Compare commits
No commits in common. "master" and "master" have entirely different histories.
@ -1,3 +0,0 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=AutoRetainerAPI/@EntryIndexedValue">ExplicitlyExcluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=ECommons/@EntryIndexedValue">ExplicitlyExcluded</s:String></wpf:ResourceDictionary>
|
File diff suppressed because it is too large
Load Diff
@ -1,15 +1,67 @@
|
||||
<Project Sdk="Dalamud.NET.Sdk/11.0.0">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Version>7.0</Version>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Version>4.7</Version>
|
||||
<LangVersion>11.0</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
|
||||
<OutputPath>dist</OutputPath>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DebugType>portable</DebugType>
|
||||
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<Import Project="..\LLib\LLib.targets"/>
|
||||
<Import Project="..\LLib\RenameZip.targets"/>
|
||||
<PropertyGroup>
|
||||
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
|
||||
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
|
||||
<ProjectReference Include="..\LLib\LLib.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Dalamud.ContextMenu" Version="1.3.1"/>
|
||||
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGui.NET">
|
||||
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
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||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
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||||
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
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||||
</Target>
|
||||
</Project>
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||||
|
@ -2,13 +2,7 @@
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||||
"Name": "Discard Helper",
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||||
"Author": "Liza Carvelli",
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"Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
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||||
"Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
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||||
"Description": "",
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||||
"RepoUrl": "https://git.carvel.li/liza/ARDiscard",
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||||
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png",
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||||
"Tags": [
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||||
"autoretainer",
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||||
"automation",
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||||
"discard",
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||||
"yeet"
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||||
]
|
||||
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png"
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||||
}
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||||
|
@ -11,7 +11,7 @@ using Dalamud.Memory;
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||||
using Dalamud.Plugin;
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||||
using Dalamud.Plugin.Services;
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||||
using ECommons;
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||||
using ECommons.Automation.NeoTaskManager;
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||||
using ECommons.Automation;
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||||
using FFXIVClientStructs.FFXIV.Client.Game;
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||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
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||||
@ -20,14 +20,14 @@ using LLib;
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||||
namespace ARDiscard;
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||||
|
||||
[SuppressMessage("ReSharper", "UnusedType.Global")]
|
||||
public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
public class AutoDiscardPlogon : IDalamudPlugin
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||||
{
|
||||
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ConfigWindow _configWindow;
|
||||
private readonly DiscardWindow _discardWindow;
|
||||
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
@ -35,26 +35,21 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
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||||
private readonly ICommandManager _commandManager;
|
||||
private readonly InventoryUtils _inventoryUtils;
|
||||
private readonly IconCache _iconCache;
|
||||
private readonly GameStrings _gameStrings;
|
||||
private readonly AutoRetainerApi _autoRetainerApi;
|
||||
|
||||
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
|
||||
private readonly TaskManager _taskManager;
|
||||
|
||||
private readonly ContextMenuIntegration _contextMenuIntegration;
|
||||
private readonly AutoDiscardIpc _autoDiscardIpc;
|
||||
|
||||
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
|
||||
|
||||
[SuppressMessage("Maintainability", "CA1506")]
|
||||
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
|
||||
public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
|
||||
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
|
||||
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
|
||||
IGameGui gameGui, ITextureProvider textureProvider)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(dataManager);
|
||||
ItemCache itemCache = new ItemCache(dataManager);
|
||||
|
||||
_pluginInterface = pluginInterface;
|
||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? Configuration.CreateNew();
|
||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
|
||||
MigrateConfiguration(_configuration);
|
||||
_chatGui = chatGui;
|
||||
_clientState = clientState;
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||||
@ -73,38 +68,28 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
{
|
||||
HelpMessage = "Show what will be discarded with your current configuration",
|
||||
});
|
||||
|
||||
ListManager listManager = new ListManager(_configuration);
|
||||
ItemCache itemCache = new ItemCache(dataManager, listManager);
|
||||
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
|
||||
listManager.FinishInitialization();
|
||||
|
||||
_inventoryUtils = new InventoryUtils(_configuration, itemCache, _pluginLog);
|
||||
_iconCache = new IconCache(textureProvider);
|
||||
_gameStrings = new GameStrings(dataManager, pluginLog);
|
||||
|
||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
|
||||
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
|
||||
|
||||
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
|
||||
_windowSystem.AddWindow(_discardWindow);
|
||||
|
||||
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition);
|
||||
_configWindow = new(_pluginInterface, _configuration, itemCache, clientState, condition);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
|
||||
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
|
||||
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
|
||||
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
|
||||
_discardWindow.DiscardAllClicked += (_, filter) =>
|
||||
{
|
||||
_taskManager?.Abort();
|
||||
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
|
||||
};
|
||||
_taskManager!.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
|
||||
|
||||
ECommonsMain.Init(_pluginInterface, this);
|
||||
_autoRetainerApi = new();
|
||||
_taskManager = new();
|
||||
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu);
|
||||
_contextMenuIntegration = new(_pluginInterface, _chatGui, itemCache, _configuration, _configWindow, _gameGui);
|
||||
_autoDiscardIpc = new(_pluginInterface, _configuration);
|
||||
|
||||
_clientState.Login += _discardWindow.Login;
|
||||
@ -124,14 +109,6 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
configuration.Version = 2;
|
||||
_pluginInterface.SavePluginConfig(configuration);
|
||||
}
|
||||
|
||||
if (configuration.Version == 2)
|
||||
{
|
||||
if (!configuration.BlacklistedItems.Contains(2820))
|
||||
configuration.BlacklistedItems.Add(2820);
|
||||
configuration.Version = 3;
|
||||
_pluginInterface.SavePluginConfig(configuration);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckRetainerPostProcess(string retainerName) =>
|
||||
@ -166,13 +143,11 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
|
||||
private void DoRetainerPostProcess(string retainerName)
|
||||
{
|
||||
_taskManager.Abort();
|
||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
|
||||
}
|
||||
|
||||
private void DoCharacterPostProcess()
|
||||
{
|
||||
_taskManager.Abort();
|
||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
|
||||
}
|
||||
|
||||
@ -185,13 +160,10 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
|
||||
private void DiscardAll(string command, string arguments)
|
||||
{
|
||||
_taskManager.Abort();
|
||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
|
||||
}
|
||||
|
||||
private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi();
|
||||
|
||||
private void OpenDiscardUi()
|
||||
private void OpenDiscardWindow(string command, string arguments)
|
||||
{
|
||||
_discardWindow.IsOpen = !_discardWindow.IsOpen;
|
||||
}
|
||||
@ -212,11 +184,11 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
|
||||
|
||||
_pluginLog.Information(
|
||||
$"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}.");
|
||||
$"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}.");
|
||||
_inventoryUtils.Discard(nextItem);
|
||||
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
|
||||
|
||||
_taskManager.EnqueueDelay(20);
|
||||
_taskManager.DelayNext(20);
|
||||
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
}
|
||||
@ -231,7 +203,7 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
|
||||
addon->FireCallbackInt(0);
|
||||
|
||||
_taskManager.EnqueueDelay(20);
|
||||
_taskManager.DelayNext(20);
|
||||
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
else
|
||||
@ -246,14 +218,14 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
|
||||
_taskManager.EnqueueDelay(100);
|
||||
_taskManager.DelayNext(100);
|
||||
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
|
||||
_taskManager.EnqueueDelay(100);
|
||||
_taskManager.DelayNext(100);
|
||||
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
|
||||
}
|
||||
}
|
||||
@ -279,14 +251,14 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
{
|
||||
_pluginLog.Verbose(
|
||||
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
|
||||
_taskManager.EnqueueDelay(20);
|
||||
_taskManager.DelayNext(20);
|
||||
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard");
|
||||
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
|
||||
_pluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard");
|
||||
_taskManager.EnqueueImmediate(() => DiscardNextItem(type, itemFilter));
|
||||
}
|
||||
}
|
||||
|
||||
@ -324,7 +296,6 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
_iconCache.Dispose();
|
||||
|
||||
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
|
||||
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
|
||||
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
||||
_commandManager.RemoveHandler("/discard");
|
||||
_commandManager.RemoveHandler("/discardall");
|
||||
@ -344,7 +315,7 @@ public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
|
||||
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
|
||||
_pluginLog.Information($"YesNo prompt: {text}");
|
||||
if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text))
|
||||
if (text.StartsWith("Discard"))
|
||||
{
|
||||
return addon;
|
||||
}
|
||||
|
@ -5,11 +5,10 @@ namespace ARDiscard;
|
||||
|
||||
internal sealed class Configuration : IPluginConfiguration
|
||||
{
|
||||
public int Version { get; set; } = 3;
|
||||
public int Version { get; set; } = 2;
|
||||
public bool RunAfterVenture { get; set; }
|
||||
public bool RunBeforeLogout { get; set; }
|
||||
public List<uint> DiscardingItems { get; set; } = new();
|
||||
public List<uint> BlacklistedItems { get; set; } = new();
|
||||
public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
|
||||
|
||||
public ArmouryConfiguration Armoury { get; set; } = new();
|
||||
@ -27,17 +26,17 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
|
||||
public sealed class ArmouryConfiguration
|
||||
{
|
||||
public bool DiscardFromArmouryChest { get; set; }
|
||||
public bool CheckMainHandOffHand { get; set; }
|
||||
public bool CheckLeftSideGear { get; set; }
|
||||
public bool CheckRightSideGear { get; set; }
|
||||
public bool DiscardFromArmouryChest { get; set; } = false;
|
||||
public bool CheckMainHandOffHand { get; set; } = false;
|
||||
public bool CheckLeftSideGear { get; set; } = false;
|
||||
public bool CheckRightSideGear { get; set; } = false;
|
||||
public int MaximumGearItemLevel { get; set; } = 45;
|
||||
}
|
||||
|
||||
public sealed class ContextMenuConfiguration
|
||||
{
|
||||
public bool Enabled { get; set; } = true;
|
||||
public bool OnlyWhenConfigIsOpen { get; set; }
|
||||
public bool OnlyWhenConfigIsOpen { get; set; } = false;
|
||||
}
|
||||
|
||||
public sealed class PreviewConfiguration
|
||||
@ -45,12 +44,4 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
public bool GroupByCategory { get; set; } = true;
|
||||
public bool ShowIcons { get; set; } = true;
|
||||
}
|
||||
|
||||
public static Configuration CreateNew()
|
||||
{
|
||||
return new Configuration
|
||||
{
|
||||
BlacklistedItems = [2820]
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,10 @@
|
||||
using System;
|
||||
using ARDiscard.GameData;
|
||||
using ARDiscard.Windows;
|
||||
using Dalamud.Game.Gui.ContextMenu;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.ContextMenu;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
|
||||
namespace ARDiscard;
|
||||
@ -14,65 +14,61 @@ internal sealed class ContextMenuIntegration : IDisposable
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IListManager _listManager;
|
||||
private readonly ConfigWindow _configWindow;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IContextMenu _contextMenu;
|
||||
private readonly MenuItem _addInventoryItem;
|
||||
private readonly MenuItem _removeInventoryItem;
|
||||
private readonly SeString _addItemPayload;
|
||||
private readonly SeString _removeItemPayload;
|
||||
private readonly InventoryContextMenuItem _addInventoryItem;
|
||||
private readonly InventoryContextMenuItem _removeInventoryItem;
|
||||
private readonly DalamudContextMenu _dalamudContextMenu;
|
||||
|
||||
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
|
||||
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
|
||||
public ContextMenuIntegration(DalamudPluginInterface pluginInterface, IChatGui chatGui, ItemCache itemCache,
|
||||
Configuration configuration, ConfigWindow configWindow, IGameGui gameGui)
|
||||
{
|
||||
_chatGui = chatGui;
|
||||
_itemCache = itemCache;
|
||||
_configuration = configuration;
|
||||
_listManager = listManager;
|
||||
_configWindow = configWindow;
|
||||
_gameGui = gameGui;
|
||||
_contextMenu = contextMenu;
|
||||
_addInventoryItem = new MenuItem
|
||||
{
|
||||
Prefix = (SeIconChar)57439,
|
||||
PrefixColor = 52,
|
||||
Name = "Add to Auto Discard List",
|
||||
OnClicked = AddToDiscardList,
|
||||
};
|
||||
_removeInventoryItem = new MenuItem
|
||||
{
|
||||
Prefix = (SeIconChar)57439,
|
||||
PrefixColor = 52,
|
||||
Name = "Remove from Auto Discard List",
|
||||
OnClicked = RemoveFromDiscardList,
|
||||
};
|
||||
_addItemPayload =
|
||||
new SeString(new UIForegroundPayload(52))
|
||||
.Append($"\ue05f ")
|
||||
.Append(new UIForegroundPayload(0)).Append("Add to Auto Discard List");
|
||||
_removeItemPayload = new SeString(new UIForegroundPayload(52))
|
||||
.Append($"\ue05f ")
|
||||
.Append(new UIForegroundPayload(0)).Append("Remove from Auto Discard List");
|
||||
_addInventoryItem = new InventoryContextMenuItem(_addItemPayload, AddToDiscardList);
|
||||
_removeInventoryItem = new InventoryContextMenuItem(_removeItemPayload, RemoveFromDiscardList);
|
||||
|
||||
_contextMenu.OnMenuOpened += MenuOpened;
|
||||
_dalamudContextMenu = new(pluginInterface);
|
||||
_dalamudContextMenu.OnOpenInventoryContextMenu += OpenInventoryContextMenu;
|
||||
_dalamudContextMenu.OnOpenGameObjectContextMenu += OpenGameObjectContextMenu;
|
||||
}
|
||||
|
||||
private void MenuOpened(IMenuOpenedArgs args)
|
||||
private void OpenInventoryContextMenu(InventoryContextMenuOpenArgs args)
|
||||
{
|
||||
if (!IsEnabled())
|
||||
return;
|
||||
|
||||
if (args.Target is MenuTargetInventory targetInventory)
|
||||
{
|
||||
if (args.AddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard") ||
|
||||
targetInventory.TargetItem == null)
|
||||
if (args.ParentAddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard"))
|
||||
return;
|
||||
|
||||
var item = targetInventory.TargetItem.Value;
|
||||
if (!_configWindow.CanItemBeConfigured(item.ItemId))
|
||||
if (!_configWindow.CanItemBeConfigured(args.ItemId))
|
||||
return;
|
||||
|
||||
if (_configuration.DiscardingItems.Contains(item.ItemId))
|
||||
args.AddMenuItem(_removeInventoryItem);
|
||||
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
||||
cachedItemInfo.CanBeDiscarded(_listManager))
|
||||
args.AddMenuItem(_addInventoryItem);
|
||||
if (_configuration.DiscardingItems.Contains(args.ItemId))
|
||||
args.AddCustomItem(_removeInventoryItem);
|
||||
else if (_itemCache.TryGetItem(args.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
||||
cachedItemInfo.CanBeDiscarded())
|
||||
args.AddCustomItem(_addInventoryItem);
|
||||
}
|
||||
else
|
||||
|
||||
private void OpenGameObjectContextMenu(GameObjectContextMenuOpenArgs args)
|
||||
{
|
||||
if (args.AddonName is not "ChatLog")
|
||||
if (!IsEnabled())
|
||||
return;
|
||||
|
||||
if (args.ParentAddonName is not "ChatLog")
|
||||
return;
|
||||
|
||||
uint itemId = (uint)_gameGui.HoveredItem;
|
||||
@ -83,31 +79,13 @@ internal sealed class ContextMenuIntegration : IDisposable
|
||||
itemId -= 500_000;
|
||||
|
||||
if (_configuration.DiscardingItems.Contains(itemId))
|
||||
{
|
||||
args.AddMenuItem(new MenuItem
|
||||
{
|
||||
Prefix = _removeInventoryItem.Prefix,
|
||||
PrefixColor = _removeInventoryItem.PrefixColor,
|
||||
Name = _removeInventoryItem.Name,
|
||||
OnClicked = _ => RemoveFromDiscardList(itemId),
|
||||
});
|
||||
}
|
||||
args.AddCustomItem(new GameObjectContextMenuItem(_removeItemPayload, _ => RemoveFromDiscardList(itemId)));
|
||||
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
||||
cachedItemInfo.CanBeDiscarded(_listManager))
|
||||
{
|
||||
args.AddMenuItem(new MenuItem
|
||||
{
|
||||
Prefix = _addInventoryItem.Prefix,
|
||||
PrefixColor = _addInventoryItem.PrefixColor,
|
||||
Name = _addInventoryItem.Name,
|
||||
OnClicked = _ => AddToDiscardList(itemId),
|
||||
});
|
||||
}
|
||||
}
|
||||
cachedItemInfo.CanBeDiscarded())
|
||||
args.AddCustomItem(new GameObjectContextMenuItem(_addItemPayload, _ => AddToDiscardList(itemId)));
|
||||
}
|
||||
|
||||
private void AddToDiscardList(IMenuItemClickedArgs args) =>
|
||||
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
|
||||
private void AddToDiscardList(InventoryContextMenuItemSelectedArgs args) => AddToDiscardList(args.ItemId);
|
||||
|
||||
private void AddToDiscardList(uint itemId)
|
||||
{
|
||||
@ -126,8 +104,7 @@ internal sealed class ContextMenuIntegration : IDisposable
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveFromDiscardList(IMenuItemClickedArgs args) =>
|
||||
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
|
||||
private void RemoveFromDiscardList(InventoryContextMenuItemSelectedArgs args) => RemoveFromDiscardList(args.ItemId);
|
||||
|
||||
private void RemoveFromDiscardList(uint itemId)
|
||||
{
|
||||
@ -159,6 +136,8 @@ internal sealed class ContextMenuIntegration : IDisposable
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_contextMenu.OnMenuOpened -= MenuOpened;
|
||||
_dalamudContextMenu.OnOpenGameObjectContextMenu -= OpenGameObjectContextMenu;
|
||||
_dalamudContextMenu.OnOpenInventoryContextMenu -= OpenInventoryContextMenu;
|
||||
_dalamudContextMenu.Dispose();
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,6 @@
|
||||
AssemblyName="$(AssemblyName)"
|
||||
MakeZip="true"
|
||||
VersionComponents="2"
|
||||
Exclude="ARDiscard.deps.json;AutoRetainerAPI.pdb;ECommons.pdb;ECommons.xml"/>
|
||||
Exclude="ARDiscard.deps.json;AutoRetainerAPI.pdb;ClickLib.pdb;ClickLib.xml;ECommons.pdb;ECommons.xml"/>
|
||||
</Target>
|
||||
</Project>
|
||||
|
2
ARDiscard/External/AutoDiscardIpc.cs
vendored
2
ARDiscard/External/AutoDiscardIpc.cs
vendored
@ -12,7 +12,7 @@ internal sealed class AutoDiscardIpc
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
|
||||
|
||||
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
public AutoDiscardIpc(DalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
{
|
||||
_configuration = configuration;
|
||||
|
||||
|
@ -1,21 +0,0 @@
|
||||
using System.Data;
|
||||
using System.Text.RegularExpressions;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LLib;
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal sealed class GameStrings
|
||||
{
|
||||
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
|
||||
{
|
||||
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
|
||||
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
|
||||
}
|
||||
|
||||
public Regex DiscardItem { get; }
|
||||
public Regex DiscardCollectable { get; }
|
||||
}
|
@ -1,12 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal interface IListManager
|
||||
{
|
||||
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
|
||||
|
||||
IReadOnlyList<uint> GetInternalBlacklist();
|
||||
|
||||
bool IsWhitelisted(uint itemId);
|
||||
}
|
@ -1,20 +1,20 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal sealed class ListManager : IListManager
|
||||
internal static class InternalConfiguration
|
||||
{
|
||||
/// <summary>
|
||||
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
|
||||
/// </summary>
|
||||
private ISet<uint> _blacklistedItems = new List<uint>
|
||||
public static readonly IReadOnlyList<uint> BlacklistedItems = new List<uint>
|
||||
{
|
||||
2820, // red onion helm
|
||||
|
||||
16039, // ala mhigan earrings
|
||||
24589, // aetheryte earrings
|
||||
33648, // menphina's earrings
|
||||
41081, // azeyma's earrings
|
||||
|
||||
10155, // Ceruleum Tank
|
||||
10373, // Magitek Repair Materials
|
||||
@ -26,13 +26,16 @@ internal sealed class ListManager : IListManager
|
||||
38951, // TOP token
|
||||
}
|
||||
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
|
||||
.ToHashSet();
|
||||
.ToList()
|
||||
.AsReadOnly();
|
||||
|
||||
public static readonly IList<uint> UltimateWeapons = new List<uint>();
|
||||
|
||||
/// <summary>
|
||||
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
|
||||
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
|
||||
/// </summary>
|
||||
private ISet<uint> _whitelistedItems = new HashSet<uint>()
|
||||
public static readonly IReadOnlyList<uint> WhitelistedItems = new List<uint>
|
||||
{
|
||||
2962, // Onion Doublet
|
||||
3279, // Onion Gaskins
|
||||
@ -187,7 +190,7 @@ internal sealed class ListManager : IListManager
|
||||
40300, // Unsung Chausses of Anabaseios
|
||||
40301, // Unsung Greaves of Anabaseios
|
||||
40302, // Unsung Ring of Anabaseios
|
||||
40317, // Unsung Blade of Anabaseios
|
||||
// 40317, // Unsung Blade of Anabaseios // TODO: Add when the weekly restriction is removed
|
||||
|
||||
#endregion
|
||||
|
||||
@ -265,56 +268,7 @@ internal sealed class ListManager : IListManager
|
||||
32048, // Umbral Levinsand
|
||||
|
||||
#endregion
|
||||
}.AsReadOnly();
|
||||
|
||||
#region Irregular Tomestones (after the event is over)
|
||||
|
||||
24909, // Philosophy
|
||||
26536, // Mythology
|
||||
28648, // Soldiery
|
||||
30272, // Law
|
||||
31339, // Esoterics
|
||||
33329, // Pageantry
|
||||
33330, // Lore
|
||||
35834, // Scripture
|
||||
36658, // Verity
|
||||
38211, // Creation
|
||||
39365, // Mendacity
|
||||
39919, // Tenfold Pageantry
|
||||
41305, // Genesis I
|
||||
41306, // Genesis II
|
||||
|
||||
#endregion
|
||||
};
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public ListManager(Configuration configuration)
|
||||
{
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
public void FinishInitialization()
|
||||
{
|
||||
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
|
||||
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
|
||||
}
|
||||
|
||||
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
|
||||
{
|
||||
if (_blacklistedItems.Contains(itemId))
|
||||
return true;
|
||||
|
||||
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
|
||||
|
||||
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
|
||||
|
||||
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
|
||||
|
||||
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
|
||||
public static readonly IList<uint> DiscardableGearCoffers = new List<uint>();
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
@ -12,55 +11,53 @@ namespace ARDiscard.GameData;
|
||||
internal sealed class InventoryUtils
|
||||
{
|
||||
private static readonly InventoryType[] DefaultInventoryTypes =
|
||||
[
|
||||
{
|
||||
InventoryType.Inventory1,
|
||||
InventoryType.Inventory2,
|
||||
InventoryType.Inventory3,
|
||||
InventoryType.Inventory4
|
||||
];
|
||||
};
|
||||
|
||||
private static readonly InventoryType[] MainHandOffHandInventoryTypes =
|
||||
[
|
||||
{
|
||||
InventoryType.ArmoryMainHand,
|
||||
InventoryType.ArmoryOffHand
|
||||
];
|
||||
InventoryType.ArmoryOffHand,
|
||||
};
|
||||
|
||||
private static readonly InventoryType[] LeftSideGearInventoryTypes =
|
||||
[
|
||||
{
|
||||
InventoryType.ArmoryHead,
|
||||
InventoryType.ArmoryBody,
|
||||
InventoryType.ArmoryHands,
|
||||
InventoryType.ArmoryLegs,
|
||||
InventoryType.ArmoryFeets
|
||||
];
|
||||
};
|
||||
|
||||
private static readonly InventoryType[] RightSideGearInventoryTypes =
|
||||
[
|
||||
{
|
||||
InventoryType.ArmoryEar,
|
||||
InventoryType.ArmoryNeck,
|
||||
InventoryType.ArmoryWrist,
|
||||
InventoryType.ArmoryRings
|
||||
];
|
||||
};
|
||||
|
||||
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly IListManager _listManager;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog)
|
||||
public InventoryUtils(Configuration configuration, ItemCache itemCache, IPluginLog pluginLog)
|
||||
{
|
||||
_configuration = configuration;
|
||||
_itemCache = itemCache;
|
||||
_listManager = listManager;
|
||||
_pluginLog = pluginLog;
|
||||
}
|
||||
|
||||
public unsafe List<ItemWrapper> GetAllItemsToDiscard()
|
||||
{
|
||||
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
|
||||
Dictionary<uint, int> itemCounts = new();
|
||||
Dictionary<uint, uint> itemCounts = new();
|
||||
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
foreach (InventoryType inventoryType in DefaultInventoryTypes)
|
||||
@ -78,12 +75,12 @@ internal sealed class InventoryUtils
|
||||
}
|
||||
|
||||
return toDiscard
|
||||
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove)
|
||||
.Where(x => itemCounts[x.InventoryItem->ItemID] < _configuration.IgnoreItemCountWhenAbove)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
private unsafe ReadOnlyCollection<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
|
||||
InventoryType[] inventoryTypes, Dictionary<uint, int> itemCounts, List<uint>? gearsetItems)
|
||||
private unsafe IEnumerable<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
|
||||
InventoryType[] inventoryTypes, Dictionary<uint, uint> itemCounts, List<uint>? gearsetItems)
|
||||
{
|
||||
List<ItemWrapper> items = new();
|
||||
if (condition)
|
||||
@ -92,19 +89,19 @@ internal sealed class InventoryUtils
|
||||
items.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, gearsetItems));
|
||||
}
|
||||
|
||||
return items.AsReadOnly();
|
||||
return items;
|
||||
}
|
||||
|
||||
public unsafe InventoryItem* GetNextItemToDiscard(ItemFilter? itemFilter)
|
||||
{
|
||||
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
|
||||
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
|
||||
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId));
|
||||
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemID));
|
||||
return toDiscard != null ? toDiscard.InventoryItem : null;
|
||||
}
|
||||
|
||||
private unsafe ReadOnlyCollection<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
|
||||
InventoryType inventoryType, Dictionary<uint, int> itemCounts,
|
||||
private unsafe IReadOnlyList<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
|
||||
InventoryType inventoryType, Dictionary<uint, uint> itemCounts,
|
||||
IReadOnlyList<uint>? gearsetItems)
|
||||
{
|
||||
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
|
||||
@ -113,36 +110,37 @@ internal sealed class InventoryUtils
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item != null && item->ItemId != 0)
|
||||
if (item != null && item->ItemID != 0)
|
||||
{
|
||||
if (itemCounts.TryGetValue(item->ItemId, out int itemCount))
|
||||
itemCounts[item->ItemId] = itemCount + item->Quantity;
|
||||
if (itemCounts.TryGetValue(item->ItemID, out uint itemCount))
|
||||
itemCounts[item->ItemID] = itemCount + item->Quantity;
|
||||
else
|
||||
itemCounts[item->ItemId] = item->Quantity;
|
||||
itemCounts[item->ItemID] = item->Quantity;
|
||||
|
||||
if (_listManager.IsBlacklisted(item->ItemId))
|
||||
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID) ||
|
||||
InternalConfiguration.UltimateWeapons.Contains(item->ItemID))
|
||||
continue;
|
||||
|
||||
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) ||
|
||||
!itemInfo.CanBeDiscarded(_listManager))
|
||||
if (!_itemCache.TryGetItem(item->ItemID, out ItemCache.CachedItemInfo? itemInfo) ||
|
||||
!itemInfo.CanBeDiscarded())
|
||||
continue; // no info, who knows what that item is
|
||||
|
||||
// skip gear if we're unable to load gearsets or it is used in a gearset
|
||||
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId)))
|
||||
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemID)))
|
||||
continue;
|
||||
|
||||
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
|
||||
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
|
||||
continue;
|
||||
|
||||
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0)
|
||||
if (_configuration.IgnoreItemWithSignature && item->CrafterContentID != 0)
|
||||
continue;
|
||||
|
||||
//PluginLog.Verbose($"{i} → {item->ItemID}");
|
||||
if (_configuration.DiscardingItems.Contains(item->ItemId))
|
||||
if (_configuration.DiscardingItems.Contains(item->ItemID))
|
||||
{
|
||||
_pluginLog.Verbose(
|
||||
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}");
|
||||
$"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
|
||||
toDiscard.Add(new ItemWrapper { InventoryItem = item });
|
||||
}
|
||||
}
|
||||
@ -152,7 +150,7 @@ internal sealed class InventoryUtils
|
||||
}
|
||||
}
|
||||
|
||||
return toDiscard.AsReadOnly();
|
||||
return toDiscard;
|
||||
}
|
||||
|
||||
private unsafe List<uint>? GetAllGearsetItems()
|
||||
@ -169,23 +167,23 @@ internal sealed class InventoryUtils
|
||||
{
|
||||
var gearsetItems = new[]
|
||||
{
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight),
|
||||
gearset->MainHand,
|
||||
gearset->OffHand,
|
||||
gearset->Head,
|
||||
gearset->Body,
|
||||
gearset->Hands,
|
||||
gearset->Legs,
|
||||
gearset->Feet,
|
||||
gearset->Ears,
|
||||
gearset->Neck,
|
||||
gearset->Wrists,
|
||||
gearset->RingRight,
|
||||
gearset->RingLeft,
|
||||
};
|
||||
foreach (var gearsetItem in gearsetItems)
|
||||
{
|
||||
if (gearsetItem.ItemId != 0)
|
||||
allGearsetItems.Add(gearsetItem.ItemId);
|
||||
if (gearsetItem.ItemID != 0)
|
||||
allGearsetItems.Add(gearsetItem.ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -195,8 +193,9 @@ internal sealed class InventoryUtils
|
||||
|
||||
public unsafe void Discard(InventoryItem* item)
|
||||
{
|
||||
if (_listManager.IsBlacklisted(item->ItemId))
|
||||
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item));
|
||||
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID) ||
|
||||
InternalConfiguration.UltimateWeapons.Contains(item->ItemID))
|
||||
throw new Exception($"Can't discard {item->ItemID}");
|
||||
|
||||
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
|
||||
}
|
||||
|
@ -3,7 +3,7 @@ using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
@ -11,9 +11,9 @@ internal sealed class ItemCache
|
||||
{
|
||||
private readonly Dictionary<uint, CachedItemInfo> _items = new();
|
||||
|
||||
public ItemCache(IDataManager dataManager, ListManager listManager)
|
||||
public ItemCache(IDataManager dataManager)
|
||||
{
|
||||
foreach (var item in dataManager.GetExcelSheet<Item>())
|
||||
foreach (var item in dataManager.GetExcelSheet<Item>()!)
|
||||
{
|
||||
if (item.RowId == 0)
|
||||
continue;
|
||||
@ -23,36 +23,35 @@ internal sealed class ItemCache
|
||||
ItemId = item.RowId,
|
||||
Name = item.Name.ToString(),
|
||||
IconId = item.Icon,
|
||||
ILvl = item.LevelItem.RowId,
|
||||
ILvl = item.LevelItem.Row,
|
||||
Rarity = item.Rarity,
|
||||
IsUnique = item.IsUnique,
|
||||
IsUntradable = item.IsUntradable,
|
||||
IsIndisposable = item.IsIndisposable,
|
||||
Level = item.LevelEquip,
|
||||
UiCategory = item.ItemUICategory.RowId,
|
||||
UiCategoryName = item.ItemUICategory.Value.Name.ToString(),
|
||||
EquipSlotCategory = item.EquipSlotCategory.RowId,
|
||||
UiCategory = item.ItemUICategory.Row,
|
||||
UiCategoryName = item.ItemUICategory.Value!.Name.ToString(),
|
||||
EquipSlotCategory = item.EquipSlotCategory.Row,
|
||||
};
|
||||
|
||||
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
|
||||
listManager.AddToInternalBlacklist(item.RowId);
|
||||
|
||||
if (item is { ItemSearchCategory.RowId: 79, ItemUICategory.RowId: >= 101 and <= 104 })
|
||||
listManager.AddToInternalBlacklist(item.RowId);
|
||||
{
|
||||
InternalConfiguration.UltimateWeapons.Add(item.RowId);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var shopItem in dataManager.GetSubrowExcelSheet<GilShopItem>().SelectMany(x => x))
|
||||
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
|
||||
{
|
||||
// exclude base ARR relics, not strictly necessary since we don't allow discarding weapons anyway
|
||||
if (shopItem.Item.Value.Rarity == 4)
|
||||
if (shopItem.Item.Value!.Rarity == 4)
|
||||
continue;
|
||||
|
||||
// the item can be discarded already
|
||||
if (!_items.TryGetValue(shopItem.Item.RowId, out CachedItemInfo? cachedItemInfo) ||
|
||||
cachedItemInfo.CanBeDiscarded(listManager))
|
||||
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
|
||||
cachedItemInfo.CanBeDiscarded())
|
||||
continue;
|
||||
|
||||
if (shopItem.AchievementRequired.RowId != 0)
|
||||
if (shopItem.AchievementRequired.Row != 0)
|
||||
continue;
|
||||
|
||||
// has a quest required to unlock from the shop
|
||||
@ -62,38 +61,23 @@ internal sealed class ItemCache
|
||||
cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
|
||||
}
|
||||
|
||||
foreach (var collectableItem in dataManager.GetSubrowExcelSheet<CollectablesShopItem>().SelectMany(x => x))
|
||||
{
|
||||
if (collectableItem.RowId == 0)
|
||||
continue;
|
||||
|
||||
listManager.AddToInternalWhitelist(collectableItem.Item.RowId);
|
||||
}
|
||||
|
||||
// only look at msq + regional side quests
|
||||
foreach (var quest in dataManager.GetExcelSheet<Quest>().Where(x =>
|
||||
x.JournalGenre.ValueNullable?.JournalCategory.ValueNullable?.JournalSection.RowId is 0 or 1 or 3))
|
||||
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
|
||||
{
|
||||
foreach (var itemRef in quest.Reward.Where(x => x.RowId > 0))
|
||||
foreach (var itemId in quest.ItemReward.Where(x => x > 0))
|
||||
{
|
||||
var item = itemRef.GetValueOrDefault<Item>();
|
||||
if (item is { Rarity: 1, ItemAction.RowId: 388 } && item.Value.RowId != 38809 && item.Value.RowId != 29679)
|
||||
listManager.AddToInternalWhitelist(item.Value.RowId);
|
||||
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
|
||||
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
|
||||
InternalConfiguration.DiscardableGearCoffers.Add(item.RowId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
|
||||
.Select(x => (int)x.ILvl)
|
||||
.Max();
|
||||
}
|
||||
|
||||
public int MaxDungeonItemLevel { get; }
|
||||
|
||||
private bool CanDiscardItemsFromQuest(RowRef<Quest> quest)
|
||||
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
|
||||
{
|
||||
return quest is { RowId: > 0, IsValid: true } &&
|
||||
quest.ValueNullable?.JournalGenre.ValueNullable?.JournalCategory.ValueNullable?.JournalSection
|
||||
.RowId is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
|
||||
return quest.Row > 0 &&
|
||||
quest.Value?.JournalGenre.Value?.JournalCategory.Value?.JournalSection
|
||||
.Row is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
|
||||
}
|
||||
|
||||
public IEnumerable<CachedItemInfo> AllItems => _items.Values;
|
||||
@ -145,15 +129,17 @@ internal sealed class ItemCache
|
||||
public required string UiCategoryName { get; init; }
|
||||
public required uint EquipSlotCategory { get; init; }
|
||||
|
||||
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true)
|
||||
public bool CanBeDiscarded()
|
||||
{
|
||||
if (listManager.IsBlacklisted(ItemId, checkConfiguration))
|
||||
if (InternalConfiguration.BlacklistedItems.Contains(ItemId) ||
|
||||
InternalConfiguration.UltimateWeapons.Contains(ItemId))
|
||||
return false;
|
||||
|
||||
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
|
||||
return false;
|
||||
|
||||
if (listManager.IsWhitelisted(ItemId))
|
||||
if (InternalConfiguration.WhitelistedItems.Contains(ItemId) ||
|
||||
InternalConfiguration.DiscardableGearCoffers.Contains(ItemId))
|
||||
return true;
|
||||
|
||||
return CanBeBoughtFromCalamitySalvager ||
|
||||
|
@ -2,9 +2,9 @@
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal sealed class ItemFilter
|
||||
internal class ItemFilter
|
||||
{
|
||||
public const ItemFilter? None = null;
|
||||
public static ItemFilter? None = null;
|
||||
|
||||
public required List<uint> ItemIds { get; init; }
|
||||
}
|
||||
|
@ -8,35 +8,38 @@ using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using ECommons;
|
||||
using ImGuiNET;
|
||||
using LLib.ImGui;
|
||||
using LLib;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal sealed class ConfigWindow : LWindow
|
||||
internal sealed class ConfigWindow : LImGui.LWindow
|
||||
{
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private const int ResultLimit = 200;
|
||||
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly IListManager _listManager;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly ICondition _condition;
|
||||
private readonly DiscardListTab _discardListTab;
|
||||
private readonly ExcludedListTab _excludedListTab;
|
||||
private string _itemName = string.Empty;
|
||||
|
||||
private List<(uint ItemId, string Name)>? _allItems;
|
||||
private List<(uint ItemId, string Name)> _searchResults = new();
|
||||
private List<(uint ItemId, string Name)> _discarding = new();
|
||||
private List<(uint ItemId, string Name)>? _allItems = null;
|
||||
private bool _resetKeyboardFocus = true;
|
||||
|
||||
public event EventHandler? DiscardNowClicked;
|
||||
public event EventHandler? ConfigSaved;
|
||||
|
||||
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
|
||||
IListManager listManager, IClientState clientState, ICondition condition)
|
||||
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
|
||||
IClientState clientState, ICondition condition)
|
||||
: base("Auto Discard###AutoDiscardConfig")
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_configuration = configuration;
|
||||
_itemCache = itemCache;
|
||||
_listManager = listManager;
|
||||
_clientState = clientState;
|
||||
_condition = condition;
|
||||
|
||||
@ -49,11 +52,8 @@ internal sealed class ConfigWindow : LWindow
|
||||
MaximumSize = new Vector2(9999, 9999),
|
||||
};
|
||||
|
||||
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager);
|
||||
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems)
|
||||
{
|
||||
ExcludedTab = _excludedListTab,
|
||||
};
|
||||
_discarding.AddRange(_configuration.DiscardingItems
|
||||
.Select(x => (x, itemCache.GetItemName(x))).ToList());
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
@ -65,10 +65,7 @@ internal sealed class ConfigWindow : LWindow
|
||||
Save();
|
||||
}
|
||||
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
|
||||
ImGui.GetStyle().WindowPadding.X -
|
||||
ImGui.CalcTextSize("Preview Discards").X -
|
||||
ImGui.GetStyle().ItemSpacing.X);
|
||||
ImGui.SameLine(ImGui.GetWindowWidth() - 115 * ImGuiHelpers.GlobalScale);
|
||||
ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
|
||||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
|
||||
DiscardNowClicked == null);
|
||||
@ -87,7 +84,6 @@ internal sealed class ConfigWindow : LWindow
|
||||
{
|
||||
DrawDiscardList();
|
||||
DrawExcludedCharacters();
|
||||
DrawExcludedItems();
|
||||
DrawExperimentalSettings();
|
||||
|
||||
ImGui.EndTabBar();
|
||||
@ -98,7 +94,100 @@ internal sealed class ConfigWindow : LWindow
|
||||
{
|
||||
if (ImGui.BeginTabItem("Items to Discard"))
|
||||
{
|
||||
_discardListTab.Draw();
|
||||
var ws = ImGui.GetWindowSize();
|
||||
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
if (_searchResults.Count > ResultLimit)
|
||||
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
|
||||
else
|
||||
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
|
||||
}
|
||||
else
|
||||
ImGui.Text("Search");
|
||||
|
||||
ImGui.SetNextItemWidth(ws.X / 2 - 20);
|
||||
if (_resetKeyboardFocus)
|
||||
{
|
||||
ImGui.SetKeyboardFocusHere();
|
||||
_resetKeyboardFocus = false;
|
||||
}
|
||||
|
||||
string previousName = _itemName;
|
||||
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
|
||||
{
|
||||
_resetKeyboardFocus = true;
|
||||
if (_searchResults.Count > 0)
|
||||
{
|
||||
var itemToAdd = _searchResults.FirstOrDefault();
|
||||
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
|
||||
{
|
||||
_discarding.Add(itemToAdd);
|
||||
}
|
||||
else
|
||||
{
|
||||
_discarding.Remove(itemToAdd);
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
if (previousName != _itemName)
|
||||
UpdateResults();
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
ImGui.Text("Type item name...");
|
||||
}
|
||||
|
||||
foreach (var (id, name) in _searchResults.Take(ResultLimit))
|
||||
{
|
||||
bool selected = _discarding.Any(x => x.Item1 == id);
|
||||
if (ImGui.Selectable(name, selected))
|
||||
{
|
||||
if (!selected)
|
||||
{
|
||||
_discarding.Add((id, name));
|
||||
}
|
||||
else
|
||||
{
|
||||
_discarding.Remove((id, name));
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
|
||||
{
|
||||
ImGui.Text("Items that will be automatically discarded");
|
||||
ImGui.Separator();
|
||||
|
||||
List<(uint, string)> toRemove = new();
|
||||
foreach (var (id, name) in _discarding.OrderBy(x => x.Name.ToLower()))
|
||||
{
|
||||
if (ImGui.Selectable(name, true))
|
||||
toRemove.Add((id, name));
|
||||
}
|
||||
|
||||
if (toRemove.Count > 0)
|
||||
{
|
||||
foreach (var tr in toRemove)
|
||||
_discarding.Remove(tr);
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
ImGui.EndTabItem();
|
||||
}
|
||||
}
|
||||
@ -109,7 +198,7 @@ internal sealed class ConfigWindow : LWindow
|
||||
{
|
||||
if (_clientState is { IsLoggedIn: true, LocalContentId: > 0 })
|
||||
{
|
||||
string worldName = _clientState.LocalPlayer?.HomeWorld.ValueNullable?.Name .ToString() ?? "??";
|
||||
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
|
||||
ImGui.TextWrapped(
|
||||
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
|
||||
ImGui.Indent(30);
|
||||
@ -180,19 +269,6 @@ internal sealed class ConfigWindow : LWindow
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawExcludedItems()
|
||||
{
|
||||
if (ImGui.BeginTabItem("Excluded Items"))
|
||||
{
|
||||
ImGui.Text(
|
||||
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
|
||||
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
|
||||
|
||||
_excludedListTab.Draw();
|
||||
ImGui.EndTabItem();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawExperimentalSettings()
|
||||
{
|
||||
if (ImGui.BeginTabItem("Experimental Settings"))
|
||||
@ -234,8 +310,7 @@ internal sealed class ConfigWindow : LWindow
|
||||
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
|
||||
ref maximumItemLevel))
|
||||
{
|
||||
_configuration.Armoury.MaximumGearItemLevel =
|
||||
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
|
||||
_configuration.Armoury.MaximumGearItemLevel = Math.Max(0, Math.Min(625, maximumItemLevel));
|
||||
Save();
|
||||
}
|
||||
|
||||
@ -303,12 +378,26 @@ internal sealed class ConfigWindow : LWindow
|
||||
}
|
||||
}
|
||||
|
||||
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
|
||||
private void UpdateResults()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
_searchResults = new();
|
||||
else
|
||||
{
|
||||
_searchResults = EnsureAllItemsLoaded().Where(x =>
|
||||
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|
||||
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
|
||||
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
|
||||
private List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
|
||||
{
|
||||
if (_allItems == null)
|
||||
{
|
||||
_allItems = _itemCache.AllItems
|
||||
.Where(x => x.CanBeDiscarded(_listManager, false))
|
||||
.Where(x => x.CanBeDiscarded())
|
||||
.Select(x => (x.ItemId, x.Name.ToString()))
|
||||
.ToList();
|
||||
}
|
||||
@ -316,18 +405,37 @@ internal sealed class ConfigWindow : LWindow
|
||||
return _allItems;
|
||||
}
|
||||
|
||||
internal void Save()
|
||||
private void Save()
|
||||
{
|
||||
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList();
|
||||
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
|
||||
_configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
|
||||
_pluginInterface.SavePluginConfig(_configuration);
|
||||
|
||||
ConfigSaved?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId);
|
||||
internal bool AddToDiscardList(uint itemId)
|
||||
{
|
||||
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
|
||||
if (item.ItemId != 0)
|
||||
{
|
||||
_discarding.Add(item);
|
||||
Save();
|
||||
return true;
|
||||
}
|
||||
|
||||
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId);
|
||||
return false;
|
||||
}
|
||||
|
||||
internal bool RemoveFromDiscardList(uint itemId)
|
||||
{
|
||||
if (_discarding.RemoveAll(x => x.ItemId == itemId) > 0)
|
||||
{
|
||||
Save();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool CanItemBeConfigured(uint itemId)
|
||||
{
|
||||
|
@ -1,55 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
|
||||
namespace ARDiscard.Windows
|
||||
{
|
||||
internal sealed class DiscardListTab : ItemListTab
|
||||
{
|
||||
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
|
||||
: base(parent, itemCache, initialItems)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string RightSideLabel => "Items that will be automatically discarded";
|
||||
internal required ExcludedListTab ExcludedTab { private get; init; }
|
||||
|
||||
public IEnumerable<uint> ToSavedItems()
|
||||
{
|
||||
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
|
||||
return SelectedItems.Select(x => x.ItemId);
|
||||
}
|
||||
|
||||
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
|
||||
{
|
||||
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
|
||||
return ($"{name} (Blacklisted/Excluded Item)", false);
|
||||
|
||||
return base.AsLeftSideDisplay(itemId, name);
|
||||
}
|
||||
|
||||
internal bool AddToDiscardList(uint itemId)
|
||||
{
|
||||
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
|
||||
if (item.ItemId != 0)
|
||||
{
|
||||
SelectedItems.Add(item);
|
||||
Save();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal bool RemoveFromDiscardList(uint itemId)
|
||||
{
|
||||
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
|
||||
{
|
||||
Save();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,22 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Interface.Internal;
|
||||
using Dalamud.Interface.Textures;
|
||||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Common.Math;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.ImGui;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal sealed class DiscardWindow : LWindow
|
||||
internal sealed class DiscardWindow : LImGui.LWindow
|
||||
{
|
||||
private readonly InventoryUtils _inventoryUtils;
|
||||
private readonly ItemCache _itemCache;
|
||||
@ -51,7 +47,7 @@ internal sealed class DiscardWindow : LWindow
|
||||
};
|
||||
}
|
||||
|
||||
public bool Locked { get; set; }
|
||||
public bool Locked { get; set; } = false;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
@ -98,15 +94,11 @@ internal sealed class DiscardWindow : LWindow
|
||||
if (ImGui.Button("Open Configuration"))
|
||||
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
|
||||
ImGui.GetStyle().WindowPadding.X -
|
||||
ImGui.CalcTextSize("Discard all selected items").X -
|
||||
ImGui.GetStyle().ItemSpacing.X);
|
||||
ImGui.SameLine(ImGui.GetWindowWidth() - 160 * ImGuiHelpers.GlobalScale);
|
||||
ImGui.BeginDisabled(Locked ||
|
||||
!_clientState.IsLoggedIn ||
|
||||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
|
||||
!_displayedItems.Any(x => x.Selected) ||
|
||||
_displayedItems.Count(x => x.Selected) == 0 ||
|
||||
DiscardAllClicked == null);
|
||||
if (ImGui.Button("Discard all selected items"))
|
||||
{
|
||||
@ -123,7 +115,7 @@ internal sealed class DiscardWindow : LWindow
|
||||
{
|
||||
if (_configuration.Preview.ShowIcons)
|
||||
{
|
||||
using IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
|
||||
IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
|
||||
@ -156,8 +148,8 @@ internal sealed class DiscardWindow : LWindow
|
||||
_displayedItems = _inventoryUtils.GetAllItemsToDiscard()
|
||||
.GroupBy(x => new
|
||||
{
|
||||
ItemId = x.InventoryItem->ItemId,
|
||||
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId),
|
||||
ItemId = x.InventoryItem->ItemID,
|
||||
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemID),
|
||||
})
|
||||
.Where(x => x.Key.ItemInfo != null)
|
||||
.Select(x => new SelectableItem
|
||||
@ -170,7 +162,7 @@ internal sealed class DiscardWindow : LWindow
|
||||
UiCategoryName = x.Key.ItemInfo!.UiCategoryName,
|
||||
Selected = !notSelected.Contains(x.Key.ItemId),
|
||||
})
|
||||
.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase)
|
||||
.OrderBy(x => x.Name.ToLower())
|
||||
.ToList();
|
||||
}
|
||||
|
||||
@ -195,5 +187,5 @@ internal sealed class DiscardWindow : LWindow
|
||||
|
||||
public void Login() => RefreshInventory(false);
|
||||
|
||||
public void Logout(int type, int code) => _displayedItems.Clear();
|
||||
public void Logout() => _displayedItems.Clear();
|
||||
}
|
||||
|
@ -1,35 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal sealed class ExcludedListTab : ItemListTab
|
||||
{
|
||||
private readonly IListManager _listManager;
|
||||
|
||||
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
|
||||
: base(parent, itemCache, initialItems)
|
||||
{
|
||||
_listManager = listManager;
|
||||
SelectedItems.AddRange(
|
||||
listManager.GetInternalBlacklist()
|
||||
.Select(x => (x, itemCache.GetItemName(x)))
|
||||
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
|
||||
}
|
||||
|
||||
protected override string RightSideLabel => "Items that will never be discarded";
|
||||
|
||||
public IEnumerable<uint> ToSavedItems()
|
||||
{
|
||||
return SelectedItems
|
||||
.Select(x => x.ItemId)
|
||||
.Where(x => !_listManager.IsBlacklisted(x, false));
|
||||
}
|
||||
|
||||
public bool IsBlacklistedInConfiguration(uint itemId)
|
||||
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
|
||||
|
||||
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
|
||||
=> (name, !_listManager.IsBlacklisted(itemId, false));
|
||||
}
|
@ -1,161 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using ARDiscard.GameData;
|
||||
using ImGuiNET;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal abstract class ItemListTab
|
||||
{
|
||||
private const int ResultLimit = 200;
|
||||
|
||||
private readonly ConfigWindow _parent;
|
||||
|
||||
private List<(uint ItemId, string Name)> _searchResults = new();
|
||||
private string _itemName = string.Empty;
|
||||
private bool _resetKeyboardFocus = true;
|
||||
|
||||
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
|
||||
{
|
||||
_parent = parent;
|
||||
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
|
||||
}
|
||||
|
||||
protected abstract string RightSideLabel { get; }
|
||||
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
var ws = ImGui.GetWindowSize();
|
||||
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
if (_searchResults.Count > ResultLimit)
|
||||
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
|
||||
else
|
||||
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
|
||||
}
|
||||
else
|
||||
ImGui.Text("Search");
|
||||
|
||||
ImGui.SetNextItemWidth(ws.X / 2 - 20);
|
||||
if (_resetKeyboardFocus)
|
||||
{
|
||||
ImGui.SetKeyboardFocusHere();
|
||||
_resetKeyboardFocus = false;
|
||||
}
|
||||
|
||||
string previousName = _itemName;
|
||||
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
|
||||
{
|
||||
_resetKeyboardFocus = true;
|
||||
if (_searchResults.Count > 0)
|
||||
{
|
||||
var itemToAdd = _searchResults.FirstOrDefault();
|
||||
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
|
||||
{
|
||||
SelectedItems.Add(itemToAdd);
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedItems.Remove(itemToAdd);
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
if (previousName != _itemName)
|
||||
UpdateResults();
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
ImGui.Text("Type item name...");
|
||||
}
|
||||
|
||||
foreach (var (id, name) in _searchResults.Take(ResultLimit))
|
||||
{
|
||||
bool selected = SelectedItems.Any(x => x.Item1 == id);
|
||||
|
||||
var display = AsLeftSideDisplay(id, name);
|
||||
if (!display.Enabled)
|
||||
ImGui.BeginDisabled();
|
||||
|
||||
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
|
||||
{
|
||||
if (!selected)
|
||||
{
|
||||
SelectedItems.Add((id, name));
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedItems.Remove((id, name));
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
if (!display.Enabled)
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
|
||||
{
|
||||
ImGui.Text(RightSideLabel);
|
||||
ImGui.Separator();
|
||||
|
||||
List<(uint, string)> toRemove = new();
|
||||
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
var display = AsLeftSideDisplay(id, name);
|
||||
if (!display.Enabled)
|
||||
ImGui.BeginDisabled();
|
||||
|
||||
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
|
||||
toRemove.Add((id, name));
|
||||
|
||||
if (!display.Enabled)
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
|
||||
if (toRemove.Count > 0)
|
||||
{
|
||||
foreach (var tr in toRemove)
|
||||
SelectedItems.Remove(tr);
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
}
|
||||
|
||||
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
|
||||
|
||||
protected void Save() => _parent.Save();
|
||||
|
||||
private void UpdateResults()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
_searchResults = new();
|
||||
else
|
||||
{
|
||||
_searchResults = EnsureAllItemsLoaded().Where(x =>
|
||||
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|
||||
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
|
||||
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
|
||||
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
|
||||
}
|
@ -1,95 +1,30 @@
|
||||
{
|
||||
"version": 1,
|
||||
"dependencies": {
|
||||
"net8.0-windows7.0": {
|
||||
"net7.0-windows7.0": {
|
||||
"Dalamud.ContextMenu": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.3.1, )",
|
||||
"resolved": "1.3.1",
|
||||
"contentHash": "ptAxut5PiLnzZ4G/KQdHJVcyklC/BF3otHJ7zYVUPiKBjsOCoF0n/6h2jK7e+8ev2Y1yAY3Wtx2GuXLFQgt9Uw=="
|
||||
},
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.0.0, )",
|
||||
"resolved": "11.0.0",
|
||||
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
|
||||
},
|
||||
"DotNet.ReproducibleBuilds": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.1.1, )",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Gitea": {
|
||||
"type": "Direct",
|
||||
"requested": "[8.0.0, )",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
||||
"Microsoft.SourceLink.Common": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Build.Tasks.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
||||
},
|
||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
||||
},
|
||||
"Microsoft.SourceLink.GitHub": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.GitLab": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
"requested": "[2.1.12, )",
|
||||
"resolved": "2.1.12",
|
||||
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||
},
|
||||
"autoretainerapi": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"ECommons": "[2.2.0.2, )"
|
||||
"ECommons": "[2.1.0, )"
|
||||
}
|
||||
},
|
||||
"ecommons": {
|
||||
"type": "Project"
|
||||
},
|
||||
"llib": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[11.0.0, )"
|
||||
}
|
||||
"type": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 069cf988b5da8657bc13ade73bfcbc2675601023
|
||||
Subproject commit 7cb54772e3a4a60ad02520e898d1ed0e82b2a751
|
2
ECommons
2
ECommons
@ -1 +1 @@
|
||||
Subproject commit 974a0ef35536b7f0a10a278539f7136d6966baa3
|
||||
Subproject commit f1c688a0599b41d70230021328a575da7351cf91
|
2
LLib
2
LLib
@ -1 +1 @@
|
||||
Subproject commit e4bbc05ede6f6f01e7028b24614ed8cb333e909c
|
||||
Subproject commit 865a6080319f8ccbcd5fd5b0004404822b6e60d4
|
@ -1,7 +0,0 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "8.0.0",
|
||||
"rollForward": "latestMajor",
|
||||
"allowPrerelease": true
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user