Compare commits
No commits in common. "master" and "v1.5" have entirely different histories.
9
.gitmodules
vendored
9
.gitmodules
vendored
@ -1,9 +0,0 @@
|
|||||||
[submodule "LLib"]
|
|
||||||
path = LLib
|
|
||||||
url = https://git.carvel.li/liza/LLib.git
|
|
||||||
[submodule "AutoRetainerAPI"]
|
|
||||||
path = AutoRetainerAPI
|
|
||||||
url = https://github.com/PunishXIV/AutoRetainerAPI.git
|
|
||||||
[submodule "ECommons"]
|
|
||||||
path = ECommons
|
|
||||||
url = https://github.com/NightmareXIV/ECommons.git
|
|
@ -2,12 +2,6 @@
|
|||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ARDiscard", "ARDiscard\ARDiscard.csproj", "{A9B4C542-1C83-4F46-81E7-5BAFCA109767}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ARDiscard", "ARDiscard\ARDiscard.csproj", "{A9B4C542-1C83-4F46-81E7-5BAFCA109767}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LLib", "LLib\LLib.csproj", "{2E159617-A667-4EC8-B3A8-8B087315C181}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoRetainerAPI", "AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj", "{265C467A-3687-42AE-A178-CA7186852B38}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ECommons", "ECommons\ECommons\ECommons.csproj", "{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}"
|
|
||||||
EndProject
|
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@ -18,17 +12,5 @@ Global
|
|||||||
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.Build.0 = Release|Any CPU
|
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{265C467A-3687-42AE-A178-CA7186852B38}.Debug|Any CPU.ActiveCfg = Debug|x64
|
|
||||||
{265C467A-3687-42AE-A178-CA7186852B38}.Debug|Any CPU.Build.0 = Debug|x64
|
|
||||||
{265C467A-3687-42AE-A178-CA7186852B38}.Release|Any CPU.ActiveCfg = Release|x64
|
|
||||||
{265C467A-3687-42AE-A178-CA7186852B38}.Release|Any CPU.Build.0 = Release|x64
|
|
||||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Debug|Any CPU.ActiveCfg = Debug|x64
|
|
||||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Debug|Any CPU.Build.0 = Debug|x64
|
|
||||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Release|Any CPU.ActiveCfg = Release|x64
|
|
||||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Release|Any CPU.Build.0 = Release|x64
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,15 +1,78 @@
|
|||||||
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Version>6.3</Version>
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
|
<Version>1.5</Version>
|
||||||
|
<LangVersion>11.0</LangVersion>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||||
|
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||||
|
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
|
||||||
<OutputPath>dist</OutputPath>
|
<OutputPath>dist</OutputPath>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<DebugType>portable</DebugType>
|
||||||
|
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
|
||||||
|
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||||
|
<DebugType>portable</DebugType>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<Import Project="..\LLib\LLib.targets"/>
|
<PropertyGroup>
|
||||||
<Import Project="..\LLib\RenameZip.targets"/>
|
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
|
||||||
|
<AutoRetainerLibPath>$(appdata)\XIVLauncher\installedPlugins\AutoRetainer\4.1.0.9\</AutoRetainerLibPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||||
|
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
|
<PackageReference Include="DalamudPackager" Version="2.1.11"/>
|
||||||
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
|
|
||||||
<ProjectReference Include="..\LLib\LLib.csproj"/>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Dalamud">
|
||||||
|
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="ImGui.NET">
|
||||||
|
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="ImGuiScene">
|
||||||
|
<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Lumina">
|
||||||
|
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Lumina.Excel">
|
||||||
|
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="FFXIVClientStructs">
|
||||||
|
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="FFXIVClientStructs">
|
||||||
|
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="AutoRetainerAPI">
|
||||||
|
<HintPath>$(AutoRetainerLibPath)AutoRetainerAPI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="ECommons">
|
||||||
|
<HintPath>$(AutoRetainerLibPath)ECommons.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="ClickLib">
|
||||||
|
<HintPath>$(AutoRetainerLibPath)ClickLib.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
|
||||||
|
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
|
||||||
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -1,14 +1,7 @@
|
|||||||
{
|
{
|
||||||
"Name": "Discard Helper",
|
"Name": "Discard after AutoRetainer",
|
||||||
"Author": "Liza Carvelli",
|
"Author": "Liza Carvelli",
|
||||||
"Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
|
"Punchline": "",
|
||||||
"Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
|
"Description": "",
|
||||||
"RepoUrl": "https://git.carvel.li/liza/ARDiscard",
|
"RepoUrl": "https://git.carvel.li/liza/ARDiscard"
|
||||||
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png",
|
|
||||||
"Tags": [
|
|
||||||
"autoretainer",
|
|
||||||
"automation",
|
|
||||||
"discard",
|
|
||||||
"yeet"
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
|
@ -1,350 +1,232 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using ARDiscard.External;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
using ARDiscard.Windows;
|
|
||||||
using AutoRetainerAPI;
|
using AutoRetainerAPI;
|
||||||
|
using ClickLib.Clicks;
|
||||||
|
using Dalamud.Data;
|
||||||
|
using Dalamud.Game.ClientState;
|
||||||
using Dalamud.Game.Command;
|
using Dalamud.Game.Command;
|
||||||
|
using Dalamud.Game.Gui;
|
||||||
using Dalamud.Interface.Windowing;
|
using Dalamud.Interface.Windowing;
|
||||||
|
using Dalamud.Logging;
|
||||||
using Dalamud.Memory;
|
using Dalamud.Memory;
|
||||||
using Dalamud.Plugin;
|
using Dalamud.Plugin;
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
using ECommons;
|
using ECommons;
|
||||||
using ECommons.Automation.NeoTaskManager;
|
using ECommons.Automation;
|
||||||
|
using ECommons.DalamudServices;
|
||||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||||
using LLib;
|
|
||||||
|
|
||||||
namespace ARDiscard;
|
namespace ARDiscard;
|
||||||
|
|
||||||
[SuppressMessage("ReSharper", "UnusedType.Global")]
|
public class AutoDiscardPlogon : IDalamudPlugin
|
||||||
public sealed class AutoDiscardPlogon : IDalamudPlugin
|
|
||||||
{
|
{
|
||||||
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
|
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
|
||||||
private readonly Configuration _configuration;
|
private readonly Configuration _configuration;
|
||||||
private readonly ConfigWindow _configWindow;
|
private readonly ConfigWindow _configWindow;
|
||||||
private readonly DiscardWindow _discardWindow;
|
|
||||||
|
|
||||||
private readonly IDalamudPluginInterface _pluginInterface;
|
private readonly DalamudPluginInterface _pluginInterface;
|
||||||
private readonly IChatGui _chatGui;
|
private readonly ChatGui _chatGui;
|
||||||
private readonly IClientState _clientState;
|
private readonly ClientState _clientState;
|
||||||
private readonly IPluginLog _pluginLog;
|
private readonly CommandManager _commandManager;
|
||||||
private readonly IGameGui _gameGui;
|
|
||||||
private readonly ICommandManager _commandManager;
|
|
||||||
private readonly InventoryUtils _inventoryUtils;
|
private readonly InventoryUtils _inventoryUtils;
|
||||||
private readonly IconCache _iconCache;
|
|
||||||
private readonly GameStrings _gameStrings;
|
|
||||||
private readonly AutoRetainerApi _autoRetainerApi;
|
private readonly AutoRetainerApi _autoRetainerApi;
|
||||||
|
|
||||||
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
|
|
||||||
private readonly TaskManager _taskManager;
|
private readonly TaskManager _taskManager;
|
||||||
|
|
||||||
private readonly ContextMenuIntegration _contextMenuIntegration;
|
|
||||||
private readonly AutoDiscardIpc _autoDiscardIpc;
|
|
||||||
|
|
||||||
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
|
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
|
||||||
|
|
||||||
[SuppressMessage("Maintainability", "CA1506")]
|
public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, CommandManager commandManager, ChatGui chatGui,
|
||||||
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
|
DataManager dataManager, ClientState clientState)
|
||||||
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
|
|
||||||
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
|
|
||||||
{
|
{
|
||||||
ArgumentNullException.ThrowIfNull(dataManager);
|
|
||||||
|
|
||||||
_pluginInterface = pluginInterface;
|
_pluginInterface = pluginInterface;
|
||||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? Configuration.CreateNew();
|
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
|
||||||
MigrateConfiguration(_configuration);
|
|
||||||
_chatGui = chatGui;
|
_chatGui = chatGui;
|
||||||
_clientState = clientState;
|
_clientState = clientState;
|
||||||
_pluginLog = pluginLog;
|
|
||||||
_gameGui = gameGui;
|
|
||||||
_commandManager = commandManager;
|
_commandManager = commandManager;
|
||||||
_commandManager.AddHandler("/discardconfig", new CommandInfo(OpenConfig)
|
_commandManager.AddHandler("/discardconfig", new CommandInfo(OpenConfig));
|
||||||
{
|
_commandManager.AddHandler("/discardall", new CommandInfo(ProcessCommand));
|
||||||
HelpMessage = "Configures which items to automatically discard",
|
_inventoryUtils = new(_configuration);
|
||||||
});
|
|
||||||
_commandManager.AddHandler("/discardall", new CommandInfo(DiscardAll)
|
|
||||||
{
|
|
||||||
HelpMessage = "Discard all configured items now"
|
|
||||||
});
|
|
||||||
_commandManager.AddHandler("/discard", new CommandInfo(OpenDiscardWindow)
|
|
||||||
{
|
|
||||||
HelpMessage = "Show what will be discarded with your current configuration",
|
|
||||||
});
|
|
||||||
|
|
||||||
ListManager listManager = new ListManager(_configuration);
|
|
||||||
ItemCache itemCache = new ItemCache(dataManager, listManager);
|
|
||||||
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
|
|
||||||
listManager.FinishInitialization();
|
|
||||||
|
|
||||||
_iconCache = new IconCache(textureProvider);
|
|
||||||
_gameStrings = new GameStrings(dataManager, pluginLog);
|
|
||||||
|
|
||||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||||
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
|
|
||||||
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
|
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
|
||||||
|
_configWindow = new(_pluginInterface, _configuration, dataManager, clientState);
|
||||||
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
|
|
||||||
_windowSystem.AddWindow(_discardWindow);
|
|
||||||
|
|
||||||
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition);
|
|
||||||
_windowSystem.AddWindow(_configWindow);
|
_windowSystem.AddWindow(_configWindow);
|
||||||
|
|
||||||
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
|
|
||||||
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
|
|
||||||
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
|
|
||||||
_discardWindow.DiscardAllClicked += (_, filter) =>
|
|
||||||
{
|
|
||||||
_taskManager?.Abort();
|
|
||||||
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
|
|
||||||
};
|
|
||||||
|
|
||||||
ECommonsMain.Init(_pluginInterface, this);
|
ECommonsMain.Init(_pluginInterface, this);
|
||||||
_autoRetainerApi = new();
|
_autoRetainerApi = new();
|
||||||
_taskManager = new();
|
_taskManager = new();
|
||||||
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu);
|
|
||||||
_autoDiscardIpc = new(_pluginInterface, _configuration);
|
|
||||||
|
|
||||||
_clientState.Login += _discardWindow.Login;
|
_autoRetainerApi.OnRetainerReadyToPostprocess += DoPostProcess;
|
||||||
_clientState.Logout += _discardWindow.Logout;
|
_autoRetainerApi.OnRetainerPostprocessStep += CheckPostProcess;
|
||||||
_autoRetainerApi.OnRetainerPostprocessStep += CheckRetainerPostProcess;
|
|
||||||
_autoRetainerApi.OnRetainerReadyToPostprocess += DoRetainerPostProcess;
|
|
||||||
_autoRetainerApi.OnCharacterPostprocessStep += CheckCharacterPostProcess;
|
|
||||||
_autoRetainerApi.OnCharacterReadyToPostProcess += DoCharacterPostProcess;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void MigrateConfiguration(Configuration configuration)
|
public string Name => "Discard after AutoRetainer";
|
||||||
|
|
||||||
|
private unsafe void CheckPostProcess(string retainerName)
|
||||||
{
|
{
|
||||||
if (configuration.Version == 1)
|
if (!_configuration.RunAfterVenture)
|
||||||
{
|
{
|
||||||
configuration.ContextMenu.Enabled = true;
|
PluginLog.Information($"Not running post-venture tasks for {retainerName}, disabled globally");
|
||||||
configuration.ContextMenu.OnlyWhenConfigIsOpen = false;
|
|
||||||
configuration.Version = 2;
|
|
||||||
_pluginInterface.SavePluginConfig(configuration);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (configuration.Version == 2)
|
|
||||||
{
|
|
||||||
if (!configuration.BlacklistedItems.Contains(2820))
|
|
||||||
configuration.BlacklistedItems.Add(2820);
|
|
||||||
configuration.Version = 3;
|
|
||||||
_pluginInterface.SavePluginConfig(configuration);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void CheckRetainerPostProcess(string retainerName) =>
|
|
||||||
CheckPostProcessInternal(PostProcessType.Retainer, retainerName, _configuration.RunAfterVenture);
|
|
||||||
|
|
||||||
private void CheckCharacterPostProcess() =>
|
|
||||||
CheckPostProcessInternal(PostProcessType.Character, "current character", _configuration.RunBeforeLogout);
|
|
||||||
|
|
||||||
private unsafe void CheckPostProcessInternal(PostProcessType type, string name, bool enabled)
|
|
||||||
{
|
|
||||||
if (!enabled)
|
|
||||||
{
|
|
||||||
_pluginLog.Information($"Not running post-venture tasks for {name}, disabled globally");
|
|
||||||
}
|
}
|
||||||
else if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
|
else if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
|
||||||
{
|
{
|
||||||
_pluginLog.Information($"Not running post-venture tasks for {name}, disabled for current character");
|
PluginLog.Information($"Not running post-venture tasks for {retainerName}, disabled for current character");
|
||||||
}
|
}
|
||||||
else if (_inventoryUtils.GetNextItemToDiscard(ItemFilter.None) == null)
|
else if (_inventoryUtils.GetNextItemToDiscard() == null)
|
||||||
{
|
{
|
||||||
_pluginLog.Information($"Not running post-venture tasks for {name}, no items to discard");
|
PluginLog.Information($"Not running post-venture tasks for {retainerName}, no items to discard");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_pluginLog.Information($"Requesting post-processing for {name}");
|
PluginLog.Information($"Requesting post-processing for {retainerName}");
|
||||||
if (type == PostProcessType.Retainer)
|
_autoRetainerApi.RequestPostprocess();
|
||||||
_autoRetainerApi.RequestRetainerPostprocess();
|
|
||||||
else if (type == PostProcessType.Character)
|
|
||||||
_autoRetainerApi.RequestCharacterPostprocess();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DoRetainerPostProcess(string retainerName)
|
private void DoPostProcess(string retainerName)
|
||||||
{
|
{
|
||||||
_taskManager.Abort();
|
_taskManager.Enqueue(() => DiscardNextItem(true));
|
||||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DoCharacterPostProcess()
|
|
||||||
{
|
|
||||||
_taskManager.Abort();
|
|
||||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OpenConfig(string command, string arguments) => OpenConfigUi();
|
private void OpenConfig(string command, string arguments) => OpenConfigUi();
|
||||||
|
|
||||||
private void OpenConfigUi()
|
private void OpenConfigUi()
|
||||||
{
|
{
|
||||||
_configWindow.IsOpen = !_configWindow.IsOpen;
|
_configWindow.IsOpen = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DiscardAll(string command, string arguments)
|
private void ProcessCommand(string command, string arguments)
|
||||||
{
|
{
|
||||||
_taskManager.Abort();
|
_taskManager.Enqueue(() => DiscardNextItem(false));
|
||||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi();
|
private unsafe void DiscardNextItem(bool finishRetainerAction)
|
||||||
|
|
||||||
private void OpenDiscardUi()
|
|
||||||
{
|
{
|
||||||
_discardWindow.IsOpen = !_discardWindow.IsOpen;
|
PluginLog.Information($"DiscardNextItem (retainer = {finishRetainerAction})");
|
||||||
}
|
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard();
|
||||||
|
|
||||||
private unsafe void DiscardNextItem(PostProcessType type, ItemFilter? itemFilter)
|
|
||||||
{
|
|
||||||
_pluginLog.Information($"DiscardNextItem (type = {type})");
|
|
||||||
_discardWindow.Locked = true;
|
|
||||||
|
|
||||||
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
|
|
||||||
if (nextItem == null)
|
if (nextItem == null)
|
||||||
{
|
{
|
||||||
_pluginLog.Information("No item to discard found");
|
PluginLog.Information($"No item to discard found");
|
||||||
FinishDiscarding(type);
|
if (finishRetainerAction)
|
||||||
|
_autoRetainerApi.FinishPostProcess();
|
||||||
|
else
|
||||||
|
_chatGui.Print("Done discarding.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
|
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
|
||||||
|
|
||||||
_pluginLog.Information(
|
PluginLog.Information(
|
||||||
$"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}.");
|
$"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}.");
|
||||||
_inventoryUtils.Discard(nextItem);
|
_inventoryUtils.Discard(nextItem);
|
||||||
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
|
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
|
||||||
|
|
||||||
_taskManager.EnqueueDelay(20);
|
_taskManager.DelayNext(20);
|
||||||
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
|
_taskManager.Enqueue(() => ConfirmDiscardItem(finishRetainerAction, inventoryType, slot));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe void ConfirmDiscardItem(PostProcessType type, ItemFilter? itemFilter, InventoryType inventoryType,
|
private unsafe void ConfirmDiscardItem(bool finishRetainerAction, InventoryType inventoryType, short slot)
|
||||||
short slot)
|
|
||||||
{
|
{
|
||||||
var addon = GetDiscardAddon();
|
var addon = GetDiscardAddon();
|
||||||
if (addon != null)
|
if (addon != null)
|
||||||
{
|
{
|
||||||
_pluginLog.Verbose("Addon is visible, clicking 'yes'");
|
PluginLog.Information("Addon is visible, clicking 'yes'");
|
||||||
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
|
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
|
||||||
addon->FireCallbackInt(0);
|
ClickSelectYesNo.Using((nint)addon).Yes();
|
||||||
|
|
||||||
_taskManager.EnqueueDelay(20);
|
_taskManager.DelayNext(20);
|
||||||
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
|
_taskManager.Enqueue(() => ContinueAfterDiscard(finishRetainerAction, inventoryType, slot));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
|
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard();
|
||||||
if (nextItem == null)
|
if (nextItem == null)
|
||||||
{
|
{
|
||||||
_pluginLog.Information("Addon is not visible, but next item is also no longer set");
|
PluginLog.Information("Addon is not visible, but next item is also no longer set");
|
||||||
FinishDiscarding(type);
|
if (finishRetainerAction)
|
||||||
|
_autoRetainerApi.FinishPostProcess();
|
||||||
|
else
|
||||||
|
_chatGui.Print("Done discarding.");
|
||||||
}
|
}
|
||||||
else if (nextItem->Container == inventoryType && nextItem->Slot == slot)
|
else if (nextItem->Container == inventoryType && nextItem->Slot == slot)
|
||||||
{
|
{
|
||||||
_pluginLog.Information(
|
PluginLog.Information(
|
||||||
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
|
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
|
||||||
_taskManager.EnqueueDelay(100);
|
_taskManager.DelayNext(100);
|
||||||
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
|
_taskManager.Enqueue(() => ConfirmDiscardItem(finishRetainerAction, inventoryType, slot));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_pluginLog.Information(
|
PluginLog.Information(
|
||||||
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
|
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
|
||||||
_taskManager.EnqueueDelay(100);
|
_taskManager.DelayNext(100);
|
||||||
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
|
_taskManager.Enqueue(() => DiscardNextItem(finishRetainerAction));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe void ContinueAfterDiscard(PostProcessType type, ItemFilter? itemFilter, InventoryType inventoryType,
|
private unsafe void ContinueAfterDiscard(bool finishRetainerAction, InventoryType inventoryType, short slot)
|
||||||
short slot)
|
|
||||||
{
|
{
|
||||||
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
|
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard();
|
||||||
if (nextItem == null)
|
if (nextItem == null)
|
||||||
{
|
{
|
||||||
_pluginLog.Information($"Continuing after discard: no next item (type = {type})");
|
PluginLog.Information($"Continuing after discard: no next item (retainer = {finishRetainerAction})");
|
||||||
FinishDiscarding(type);
|
if (finishRetainerAction)
|
||||||
|
_autoRetainerApi.FinishPostProcess();
|
||||||
|
else
|
||||||
|
_chatGui.Print("Done discarding.");
|
||||||
}
|
}
|
||||||
else if (nextItem->Container == inventoryType && nextItem->Slot == slot)
|
else if (nextItem->Container == inventoryType && nextItem->Slot == slot)
|
||||||
{
|
{
|
||||||
if (_cancelDiscardAfter < DateTime.Now)
|
if (_cancelDiscardAfter < DateTime.Now)
|
||||||
{
|
{
|
||||||
_pluginLog.Information("No longer waiting for plugin to pop up, assume discard failed");
|
PluginLog.Information("No longer waiting for plugin to pop up, assume discard failed");
|
||||||
FinishDiscarding(type, "Discarding probably failed due to an error.");
|
if (finishRetainerAction)
|
||||||
|
_autoRetainerApi.FinishPostProcess();
|
||||||
|
else
|
||||||
|
_chatGui.PrintError("Discarding probably failed due to an error.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_pluginLog.Verbose(
|
PluginLog.Information($"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
|
||||||
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
|
_taskManager.DelayNext(20);
|
||||||
_taskManager.EnqueueDelay(20);
|
_taskManager.Enqueue(() => ContinueAfterDiscard(finishRetainerAction, inventoryType, slot));
|
||||||
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard");
|
PluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard");
|
||||||
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
|
_taskManager.EnqueueImmediate(() => DiscardNextItem(finishRetainerAction));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FinishDiscarding(PostProcessType type, string? error = null)
|
|
||||||
{
|
|
||||||
if (type == PostProcessType.Retainer)
|
|
||||||
_autoRetainerApi.FinishRetainerPostProcess();
|
|
||||||
else if (type == PostProcessType.Character)
|
|
||||||
_autoRetainerApi.FinishCharacterPostProcess();
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(error))
|
|
||||||
_chatGui.Print("Done discarding.");
|
|
||||||
else
|
|
||||||
_chatGui.PrintError(error);
|
|
||||||
}
|
|
||||||
|
|
||||||
_discardWindow.Locked = false;
|
|
||||||
_discardWindow.RefreshInventory(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
_autoRetainerApi.OnRetainerPostprocessStep -= CheckRetainerPostProcess;
|
|
||||||
_autoRetainerApi.OnRetainerReadyToPostprocess -= DoRetainerPostProcess;
|
|
||||||
_autoRetainerApi.OnCharacterPostprocessStep -= CheckCharacterPostProcess;
|
|
||||||
_autoRetainerApi.OnCharacterReadyToPostProcess -= DoCharacterPostProcess;
|
|
||||||
_clientState.Login -= _discardWindow.Login;
|
|
||||||
_clientState.Logout -= _discardWindow.Logout;
|
|
||||||
|
|
||||||
_autoDiscardIpc.Dispose();
|
|
||||||
_contextMenuIntegration.Dispose();
|
|
||||||
_autoRetainerApi.Dispose();
|
_autoRetainerApi.Dispose();
|
||||||
ECommonsMain.Dispose();
|
ECommonsMain.Dispose();
|
||||||
_iconCache.Dispose();
|
|
||||||
|
|
||||||
|
_inventoryUtils.Dispose();
|
||||||
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
|
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
|
||||||
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
|
|
||||||
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
||||||
_commandManager.RemoveHandler("/discard");
|
|
||||||
_commandManager.RemoveHandler("/discardall");
|
_commandManager.RemoveHandler("/discardall");
|
||||||
_commandManager.RemoveHandler("/discardconfig");
|
_commandManager.RemoveHandler("/discardconfig");
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe AtkUnitBase* GetDiscardAddon()
|
private static unsafe AtkUnitBase* GetDiscardAddon()
|
||||||
{
|
{
|
||||||
for (int i = 1; i < 100; i++)
|
for (int i = 1; i < 100; i++)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var addon = (AtkUnitBase*)_gameGui.GetAddonByName("SelectYesno", i);
|
var addon = (AtkUnitBase*)Svc.GameGui.GetAddonByName("SelectYesno", i);
|
||||||
if (addon == null) return null;
|
if (addon == null) return null;
|
||||||
if (addon->IsVisible && addon->UldManager.LoadedState == AtkLoadState.Loaded)
|
if (addon->IsVisible && addon->UldManager.LoadedState == AtkLoadState.Loaded)
|
||||||
{
|
{
|
||||||
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
|
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
|
||||||
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
|
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
|
||||||
_pluginLog.Information($"YesNo prompt: {text}");
|
PluginLog.Information($"YesNo prompt: {text}");
|
||||||
if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text))
|
if (text.StartsWith("Discard"))
|
||||||
{
|
{
|
||||||
return addon;
|
return addon;
|
||||||
}
|
}
|
||||||
@ -358,11 +240,4 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
|||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum PostProcessType
|
|
||||||
{
|
|
||||||
Retainer,
|
|
||||||
Character,
|
|
||||||
ManuallyStarted,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
269
ARDiscard/ConfigWindow.cs
Normal file
269
ARDiscard/ConfigWindow.cs
Normal file
@ -0,0 +1,269 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Data;
|
||||||
|
using Dalamud.Game.ClientState;
|
||||||
|
using Dalamud.Interface.Colors;
|
||||||
|
using Dalamud.Interface.Windowing;
|
||||||
|
using Dalamud.Plugin;
|
||||||
|
using ECommons;
|
||||||
|
using ImGuiNET;
|
||||||
|
using Lumina.Excel.GeneratedSheets;
|
||||||
|
|
||||||
|
namespace ARDiscard;
|
||||||
|
|
||||||
|
public class ConfigWindow : Window
|
||||||
|
{
|
||||||
|
private readonly DalamudPluginInterface _pluginInterface;
|
||||||
|
private readonly Configuration _configuration;
|
||||||
|
private readonly DataManager _dataManager;
|
||||||
|
private readonly ClientState _clientState;
|
||||||
|
private string _itemName = string.Empty;
|
||||||
|
|
||||||
|
private List<(uint ItemId, string Name)> _searchResults = new();
|
||||||
|
private List<(uint ItemId, string Name)> _discarding = new();
|
||||||
|
private List<(uint ItemId, string Name)>? _allItems = null;
|
||||||
|
private bool _resetKeyboardFocus = true;
|
||||||
|
|
||||||
|
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, DataManager dataManager,
|
||||||
|
ClientState clientState)
|
||||||
|
: base("Auto Discard###AutoDiscardConfig")
|
||||||
|
{
|
||||||
|
_pluginInterface = pluginInterface;
|
||||||
|
_configuration = configuration;
|
||||||
|
_dataManager = dataManager;
|
||||||
|
_clientState = clientState;
|
||||||
|
|
||||||
|
Size = new Vector2(600, 400);
|
||||||
|
SizeCondition = ImGuiCond.FirstUseEver;
|
||||||
|
|
||||||
|
SizeConstraints = new WindowSizeConstraints
|
||||||
|
{
|
||||||
|
MinimumSize = new Vector2(600, 400),
|
||||||
|
MaximumSize = new Vector2(9999, 9999),
|
||||||
|
};
|
||||||
|
|
||||||
|
_discarding.AddRange(_configuration.DiscardingItems
|
||||||
|
.Select(x => (x, dataManager.GetExcelSheet<Item>()?.GetRow(x)?.Name?.ToString() ?? x.ToString())).ToList());
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Draw()
|
||||||
|
{
|
||||||
|
bool runAfterVenture = _configuration.RunAfterVenture;
|
||||||
|
if (ImGui.Checkbox("[Global] Run automatically after AutoRetainer's venture", ref runAfterVenture))
|
||||||
|
{
|
||||||
|
_configuration.RunAfterVenture = runAfterVenture;
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui.BeginTabBar("AutoDiscardTabs"))
|
||||||
|
{
|
||||||
|
DrawDiscardList();
|
||||||
|
DrawExcludedCharacters();
|
||||||
|
|
||||||
|
ImGui.EndTabBar();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawDiscardList()
|
||||||
|
{
|
||||||
|
if (ImGui.BeginTabItem("Items to Discard"))
|
||||||
|
{
|
||||||
|
var ws = ImGui.GetWindowSize();
|
||||||
|
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
|
||||||
|
{
|
||||||
|
ImGui.Text("Search");
|
||||||
|
ImGui.SetNextItemWidth(ws.X / 2 - 20);
|
||||||
|
if (_resetKeyboardFocus)
|
||||||
|
{
|
||||||
|
ImGui.SetKeyboardFocusHere();
|
||||||
|
_resetKeyboardFocus = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
string previousName = _itemName;
|
||||||
|
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
|
||||||
|
{
|
||||||
|
_resetKeyboardFocus = true;
|
||||||
|
if (_searchResults.Count > 0)
|
||||||
|
{
|
||||||
|
var itemToAdd = _searchResults.FirstOrDefault();
|
||||||
|
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
|
||||||
|
{
|
||||||
|
_discarding.Add(itemToAdd);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_discarding.Remove(itemToAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (previousName != _itemName)
|
||||||
|
UpdateResults();
|
||||||
|
|
||||||
|
ImGui.Separator();
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(_itemName))
|
||||||
|
{
|
||||||
|
ImGui.Text("Type item name...");
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var (id, name) in _searchResults)
|
||||||
|
{
|
||||||
|
bool selected = _discarding.Any(x => x.Item1 == id);
|
||||||
|
if (ImGui.Selectable(name, selected))
|
||||||
|
{
|
||||||
|
if (!selected)
|
||||||
|
{
|
||||||
|
_discarding.Add((id, name));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_discarding.Remove((id, name));
|
||||||
|
}
|
||||||
|
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.EndChild();
|
||||||
|
ImGui.SameLine();
|
||||||
|
|
||||||
|
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
|
||||||
|
{
|
||||||
|
ImGui.Text("Items that will be automatically discarded");
|
||||||
|
ImGui.Separator();
|
||||||
|
|
||||||
|
List<(uint, string)> toRemove = new();
|
||||||
|
foreach (var (id, name) in _discarding.OrderBy(x => x.Name.ToLower()))
|
||||||
|
{
|
||||||
|
if (ImGui.Selectable(name, true))
|
||||||
|
toRemove.Add((id, name));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (toRemove.Count > 0)
|
||||||
|
{
|
||||||
|
foreach (var tr in toRemove)
|
||||||
|
_discarding.Remove(tr);
|
||||||
|
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.EndChild();
|
||||||
|
ImGui.EndTabItem();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawExcludedCharacters()
|
||||||
|
{
|
||||||
|
if (ImGui.BeginTabItem("Excluded Characters"))
|
||||||
|
{
|
||||||
|
if (_clientState.IsLoggedIn && _clientState.LocalContentId > 0)
|
||||||
|
{
|
||||||
|
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
|
||||||
|
ImGui.TextWrapped(
|
||||||
|
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
|
||||||
|
ImGui.Indent(30);
|
||||||
|
if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
|
||||||
|
{
|
||||||
|
ImGui.TextColored(ImGuiColors.DalamudRed, "This character is currently excluded.");
|
||||||
|
if (ImGui.Button("Remove exclusion"))
|
||||||
|
{
|
||||||
|
_configuration.ExcludedCharacters.RemoveAll(
|
||||||
|
c => c.LocalContentId == _clientState.LocalContentId);
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_configuration.RunAfterVenture)
|
||||||
|
{
|
||||||
|
ImGui.TextColored(ImGuiColors.HealerGreen,
|
||||||
|
"This character is currently included (and will be post-processed in autoretainer).");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ImGui.TextColored(ImGuiColors.DalamudYellow,
|
||||||
|
"This character is currently included (but running post-processing is disabled globally)");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ImGui.Button("Exclude current character"))
|
||||||
|
{
|
||||||
|
_configuration.ExcludedCharacters.Add(new Configuration.CharacterInfo
|
||||||
|
{
|
||||||
|
LocalContentId = _clientState.LocalContentId,
|
||||||
|
CachedPlayerName = _clientState.LocalPlayer?.Name.ToString() ?? "??",
|
||||||
|
CachedWorldName = worldName,
|
||||||
|
});
|
||||||
|
Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Unindent(30);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not logged in.");
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Separator();
|
||||||
|
ImGui.TextWrapped(
|
||||||
|
"Characters that won't run auto-cleanup after ventures (/discardall works for excluded characters)");
|
||||||
|
ImGui.Spacing();
|
||||||
|
|
||||||
|
ImGui.Indent(30);
|
||||||
|
if (_configuration.ExcludedCharacters.Count == 0)
|
||||||
|
{
|
||||||
|
ImGui.TextColored(ImGuiColors.DalamudGrey, "No excluded characters.");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (var characterInfo in _configuration.ExcludedCharacters)
|
||||||
|
{
|
||||||
|
ImGui.Text(
|
||||||
|
$"{characterInfo.CachedPlayerName} @ {characterInfo.CachedWorldName} ({characterInfo.LocalContentId:X})");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui.Unindent(30);
|
||||||
|
|
||||||
|
ImGui.EndTabItem();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateResults()
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(_itemName))
|
||||||
|
_searchResults = new();
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_allItems == null)
|
||||||
|
{
|
||||||
|
_allItems = _dataManager.GetExcelSheet<Item>()!
|
||||||
|
.Where(x => x.RowId != 0)
|
||||||
|
.Where(x => !x.IsUnique && !x.IsUntradable)
|
||||||
|
.Where(x => x.ItemUICategory?.Value?.Name?.ToString() != "Currency" &&
|
||||||
|
x.ItemUICategory?.Value?.Name?.ToString() != "Crystal")
|
||||||
|
.Where(x => !string.IsNullOrEmpty(x.Name.ToString()))
|
||||||
|
.Select(x => (x.RowId, x.Name.ToString()))
|
||||||
|
.ToList();
|
||||||
|
}
|
||||||
|
|
||||||
|
_searchResults = _allItems.Where(x => x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|
||||||
|
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
|
||||||
|
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
|
||||||
|
.ToList();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Save()
|
||||||
|
{
|
||||||
|
_configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
|
||||||
|
_pluginInterface.SavePluginConfig(_configuration);
|
||||||
|
}
|
||||||
|
}
|
@ -3,54 +3,17 @@ using Dalamud.Configuration;
|
|||||||
|
|
||||||
namespace ARDiscard;
|
namespace ARDiscard;
|
||||||
|
|
||||||
internal sealed class Configuration : IPluginConfiguration
|
public class Configuration : IPluginConfiguration
|
||||||
{
|
{
|
||||||
public int Version { get; set; } = 3;
|
public int Version { get; set; } = 1;
|
||||||
public bool RunAfterVenture { get; set; }
|
public bool RunAfterVenture { get; set; }
|
||||||
public bool RunBeforeLogout { get; set; }
|
|
||||||
public List<uint> DiscardingItems { get; set; } = new();
|
public List<uint> DiscardingItems { get; set; } = new();
|
||||||
public List<uint> BlacklistedItems { get; set; } = new();
|
|
||||||
public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
|
public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
|
||||||
|
|
||||||
public ArmouryConfiguration Armoury { get; set; } = new();
|
public class CharacterInfo
|
||||||
public ContextMenuConfiguration ContextMenu { get; set; } = new();
|
|
||||||
public PreviewConfiguration Preview { get; set; } = new();
|
|
||||||
public uint IgnoreItemCountWhenAbove { get; set; } = 50;
|
|
||||||
public bool IgnoreItemWithSignature { get; set; }
|
|
||||||
|
|
||||||
public sealed class CharacterInfo
|
|
||||||
{
|
{
|
||||||
public ulong LocalContentId { get; set; }
|
public ulong LocalContentId { get; set; }
|
||||||
public string? CachedPlayerName { get; set; }
|
public string CachedPlayerName { get; set; }
|
||||||
public string? CachedWorldName { get; set; }
|
public string CachedWorldName { get; set; }
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class ArmouryConfiguration
|
|
||||||
{
|
|
||||||
public bool DiscardFromArmouryChest { get; set; }
|
|
||||||
public bool CheckMainHandOffHand { get; set; }
|
|
||||||
public bool CheckLeftSideGear { get; set; }
|
|
||||||
public bool CheckRightSideGear { get; set; }
|
|
||||||
public int MaximumGearItemLevel { get; set; } = 45;
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class ContextMenuConfiguration
|
|
||||||
{
|
|
||||||
public bool Enabled { get; set; } = true;
|
|
||||||
public bool OnlyWhenConfigIsOpen { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class PreviewConfiguration
|
|
||||||
{
|
|
||||||
public bool GroupByCategory { get; set; } = true;
|
|
||||||
public bool ShowIcons { get; set; } = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Configuration CreateNew()
|
|
||||||
{
|
|
||||||
return new Configuration
|
|
||||||
{
|
|
||||||
BlacklistedItems = [2820]
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,164 +0,0 @@
|
|||||||
using System;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
using ARDiscard.Windows;
|
|
||||||
using Dalamud.Game.Gui.ContextMenu;
|
|
||||||
using Dalamud.Game.Text;
|
|
||||||
using Dalamud.Game.Text.SeStringHandling;
|
|
||||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
|
|
||||||
namespace ARDiscard;
|
|
||||||
|
|
||||||
internal sealed class ContextMenuIntegration : IDisposable
|
|
||||||
{
|
|
||||||
private readonly IChatGui _chatGui;
|
|
||||||
private readonly ItemCache _itemCache;
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
private readonly IListManager _listManager;
|
|
||||||
private readonly ConfigWindow _configWindow;
|
|
||||||
private readonly IGameGui _gameGui;
|
|
||||||
private readonly IContextMenu _contextMenu;
|
|
||||||
private readonly MenuItem _addInventoryItem;
|
|
||||||
private readonly MenuItem _removeInventoryItem;
|
|
||||||
|
|
||||||
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
|
|
||||||
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
|
|
||||||
{
|
|
||||||
_chatGui = chatGui;
|
|
||||||
_itemCache = itemCache;
|
|
||||||
_configuration = configuration;
|
|
||||||
_listManager = listManager;
|
|
||||||
_configWindow = configWindow;
|
|
||||||
_gameGui = gameGui;
|
|
||||||
_contextMenu = contextMenu;
|
|
||||||
_addInventoryItem = new MenuItem
|
|
||||||
{
|
|
||||||
Prefix = (SeIconChar)57439,
|
|
||||||
PrefixColor = 52,
|
|
||||||
Name = "Add to Auto Discard List",
|
|
||||||
OnClicked = AddToDiscardList,
|
|
||||||
};
|
|
||||||
_removeInventoryItem = new MenuItem
|
|
||||||
{
|
|
||||||
Prefix = (SeIconChar)57439,
|
|
||||||
PrefixColor = 52,
|
|
||||||
Name = "Remove from Auto Discard List",
|
|
||||||
OnClicked = RemoveFromDiscardList,
|
|
||||||
};
|
|
||||||
|
|
||||||
_contextMenu.OnMenuOpened += MenuOpened;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void MenuOpened(IMenuOpenedArgs args)
|
|
||||||
{
|
|
||||||
if (!IsEnabled())
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (args.Target is MenuTargetInventory targetInventory)
|
|
||||||
{
|
|
||||||
if (args.AddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard") ||
|
|
||||||
targetInventory.TargetItem == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var item = targetInventory.TargetItem.Value;
|
|
||||||
if (!_configWindow.CanItemBeConfigured(item.ItemId))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (_configuration.DiscardingItems.Contains(item.ItemId))
|
|
||||||
args.AddMenuItem(_removeInventoryItem);
|
|
||||||
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
|
||||||
cachedItemInfo.CanBeDiscarded(_listManager))
|
|
||||||
args.AddMenuItem(_addInventoryItem);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (args.AddonName is not "ChatLog")
|
|
||||||
return;
|
|
||||||
|
|
||||||
uint itemId = (uint)_gameGui.HoveredItem;
|
|
||||||
if (itemId > 1_000_000)
|
|
||||||
itemId -= 1_000_000;
|
|
||||||
|
|
||||||
if (itemId > 500_000)
|
|
||||||
itemId -= 500_000;
|
|
||||||
|
|
||||||
if (_configuration.DiscardingItems.Contains(itemId))
|
|
||||||
{
|
|
||||||
args.AddMenuItem(new MenuItem
|
|
||||||
{
|
|
||||||
Prefix = _removeInventoryItem.Prefix,
|
|
||||||
PrefixColor = _removeInventoryItem.PrefixColor,
|
|
||||||
Name = _removeInventoryItem.Name,
|
|
||||||
OnClicked = _ => RemoveFromDiscardList(itemId),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
|
||||||
cachedItemInfo.CanBeDiscarded(_listManager))
|
|
||||||
{
|
|
||||||
args.AddMenuItem(new MenuItem
|
|
||||||
{
|
|
||||||
Prefix = _addInventoryItem.Prefix,
|
|
||||||
PrefixColor = _addInventoryItem.PrefixColor,
|
|
||||||
Name = _addInventoryItem.Name,
|
|
||||||
OnClicked = _ => AddToDiscardList(itemId),
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void AddToDiscardList(IMenuItemClickedArgs args) =>
|
|
||||||
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
|
|
||||||
|
|
||||||
private void AddToDiscardList(uint itemId)
|
|
||||||
{
|
|
||||||
if (_configWindow.AddToDiscardList(itemId))
|
|
||||||
{
|
|
||||||
_chatGui.Print(new SeString(new UIForegroundPayload(52))
|
|
||||||
.Append($"\ue05f ")
|
|
||||||
.Append(new UIForegroundPayload(0))
|
|
||||||
.Append($"Added ")
|
|
||||||
.Append(new UIForegroundPayload(52))
|
|
||||||
.Append(new ItemPayload(itemId))
|
|
||||||
.Append(_itemCache.GetItemName(itemId))
|
|
||||||
.Append(RawPayload.LinkTerminator)
|
|
||||||
.Append(new UIForegroundPayload(0))
|
|
||||||
.Append(" to Auto Discard List."));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RemoveFromDiscardList(IMenuItemClickedArgs args) =>
|
|
||||||
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
|
|
||||||
|
|
||||||
private void RemoveFromDiscardList(uint itemId)
|
|
||||||
{
|
|
||||||
if (_configWindow.RemoveFromDiscardList(itemId))
|
|
||||||
{
|
|
||||||
_chatGui.Print(new SeString(new UIForegroundPayload(52))
|
|
||||||
.Append($"\ue05f ")
|
|
||||||
.Append(new UIForegroundPayload(0))
|
|
||||||
.Append($"Removed ")
|
|
||||||
.Append(new UIForegroundPayload(52))
|
|
||||||
.Append(new ItemPayload(itemId))
|
|
||||||
.Append(_itemCache.GetItemName(itemId))
|
|
||||||
.Append(RawPayload.LinkTerminator)
|
|
||||||
.Append(new UIForegroundPayload(0))
|
|
||||||
.Append(" from Auto Discard List."));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool IsEnabled()
|
|
||||||
{
|
|
||||||
if (!_configuration.ContextMenu.Enabled)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (_configuration.ContextMenu.OnlyWhenConfigIsOpen && !_configWindow.IsOpen)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
_contextMenu.OnMenuOpened -= MenuOpened;
|
|
||||||
}
|
|
||||||
}
|
|
@ -15,7 +15,6 @@
|
|||||||
OutputPath="$(OutputPath)"
|
OutputPath="$(OutputPath)"
|
||||||
AssemblyName="$(AssemblyName)"
|
AssemblyName="$(AssemblyName)"
|
||||||
MakeZip="true"
|
MakeZip="true"
|
||||||
VersionComponents="2"
|
VersionComponents="2"/>
|
||||||
Exclude="ARDiscard.deps.json;AutoRetainerAPI.pdb;ClickLib.pdb;ClickLib.xml;ECommons.pdb;ECommons.xml"/>
|
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
32
ARDiscard/External/AutoDiscardIpc.cs
vendored
32
ARDiscard/External/AutoDiscardIpc.cs
vendored
@ -1,32 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.Immutable;
|
|
||||||
using Dalamud.Plugin;
|
|
||||||
using Dalamud.Plugin.Ipc;
|
|
||||||
|
|
||||||
namespace ARDiscard.External;
|
|
||||||
|
|
||||||
internal sealed class AutoDiscardIpc
|
|
||||||
{
|
|
||||||
private const string ItemsToDiscard = "ARDiscard.GetItemsToDiscard";
|
|
||||||
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
|
|
||||||
|
|
||||||
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration)
|
|
||||||
{
|
|
||||||
_configuration = configuration;
|
|
||||||
|
|
||||||
_getItemsToDiscard = pluginInterface.GetIpcProvider<IReadOnlySet<uint>>(ItemsToDiscard);
|
|
||||||
_getItemsToDiscard.RegisterFunc(GetItemsToDiscard);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
_getItemsToDiscard.UnregisterFunc();
|
|
||||||
}
|
|
||||||
|
|
||||||
private IReadOnlySet<uint> GetItemsToDiscard()
|
|
||||||
{
|
|
||||||
return _configuration.DiscardingItems.ToImmutableHashSet();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,21 +0,0 @@
|
|||||||
using System.Data;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
using LLib;
|
|
||||||
using Lumina.Excel.GeneratedSheets;
|
|
||||||
|
|
||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal sealed class GameStrings
|
|
||||||
{
|
|
||||||
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
|
|
||||||
{
|
|
||||||
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
|
|
||||||
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
|
|
||||||
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
|
|
||||||
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
|
|
||||||
}
|
|
||||||
|
|
||||||
public Regex DiscardItem { get; }
|
|
||||||
public Regex DiscardCollectable { get; }
|
|
||||||
}
|
|
@ -1,12 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal interface IListManager
|
|
||||||
{
|
|
||||||
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
|
|
||||||
|
|
||||||
IReadOnlyList<uint> GetInternalBlacklist();
|
|
||||||
|
|
||||||
bool IsWhitelisted(uint itemId);
|
|
||||||
}
|
|
@ -1,208 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
using System.Linq;
|
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
|
|
||||||
|
|
||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal sealed class InventoryUtils
|
|
||||||
{
|
|
||||||
private static readonly InventoryType[] DefaultInventoryTypes =
|
|
||||||
[
|
|
||||||
InventoryType.Inventory1,
|
|
||||||
InventoryType.Inventory2,
|
|
||||||
InventoryType.Inventory3,
|
|
||||||
InventoryType.Inventory4
|
|
||||||
];
|
|
||||||
|
|
||||||
private static readonly InventoryType[] MainHandOffHandInventoryTypes =
|
|
||||||
[
|
|
||||||
InventoryType.ArmoryMainHand,
|
|
||||||
InventoryType.ArmoryOffHand
|
|
||||||
];
|
|
||||||
|
|
||||||
private static readonly InventoryType[] LeftSideGearInventoryTypes =
|
|
||||||
[
|
|
||||||
InventoryType.ArmoryHead,
|
|
||||||
InventoryType.ArmoryBody,
|
|
||||||
InventoryType.ArmoryHands,
|
|
||||||
InventoryType.ArmoryLegs,
|
|
||||||
InventoryType.ArmoryFeets
|
|
||||||
];
|
|
||||||
|
|
||||||
private static readonly InventoryType[] RightSideGearInventoryTypes =
|
|
||||||
[
|
|
||||||
InventoryType.ArmoryEar,
|
|
||||||
InventoryType.ArmoryNeck,
|
|
||||||
InventoryType.ArmoryWrist,
|
|
||||||
InventoryType.ArmoryRings
|
|
||||||
];
|
|
||||||
|
|
||||||
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
|
|
||||||
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
private readonly ItemCache _itemCache;
|
|
||||||
private readonly IListManager _listManager;
|
|
||||||
private readonly IPluginLog _pluginLog;
|
|
||||||
|
|
||||||
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog)
|
|
||||||
{
|
|
||||||
_configuration = configuration;
|
|
||||||
_itemCache = itemCache;
|
|
||||||
_listManager = listManager;
|
|
||||||
_pluginLog = pluginLog;
|
|
||||||
}
|
|
||||||
|
|
||||||
public unsafe List<ItemWrapper> GetAllItemsToDiscard()
|
|
||||||
{
|
|
||||||
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
|
|
||||||
Dictionary<uint, uint> itemCounts = new();
|
|
||||||
|
|
||||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
|
||||||
foreach (InventoryType inventoryType in DefaultInventoryTypes)
|
|
||||||
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, NoGearsetItems));
|
|
||||||
|
|
||||||
if (_configuration.Armoury.DiscardFromArmouryChest)
|
|
||||||
{
|
|
||||||
var gearsetItems = GetAllGearsetItems();
|
|
||||||
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckMainHandOffHand, inventoryManager,
|
|
||||||
MainHandOffHandInventoryTypes, itemCounts, gearsetItems));
|
|
||||||
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckLeftSideGear, inventoryManager,
|
|
||||||
LeftSideGearInventoryTypes, itemCounts, gearsetItems));
|
|
||||||
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckRightSideGear, inventoryManager,
|
|
||||||
RightSideGearInventoryTypes, itemCounts, gearsetItems));
|
|
||||||
}
|
|
||||||
|
|
||||||
return toDiscard
|
|
||||||
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove)
|
|
||||||
.ToList();
|
|
||||||
}
|
|
||||||
|
|
||||||
private unsafe ReadOnlyCollection<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
|
|
||||||
InventoryType[] inventoryTypes, Dictionary<uint, uint> itemCounts, List<uint>? gearsetItems)
|
|
||||||
{
|
|
||||||
List<ItemWrapper> items = new();
|
|
||||||
if (condition)
|
|
||||||
{
|
|
||||||
foreach (InventoryType inventoryType in inventoryTypes)
|
|
||||||
items.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, gearsetItems));
|
|
||||||
}
|
|
||||||
|
|
||||||
return items.AsReadOnly();
|
|
||||||
}
|
|
||||||
|
|
||||||
public unsafe InventoryItem* GetNextItemToDiscard(ItemFilter? itemFilter)
|
|
||||||
{
|
|
||||||
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
|
|
||||||
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
|
|
||||||
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId));
|
|
||||||
return toDiscard != null ? toDiscard.InventoryItem : null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private unsafe ReadOnlyCollection<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
|
|
||||||
InventoryType inventoryType, Dictionary<uint, uint> itemCounts,
|
|
||||||
IReadOnlyList<uint>? gearsetItems)
|
|
||||||
{
|
|
||||||
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
|
|
||||||
InventoryContainer* container = inventoryManager->GetInventoryContainer(inventoryType);
|
|
||||||
//PluginLog.Verbose($"Checking {inventoryType}, {container->Size}");
|
|
||||||
for (int i = 0; i < container->Size; ++i)
|
|
||||||
{
|
|
||||||
var item = container->GetInventorySlot(i);
|
|
||||||
if (item != null && item->ItemId != 0)
|
|
||||||
{
|
|
||||||
if (itemCounts.TryGetValue(item->ItemId, out uint itemCount))
|
|
||||||
itemCounts[item->ItemId] = itemCount + item->Quantity;
|
|
||||||
else
|
|
||||||
itemCounts[item->ItemId] = item->Quantity;
|
|
||||||
|
|
||||||
if (_listManager.IsBlacklisted(item->ItemId))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) ||
|
|
||||||
!itemInfo.CanBeDiscarded(_listManager))
|
|
||||||
continue; // no info, who knows what that item is
|
|
||||||
|
|
||||||
// skip gear if we're unable to load gearsets or it is used in a gearset
|
|
||||||
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId)))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
|
|
||||||
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
//PluginLog.Verbose($"{i} → {item->ItemID}");
|
|
||||||
if (_configuration.DiscardingItems.Contains(item->ItemId))
|
|
||||||
{
|
|
||||||
_pluginLog.Verbose(
|
|
||||||
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}");
|
|
||||||
toDiscard.Add(new ItemWrapper { InventoryItem = item });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
//PluginLog.Verbose($"{i} → none");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return toDiscard.AsReadOnly();
|
|
||||||
}
|
|
||||||
|
|
||||||
private unsafe List<uint>? GetAllGearsetItems()
|
|
||||||
{
|
|
||||||
var gearsetModule = RaptureGearsetModule.Instance();
|
|
||||||
if (gearsetModule == null)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
List<uint> allGearsetItems = new();
|
|
||||||
for (int i = 0; i < 100; ++i)
|
|
||||||
{
|
|
||||||
var gearset = gearsetModule->GetGearset(i);
|
|
||||||
if (gearset != null && gearset->Flags.HasFlag(RaptureGearsetModule.GearsetFlag.Exists))
|
|
||||||
{
|
|
||||||
var gearsetItems = new[]
|
|
||||||
{
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft),
|
|
||||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight),
|
|
||||||
};
|
|
||||||
foreach (var gearsetItem in gearsetItems)
|
|
||||||
{
|
|
||||||
if (gearsetItem.ItemId != 0)
|
|
||||||
allGearsetItems.Add(gearsetItem.ItemId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return allGearsetItems;
|
|
||||||
}
|
|
||||||
|
|
||||||
public unsafe void Discard(InventoryItem* item)
|
|
||||||
{
|
|
||||||
if (_listManager.IsBlacklisted(item->ItemId))
|
|
||||||
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item));
|
|
||||||
|
|
||||||
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed unsafe class ItemWrapper
|
|
||||||
{
|
|
||||||
public required InventoryItem* InventoryItem { get; init; }
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,162 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics.CodeAnalysis;
|
|
||||||
using System.Linq;
|
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
using Lumina.Excel;
|
|
||||||
using Lumina.Excel.GeneratedSheets;
|
|
||||||
|
|
||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal sealed class ItemCache
|
|
||||||
{
|
|
||||||
private readonly Dictionary<uint, CachedItemInfo> _items = new();
|
|
||||||
|
|
||||||
public ItemCache(IDataManager dataManager, ListManager listManager)
|
|
||||||
{
|
|
||||||
foreach (var item in dataManager.GetExcelSheet<Item>()!)
|
|
||||||
{
|
|
||||||
if (item.RowId == 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
_items[item.RowId] = new CachedItemInfo
|
|
||||||
{
|
|
||||||
ItemId = item.RowId,
|
|
||||||
Name = item.Name.ToString(),
|
|
||||||
IconId = item.Icon,
|
|
||||||
ILvl = item.LevelItem.Row,
|
|
||||||
Rarity = item.Rarity,
|
|
||||||
IsUnique = item.IsUnique,
|
|
||||||
IsUntradable = item.IsUntradable,
|
|
||||||
IsIndisposable = item.IsIndisposable,
|
|
||||||
Level = item.LevelEquip,
|
|
||||||
UiCategory = item.ItemUICategory.Row,
|
|
||||||
UiCategoryName = item.ItemUICategory.Value!.Name.ToString(),
|
|
||||||
EquipSlotCategory = item.EquipSlotCategory.Row,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
|
|
||||||
listManager.AddToInternalBlacklist(item.RowId);
|
|
||||||
|
|
||||||
if (item is { ItemSearchCategory.Row: 79, ItemUICategory.Row: >= 101 and <= 104 })
|
|
||||||
listManager.AddToInternalBlacklist(item.RowId);
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
|
|
||||||
{
|
|
||||||
// exclude base ARR relics, not strictly necessary since we don't allow discarding weapons anyway
|
|
||||||
if (shopItem.Item.Value!.Rarity == 4)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// the item can be discarded already
|
|
||||||
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
|
|
||||||
cachedItemInfo.CanBeDiscarded(listManager))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (shopItem.AchievementRequired.Row != 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// has a quest required to unlock from the shop
|
|
||||||
if (!shopItem.QuestRequired.Any(CanDiscardItemsFromQuest))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var collectableItem in dataManager.GetExcelSheet<CollectablesShopItem>()!)
|
|
||||||
{
|
|
||||||
if (collectableItem.RowId == 0)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
listManager.AddToInternalWhitelist(collectableItem.Item.Row);
|
|
||||||
}
|
|
||||||
|
|
||||||
// only look at msq + regional side quests
|
|
||||||
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
|
|
||||||
{
|
|
||||||
foreach (var itemId in quest.ItemReward.Where(x => x > 0))
|
|
||||||
{
|
|
||||||
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
|
|
||||||
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
|
|
||||||
listManager.AddToInternalWhitelist(item.RowId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
|
|
||||||
.Select(x => (int)x.ILvl)
|
|
||||||
.Max();
|
|
||||||
}
|
|
||||||
|
|
||||||
public int MaxDungeonItemLevel { get; }
|
|
||||||
|
|
||||||
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
|
|
||||||
{
|
|
||||||
return quest.Row > 0 &&
|
|
||||||
quest.Value?.JournalGenre.Value?.JournalCategory.Value?.JournalSection
|
|
||||||
.Row is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<CachedItemInfo> AllItems => _items.Values;
|
|
||||||
|
|
||||||
|
|
||||||
public bool TryGetItem(uint itemId, [NotNullWhen(true)] out CachedItemInfo? item)
|
|
||||||
=> _items.TryGetValue(itemId, out item);
|
|
||||||
|
|
||||||
public CachedItemInfo? GetItem(uint itemId)
|
|
||||||
{
|
|
||||||
if (_items.TryGetValue(itemId, out var item))
|
|
||||||
return item;
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string GetItemName(uint itemId)
|
|
||||||
{
|
|
||||||
if (_items.TryGetValue(itemId, out var item))
|
|
||||||
return item.Name;
|
|
||||||
return string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ushort GetItemIconId(uint itemId)
|
|
||||||
{
|
|
||||||
if (_items.TryGetValue(itemId, out var item))
|
|
||||||
return item.IconId;
|
|
||||||
return ushort.MinValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class CachedItemInfo
|
|
||||||
{
|
|
||||||
public required uint ItemId { get; init; }
|
|
||||||
public required string Name { get; init; }
|
|
||||||
public required ushort IconId { get; init; }
|
|
||||||
public required uint ILvl { get; init; }
|
|
||||||
public required uint Level { get; init; }
|
|
||||||
public required byte Rarity { get; init; }
|
|
||||||
public required bool IsUnique { get; init; }
|
|
||||||
public required bool IsUntradable { get; init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether this item can be discarded at all. "Discard" is greyed out e.g. for the preorder EXP earrings.
|
|
||||||
/// </summary>
|
|
||||||
public required bool IsIndisposable { get; init; }
|
|
||||||
|
|
||||||
public bool CanBeBoughtFromCalamitySalvager { get; set; }
|
|
||||||
|
|
||||||
public required uint UiCategory { get; init; }
|
|
||||||
public required string UiCategoryName { get; init; }
|
|
||||||
public required uint EquipSlotCategory { get; init; }
|
|
||||||
|
|
||||||
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true)
|
|
||||||
{
|
|
||||||
if (listManager.IsBlacklisted(ItemId, checkConfiguration))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (listManager.IsWhitelisted(ItemId))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return CanBeBoughtFromCalamitySalvager ||
|
|
||||||
this is { IsUnique: false, IsUntradable: false, IsIndisposable: false };
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal sealed class ItemFilter
|
|
||||||
{
|
|
||||||
public const ItemFilter? None = null;
|
|
||||||
|
|
||||||
public required List<uint> ItemIds { get; init; }
|
|
||||||
}
|
|
@ -1,320 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.Immutable;
|
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal sealed class ListManager : IListManager
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
|
|
||||||
/// </summary>
|
|
||||||
private ISet<uint> _blacklistedItems = new List<uint>
|
|
||||||
{
|
|
||||||
16039, // ala mhigan earrings
|
|
||||||
24589, // aetheryte earrings
|
|
||||||
33648, // menphina's earrings
|
|
||||||
41081, // azeyma's earrings
|
|
||||||
|
|
||||||
10155, // Ceruleum Tank
|
|
||||||
10373, // Magitek Repair Materials
|
|
||||||
|
|
||||||
21197, // UCOB token
|
|
||||||
23175, // UWU token
|
|
||||||
28633, // TEA token
|
|
||||||
36810, // DSR token
|
|
||||||
38951, // TOP token
|
|
||||||
}
|
|
||||||
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
|
|
||||||
.ToHashSet();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
|
|
||||||
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
|
|
||||||
/// </summary>
|
|
||||||
private ISet<uint> _whitelistedItems = new HashSet<uint>()
|
|
||||||
{
|
|
||||||
2962, // Onion Doublet
|
|
||||||
3279, // Onion Gaskins
|
|
||||||
3743, // Onion Patterns
|
|
||||||
|
|
||||||
9387, // Antique Helm
|
|
||||||
9388, // Antique Mail
|
|
||||||
9389, // Antique Gauntlets
|
|
||||||
9390, // Antique Breeches
|
|
||||||
9391, // Antique Sollerets
|
|
||||||
|
|
||||||
6223, // Mended Imperial Pot Helm
|
|
||||||
6224, // Mended Imperial Short Robe
|
|
||||||
|
|
||||||
7060, // Durability Draught
|
|
||||||
14945, // Squadron Enlistment Manual
|
|
||||||
15772, // Contemporary Warfare: Defense
|
|
||||||
15773, // Contemporary Warfare: Offense
|
|
||||||
15774, // Contemporary Warfare: Magicks
|
|
||||||
4572, // Company-issue Tonic
|
|
||||||
20790, // High Grade Company-issue Tonic
|
|
||||||
|
|
||||||
#region Fate drops used in tribal quests
|
|
||||||
|
|
||||||
7001, // Flamefang Choker (Amalj'aa)
|
|
||||||
7002, // Proto Armor Identification Key (Sylphs)
|
|
||||||
7003, // Kafre's Tusk (Sylphs)
|
|
||||||
7797, // Titan Mythrilshield (Kobolds)
|
|
||||||
7798, // Coral Armband (Sahagin)
|
|
||||||
7802, // Titan Steelshield (Kobolds)
|
|
||||||
7803, // Titan Electrumshield (Kobolds)
|
|
||||||
7804, // Coral Band (Sahagin)
|
|
||||||
7805, // Coral Necklace (Sahagin)
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Fate drops that can be turned in for mount/glamour/whatever
|
|
||||||
|
|
||||||
12252, // Coeurlregina Horn
|
|
||||||
12253, // Proto Ultima Exoplating
|
|
||||||
18032, // Stygian Ash
|
|
||||||
20521, // Sassho-seki Fragment
|
|
||||||
20638, // Ixion Horn
|
|
||||||
27972, // Archaeotania's Horn
|
|
||||||
27973, // Formidable Cog
|
|
||||||
36633, // Chi Bolt
|
|
||||||
36634, // Daivadipa's Bead
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Normal Raid trash (with no weekly lockout)
|
|
||||||
|
|
||||||
// A1-A4
|
|
||||||
12674, // Tarnished Gordian Lens
|
|
||||||
12675, // Tarnished Gordian Shaft
|
|
||||||
12676, // Tarnished Gordian Crank
|
|
||||||
12677, // Tarnished Gordian Spring
|
|
||||||
12678, // Tarnished Gordian Pedal
|
|
||||||
12680, // Tarnished Gordian Bolt
|
|
||||||
13581, // Precision Gordian Bolt
|
|
||||||
13583, // Precision Gordian Lens
|
|
||||||
13585, // Precision Gordian Spring
|
|
||||||
13587, // Precision Gordian Shaft
|
|
||||||
|
|
||||||
// A5-A8
|
|
||||||
14301, // Tarnished Midan Lens
|
|
||||||
14302, // Tarnished Midan Shaft
|
|
||||||
14303, // Tarnished Midan Crank
|
|
||||||
14304, // Tarnished Midan Spring
|
|
||||||
14305, // Tarnished Midan Pedal
|
|
||||||
14307, // Tarnished Midan Bolt
|
|
||||||
|
|
||||||
// A9-A12
|
|
||||||
16545, // Alexandrian Gear
|
|
||||||
16546, // Tarnished Alexandrian Lens
|
|
||||||
16547, // Tarnished Alexandrian Shaft
|
|
||||||
16548, // Tarnished Alexandrian Crank
|
|
||||||
16549, // Tarnished Alexandrian Spring
|
|
||||||
16550, // Tarnished Alexandrian Pedal
|
|
||||||
16552, // Tarnished Alexandrian Bolt
|
|
||||||
|
|
||||||
// O1-O4
|
|
||||||
19111, // Deltascape Lens
|
|
||||||
19112, // Deltascape Shaft
|
|
||||||
19113, // Deltascape Crank
|
|
||||||
19114, // Deltascape Spring
|
|
||||||
19115, // Deltascape Pedal
|
|
||||||
19117, // Deltascape Bolt
|
|
||||||
19122, // Deltascape Crystalloid
|
|
||||||
|
|
||||||
// O5-O8
|
|
||||||
21774, // Sigmascape Lens
|
|
||||||
21775, // Sigmascape Shaft
|
|
||||||
21776, // Sigmascape Crank
|
|
||||||
21777, // Sigmascape Spring
|
|
||||||
21778, // Sigmascape Pedal
|
|
||||||
21780, // Sigmascape Bolt
|
|
||||||
|
|
||||||
// O9-O12
|
|
||||||
23963, // Alphascape Lens
|
|
||||||
23964, // Alphascape Shaft
|
|
||||||
23965, // Alphascape Crank
|
|
||||||
23966, // Alphascape Spring
|
|
||||||
23967, // Alphascape Pedal
|
|
||||||
23969, // Alphascape Bolt
|
|
||||||
|
|
||||||
// E1-E4
|
|
||||||
27393, // Helm of Early Antiquity
|
|
||||||
27394, // Armor of Early Antiquity
|
|
||||||
27395, // Gauntlets of Early Antiquity
|
|
||||||
27396, // Chausses of Early Antiquity
|
|
||||||
27397, // Greaves of Early Antiquity
|
|
||||||
27399, // Bangle of Early Antiquity
|
|
||||||
|
|
||||||
// E5-E8
|
|
||||||
29020, // Helm of Golden Antiquity
|
|
||||||
29021, // Armor of Golden Antiquity
|
|
||||||
29022, // Gauntlets of Golden Antiquity
|
|
||||||
29023, // Chausses of Golden Antiquity
|
|
||||||
29024, // Greaves of Golden Antiquity
|
|
||||||
29026, // Bangle of Golden Antiquity
|
|
||||||
|
|
||||||
// E9-E12
|
|
||||||
32133, // Helm of Lost Antiquity
|
|
||||||
32134, // Armor of Lost Antiquity
|
|
||||||
32135, // Gauntlets of Lost Antiquity
|
|
||||||
32136, // Chausses of Lost Antiquity
|
|
||||||
32137, // Greaves of Lost Antiquity
|
|
||||||
32139, // Bangle of Lost Antiquity
|
|
||||||
|
|
||||||
// P1-P4
|
|
||||||
35817, // Unsung Helm of Asphodelos
|
|
||||||
35818, // Unsung Armor of Asphodelos
|
|
||||||
35819, // Unsung Gauntlets of Asphodelos
|
|
||||||
35820, // Unsung Chausses of Asphodelos
|
|
||||||
35821, // Unsung Greaves of Asphodelos
|
|
||||||
35822, // Unsung Ring of Asphodelos
|
|
||||||
|
|
||||||
// P5-P8
|
|
||||||
38375, // Unsung Helm of Abyssos
|
|
||||||
38376, // Unsung Armor of Abyssos
|
|
||||||
38377, // Unsung Gauntlets of Abyssos
|
|
||||||
38378, // Unsung Chausses of Abyssos
|
|
||||||
38379, // Unsung Greaves of Abyssos
|
|
||||||
38380, // Unsung Ring of Abyssos
|
|
||||||
38385, // Unsung Blade of Abyssos // TODO: Remove in 7.0 as it will no longer drop
|
|
||||||
|
|
||||||
// P9-P12
|
|
||||||
40297, // Unsung Helm of Anabaseios
|
|
||||||
40298, // Unsung Armor of Anabaseios
|
|
||||||
40299, // Unsung Gauntlets of Anabaseios
|
|
||||||
40300, // Unsung Chausses of Anabaseios
|
|
||||||
40301, // Unsung Greaves of Anabaseios
|
|
||||||
40302, // Unsung Ring of Anabaseios
|
|
||||||
40317, // Unsung Blade of Anabaseios
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Cracked crystals/clusters
|
|
||||||
|
|
||||||
15110, // V
|
|
||||||
16783, // V
|
|
||||||
18030, // VI
|
|
||||||
18031, // VI
|
|
||||||
26819, // VII
|
|
||||||
26820, // VII
|
|
||||||
26821, // VIII
|
|
||||||
26822, // VIII
|
|
||||||
36025, // IX
|
|
||||||
36026, // IX
|
|
||||||
36027, // X
|
|
||||||
36028, // X
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Eureka Lootboxes
|
|
||||||
|
|
||||||
21831, // Sharlayan Cabinet
|
|
||||||
21832, // Sharlayan Wardrobe
|
|
||||||
22306, // Eurekan Potion
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Unapproved Firmament materials
|
|
||||||
|
|
||||||
32005, // Switch
|
|
||||||
32006, // Hemp
|
|
||||||
32007, // Iron Ore
|
|
||||||
32008, // Iron Sand
|
|
||||||
32009, // Mahogany Log
|
|
||||||
32010, // Sesame
|
|
||||||
32011, // Cotton
|
|
||||||
32012, // Ore
|
|
||||||
32013, // Rock Salt
|
|
||||||
32014, // Mythrite Sand
|
|
||||||
32015, // Spruce Log
|
|
||||||
32016, // Mistletoe
|
|
||||||
32017, // Toad
|
|
||||||
32018, // Vine
|
|
||||||
32019, // Tea Leaves
|
|
||||||
32020, // Electrum Ore
|
|
||||||
32021, // Alumen
|
|
||||||
32022, // Spring Water
|
|
||||||
32023, // Gold Sand
|
|
||||||
32024, // Ragstone
|
|
||||||
32025, // White Cedar Log
|
|
||||||
32026, // Primordial Resin
|
|
||||||
32027, // Wheat
|
|
||||||
32028, // Gossamer Cotton Boll
|
|
||||||
32029, // Tortoise
|
|
||||||
32030, // Gold Ore
|
|
||||||
32031, // Finest Rock Salt
|
|
||||||
32032, // Truespring Water
|
|
||||||
32034, // Bluespirit Ore
|
|
||||||
32033, // Mineral Sand
|
|
||||||
|
|
||||||
32035, // Log
|
|
||||||
32036, // Raspberry
|
|
||||||
32037, // Caiman
|
|
||||||
32038, // Cocoon
|
|
||||||
32039, // Barbgrass
|
|
||||||
32040, // Cloudstone
|
|
||||||
32041, // Spring Water
|
|
||||||
32042, // Ice Stalagmite
|
|
||||||
32043, // Silex
|
|
||||||
32044, // Prismstone
|
|
||||||
32045, // Galewood Branch
|
|
||||||
32046, // Umbral Dirtleaf
|
|
||||||
32047, // Umbral Flarerock
|
|
||||||
32048, // Umbral Levinsand
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Irregular Tomestones (after the event is over)
|
|
||||||
|
|
||||||
24909, // Philosophy
|
|
||||||
26536, // Mythology
|
|
||||||
28648, // Soldiery
|
|
||||||
30272, // Law
|
|
||||||
31339, // Esoterics
|
|
||||||
33329, // Pageantry
|
|
||||||
33330, // Lore
|
|
||||||
35834, // Scripture
|
|
||||||
36658, // Verity
|
|
||||||
38211, // Creation
|
|
||||||
39365, // Mendacity
|
|
||||||
39919, // Tenfold Pageantry
|
|
||||||
41305, // Genesis I
|
|
||||||
41306, // Genesis II
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
|
|
||||||
public ListManager(Configuration configuration)
|
|
||||||
{
|
|
||||||
_configuration = configuration;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void FinishInitialization()
|
|
||||||
{
|
|
||||||
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
|
|
||||||
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
|
|
||||||
{
|
|
||||||
if (_blacklistedItems.Contains(itemId))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
|
|
||||||
|
|
||||||
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
|
|
||||||
|
|
||||||
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
|
|
||||||
|
|
||||||
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
|
|
||||||
}
|
|
@ -1,8 +0,0 @@
|
|||||||
namespace ARDiscard.GameData;
|
|
||||||
|
|
||||||
internal static class UiCategories
|
|
||||||
{
|
|
||||||
public const uint Unobtainable = 39;
|
|
||||||
public const uint Crystals = 59;
|
|
||||||
public const uint Currency = 100;
|
|
||||||
}
|
|
67
ARDiscard/InventoryUtils.cs
Normal file
67
ARDiscard/InventoryUtils.cs
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
using System;
|
||||||
|
using Dalamud.Hooking;
|
||||||
|
using Dalamud.Logging;
|
||||||
|
using Dalamud.Utility.Signatures;
|
||||||
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||||
|
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||||
|
|
||||||
|
namespace ARDiscard;
|
||||||
|
|
||||||
|
public class InventoryUtils : IDisposable
|
||||||
|
{
|
||||||
|
private readonly Configuration _configuration;
|
||||||
|
|
||||||
|
private static readonly InventoryType[] InventoryTypes =
|
||||||
|
{ InventoryType.Inventory1, InventoryType.Inventory2, InventoryType.Inventory3, InventoryType.Inventory4 };
|
||||||
|
|
||||||
|
private unsafe delegate void DiscardItemDelegate(AgentInventoryContext* inventoryManager, InventoryItem* itemSlot,
|
||||||
|
InventoryType inventory, int slot, uint addonId, int position = -1);
|
||||||
|
|
||||||
|
[Signature("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 85 C0 74 ?? 0F B7 48")]
|
||||||
|
private DiscardItemDelegate _discardItem = null!;
|
||||||
|
|
||||||
|
public InventoryUtils(Configuration configuration)
|
||||||
|
{
|
||||||
|
_configuration = configuration;
|
||||||
|
SignatureHelper.Initialise(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public unsafe InventoryItem* GetNextItemToDiscard()
|
||||||
|
{
|
||||||
|
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||||
|
foreach (InventoryType inventoryType in InventoryTypes)
|
||||||
|
{
|
||||||
|
InventoryContainer* container = inventoryManager->GetInventoryContainer(inventoryType);
|
||||||
|
//PluginLog.Verbose($"Checking {inventoryType}, {container->Size}");
|
||||||
|
for (int i = 0; i < container->Size; ++i)
|
||||||
|
{
|
||||||
|
var item = container->GetInventorySlot(i);
|
||||||
|
if (item != null)
|
||||||
|
{
|
||||||
|
//PluginLog.Verbose($"{i} → {item->ItemID}");
|
||||||
|
if (_configuration.DiscardingItems.Contains(item->ItemID))
|
||||||
|
{
|
||||||
|
PluginLog.Information(
|
||||||
|
$"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//PluginLog.Verbose($"{i} → none");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public unsafe void Discard(InventoryItem* item)
|
||||||
|
{
|
||||||
|
_discardItem(AgentInventoryContext.Instance(), item, item->Container, item->Slot, 0);
|
||||||
|
}
|
||||||
|
}
|
@ -1,336 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Numerics;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
using Dalamud.Game.ClientState.Conditions;
|
|
||||||
using Dalamud.Interface.Colors;
|
|
||||||
using Dalamud.Interface.Utility;
|
|
||||||
using Dalamud.Plugin;
|
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
using ImGuiNET;
|
|
||||||
using LLib.ImGui;
|
|
||||||
|
|
||||||
namespace ARDiscard.Windows;
|
|
||||||
|
|
||||||
internal sealed class ConfigWindow : LWindow
|
|
||||||
{
|
|
||||||
private readonly IDalamudPluginInterface _pluginInterface;
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
private readonly ItemCache _itemCache;
|
|
||||||
private readonly IListManager _listManager;
|
|
||||||
private readonly IClientState _clientState;
|
|
||||||
private readonly ICondition _condition;
|
|
||||||
private readonly DiscardListTab _discardListTab;
|
|
||||||
private readonly ExcludedListTab _excludedListTab;
|
|
||||||
|
|
||||||
private List<(uint ItemId, string Name)>? _allItems;
|
|
||||||
|
|
||||||
public event EventHandler? DiscardNowClicked;
|
|
||||||
public event EventHandler? ConfigSaved;
|
|
||||||
|
|
||||||
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
|
|
||||||
IListManager listManager, IClientState clientState, ICondition condition)
|
|
||||||
: base("Auto Discard###AutoDiscardConfig")
|
|
||||||
{
|
|
||||||
_pluginInterface = pluginInterface;
|
|
||||||
_configuration = configuration;
|
|
||||||
_itemCache = itemCache;
|
|
||||||
_listManager = listManager;
|
|
||||||
_clientState = clientState;
|
|
||||||
_condition = condition;
|
|
||||||
|
|
||||||
Size = new Vector2(600, 400);
|
|
||||||
SizeCondition = ImGuiCond.FirstUseEver;
|
|
||||||
|
|
||||||
SizeConstraints = new WindowSizeConstraints
|
|
||||||
{
|
|
||||||
MinimumSize = new Vector2(600, 400),
|
|
||||||
MaximumSize = new Vector2(9999, 9999),
|
|
||||||
};
|
|
||||||
|
|
||||||
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager);
|
|
||||||
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems)
|
|
||||||
{
|
|
||||||
ExcludedTab = _excludedListTab,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Draw()
|
|
||||||
{
|
|
||||||
bool runAfterVenture = _configuration.RunAfterVenture;
|
|
||||||
if (ImGui.Checkbox("[Global] Run automatically after AutoRetainer's venture", ref runAfterVenture))
|
|
||||||
{
|
|
||||||
_configuration.RunAfterVenture = runAfterVenture;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
|
|
||||||
ImGui.GetStyle().WindowPadding.X -
|
|
||||||
ImGui.CalcTextSize("Preview Discards").X -
|
|
||||||
ImGui.GetStyle().ItemSpacing.X);
|
|
||||||
ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
|
|
||||||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
|
|
||||||
DiscardNowClicked == null);
|
|
||||||
if (ImGui.Button("Preview Discards"))
|
|
||||||
DiscardNowClicked!.Invoke(this, EventArgs.Empty);
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
|
|
||||||
bool runBeforeLogout = _configuration.RunBeforeLogout;
|
|
||||||
if (ImGui.Checkbox("[Global] Run before logging out in Multi-Mode", ref runBeforeLogout))
|
|
||||||
{
|
|
||||||
_configuration.RunBeforeLogout = runBeforeLogout;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.BeginTabBar("AutoDiscardTabs"))
|
|
||||||
{
|
|
||||||
DrawDiscardList();
|
|
||||||
DrawExcludedCharacters();
|
|
||||||
DrawExcludedItems();
|
|
||||||
DrawExperimentalSettings();
|
|
||||||
|
|
||||||
ImGui.EndTabBar();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawDiscardList()
|
|
||||||
{
|
|
||||||
if (ImGui.BeginTabItem("Items to Discard"))
|
|
||||||
{
|
|
||||||
_discardListTab.Draw();
|
|
||||||
ImGui.EndTabItem();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawExcludedCharacters()
|
|
||||||
{
|
|
||||||
if (ImGui.BeginTabItem("Excluded Characters"))
|
|
||||||
{
|
|
||||||
if (_clientState is { IsLoggedIn: true, LocalContentId: > 0 })
|
|
||||||
{
|
|
||||||
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
|
|
||||||
ImGui.TextWrapped(
|
|
||||||
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
|
|
||||||
ImGui.Indent(30);
|
|
||||||
if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
|
|
||||||
{
|
|
||||||
ImGui.TextColored(ImGuiColors.DalamudRed, "This character is currently excluded.");
|
|
||||||
if (ImGui.Button("Remove exclusion"))
|
|
||||||
{
|
|
||||||
_configuration.ExcludedCharacters.RemoveAll(
|
|
||||||
c => c.LocalContentId == _clientState.LocalContentId);
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (_configuration.RunAfterVenture || _configuration.RunBeforeLogout)
|
|
||||||
{
|
|
||||||
ImGui.TextColored(ImGuiColors.HealerGreen,
|
|
||||||
"This character is currently included (and will be post-processed in autoretainer).");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ImGui.TextColored(ImGuiColors.DalamudYellow,
|
|
||||||
"This character is currently included (but running post-processing is disabled globally)");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.Button("Exclude current character"))
|
|
||||||
{
|
|
||||||
_configuration.ExcludedCharacters.Add(new Configuration.CharacterInfo
|
|
||||||
{
|
|
||||||
LocalContentId = _clientState.LocalContentId,
|
|
||||||
CachedPlayerName = _clientState.LocalPlayer?.Name.ToString() ?? "??",
|
|
||||||
CachedWorldName = worldName,
|
|
||||||
});
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Unindent(30);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not logged in.");
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Separator();
|
|
||||||
ImGui.TextWrapped(
|
|
||||||
"Characters that won't run auto-cleanup after ventures (/discardall works for excluded characters)");
|
|
||||||
ImGui.Spacing();
|
|
||||||
|
|
||||||
ImGui.Indent(30);
|
|
||||||
if (_configuration.ExcludedCharacters.Count == 0)
|
|
||||||
{
|
|
||||||
ImGui.TextColored(ImGuiColors.DalamudGrey, "No excluded characters.");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
foreach (var characterInfo in _configuration.ExcludedCharacters)
|
|
||||||
{
|
|
||||||
ImGui.Text(
|
|
||||||
$"{characterInfo.CachedPlayerName} @ {characterInfo.CachedWorldName} ({characterInfo.LocalContentId:X})");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Unindent(30);
|
|
||||||
|
|
||||||
ImGui.EndTabItem();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawExcludedItems()
|
|
||||||
{
|
|
||||||
if (ImGui.BeginTabItem("Excluded Items"))
|
|
||||||
{
|
|
||||||
ImGui.Text(
|
|
||||||
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
|
|
||||||
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
|
|
||||||
|
|
||||||
_excludedListTab.Draw();
|
|
||||||
ImGui.EndTabItem();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawExperimentalSettings()
|
|
||||||
{
|
|
||||||
if (ImGui.BeginTabItem("Experimental Settings"))
|
|
||||||
{
|
|
||||||
bool discardFromArmouryChest = _configuration.Armoury.DiscardFromArmouryChest;
|
|
||||||
if (ImGui.Checkbox("Discard items from Armoury Chest", ref discardFromArmouryChest))
|
|
||||||
{
|
|
||||||
_configuration.Armoury.DiscardFromArmouryChest = discardFromArmouryChest;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.BeginDisabled(!discardFromArmouryChest);
|
|
||||||
ImGui.Indent(30);
|
|
||||||
|
|
||||||
bool mainHandOffHand = _configuration.Armoury.CheckMainHandOffHand;
|
|
||||||
if (ImGui.Checkbox("Discard when items are found in Main Hand/Off Hand (Weapons and Tools)",
|
|
||||||
ref mainHandOffHand))
|
|
||||||
{
|
|
||||||
_configuration.Armoury.CheckMainHandOffHand = mainHandOffHand;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool leftSideGear = _configuration.Armoury.CheckLeftSideGear;
|
|
||||||
if (ImGui.Checkbox("Discard when items are found in Head/Body/Hands/Legs/Feet", ref leftSideGear))
|
|
||||||
{
|
|
||||||
_configuration.Armoury.CheckLeftSideGear = leftSideGear;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool rightSideGear = _configuration.Armoury.CheckRightSideGear;
|
|
||||||
if (ImGui.Checkbox("Discard when items are found in Accessories", ref rightSideGear))
|
|
||||||
{
|
|
||||||
_configuration.Armoury.CheckRightSideGear = rightSideGear;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.SetNextItemWidth(ImGuiHelpers.GlobalScale * 100);
|
|
||||||
int maximumItemLevel = _configuration.Armoury.MaximumGearItemLevel;
|
|
||||||
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
|
|
||||||
ref maximumItemLevel))
|
|
||||||
{
|
|
||||||
_configuration.Armoury.MaximumGearItemLevel =
|
|
||||||
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Unindent(30);
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
|
|
||||||
ImGui.Separator();
|
|
||||||
|
|
||||||
bool contextMenuEnabled = _configuration.ContextMenu.Enabled;
|
|
||||||
if (ImGui.Checkbox("Inventory context menu integration", ref contextMenuEnabled))
|
|
||||||
{
|
|
||||||
_configuration.ContextMenu.Enabled = contextMenuEnabled;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.BeginDisabled(!contextMenuEnabled);
|
|
||||||
ImGui.Indent(30);
|
|
||||||
bool contextMenuOnlyWhenConfigIsOpen = _configuration.ContextMenu.OnlyWhenConfigIsOpen;
|
|
||||||
if (ImGui.Checkbox("Only add menu entries while config window is open",
|
|
||||||
ref contextMenuOnlyWhenConfigIsOpen))
|
|
||||||
{
|
|
||||||
_configuration.ContextMenu.OnlyWhenConfigIsOpen = contextMenuOnlyWhenConfigIsOpen;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Unindent(30);
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
|
|
||||||
ImGui.Separator();
|
|
||||||
|
|
||||||
ImGui.SetNextItemWidth(ImGuiHelpers.GlobalScale * 100);
|
|
||||||
int ignoreItemCountWhenAbove = (int)_configuration.IgnoreItemCountWhenAbove;
|
|
||||||
if (ImGui.InputInt("Ignore stacks with >= this number of items", ref ignoreItemCountWhenAbove))
|
|
||||||
{
|
|
||||||
_configuration.IgnoreItemCountWhenAbove = (uint)Math.Max(2, ignoreItemCountWhenAbove);
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ignoreItemWithSignature = _configuration.IgnoreItemWithSignature;
|
|
||||||
if (ImGui.Checkbox(
|
|
||||||
"Ignore items with a 'crafted by' signature (manually crafted by yourself or someone else)",
|
|
||||||
ref ignoreItemWithSignature))
|
|
||||||
{
|
|
||||||
_configuration.IgnoreItemWithSignature = ignoreItemWithSignature;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Separator();
|
|
||||||
|
|
||||||
bool groupPreviewByCategory = _configuration.Preview.GroupByCategory;
|
|
||||||
if (ImGui.Checkbox("Group items in 'Preview' by category", ref groupPreviewByCategory))
|
|
||||||
{
|
|
||||||
_configuration.Preview.GroupByCategory = groupPreviewByCategory;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool showIconsInPreview = _configuration.Preview.ShowIcons;
|
|
||||||
if (ImGui.Checkbox("Show icons in 'Preview'", ref showIconsInPreview))
|
|
||||||
{
|
|
||||||
_configuration.Preview.ShowIcons = showIconsInPreview;
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndTabItem();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
|
|
||||||
{
|
|
||||||
if (_allItems == null)
|
|
||||||
{
|
|
||||||
_allItems = _itemCache.AllItems
|
|
||||||
.Where(x => x.CanBeDiscarded(_listManager, false))
|
|
||||||
.Select(x => (x.ItemId, x.Name.ToString()))
|
|
||||||
.ToList();
|
|
||||||
}
|
|
||||||
|
|
||||||
return _allItems;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal void Save()
|
|
||||||
{
|
|
||||||
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList();
|
|
||||||
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
|
|
||||||
_pluginInterface.SavePluginConfig(_configuration);
|
|
||||||
|
|
||||||
ConfigSaved?.Invoke(this, EventArgs.Empty);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId);
|
|
||||||
|
|
||||||
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId);
|
|
||||||
|
|
||||||
public bool CanItemBeConfigured(uint itemId)
|
|
||||||
{
|
|
||||||
return EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId).ItemId == itemId;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,55 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
|
|
||||||
namespace ARDiscard.Windows
|
|
||||||
{
|
|
||||||
internal sealed class DiscardListTab : ItemListTab
|
|
||||||
{
|
|
||||||
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
|
|
||||||
: base(parent, itemCache, initialItems)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string RightSideLabel => "Items that will be automatically discarded";
|
|
||||||
internal required ExcludedListTab ExcludedTab { private get; init; }
|
|
||||||
|
|
||||||
public IEnumerable<uint> ToSavedItems()
|
|
||||||
{
|
|
||||||
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
|
|
||||||
return SelectedItems.Select(x => x.ItemId);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
|
|
||||||
{
|
|
||||||
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
|
|
||||||
return ($"{name} (Blacklisted/Excluded Item)", false);
|
|
||||||
|
|
||||||
return base.AsLeftSideDisplay(itemId, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal bool AddToDiscardList(uint itemId)
|
|
||||||
{
|
|
||||||
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
|
|
||||||
if (item.ItemId != 0)
|
|
||||||
{
|
|
||||||
SelectedItems.Add(item);
|
|
||||||
Save();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal bool RemoveFromDiscardList(uint itemId)
|
|
||||||
{
|
|
||||||
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
|
|
||||||
{
|
|
||||||
Save();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,199 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Globalization;
|
|
||||||
using System.Linq;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
using Dalamud.Game.ClientState.Conditions;
|
|
||||||
using Dalamud.Interface.Internal;
|
|
||||||
using Dalamud.Interface.Textures;
|
|
||||||
using Dalamud.Interface.Textures.TextureWraps;
|
|
||||||
using Dalamud.Interface.Utility;
|
|
||||||
using Dalamud.Plugin.Services;
|
|
||||||
using FFXIVClientStructs.FFXIV.Common.Math;
|
|
||||||
using ImGuiNET;
|
|
||||||
using LLib;
|
|
||||||
using LLib.ImGui;
|
|
||||||
|
|
||||||
namespace ARDiscard.Windows;
|
|
||||||
|
|
||||||
internal sealed class DiscardWindow : LWindow
|
|
||||||
{
|
|
||||||
private readonly InventoryUtils _inventoryUtils;
|
|
||||||
private readonly ItemCache _itemCache;
|
|
||||||
private readonly IconCache _iconCache;
|
|
||||||
private readonly IClientState _clientState;
|
|
||||||
private readonly ICondition _condition;
|
|
||||||
private readonly Configuration _configuration;
|
|
||||||
|
|
||||||
private List<SelectableItem> _displayedItems = new();
|
|
||||||
|
|
||||||
public event EventHandler? OpenConfigurationClicked;
|
|
||||||
public event EventHandler<ItemFilter>? DiscardAllClicked;
|
|
||||||
|
|
||||||
public DiscardWindow(InventoryUtils inventoryUtils, ItemCache itemCache, IconCache iconCache,
|
|
||||||
IClientState clientState, ICondition condition, Configuration configuration)
|
|
||||||
: base("Discard Items###AutoDiscardDiscard")
|
|
||||||
{
|
|
||||||
_inventoryUtils = inventoryUtils;
|
|
||||||
_itemCache = itemCache;
|
|
||||||
_iconCache = iconCache;
|
|
||||||
_clientState = clientState;
|
|
||||||
_condition = condition;
|
|
||||||
_configuration = configuration;
|
|
||||||
|
|
||||||
Size = new Vector2(600, 400);
|
|
||||||
SizeCondition = ImGuiCond.FirstUseEver;
|
|
||||||
|
|
||||||
SizeConstraints = new WindowSizeConstraints
|
|
||||||
{
|
|
||||||
MinimumSize = new Vector2(600, 400),
|
|
||||||
MaximumSize = new Vector2(9999, 9999),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Locked { get; set; }
|
|
||||||
|
|
||||||
public override void Draw()
|
|
||||||
{
|
|
||||||
ImGui.Text("With your current configuration, the following items would be discarded:");
|
|
||||||
|
|
||||||
ImGui.BeginDisabled(Locked);
|
|
||||||
if (ImGui.BeginChild("Right", new Vector2(-1, -30), true, ImGuiWindowFlags.NoSavedSettings))
|
|
||||||
{
|
|
||||||
if (!_clientState.IsLoggedIn)
|
|
||||||
{
|
|
||||||
ImGui.Text("Not logged in.");
|
|
||||||
}
|
|
||||||
else if (_displayedItems.Count == 0)
|
|
||||||
{
|
|
||||||
ImGui.Text("No items to discard.");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (_configuration.Preview.GroupByCategory)
|
|
||||||
{
|
|
||||||
foreach (var category in _displayedItems.OrderBy(x => x.UiCategory)
|
|
||||||
.GroupBy(x => new { x.UiCategory, x.UiCategoryName }))
|
|
||||||
{
|
|
||||||
ImGui.Text($"{category.Key.UiCategoryName}");
|
|
||||||
ImGui.Indent();
|
|
||||||
foreach (var displayedItem in category)
|
|
||||||
DrawItem(displayedItem);
|
|
||||||
ImGui.Unindent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
foreach (var displayedItem in _displayedItems)
|
|
||||||
DrawItem(displayedItem);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
|
|
||||||
ImGui.EndChild();
|
|
||||||
|
|
||||||
ImGui.BeginDisabled(OpenConfigurationClicked == null);
|
|
||||||
if (ImGui.Button("Open Configuration"))
|
|
||||||
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
|
|
||||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
|
|
||||||
ImGui.GetStyle().WindowPadding.X -
|
|
||||||
ImGui.CalcTextSize("Discard all selected items").X -
|
|
||||||
ImGui.GetStyle().ItemSpacing.X);
|
|
||||||
ImGui.BeginDisabled(Locked ||
|
|
||||||
!_clientState.IsLoggedIn ||
|
|
||||||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
|
|
||||||
!_displayedItems.Any(x => x.Selected) ||
|
|
||||||
DiscardAllClicked == null);
|
|
||||||
if (ImGui.Button("Discard all selected items"))
|
|
||||||
{
|
|
||||||
DiscardAllClicked!.Invoke(this, new ItemFilter
|
|
||||||
{
|
|
||||||
ItemIds = _displayedItems.Where(x => x.Selected).Select(x => x.ItemId).ToList()
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawItem(SelectableItem displayedItem)
|
|
||||||
{
|
|
||||||
if (_configuration.Preview.ShowIcons)
|
|
||||||
{
|
|
||||||
using IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
|
|
||||||
if (icon != null)
|
|
||||||
{
|
|
||||||
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
|
|
||||||
ImGui.SameLine();
|
|
||||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.Selectable(displayedItem.ToString(), displayedItem.Selected))
|
|
||||||
displayedItem.Selected = !displayedItem.Selected;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnOpen() => RefreshInventory(false);
|
|
||||||
|
|
||||||
public override void OnClose() => _displayedItems.Clear();
|
|
||||||
|
|
||||||
public unsafe void RefreshInventory(bool keepSelected)
|
|
||||||
{
|
|
||||||
if (!IsOpen)
|
|
||||||
return;
|
|
||||||
|
|
||||||
List<uint> notSelected = new();
|
|
||||||
if (keepSelected)
|
|
||||||
{
|
|
||||||
notSelected.AddRange(_displayedItems
|
|
||||||
.Where(x => !x.Selected)
|
|
||||||
.Select(x => x.ItemId));
|
|
||||||
}
|
|
||||||
|
|
||||||
_displayedItems = _inventoryUtils.GetAllItemsToDiscard()
|
|
||||||
.GroupBy(x => new
|
|
||||||
{
|
|
||||||
ItemId = x.InventoryItem->ItemId,
|
|
||||||
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId),
|
|
||||||
})
|
|
||||||
.Where(x => x.Key.ItemInfo != null)
|
|
||||||
.Select(x => new SelectableItem
|
|
||||||
{
|
|
||||||
ItemId = x.Key.ItemId,
|
|
||||||
Name = x.Key.ItemInfo!.Name,
|
|
||||||
IconId = x.Key.ItemInfo!.IconId,
|
|
||||||
Quantity = x.Sum(y => y.InventoryItem->Quantity),
|
|
||||||
UiCategory = x.Key.ItemInfo!.UiCategory,
|
|
||||||
UiCategoryName = x.Key.ItemInfo!.UiCategoryName,
|
|
||||||
Selected = !notSelected.Contains(x.Key.ItemId),
|
|
||||||
})
|
|
||||||
.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase)
|
|
||||||
.ToList();
|
|
||||||
}
|
|
||||||
|
|
||||||
private sealed class SelectableItem
|
|
||||||
{
|
|
||||||
public required uint ItemId { get; init; }
|
|
||||||
public required string Name { get; init; }
|
|
||||||
public required ushort IconId { get; init; }
|
|
||||||
public required long Quantity { get; init; }
|
|
||||||
public required uint UiCategory { get; init; }
|
|
||||||
public required string UiCategoryName { get; init; }
|
|
||||||
public required bool Selected { get; set; }
|
|
||||||
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
if (Quantity > 1)
|
|
||||||
return $"{Name} ({Quantity}x)";
|
|
||||||
|
|
||||||
return Name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Login() => RefreshInventory(false);
|
|
||||||
|
|
||||||
public void Logout() => _displayedItems.Clear();
|
|
||||||
}
|
|
@ -1,35 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
|
|
||||||
namespace ARDiscard.Windows;
|
|
||||||
|
|
||||||
internal sealed class ExcludedListTab : ItemListTab
|
|
||||||
{
|
|
||||||
private readonly IListManager _listManager;
|
|
||||||
|
|
||||||
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
|
|
||||||
: base(parent, itemCache, initialItems)
|
|
||||||
{
|
|
||||||
_listManager = listManager;
|
|
||||||
SelectedItems.AddRange(
|
|
||||||
listManager.GetInternalBlacklist()
|
|
||||||
.Select(x => (x, itemCache.GetItemName(x)))
|
|
||||||
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override string RightSideLabel => "Items that will never be discarded";
|
|
||||||
|
|
||||||
public IEnumerable<uint> ToSavedItems()
|
|
||||||
{
|
|
||||||
return SelectedItems
|
|
||||||
.Select(x => x.ItemId)
|
|
||||||
.Where(x => !_listManager.IsBlacklisted(x, false));
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsBlacklistedInConfiguration(uint itemId)
|
|
||||||
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
|
|
||||||
|
|
||||||
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
|
|
||||||
=> (name, !_listManager.IsBlacklisted(itemId, false));
|
|
||||||
}
|
|
@ -1,161 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Numerics;
|
|
||||||
using ARDiscard.GameData;
|
|
||||||
using ImGuiNET;
|
|
||||||
|
|
||||||
namespace ARDiscard.Windows;
|
|
||||||
|
|
||||||
internal abstract class ItemListTab
|
|
||||||
{
|
|
||||||
private const int ResultLimit = 200;
|
|
||||||
|
|
||||||
private readonly ConfigWindow _parent;
|
|
||||||
|
|
||||||
private List<(uint ItemId, string Name)> _searchResults = new();
|
|
||||||
private string _itemName = string.Empty;
|
|
||||||
private bool _resetKeyboardFocus = true;
|
|
||||||
|
|
||||||
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
|
|
||||||
{
|
|
||||||
_parent = parent;
|
|
||||||
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
|
|
||||||
}
|
|
||||||
|
|
||||||
protected abstract string RightSideLabel { get; }
|
|
||||||
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
|
|
||||||
|
|
||||||
public void Draw()
|
|
||||||
{
|
|
||||||
var ws = ImGui.GetWindowSize();
|
|
||||||
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
|
|
||||||
{
|
|
||||||
if (!string.IsNullOrEmpty(_itemName))
|
|
||||||
{
|
|
||||||
if (_searchResults.Count > ResultLimit)
|
|
||||||
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
|
|
||||||
else
|
|
||||||
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
ImGui.Text("Search");
|
|
||||||
|
|
||||||
ImGui.SetNextItemWidth(ws.X / 2 - 20);
|
|
||||||
if (_resetKeyboardFocus)
|
|
||||||
{
|
|
||||||
ImGui.SetKeyboardFocusHere();
|
|
||||||
_resetKeyboardFocus = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
string previousName = _itemName;
|
|
||||||
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
|
|
||||||
{
|
|
||||||
_resetKeyboardFocus = true;
|
|
||||||
if (_searchResults.Count > 0)
|
|
||||||
{
|
|
||||||
var itemToAdd = _searchResults.FirstOrDefault();
|
|
||||||
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
|
|
||||||
{
|
|
||||||
SelectedItems.Add(itemToAdd);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SelectedItems.Remove(itemToAdd);
|
|
||||||
}
|
|
||||||
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (previousName != _itemName)
|
|
||||||
UpdateResults();
|
|
||||||
|
|
||||||
ImGui.Separator();
|
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(_itemName))
|
|
||||||
{
|
|
||||||
ImGui.Text("Type item name...");
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var (id, name) in _searchResults.Take(ResultLimit))
|
|
||||||
{
|
|
||||||
bool selected = SelectedItems.Any(x => x.Item1 == id);
|
|
||||||
|
|
||||||
var display = AsLeftSideDisplay(id, name);
|
|
||||||
if (!display.Enabled)
|
|
||||||
ImGui.BeginDisabled();
|
|
||||||
|
|
||||||
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
|
|
||||||
{
|
|
||||||
if (!selected)
|
|
||||||
{
|
|
||||||
SelectedItems.Add((id, name));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SelectedItems.Remove((id, name));
|
|
||||||
}
|
|
||||||
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!display.Enabled)
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndChild();
|
|
||||||
ImGui.SameLine();
|
|
||||||
|
|
||||||
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
|
|
||||||
{
|
|
||||||
ImGui.Text(RightSideLabel);
|
|
||||||
ImGui.Separator();
|
|
||||||
|
|
||||||
List<(uint, string)> toRemove = new();
|
|
||||||
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
|
|
||||||
{
|
|
||||||
var display = AsLeftSideDisplay(id, name);
|
|
||||||
if (!display.Enabled)
|
|
||||||
ImGui.BeginDisabled();
|
|
||||||
|
|
||||||
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
|
|
||||||
toRemove.Add((id, name));
|
|
||||||
|
|
||||||
if (!display.Enabled)
|
|
||||||
ImGui.EndDisabled();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (toRemove.Count > 0)
|
|
||||||
{
|
|
||||||
foreach (var tr in toRemove)
|
|
||||||
SelectedItems.Remove(tr);
|
|
||||||
|
|
||||||
Save();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndChild();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
|
|
||||||
|
|
||||||
protected void Save() => _parent.Save();
|
|
||||||
|
|
||||||
private void UpdateResults()
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(_itemName))
|
|
||||||
_searchResults = new();
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_searchResults = EnsureAllItemsLoaded().Where(x =>
|
|
||||||
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|
|
||||||
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
|
|
||||||
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
|
|
||||||
.ToList();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
|
|
||||||
}
|
|
@ -1,95 +1,12 @@
|
|||||||
{
|
{
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"net8.0-windows7.0": {
|
"net7.0-windows7.0": {
|
||||||
"DalamudPackager": {
|
"DalamudPackager": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[2.1.13, )",
|
"requested": "[2.1.11, )",
|
||||||
"resolved": "2.1.13",
|
"resolved": "2.1.11",
|
||||||
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
|
"contentHash": "9qlAWoRRTiL/geAvuwR/g6Bcbrd/bJJgVnB/RurBiyKs6srsP0bvpoo8IK+Eg8EA6jWeM6/YJWs66w4FIAzqPw=="
|
||||||
},
|
|
||||||
"DotNet.ReproducibleBuilds": {
|
|
||||||
"type": "Direct",
|
|
||||||
"requested": "[1.1.1, )",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.Gitea": {
|
|
||||||
"type": "Direct",
|
|
||||||
"requested": "[8.0.0, )",
|
|
||||||
"resolved": "8.0.0",
|
|
||||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
|
||||||
"Microsoft.SourceLink.Common": "8.0.0"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.Build.Tasks.Git": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "8.0.0",
|
|
||||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.Common": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "8.0.0",
|
|
||||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.GitHub": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.GitLab": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"autoretainerapi": {
|
|
||||||
"type": "Project",
|
|
||||||
"dependencies": {
|
|
||||||
"ECommons": "[2.2.0.2, )"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"ecommons": {
|
|
||||||
"type": "Project"
|
|
||||||
},
|
|
||||||
"llib": {
|
|
||||||
"type": "Project",
|
|
||||||
"dependencies": {
|
|
||||||
"DalamudPackager": "[2.1.13, )"
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1 +0,0 @@
|
|||||||
Subproject commit 1c8745ef2757585d2683b4a83c44c8db81ff8955
|
|
1
ECommons
1
ECommons
@ -1 +0,0 @@
|
|||||||
Subproject commit 07c07e09101e0c8a5f770dbea2ca6eafea5ec705
|
|
1
LLib
1
LLib
@ -1 +0,0 @@
|
|||||||
Subproject commit fde09c705b648f03c287814191a554f0a4b92cc4
|
|
@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"sdk": {
|
|
||||||
"version": "8.0.0",
|
|
||||||
"rollForward": "latestMajor",
|
|
||||||
"allowPrerelease": true
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user