Fix wrong bracelets/hands inventory used during discards
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@ -31,7 +31,7 @@ internal sealed class InventoryUtils
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{
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{
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InventoryType.ArmoryEar,
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InventoryType.ArmoryEar,
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InventoryType.ArmoryNeck,
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InventoryType.ArmoryNeck,
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InventoryType.ArmoryHands,
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InventoryType.ArmoryWrist,
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InventoryType.ArmoryRings
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InventoryType.ArmoryRings
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};
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};
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