(2.x) Pick appropriate venture for new list types/priorities

This commit is contained in:
Liza 2023-10-10 16:27:10 +02:00
parent 59d6f50c18
commit d8cfb75c33
Signed by: liza
GPG Key ID: 7199F8D727D55F67
5 changed files with 226 additions and 47 deletions

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@ -48,6 +48,10 @@
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="AutoRetainerAPI">
<HintPath>$(AutoRetainerLibPath)AutoRetainerAPI.dll</HintPath>
</Reference>

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@ -1,4 +1,5 @@
using System.Linq;
using System.Collections.Generic;
using System.Linq;
namespace ARControl;
@ -37,6 +38,7 @@ partial class AutoRetainerControlPlugin
save = true;
}
List<string> seenRetainers = new();
foreach (var retainerData in offlineCharacterData.RetainerData)
{
var retainer = character.Retainers.SingleOrDefault(x => x.Name == retainerData.Name);
@ -52,6 +54,8 @@ partial class AutoRetainerControlPlugin
character.Retainers.Add(retainer);
}
seenRetainers.Add(retainer.Name);
if (retainer.DisplayOrder != retainerData.DisplayOrder)
{
retainer.DisplayOrder = retainerData.DisplayOrder;
@ -70,6 +74,12 @@ partial class AutoRetainerControlPlugin
save = true;
}
if (retainer.HasVenture != retainerData.HasVenture)
{
retainer.HasVenture = retainerData.HasVenture;
save = true;
}
if (retainer.LastVenture != retainerData.VentureID)
{
retainer.LastVenture = retainerData.VentureID;
@ -96,6 +106,9 @@ partial class AutoRetainerControlPlugin
save = true;
}
}
if (character.Retainers.RemoveAll(x => !seenRetainers.Contains(x.Name)) > 0)
save = true;
}
if (save)

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@ -1,6 +1,8 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.CompilerServices;
using ARControl.GameData;
using ARControl.Windows;
using AutoRetainerAPI;
@ -10,6 +12,7 @@ using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons;
using FFXIVClientStructs.FFXIV.Client.Game;
using ImGuiNET;
namespace ARControl;
@ -17,6 +20,7 @@ namespace ARControl;
[SuppressMessage("ReSharper", "UnusedType.Global")]
public sealed partial class AutoRetainerControlPlugin : IDalamudPlugin
{
private const int QuickVentureId = 395;
private readonly WindowSystem _windowSystem = new(nameof(AutoRetainerControlPlugin));
private readonly DalamudPluginInterface _pluginInterface;
@ -70,72 +74,199 @@ public sealed partial class AutoRetainerControlPlugin : IDalamudPlugin
}
private void SendRetainerToVenture(string retainerName)
{
var venture = GetNextVenture(retainerName, false);
if (venture == QuickVentureId)
_autoRetainerApi.SetVenture(0);
else if (venture.HasValue)
_autoRetainerApi.SetVenture(venture.Value);
}
private unsafe uint? GetNextVenture(string retainerName, bool dryRun)
{
var ch = _configuration.Characters.SingleOrDefault(x => x.LocalContentId == _clientState.LocalContentId);
if (ch == null)
{
_pluginLog.Information("No character information found");
return null;
}
else if (ch.Type == Configuration.CharacterType.NotManaged)
if (ch.Type == Configuration.CharacterType.NotManaged)
{
_pluginLog.Information("Character is not managed");
return null;
}
else
{
var retainer = ch.Retainers.SingleOrDefault(x => x.Name == retainerName);
if (retainer == null)
{
_pluginLog.Information("No retainer information found");
return null;
}
else if (!retainer.Managed)
if (!retainer.Managed)
{
_pluginLog.Information("Retainer is not managed");
return null;
}
_pluginLog.Information("Checking tasks...");
Sync();
var venturesInProgress = CalculateVenturesInProgress(ch);
foreach (var inpr in venturesInProgress)
{
_pluginLog.Information($"In Progress: {inpr.Key} → {inpr.Value}");
}
IReadOnlyList<Guid> itemListIds;
if (ch.Type == Configuration.CharacterType.Standalone)
itemListIds = ch.ItemListIds;
else
{
var group = _configuration.CharacterGroups.SingleOrDefault(x => x.Id == ch.CharacterGroupId);
if (group == null)
{
_pluginLog.Error($"Unable to resolve character group {ch.CharacterGroupId}.");
return null;
}
itemListIds = group.ItemListIds;
}
var itemLists = itemListIds.Where(listId => listId != Guid.Empty)
.Select(listId => _configuration.ItemLists.SingleOrDefault(x => x.Id == listId))
.Where(list => list != null)
.Cast<Configuration.ItemList>()
.ToList();
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (var list in itemLists)
{
_pluginLog.Information($"Checking ventures in list '{list.Name}'");
IReadOnlyList<StockedItem> itemsOnList;
if (list.Type == Configuration.ListType.CollectOneTime)
{
itemsOnList = list.Items
.Select(x => new StockedItem
{
QueuedItem = x,
InventoryCount = 0,
})
.Where(x => x.RequestedCount > 0)
.ToList()
.AsReadOnly();
}
else
{
_pluginLog.Information("Checking tasks...");
Sync();
/* FIXME
foreach (var queuedItem in _configuration.QueuedItems.Where(x => x.RemainingQuantity > 0))
itemsOnList = list.Items
.Select(x => new StockedItem
{
_pluginLog.Information($"Checking venture info for itemId {queuedItem.ItemId}");
QueuedItem = x,
InventoryCount = inventoryManager->GetInventoryItemCount(x.ItemId) +
(venturesInProgress.TryGetValue(x.ItemId, out int inProgress) ? inProgress : 0),
})
.Where(x => x.InventoryCount <= x.RequestedCount)
.ToList()
.AsReadOnly();
var (venture, reward) = _ventureResolver.ResolveVenture(ch, retainer, queuedItem);
if (reward == null)
// collect items with the least current inventory first
if (list.Priority == Configuration.ListPriority.Balanced)
itemsOnList = itemsOnList.OrderBy(x => x.InventoryCount).ToList().AsReadOnly();
}
_pluginLog.Information($"Found {itemsOnList.Count} items on current list");
if (itemsOnList.Count == 0)
continue;
foreach (var itemOnList in itemsOnList)
{
_pluginLog.Information("Retainer can't complete venture");
_pluginLog.Information($"Checking venture info for itemId {itemOnList.ItemId}");
var (venture, reward) = _ventureResolver.ResolveVenture(ch, retainer, itemOnList.ItemId);
if (venture == null || reward == null)
{
_pluginLog.Information($"Retainer can't complete venture '{venture?.Name}'");
}
else
{
_chatGui.Print(
$"[ARC] Sending retainer {retainerName} to collect {reward.Quantity}x {venture!.Name}.");
$"[ARC] Sending retainer {retainerName} to collect {reward.Quantity}x {venture.Name}.");
_pluginLog.Information(
$"Setting AR to use venture {venture.RowId}, which should retrieve {reward.Quantity}x {venture.Name}");
_autoRetainerApi.SetVenture(venture.RowId);
if (!dryRun)
{
retainer.HasVenture = true;
retainer.LastVenture = venture.RowId;
queuedItem.RemainingQuantity =
Math.Max(0, queuedItem.RemainingQuantity - reward.Quantity);
if (list.Type == Configuration.ListType.CollectOneTime)
{
itemOnList.RequestedCount =
Math.Max(0, itemOnList.RequestedCount - reward.Quantity);
}
_pluginInterface.SavePluginConfig(_configuration);
return;
}
return venture.RowId;
}
}
*/
}
// fallback: managed but no venture found
if (retainer.LastVenture != 395)
if (retainer.LastVenture != QuickVentureId)
{
_chatGui.Print($"[ARC] No tasks left for retainer {retainerName}, sending to Quick Venture.");
_pluginLog.Information($"No tasks left (previous venture = {retainer.LastVenture}), using QC");
_autoRetainerApi.SetVenture(395);
retainer.LastVenture = 395;
if (!dryRun)
{
retainer.HasVenture = true;
retainer.LastVenture = QuickVentureId;
_pluginInterface.SavePluginConfig(_configuration);
}
return QuickVentureId;
}
else
_pluginLog.Information("Not changing venture plan, already 395");
{
_pluginLog.Information("Not changing venture, already a quick venture");
return null;
}
}
/// <remarks>
/// This treats the retainer who is currently doing the venture as 'in-progress', since I believe the
/// relevant event is fired BEFORE the venture rewards are collected.
/// </remarks>
private Dictionary<uint, int> CalculateVenturesInProgress(Configuration.CharacterConfiguration character)
{
Dictionary<uint, int> inProgress = new Dictionary<uint, int>();
foreach (var retainer in character.Retainers)
{
if (retainer.Managed && retainer.HasVenture && retainer.LastVenture != 0)
{
uint ventureId = retainer.LastVenture;
if (ventureId == 0)
continue;
var ventureForId = _gameCache.Ventures.SingleOrDefault(x => x.RowId == ventureId);
if (ventureForId == null)
continue;
uint itemId = ventureForId.ItemId;
var (venture, reward) = _ventureResolver.ResolveVenture(character, retainer, itemId);
if (venture == null || reward == null)
continue;
if (inProgress.TryGetValue(itemId, out int existingQuantity))
inProgress[itemId] = reward.Quantity + existingQuantity;
else
inProgress[itemId] = reward.Quantity;
}
}
return inProgress;
}
private void RetainerTaskButtonDraw(ulong characterId, string retainerName)
@ -174,6 +305,24 @@ public sealed partial class AutoRetainerControlPlugin : IDalamudPlugin
{
if (arguments == "sync")
Sync();
else if (arguments == "d")
{
var ch = _configuration.Characters.SingleOrDefault(x => x.LocalContentId == _clientState.LocalContentId);
if (ch == null || ch.Type == Configuration.CharacterType.NotManaged || ch.Retainers.Count == 0)
{
_chatGui.PrintError("No character to debug.");
return;
}
string retainerName = ch.Retainers.OrderBy(x => x.DisplayOrder).First().Name;
var venture = GetNextVenture(retainerName, true);
if (venture == QuickVentureId)
_chatGui.Print($"Next venture for {retainerName} is Quick Venture.");
else if (venture.HasValue)
_chatGui.Print($"Next venture for {retainerName} is {_gameCache.Ventures.First(x => x.RowId == venture.Value).Name}.");
else
_chatGui.Print($"Next venture for {retainerName} is (none).");
}
else
_configWindow.Toggle();
}
@ -191,4 +340,16 @@ public sealed partial class AutoRetainerControlPlugin : IDalamudPlugin
_autoRetainerApi.Dispose();
ECommonsMain.Dispose();
}
private sealed class StockedItem
{
public required Configuration.QueuedItem QueuedItem { get; set; }
public required int InventoryCount { get; set; }
public uint ItemId => QueuedItem.ItemId;
public int RequestedCount
{
get => QueuedItem.RemainingQuantity;
set => QueuedItem.RemainingQuantity = value;
}
}
}

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@ -97,6 +97,7 @@ internal sealed class Configuration : IPluginConfiguration
public int DisplayOrder { get; set; }
public int Level { get; set; }
public uint Job { get; set; }
public bool HasVenture { get; set; }
public uint LastVenture { get; set; }
public int ItemLevel { get; set; }
public int Gathering { get; set; }

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@ -15,18 +15,18 @@ internal sealed class VentureResolver
}
public (Venture?, VentureReward?) ResolveVenture(Configuration.CharacterConfiguration character,
Configuration.RetainerConfiguration retainer, Configuration.QueuedItem queuedItem)
Configuration.RetainerConfiguration retainer, uint itemId)
{
var venture = _gameCache.Ventures
.Where(x => retainer.Level >= x.Level)
.FirstOrDefault(x => x.ItemId == queuedItem.ItemId && x.MatchesJob(retainer.Job));
.FirstOrDefault(x => x.ItemId == itemId && x.MatchesJob(retainer.Job));
if (venture == null)
{
_pluginLog.Information($"No applicable venture found for itemId {queuedItem.ItemId}");
_pluginLog.Information($"No applicable venture found for itemId {itemId}");
return (null, null);
}
var itemToGather = _gameCache.ItemsToGather.FirstOrDefault(x => x.ItemId == queuedItem.ItemId);
var itemToGather = _gameCache.ItemsToGather.FirstOrDefault(x => x.ItemId == itemId);
if (itemToGather != null && !character.GatheredItems.Contains(itemToGather.GatheredItemId))
{
_pluginLog.Information($"Character hasn't gathered {venture.Name} yet");
@ -34,7 +34,7 @@ internal sealed class VentureResolver
}
_pluginLog.Information(
$"Found venture {venture.Name}, row = {venture.RowId}, checking if it is suitable");
$"Found venture {venture.Name}, row = {venture.RowId}, checking if we have high enough stats");
VentureReward? reward = null;
if (venture.CategoryName is "MIN" or "BTN")
{