly IList<uint> UltimateWeapons = new List<uint>();
/// <summary> /// <summary>
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because /// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK. /// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
/// </summary> /// </summary>
private ISet<uint> _whitelistedItems = new HashSet<uint>() public static readonly IReadOnlyList<uint> WhitelistedItems = new List<uint>
{ {
2962, // Onion Doublet 2962, // Onion Doublet
3279, // Onion Gaskins 3279, // Onion Gaskins
@ -189,7 +190,7 @@ internal sealed class ListManager : IListManager
40300, // Unsung Chausses of Anabaseios 40300, // Unsung Chausses of Anabaseios
40301, // Unsung Greaves of Anabaseios 40301, // Unsung Greaves of Anabaseios
40302, // Unsung Ring of Anabaseios 40302, // Unsung Ring of Anabaseios
40317, // Unsung Blade of Anabaseios // 40317, // Unsung Blade of Anabaseios // TODO: Add when the weekly restriction is removed
#endregion #endregion
@ -267,56 +268,7 @@ internal sealed class ListManager : IListManager
32048, // Umbral Levinsand 32048, // Umbral Levinsand
#endregion #endregion
}.AsReadOnly();
#region Irregular Tomestones (after the event is over) public static readonly IList<uint> DiscardableGearCoffers = new List<uint>();
24909, // Philosophy
26536, // Mythology
28648, // Soldiery
30272, // Law
31339, // Esoterics
33329, // Pageantry
33330, // Lore
35834, // Scripture
36658, // Verity
38211, // Creation
39365, // Mendacity
39919, // Tenfold Pageantry
41305, // Genesis I
41306, // Genesis II
#endregion
};
private readonly Configuration _configuration;
public ListManager(Configuration configuration)
{
_configuration = configuration;
}
public void FinishInitialization()
{
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
}
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
{
if (_blacklistedItems.Contains(itemId))
return true;
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
return true;
return false;
}
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
} }

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@ -12,48 +12,46 @@ namespace ARDiscard.GameData;
internal sealed class InventoryUtils internal sealed class InventoryUtils
{ {
private static readonly InventoryType[] DefaultInventoryTypes = private static readonly InventoryType[] DefaultInventoryTypes =
[ {
InventoryType.Inventory1, InventoryType.Inventory1,
InventoryType.Inventory2, InventoryType.Inventory2,
InventoryType.Inventory3, InventoryType.Inventory3,
InventoryType.Inventory4 InventoryType.Inventory4
]; };
private static readonly InventoryType[] MainHandOffHandInventoryTypes = private static readonly InventoryType[] MainHandOffHandInventoryTypes =
[ {
InventoryType.ArmoryMainHand, InventoryType.ArmoryMainHand,
InventoryType.ArmoryOffHand InventoryType.ArmoryOffHand,
]; };
private static readonly InventoryType[] LeftSideGearInventoryTypes = private static readonly InventoryType[] LeftSideGearInventoryTypes =
[ {
InventoryType.ArmoryHead, InventoryType.ArmoryHead,
InventoryType.ArmoryBody, InventoryType.ArmoryBody,
InventoryType.ArmoryHands, InventoryType.ArmoryHands,
InventoryType.ArmoryLegs, InventoryType.ArmoryLegs,
InventoryType.ArmoryFeets InventoryType.ArmoryFeets
]; };
private static readonly InventoryType[] RightSideGearInventoryTypes = private static readonly InventoryType[] RightSideGearInventoryTypes =
[ {
InventoryType.ArmoryEar, InventoryType.ArmoryEar,
InventoryType.ArmoryNeck, InventoryType.ArmoryNeck,
InventoryType.ArmoryWrist, InventoryType.ArmoryWrist,
InventoryType.ArmoryRings InventoryType.ArmoryRings
]; };
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>(); private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly ItemCache _itemCache; private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IPluginLog _pluginLog; private readonly IPluginLog _pluginLog;
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog) public InventoryUtils(Configuration configuration, ItemCache itemCache, IPluginLog pluginLog)
{ {
_configuration = configuration; _configuration = configuration;
_itemCache = itemCache; _itemCache = itemCache;
_listManager = listManager;
_pluginLog = pluginLog; _pluginLog = pluginLog;
} }
@ -78,7 +76,7 @@ internal sealed class InventoryUtils
} }
return toDiscard return toDiscard
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove) .Where(x => itemCounts[x.InventoryItem->ItemID] < _configuration.IgnoreItemCountWhenAbove)
.ToList(); .ToList();
} }
@ -99,7 +97,7 @@ internal sealed class InventoryUtils
{ {
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard(); List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x => ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId)); itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemID));
return toDiscard != null ? toDiscard.InventoryItem : null; return toDiscard != null ? toDiscard.InventoryItem : null;
} }
@ -113,36 +111,37 @@ internal sealed class InventoryUtils
for (int i = 0; i < container->Size; ++i) for (int i = 0; i < container->Size; ++i)
{ {
var item = container->GetInventorySlot(i); var item = container->GetInventorySlot(i);
if (item != null && item->ItemId != 0) if (item != null && item->ItemID != 0)
{ {
if (itemCounts.TryGetValue(item->ItemId, out uint itemCount)) if (itemCounts.TryGetValue(item->ItemID, out uint itemCount))
itemCounts[item->ItemId] = itemCount + item->Quantity; itemCounts[item->ItemID] = itemCount + item->Quantity;
else else
itemCounts[item->ItemId] = item->Quantity; itemCounts[item->ItemID] = item->Quantity;
if (_listManager.IsBlacklisted(item->ItemId)) if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID) ||
InternalConfiguration.UltimateWeapons.Contains(item->ItemID))
continue; continue;
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) || if (!_itemCache.TryGetItem(item->ItemID, out ItemCache.CachedItemInfo? itemInfo) ||
!itemInfo.CanBeDiscarded(_listManager)) !itemInfo.CanBeDiscarded())
continue; // no info, who knows what that item is continue; // no info, who knows what that item is
// skip gear if we're unable to load gearsets or it is used in a gearset // skip gear if we're unable to load gearsets or it is used in a gearset
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId))) if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemID)))
continue; continue;
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } && if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel) itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
continue; continue;
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0) if (_configuration.IgnoreItemWithSignature && item->CrafterContentID != 0)
continue; continue;
//PluginLog.Verbose($"{i} → {item->ItemID}"); //PluginLog.Verbose($"{i} → {item->ItemID}");
if (_configuration.DiscardingItems.Contains(item->ItemId)) if (_configuration.DiscardingItems.Contains(item->ItemID))
{ {
_pluginLog.Verbose( _pluginLog.Verbose(
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}"); $"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
toDiscard.Add(new ItemWrapper { InventoryItem = item }); toDiscard.Add(new ItemWrapper { InventoryItem = item });
} }
} }
@ -169,23 +168,23 @@ internal sealed class InventoryUtils
{ {
var gearsetItems = new[] var gearsetItems = new[]
{ {
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand), gearset->MainHand,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand), gearset->OffHand,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head), gearset->Head,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body), gearset->Body,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands), gearset->Hands,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs), gearset->Legs,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet), gearset->Feet,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears), gearset->Ears,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck), gearset->Neck,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists), gearset->Wrists,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft), gearset->RingRight,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight), gearset->RingLeft,
}; };
foreach (var gearsetItem in gearsetItems) foreach (var gearsetItem in gearsetItems)
{ {
if (gearsetItem.ItemId != 0) if (gearsetItem.ItemID != 0)
allGearsetItems.Add(gearsetItem.ItemId); allGearsetItems.Add(gearsetItem.ItemID);
} }
} }
} }
@ -195,8 +194,9 @@ internal sealed class InventoryUtils
public unsafe void Discard(InventoryItem* item) public unsafe void Discard(InventoryItem* item)
{ {
if (_listManager.IsBlacklisted(item->ItemId)) if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID) ||
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item)); InternalConfiguration.UltimateWeapons.Contains(item->ItemID))
throw new ArgumentException($"Can't discard {item->ItemID}", nameof(item));
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0); AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
} }

View File

@ -11,7 +11,7 @@ internal sealed class ItemCache
{ {
private readonly Dictionary<uint, CachedItemInfo> _items = new(); private readonly Dictionary<uint, CachedItemInfo> _items = new();
public ItemCache(IDataManager dataManager, ListManager listManager) public ItemCache(IDataManager dataManager)
{ {
foreach (var item in dataManager.GetExcelSheet<Item>()!) foreach (var item in dataManager.GetExcelSheet<Item>()!)
{ {
@ -35,10 +35,9 @@ internal sealed class ItemCache
}; };
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 }) if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
listManager.AddToInternalBlacklist(item.RowId); {
InternalConfiguration.UltimateWeapons.Add(item.RowId);
if (item is { ItemSearchCategory.Row: 79, ItemUICategory.Row: >= 101 and <= 104 }) }
listManager.AddToInternalBlacklist(item.RowId);
} }
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!) foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
@ -49,7 +48,7 @@ internal sealed class ItemCache
// the item can be discarded already // the item can be discarded already
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) || if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
cachedItemInfo.CanBeDiscarded(listManager)) cachedItemInfo.CanBeDiscarded())
continue; continue;
if (shopItem.AchievementRequired.Row != 0) if (shopItem.AchievementRequired.Row != 0)
@ -69,17 +68,11 @@ internal sealed class ItemCache
{ {
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId); var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679) if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
listManager.AddToInternalWhitelist(item.RowId); InternalConfiguration.DiscardableGearCoffers.Add(item.RowId);
} }
} }
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
.Select(x => (int)x.ILvl)
.Max();
} }
public int MaxDungeonItemLevel { get; }
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest) private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
{ {
return quest.Row > 0 && return quest.Row > 0 &&
@ -136,15 +129,17 @@ internal sealed class ItemCache
public required string UiCategoryName { get; init; } public required string UiCategoryName { get; init; }
public required uint EquipSlotCategory { get; init; } public required uint EquipSlotCategory { get; init; }
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true) public bool CanBeDiscarded()
{ {
if (listManager.IsBlacklisted(ItemId, checkConfiguration)) if (InternalConfiguration.BlacklistedItems.Contains(ItemId) ||
InternalConfiguration.UltimateWeapons.Contains(ItemId))
return false; return false;
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable) if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
return false; return false;
if (listManager.IsWhitelisted(ItemId)) if (InternalConfiguration.WhitelistedItems.Contains(ItemId) ||
InternalConfiguration.DiscardableGearCoffers.Contains(ItemId))
return true; return true;
return CanBeBoughtFromCalamitySalvager || return CanBeBoughtFromCalamitySalvager ||

View File

@ -8,6 +8,7 @@ using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility; using Dalamud.Interface.Utility;
using Dalamud.Plugin; using Dalamud.Plugin;
using Dalamud.Plugin.Services; using Dalamud.Plugin.Services;
using ECommons;
using ImGuiNET; using ImGuiNET;
using LLib.ImGui; using LLib.ImGui;
@ -15,28 +16,30 @@ namespace ARDiscard.Windows;
internal sealed class ConfigWindow : LWindow internal sealed class ConfigWindow : LWindow
{ {
private readonly IDalamudPluginInterface _pluginInterface; private const int ResultLimit = 200;
private readonly DalamudPluginInterface _pluginInterface;
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly ItemCache _itemCache; private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IClientState _clientState; private readonly IClientState _clientState;
private readonly ICondition _condition; private readonly ICondition _condition;
private readonly DiscardListTab _discardListTab; private string _itemName = string.Empty;
private readonly ExcludedListTab _excludedListTab;
private List<(uint ItemId, string Name)> _searchResults = new();
private List<(uint ItemId, string Name)> _discarding = new();
private List<(uint ItemId, string Name)>? _allItems; private List<(uint ItemId, string Name)>? _allItems;
private bool _resetKeyboardFocus = true;
public event EventHandler? DiscardNowClicked; public event EventHandler? DiscardNowClicked;
public event EventHandler? ConfigSaved; public event EventHandler? ConfigSaved;
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache, public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
IListManager listManager, IClientState clientState, ICondition condition) IClientState clientState, ICondition condition)
: base("Auto Discard###AutoDiscardConfig") : base("Auto Discard###AutoDiscardConfig")
{ {
_pluginInterface = pluginInterface; _pluginInterface = pluginInterface;
_configuration = configuration; _configuration = configuration;
_itemCache = itemCache; _itemCache = itemCache;
_listManager = listManager;
_clientState = clientState; _clientState = clientState;
_condition = condition; _condition = condition;
@ -49,11 +52,8 @@ internal sealed class ConfigWindow : LWindow
MaximumSize = new Vector2(9999, 9999), MaximumSize = new Vector2(9999, 9999),
}; };
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager); _discarding.AddRange(_configuration.DiscardingItems
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems) .Select(x => (x, itemCache.GetItemName(x))).ToList());
{
ExcludedTab = _excludedListTab,
};
} }
public override void Draw() public override void Draw()
@ -65,10 +65,7 @@ internal sealed class ConfigWindow : LWindow
Save(); Save();
} }
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.SameLine(ImGui.GetWindowWidth() - 115 * ImGuiHelpers.GlobalScale);
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Preview Discards").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(!_clientState.IsLoggedIn || ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) || !(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
DiscardNowClicked == null); DiscardNowClicked == null);
@ -87,7 +84,6 @@ internal sealed class ConfigWindow : LWindow
{ {
DrawDiscardList(); DrawDiscardList();
DrawExcludedCharacters(); DrawExcludedCharacters();
DrawExcludedItems();
DrawExperimentalSettings(); DrawExperimentalSettings();
ImGui.EndTabBar(); ImGui.EndTabBar();
@ -98,7 +94,100 @@ internal sealed class ConfigWindow : LWindow
{ {
if (ImGui.BeginTabItem("Items to Discard")) if (ImGui.BeginTabItem("Items to Discard"))
{ {
_discardListTab.Draw(); var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
{
_discarding.Add(itemToAdd);
}
else
{
_discarding.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = _discarding.Any(x => x.Item1 == id);
if (ImGui.Selectable(name, selected))
{
if (!selected)
{
_discarding.Add((id, name));
}
else
{
_discarding.Remove((id, name));
}
Save();
}
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text("Items that will be automatically discarded");
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in _discarding.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
{
if (ImGui.Selectable(name, true))
toRemove.Add((id, name));
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
_discarding.Remove(tr);
Save();
}
}
ImGui.EndChild();
ImGui.EndTabItem(); ImGui.EndTabItem();
} }
} }
@ -180,19 +269,6 @@ internal sealed class ConfigWindow : LWindow
} }
} }
private void DrawExcludedItems()
{
if (ImGui.BeginTabItem("Excluded Items"))
{
ImGui.Text(
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
_excludedListTab.Draw();
ImGui.EndTabItem();
}
}
private void DrawExperimentalSettings() private void DrawExperimentalSettings()
{ {
if (ImGui.BeginTabItem("Experimental Settings")) if (ImGui.BeginTabItem("Experimental Settings"))
@ -234,8 +310,7 @@ internal sealed class ConfigWindow : LWindow
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)", if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
ref maximumItemLevel)) ref maximumItemLevel))
{ {
_configuration.Armoury.MaximumGearItemLevel = _configuration.Armoury.MaximumGearItemLevel = Math.Max(0, Math.Min(625, maximumItemLevel));
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
Save(); Save();
} }
@ -303,12 +378,26 @@ internal sealed class ConfigWindow : LWindow
} }
} }
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded() private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
.ToList();
}
}
private List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
{ {
if (_allItems == null) if (_allItems == null)
{ {
_allItems = _itemCache.AllItems _allItems = _itemCache.AllItems
.Where(x => x.CanBeDiscarded(_listManager, false)) .Where(x => x.CanBeDiscarded())
.Select(x => (x.ItemId, x.Name.ToString())) .Select(x => (x.ItemId, x.Name.ToString()))
.ToList(); .ToList();
} }
@ -316,18 +405,37 @@ internal sealed class ConfigWindow : LWindow
return _allItems; return _allItems;
} }
internal void Save() private void Save()
{ {
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList(); _configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
_pluginInterface.SavePluginConfig(_configuration); _pluginInterface.SavePluginConfig(_configuration);
ConfigSaved?.Invoke(this, EventArgs.Empty); ConfigSaved?.Invoke(this, EventArgs.Empty);
} }
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId); internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
_discarding.Add(item);
Save();
return true;
}
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId); return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (_discarding.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
public bool CanItemBeConfigured(uint itemId) public bool CanItemBeConfigured(uint itemId)
{ {

View File

@ -1,55 +0,0 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows
{
internal sealed class DiscardListTab : ItemListTab
{
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
: base(parent, itemCache, initialItems)
{
}
protected override string RightSideLabel => "Items that will be automatically discarded";
internal required ExcludedListTab ExcludedTab { private get; init; }
public IEnumerable<uint> ToSavedItems()
{
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
return SelectedItems.Select(x => x.ItemId);
}
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
{
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
return ($"{name} (Blacklisted/Excluded Item)", false);
return base.AsLeftSideDisplay(itemId, name);
}
internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
SelectedItems.Add(item);
Save();
return true;
}
return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
}
}

View File

@ -5,8 +5,6 @@ using System.Linq;
using ARDiscard.GameData; using ARDiscard.GameData;
using Dalamud.Game.ClientState.Conditions; using Dalamud.Game.ClientState.Conditions;
using Dalamud.Interface.Internal; using Dalamud.Interface.Internal;
using Dalamud.Interface.Textures;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility; using Dalamud.Interface.Utility;
using Dalamud.Plugin.Services; using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Common.Math; using FFXIVClientStructs.FFXIV.Common.Math;
@ -98,11 +96,7 @@ internal sealed class DiscardWindow : LWindow
if (ImGui.Button("Open Configuration")) if (ImGui.Button("Open Configuration"))
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty); OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
ImGui.EndDisabled(); ImGui.EndDisabled();
ImGui.SameLine(ImGui.GetWindowWidth() - 160 * ImGuiHelpers.GlobalScale);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Discard all selected items").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(Locked || ImGui.BeginDisabled(Locked ||
!_clientState.IsLoggedIn || !_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) || !(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
@ -123,14 +117,12 @@ internal sealed class DiscardWindow : LWindow
{ {
if (_configuration.Preview.ShowIcons) if (_configuration.Preview.ShowIcons)
{ {
ISharedImmediateTexture icon = _iconCache.GetIcon(displayedItem.IconId); IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
if (icon.TryGetWrap(out IDalamudTextureWrap? wrap, out _)) if (icon != null)
{ {
ImGui.Image(wrap.ImGuiHandle, new Vector2(23, 23)); ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
ImGui.SameLine(); ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3); ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
wrap.Dispose();
} }
} }
@ -158,8 +150,8 @@ internal sealed class DiscardWindow : LWindow
_displayedItems = _inventoryUtils.GetAllItemsToDiscard() _displayedItems = _inventoryUtils.GetAllItemsToDiscard()
.GroupBy(x => new .GroupBy(x => new
{ {
ItemId = x.InventoryItem->ItemId, ItemId = x.InventoryItem->ItemID,
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId), ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemID),
}) })
.Where(x => x.Key.ItemInfo != null) .Where(x => x.Key.ItemInfo != null)
.Select(x => new SelectableItem .Select(x => new SelectableItem

View File

@ -1,35 +0,0 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows;
internal sealed class ExcludedListTab : ItemListTab
{
private readonly IListManager _listManager;
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
: base(parent, itemCache, initialItems)
{
_listManager = listManager;
SelectedItems.AddRange(
listManager.GetInternalBlacklist()
.Select(x => (x, itemCache.GetItemName(x)))
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
}
protected override string RightSideLabel => "Items that will never be discarded";
public IEnumerable<uint> ToSavedItems()
{
return SelectedItems
.Select(x => x.ItemId)
.Where(x => !_listManager.IsBlacklisted(x, false));
}
public bool IsBlacklistedInConfiguration(uint itemId)
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
=> (name, !_listManager.IsBlacklisted(itemId, false));
}

View File

@ -1,161 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARDiscard.GameData;
using ImGuiNET;
namespace ARDiscard.Windows;
internal abstract class ItemListTab
{
private const int ResultLimit = 200;
private readonly ConfigWindow _parent;
private List<(uint ItemId, string Name)> _searchResults = new();
private string _itemName = string.Empty;
private bool _resetKeyboardFocus = true;
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
{
_parent = parent;
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
}
protected abstract string RightSideLabel { get; }
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
public void Draw()
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
{
SelectedItems.Add(itemToAdd);
}
else
{
SelectedItems.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = SelectedItems.Any(x => x.Item1 == id);
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
{
if (!selected)
{
SelectedItems.Add((id, name));
}
else
{
SelectedItems.Remove((id, name));
}
Save();
}
if (!display.Enabled)
ImGui.EndDisabled();
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text(RightSideLabel);
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
{
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
toRemove.Add((id, name));
if (!display.Enabled)
ImGui.EndDisabled();
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
SelectedItems.Remove(tr);
Save();
}
}
ImGui.EndChild();
}
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
protected void Save() => _parent.Save();
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
.ToList();
}
}
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
}

View File

@ -4,92 +4,21 @@
"net8.0-windows7.0": { "net8.0-windows7.0": {
"DalamudPackager": { "DalamudPackager": {
"type": "Direct", "type": "Direct",
"requested": "[2.1.13, )", "requested": "[2.1.12, )",
"resolved": "2.1.13", "resolved": "2.1.12",
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ==" "contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.1.1, )",
"resolved": "1.1.1",
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
"dependencies": {
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
"Microsoft.SourceLink.GitHub": "1.1.1",
"Microsoft.SourceLink.GitLab": "1.1.1"
}
},
"Microsoft.SourceLink.Gitea": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "8.0.0",
"Microsoft.SourceLink.Common": "8.0.0"
}
},
"Microsoft.Build.Tasks.Git": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
},
"Microsoft.SourceLink.AzureRepos.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Bitbucket.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Common": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
},
"Microsoft.SourceLink.GitHub": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.GitLab": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
}, },
"autoretainerapi": { "autoretainerapi": {
"type": "Project", "type": "Project",
"dependencies": { "dependencies": {
"ECommons": "[2.2.0.2, )" "ECommons": "[2.1.0.7, )"
} }
}, },
"ecommons": { "ecommons": {
"type": "Project" "type": "Project"
}, },
"llib": { "llib": {
"type": "Project", "type": "Project"
"dependencies": {
"DalamudPackager": "[2.1.13, )"
}
} }
} }
} }

@ -1 +1 @@
Subproject commit a63c8e7154e272374ffa03d5c801736d4229e38a Subproject commit 6f0aaa55bce6ec79fd4d72f84f21597b39e5445d

@ -1 +1 @@
Subproject commit 38080f2a3733aa19b6928f4d2984fac7b9a7fab7 Subproject commit d238d4188e8b47b11252d75cb5e4b678b8da2756

2
LLib

@ -1 +1 @@
Subproject commit 7027d291efbbff6a55944dd521d3907210ddecbe Subproject commit 3792244261a9f5426a7916f5a6dd1966238ba84a