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v5.5 ... master

12 changed files with 456 additions and 14 deletions

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@ -1,6 +1,6 @@
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
<PropertyGroup>
<Version>5.4</Version>
<Version>5.8</Version>
<OutputPath>dist</OutputPath>
</PropertyGroup>

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@ -44,6 +44,16 @@ partial class AutoRetainerControlPlugin
save = true;
}
if (_clientState.LocalContentId == registeredCharacterId)
{
var unlockedFolkloreBooks = _gameCache.FolkloreBooks.Values.Where(x => x.IsUnlocked()).Select(x => x.ItemId).ToHashSet();
if (character.UnlockedFolkloreBooks != unlockedFolkloreBooks)
{
character.UnlockedFolkloreBooks = unlockedFolkloreBooks;
save = true;
}
}
// remove retainers without name
save |= character.Retainers.RemoveAll(x => string.IsNullOrEmpty(x.Name)) > 0;

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@ -63,7 +63,7 @@ public sealed partial class AutoRetainerControlPlugin : IDalamudPlugin
_allaganToolsIpc = new AllaganToolsIpc(pluginInterface, pluginLog);
_configWindow =
new ConfigWindow(_pluginInterface, _configuration, _gameCache, _clientState, _commandManager, _iconCache,
discardHelperIpc, _pluginLog);
discardHelperIpc, _allaganToolsIpc, _pluginLog);
_windowSystem.AddWindow(_configWindow);
ECommonsMain.Init(_pluginInterface, this);

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@ -81,6 +81,7 @@ internal sealed class Configuration : IPluginConfiguration
public List<RetainerConfiguration> Retainers { get; set; } = new();
public HashSet<uint> GatheredItems { get; set; } = new();
public HashSet<uint> UnlockedFolkloreBooks { get; set; } = new();
public override string ToString() => $"{CharacterName} @ {WorldName}";
}

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@ -1,4 +1,6 @@
using System.Linq;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Ipc.Exceptions;
@ -24,14 +26,40 @@ internal sealed class AllaganToolsIpc
}
.Select(x => (uint)x).ToArray();
private readonly ICallGateSubscriber<ulong,HashSet<ulong[]>> _getClownItems;
private readonly ICallGateSubscriber<uint, bool, uint[], uint> _itemCountOwned;
public AllaganToolsIpc(IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
{
_pluginLog = pluginLog;
_getClownItems = pluginInterface.GetIpcSubscriber<ulong, HashSet<ulong[]>>("AllaganTools.GetCharacterItems");
_itemCountOwned = pluginInterface.GetIpcSubscriber<uint, bool, uint[], uint>("AllaganTools.ItemCountOwned");
}
public List<(uint ItemId, uint Quantity)> GetCharacterItems(ulong contentId)
{
try
{
HashSet<ulong[]> items = _getClownItems.InvokeFunc(contentId);
_pluginLog.Information($"CID: {contentId}, Items: {items.Count}");
return items.Select(x => (ItemId: (uint)x[2], Quantity: (uint)x[3]))
.GroupBy(x => x.ItemId)
.Select(x => (x.Key, (uint)x.Sum(y => y.Quantity)))
.ToList();
}
catch (TargetInvocationException e)
{
_pluginLog.Information(e, $"Unable to retrieve items for character {contentId}");
return [];
}
catch (IpcError)
{
_pluginLog.Warning("Could not query allagantools for character items");
return [];
}
}
public uint GetRetainerItemCount(uint itemId)
{
try

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@ -0,0 +1,18 @@
using System.Collections.Generic;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
namespace ARControl.GameData;
internal sealed class FolkloreBook
{
public required uint ItemId { get; init; }
public required string Name { get; init; }
public required IReadOnlyList<ushort> GatheringSubCategories { get; init; }
public List<uint> GatheringItemIds { get; } = [];
public ushort TomeId { get; set; }
public unsafe bool IsUnlocked()
{
return PlayerState.Instance()->IsFolkloreBookUnlocked(TomeId);
}
}

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@ -22,9 +22,74 @@ internal sealed class GameCache
.OrderBy(x => x.Name)
.ToList()
.AsReadOnly();
FolkloreBooks = dataManager.GetExcelSheet<GatheringSubCategory>()!
.Where(x => x.RowId > 0)
.Where(x => x.Item.Row != 0)
.Select(x => new
{
x.RowId,
ItemId = x.Item.Row,
ItemName = x.Item.Value!.Name.ToString()
})
.GroupBy(x => (x.ItemId, x.ItemName))
.Select(x =>
new FolkloreBook
{
ItemId = x.Key.ItemId,
Name = x.Key.ItemName,
GatheringSubCategories = x.Select(y => (ushort)y.RowId).ToList(),
})
.ToDictionary(x => x.ItemId, x => x);
var gatheringNodes = dataManager.GetExcelSheet<GatheringPointBase>()!
.Where(x => x.RowId > 0 && x.GatheringType.Row <= 3)
.Select(x =>
new
{
GatheringPointBaseId = x.RowId,
GatheringPoint =
dataManager.GetExcelSheet<GatheringPoint>()!.FirstOrDefault(y =>
y.GatheringPointBase.Row == x.RowId),
Items = x.Item.Where(y => y > 0).ToList()
})
.Where(x => x.GatheringPoint != null)
.Select(x =>
new
{
x.GatheringPointBaseId,
CategoryId = (ushort)x.GatheringPoint!.GatheringSubCategory.Row,
x.Items,
})
.ToList();
var itemsWithoutTomes = gatheringNodes
.Where(x => !FolkloreBooks.Values.Any(y => y.GatheringSubCategories.Contains(x.CategoryId)))
.SelectMany(x => x.Items)
.ToList();
var itemsWithTomes = gatheringNodes
.SelectMany(x => x.Items
.Where(y => !itemsWithoutTomes.Contains(y))
.Select(
y =>
new
{
x.CategoryId,
ItemId = (uint)y
}))
.GroupBy(x => x.CategoryId)
.ToDictionary(x => x.Key, x => x.Select(y => y.ItemId).ToList());
foreach (var book in FolkloreBooks.Values)
{
book.TomeId = dataManager.GetExcelSheet<Item>()!.GetRow(book.ItemId)!.ItemAction.Value!.Data[0];
foreach (var category in book.GatheringSubCategories)
{
if (itemsWithTomes.TryGetValue(category, out var itemsInCategory))
book.GatheringItemIds.AddRange(itemsInCategory);
}
}
}
public IReadOnlyDictionary<uint, string> Jobs { get; }
public IReadOnlyList<Venture> Ventures { get; }
public IReadOnlyList<ItemToGather> ItemsToGather { get; }
public Dictionary<uint, FolkloreBook> FolkloreBooks { get; }
}

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@ -0,0 +1,295 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using ARControl.External;
using ARControl.GameData;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin.Services;
using ImGuiNET;
namespace ARControl.Windows.Config;
internal sealed class InventoryTab : ITab
{
private readonly Configuration _configuration;
private readonly AllaganToolsIpc _allaganToolsIpc;
private readonly GameCache _gameCache;
private readonly IPluginLog _pluginLog;
private List<TreeNode>? _listAsTrees;
private DateTime? _lastUpdate;
public InventoryTab(Configuration configuration, AllaganToolsIpc allaganToolsIpc, GameCache gameCache,
IPluginLog pluginLog)
{
_configuration = configuration;
_allaganToolsIpc = allaganToolsIpc;
_gameCache = gameCache;
_pluginLog = pluginLog;
}
public void Draw()
{
using var tab = ImRaii.TabItem("Inventory###TabInventory");
if (!tab)
{
_listAsTrees = null;
_lastUpdate = null;
return;
}
if (_listAsTrees == null)
RefreshInventory();
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Redo, "Refresh"))
RefreshInventory();
if (_lastUpdate != null)
{
string text = $"Last Update: {_lastUpdate:t}";
ImGui.SameLine();
ImGui.SameLine(ImGui.GetContentRegionAvail().X - ImGui.CalcTextSize(text).X + ImGui.GetCursorPosX());
ImGui.AlignTextToFramePadding();
ImGui.TextColored(ImGuiColors.DalamudGrey, text);
}
ImGui.Separator();
if (_listAsTrees == null || _listAsTrees.Count == 0)
{
ImGui.Text("No items in inventory. Do you have AllaganTools installed?");
return;
}
foreach (var list in _configuration.ItemLists)
{
using var id = ImRaii.PushId($"List{list.Id}");
if (ImGui.CollapsingHeader($"{list.Name} {list.GetIcon()}"))
{
using var indent = ImRaii.PushIndent();
var rootNode = _listAsTrees.FirstOrDefault(x => x.Id == list.Id.ToString());
if (rootNode == null || rootNode.Children.Count == 0)
{
ImGui.Text("This list is empty.");
continue;
}
using var table = ImRaii.Table($"InventoryTable{list.Id}", 2, ImGuiTableFlags.NoSavedSettings);
if (!table)
continue;
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.NoHide);
ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, 120 * ImGui.GetIO().FontGlobalScale);
foreach (var child in rootNode.Children)
child.Draw();
}
}
}
private void RefreshInventory()
{
try
{
List<CharacterInventory> inventories = new();
foreach (Configuration.CharacterConfiguration character in _configuration.Characters)
{
List<Guid> itemListIds = new();
if (character.Type == Configuration.CharacterType.Standalone)
{
itemListIds = character.ItemListIds;
}
else if (character.Type == Configuration.CharacterType.PartOfCharacterGroup)
{
var group = _configuration.CharacterGroups.SingleOrDefault(x => x.Id == character.CharacterGroupId);
if (group != null)
itemListIds = group.ItemListIds;
}
var inventory = new CharacterInventory(character, itemListIds);
var itemIdsOnLists = itemListIds.Where(listId => listId != Guid.Empty)
.Select(listId => _configuration.ItemLists.SingleOrDefault(x => x.Id == listId))
.Where(list => list != null)
.SelectMany(list => list!.Items.Select(x => x.ItemId))
.Distinct()
.ToHashSet();
UpdateOwnedItems(character.LocalContentId, inventory.Items, itemIdsOnLists);
foreach (var retainer in inventory.Retainers)
UpdateOwnedItems(retainer.Configuration.RetainerContentId, retainer.Items, itemIdsOnLists);
inventories.Add(inventory);
}
List<TreeNode> listAsTrees = [];
if (inventories.Count > 0)
{
foreach (var list in _configuration.ItemLists)
{
TreeNode rootNode = new TreeNode(list.Id.ToString(), string.Empty, -1);
listAsTrees.Add(rootNode);
var relevantCharacters = inventories.Where(x => x.ItemListIds.Contains(list.Id)).ToList();
foreach (var item in list.Items)
{
var venture = _gameCache.Ventures.FirstOrDefault(x => x.ItemId == item.ItemId);
var total = relevantCharacters.Sum(x => x.CountItems(item.ItemId, list.CheckRetainerInventory));
TreeNode itemNode = rootNode.AddChild(item.InternalId.ToString(), venture?.Name ?? string.Empty,
total);
foreach (var character in relevantCharacters)
{
string characterName =
$"{character.Configuration.CharacterName} @ {character.Configuration.WorldName}";
long? stockQuantity = list.Type == Configuration.ListType.KeepStocked
? item.RemainingQuantity
: null;
uint characterCount = character.CountItems(item.ItemId, list.CheckRetainerInventory);
if (characterCount == 0)
continue;
var characterNode = itemNode.AddChild(
character.Configuration.LocalContentId.ToString(CultureInfo.InvariantCulture),
characterName, characterCount, stockQuantity);
if (list.CheckRetainerInventory)
{
characterNode.AddChild("Self", "In Inventory",
character.CountItems(item.ItemId, false));
foreach (var retainer in character.Retainers)
{
uint retainerCount = retainer.CountItems(item.ItemId);
if (retainerCount == 0)
continue;
characterNode.AddChild(
retainer.Configuration.RetainerContentId.ToString(CultureInfo.InvariantCulture),
retainer.Configuration.Name, retainerCount);
}
}
}
}
}
}
_listAsTrees = listAsTrees;
_lastUpdate = DateTime.Now;
}
catch (Exception e)
{
_listAsTrees = [];
_pluginLog.Error(e, "Failed to load inventories via AllaganTools");
}
}
private void UpdateOwnedItems(ulong localContentId, List<Item> items, HashSet<uint> itemIdsOnLists)
{
var ownedItems = _allaganToolsIpc.GetCharacterItems(localContentId);
foreach (var ownedItem in ownedItems)
{
if (!itemIdsOnLists.Contains(ownedItem.ItemId))
continue;
items.Add(new Item(ownedItem.ItemId, ownedItem.Quantity));
}
}
private sealed class CharacterInventory
{
public CharacterInventory(Configuration.CharacterConfiguration configuration, List<Guid> itemListIds)
{
Configuration = configuration;
ItemListIds = itemListIds;
Retainers = configuration.Retainers.Where(x => x is { Job: > 0, Managed: true })
.OrderBy(x => x.DisplayOrder)
.ThenBy(x => x.RetainerContentId)
.Select(x => new RetainerInventory(x))
.ToList();
}
public Configuration.CharacterConfiguration Configuration { get; }
public List<Guid> ItemListIds { get; }
public List<RetainerInventory> Retainers { get; }
public List<Item> Items { get; } = [];
public uint CountItems(uint itemId, bool checkRetainerInventory)
{
uint sum = (uint)Items.Where(x => x.ItemId == itemId).Sum(x => x.Quantity);
if (checkRetainerInventory)
sum += (uint)Retainers.Sum(x => x.CountItems(itemId));
return sum;
}
}
private sealed class RetainerInventory(Configuration.RetainerConfiguration configuration)
{
public Configuration.RetainerConfiguration Configuration { get; } = configuration;
public List<Item> Items { get; } = [];
public uint CountItems(uint itemId) => (uint)Items.Where(x => x.ItemId == itemId).Sum(x => x.Quantity);
}
private sealed record Item(uint ItemId, uint Quantity);
private sealed record TreeNode(string Id, string Label, long Quantity, long? StockQuantity = null)
{
public List<TreeNode> Children { get; } = [];
public TreeNode AddChild(string id, string label, long quantity, long? stockQuantity = null)
{
TreeNode child = new TreeNode(id, label, quantity, stockQuantity);
Children.Add(child);
return child;
}
public void Draw()
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
if (Children.Count > 0)
{
bool open = ImGui.TreeNodeEx(Label, ImGuiTreeNodeFlags.SpanFullWidth);
ImGui.TableNextColumn();
DrawCount();
if (open)
{
foreach (var child in Children)
child.Draw();
ImGui.TreePop();
}
}
else
{
ImGui.TreeNodeEx(Label,
ImGuiTreeNodeFlags.Leaf | ImGuiTreeNodeFlags.NoTreePushOnOpen | ImGuiTreeNodeFlags.SpanFullWidth);
ImGui.TableNextColumn();
DrawCount();
}
}
private void DrawCount()
{
if (StockQuantity != null)
{
using var color = ImRaii.PushColor(ImGuiCol.Text, Quantity >= StockQuantity.Value
? ImGuiColors.HealerGreen
: ImGuiColors.DalamudRed);
ImGui.TextUnformatted(string.Create(CultureInfo.CurrentCulture,
$"{Quantity:N0} / {StockQuantity.Value:N0}"));
}
else
ImGui.TextUnformatted(Quantity.ToString("N0", CultureInfo.CurrentCulture));
}
}
}

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@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARControl.GameData;
using Dalamud.Game.Text;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
@ -114,10 +115,16 @@ internal sealed class LockedItemsTab : ITab
var color = ch.Items[item.ItemId];
if (color != ColorGrey)
{
string itemName = item.GatheredItem.Name;
var folkloreBook = _gameCache.FolkloreBooks.Values.FirstOrDefault(x =>
x.GatheringItemIds.Contains(item.GatheredItem.GatheredItemId));
if (folkloreBook != null && !ch.Character.UnlockedFolkloreBooks.Contains(folkloreBook.ItemId))
itemName += $" ({SeIconChar.Prohibited.ToIconString()} {folkloreBook.Name})";
ImGui.PushStyleColor(ImGuiCol.Text, color);
if (currentCharacter && color == ColorRed)
{
ImGui.Selectable(item.GatheredItem.Name);
ImGui.Selectable(itemName);
if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
{
uint classJob = _clientState.LocalPlayer!.ClassJob.Id;
@ -133,7 +140,7 @@ internal sealed class LockedItemsTab : ITab
}
else
{
ImGui.Text(item.GatheredItem.Name);
ImGui.Text(itemName);
}
ImGui.PopStyleColor();
@ -149,6 +156,8 @@ internal sealed class LockedItemsTab : ITab
foreach (var item in itemsToCheck.Where(x =>
charactersToCheck.Any(y => y.ToCheck(onlyShowMissing).ContainsKey(x.ItemId))))
{
var folkloreBook = _gameCache.FolkloreBooks.Values.FirstOrDefault(x =>
x.GatheringItemIds.Contains(item.GatheredItem.GatheredItemId));
if (ImGui.CollapsingHeader($"{item.GatheredItem.Name}##Gathered{item.GatheredItem.ItemId}"))
{
ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
@ -171,8 +180,12 @@ internal sealed class LockedItemsTab : ITab
ImGui.PopFont();
}
string characterName = ch.Character.ToString();
if (folkloreBook != null && !ch.Character.UnlockedFolkloreBooks.Contains(folkloreBook.ItemId))
characterName += $" ({SeIconChar.Prohibited.ToIconString()} {folkloreBook.Name})";
ImGui.PushStyleColor(ImGuiCol.Text, color);
ImGui.TextUnformatted(ch.Character.ToString());
ImGui.TextUnformatted(characterName);
ImGui.PopStyleColor();
}
}

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@ -175,9 +175,9 @@ internal sealed class RetainersTab : ITab
.OrderBy(x => x.DisplayOrder)
.ThenBy(x => x.RetainerContentId))
{
ImGui.BeginDisabled(retainer.Level < ConfigWindow.MinLevel);
ImGui.BeginDisabled(retainer is { Managed: false, Level: < ConfigWindow.MinLevel });
bool managed = retainer is { Managed: true, Level: >= ConfigWindow.MinLevel };
bool managed = retainer.Managed;
IDalamudTextureWrap? icon = _iconCache.GetIcon(62000 + retainer.Job);
if (icon != null)

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@ -294,7 +294,7 @@ internal sealed class VentureListTab : ITab
ImGui.GetWindowDrawList().AddRect(topLeft, bottomRight, ImGui.GetColorU32(ImGuiColors.DalamudGrey), 3f,
ImDrawFlags.RoundCornersAll);
int newIndex = itemPositions.IndexOf(x => ImGui.IsMouseHoveringRect(x.TopLeft, x.BottomRight, true));
int newIndex = itemPositions.FindIndex(x => ImGui.IsMouseHoveringRect(x.TopLeft, x.BottomRight, true));
if (newIndex >= 0 && oldIndex != newIndex)
{
itemToAdd = list.Items.Single(x => x.InternalId == _draggedItem.Value.Item2);
@ -456,18 +456,28 @@ internal sealed class VentureListTab : ITab
}))
{
IDalamudTextureWrap? icon = _iconCache.GetIcon(filtered.Venture.IconId);
Vector2 pos = ImGui.GetCursorPos();
Vector2 iconSize = new Vector2(ImGui.GetTextLineHeight() + ImGui.GetStyle().ItemSpacing.Y);
if (icon != null)
{
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
icon.Dispose();
ImGui.SetCursorPos(pos + new Vector2(iconSize.X + ImGui.GetStyle().FramePadding.X,
ImGui.GetStyle().ItemSpacing.Y / 2));
}
bool addThis = ImGui.Selectable(
$"{filtered.Venture.Name} ({string.Join(" ", filtered.CategoryNames)})##SelectVenture{filtered.Venture.RowId}");
if (icon != null)
{
ImGui.SameLine(0, 0);
ImGui.SetCursorPos(pos);
ImGui.Image(icon.ImGuiHandle, iconSize);
icon.Dispose();
}
if (addThis || addFirst)
{
list.Items.Add(new Configuration.QueuedItem

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@ -41,6 +41,7 @@ internal sealed class ConfigWindow : LWindow
ICommandManager commandManager,
IconCache iconCache,
DiscardHelperIpc discardHelperIpc,
AllaganToolsIpc allaganToolsIpc,
IPluginLog pluginLog)
: base($"ARC {SeIconChar.Collectible.ToIconString()}###ARControlConfig")
{
@ -54,6 +55,7 @@ internal sealed class ConfigWindow : LWindow
new VentureListTab(this, _configuration, gameCache, iconCache, discardHelperIpc, pluginLog),
new CharacterGroupTab(this, _configuration),
new RetainersTab(this, _configuration, iconCache),
new InventoryTab(_configuration, allaganToolsIpc, _gameCache, pluginLog),
new LockedItemsTab(this, _configuration, clientState, commandManager, gameCache),
new MiscTab(this, _configuration),
];