Add inventory tab
This commit is contained in:
parent
9efb28cbb0
commit
8f6b38a3e8
@ -1,6 +1,6 @@
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<Project Sdk="Dalamud.NET.Sdk/9.0.2">
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<PropertyGroup>
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<Version>5.4</Version>
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<Version>5.5</Version>
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<OutputPath>dist</OutputPath>
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</PropertyGroup>
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@ -63,7 +63,7 @@ public sealed partial class AutoRetainerControlPlugin : IDalamudPlugin
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_allaganToolsIpc = new AllaganToolsIpc(pluginInterface, pluginLog);
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_configWindow =
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new ConfigWindow(_pluginInterface, _configuration, _gameCache, _clientState, _commandManager, _iconCache,
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discardHelperIpc, _pluginLog);
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discardHelperIpc, _allaganToolsIpc, _pluginLog);
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_windowSystem.AddWindow(_configWindow);
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ECommonsMain.Init(_pluginInterface, this);
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30
ARControl/External/AllaganToolsIpc.cs
vendored
30
ARControl/External/AllaganToolsIpc.cs
vendored
@ -1,4 +1,6 @@
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using System.Linq;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using Dalamud.Plugin.Ipc.Exceptions;
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@ -24,14 +26,40 @@ internal sealed class AllaganToolsIpc
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}
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.Select(x => (uint)x).ToArray();
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private readonly ICallGateSubscriber<ulong,HashSet<ulong[]>> _getClownItems;
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private readonly ICallGateSubscriber<uint, bool, uint[], uint> _itemCountOwned;
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public AllaganToolsIpc(IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
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{
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_pluginLog = pluginLog;
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_getClownItems = pluginInterface.GetIpcSubscriber<ulong, HashSet<ulong[]>>("AllaganTools.GetCharacterItems");
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_itemCountOwned = pluginInterface.GetIpcSubscriber<uint, bool, uint[], uint>("AllaganTools.ItemCountOwned");
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}
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public List<(uint ItemId, uint Quantity)> GetCharacterItems(ulong contentId)
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{
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try
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{
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HashSet<ulong[]> items = _getClownItems.InvokeFunc(contentId);
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_pluginLog.Information($"CID: {contentId}, Items: {items.Count}");
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return items.Select(x => (ItemId: (uint)x[2], Quantity: (uint)x[3]))
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.GroupBy(x => x.ItemId)
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.Select(x => (x.Key, (uint)x.Sum(y => y.Quantity)))
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.ToList();
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}
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catch (TargetInvocationException e)
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{
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_pluginLog.Information(e, $"Unable to retrieve items for character {contentId}");
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return [];
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}
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catch (IpcError)
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{
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_pluginLog.Warning("Could not query allagantools for character items");
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return [];
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}
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}
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public uint GetRetainerItemCount(uint itemId)
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{
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try
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282
ARControl/Windows/Config/InventoryTab.cs
Normal file
282
ARControl/Windows/Config/InventoryTab.cs
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@ -0,0 +1,282 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Linq;
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using ARControl.External;
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using ARControl.GameData;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Plugin.Services;
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using ImGuiNET;
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namespace ARControl.Windows.Config;
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internal sealed class InventoryTab : ITab
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{
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private readonly Configuration _configuration;
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private readonly AllaganToolsIpc _allaganToolsIpc;
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private readonly GameCache _gameCache;
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private readonly IPluginLog _pluginLog;
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private List<TreeNode>? _listAsTrees;
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public InventoryTab(Configuration configuration, AllaganToolsIpc allaganToolsIpc, GameCache gameCache,
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IPluginLog pluginLog)
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{
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_configuration = configuration;
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_allaganToolsIpc = allaganToolsIpc;
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_gameCache = gameCache;
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_pluginLog = pluginLog;
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}
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public void Draw()
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{
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using var tab = ImRaii.TabItem("Inventory###TabInventory");
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if (!tab)
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{
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_listAsTrees = null;
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return;
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}
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if (_listAsTrees == null)
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RefreshInventory();
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Redo, "Refresh"))
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RefreshInventory();
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ImGui.Separator();
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if (_listAsTrees == null || _listAsTrees.Count == 0)
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{
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ImGui.Text("No items in inventory. Do you have AllaganTools installed?");
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return;
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}
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foreach (var list in _configuration.ItemLists)
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{
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using var id = ImRaii.PushId($"List{list.Id}");
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if (ImGui.CollapsingHeader($"{list.Name} {list.GetIcon()}"))
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{
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using var indent = ImRaii.PushIndent();
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var rootNode = _listAsTrees.FirstOrDefault(x => x.Id == list.Id.ToString());
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if (rootNode == null || rootNode.Children.Count == 0)
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{
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ImGui.Text("This list is empty.");
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continue;
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}
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using var table = ImRaii.Table($"InventoryTable{list.Id}", 2, ImGuiTableFlags.NoSavedSettings);
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if (!table)
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continue;
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ImGui.TableSetupColumn("", ImGuiTableColumnFlags.NoHide);
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ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, 120 * ImGui.GetIO().FontGlobalScale);
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foreach (var child in rootNode.Children)
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child.Draw();
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}
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}
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}
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private void RefreshInventory()
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{
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try
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{
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List<CharacterInventory> inventories = new();
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foreach (Configuration.CharacterConfiguration character in _configuration.Characters)
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{
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List<Guid> itemListIds = new();
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if (character.Type == Configuration.CharacterType.Standalone)
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{
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itemListIds = character.ItemListIds;
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}
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else if (character.Type == Configuration.CharacterType.PartOfCharacterGroup)
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{
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var group = _configuration.CharacterGroups.SingleOrDefault(x => x.Id == character.CharacterGroupId);
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if (group != null)
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itemListIds = group.ItemListIds;
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}
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var inventory = new CharacterInventory(character, itemListIds);
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var itemIdsOnLists = itemListIds.Where(listId => listId != Guid.Empty)
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.Select(listId => _configuration.ItemLists.SingleOrDefault(x => x.Id == listId))
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.Where(list => list != null)
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.SelectMany(list => list!.Items.Select(x => x.ItemId))
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.Distinct()
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.ToHashSet();
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UpdateOwnedItems(character.LocalContentId, inventory.Items, itemIdsOnLists);
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foreach (var retainer in inventory.Retainers)
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UpdateOwnedItems(retainer.Configuration.RetainerContentId, retainer.Items, itemIdsOnLists);
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inventories.Add(inventory);
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}
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List<TreeNode> listAsTrees = [];
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if (inventories.Count > 0)
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{
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foreach (var list in _configuration.ItemLists)
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{
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TreeNode rootNode = new TreeNode(list.Id.ToString(), string.Empty, -1);
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listAsTrees.Add(rootNode);
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var relevantCharacters = inventories.Where(x => x.ItemListIds.Contains(list.Id)).ToList();
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foreach (var item in list.Items)
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{
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var venture = _gameCache.Ventures.FirstOrDefault(x => x.ItemId == item.ItemId);
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var total = relevantCharacters.Sum(x => x.CountItems(item.ItemId, list.CheckRetainerInventory));
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TreeNode itemNode = rootNode.AddChild(item.InternalId.ToString(), venture?.Name ?? string.Empty,
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total);
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foreach (var character in relevantCharacters)
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{
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string characterName =
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$"{character.Configuration.CharacterName} @ {character.Configuration.WorldName}";
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long? stockQuantity = list.Type == Configuration.ListType.KeepStocked
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? item.RemainingQuantity
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: null;
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uint characterCount = character.CountItems(item.ItemId, list.CheckRetainerInventory);
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if (characterCount == 0)
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continue;
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var characterNode = itemNode.AddChild(
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character.Configuration.LocalContentId.ToString(CultureInfo.InvariantCulture),
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characterName, characterCount, stockQuantity);
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if (list.CheckRetainerInventory)
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{
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characterNode.AddChild("Self", "In Inventory",
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character.CountItems(item.ItemId, false));
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foreach (var retainer in character.Retainers)
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{
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uint retainerCount = retainer.CountItems(item.ItemId);
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if (retainerCount == 0)
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continue;
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characterNode.AddChild(
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retainer.Configuration.RetainerContentId.ToString(CultureInfo.InvariantCulture),
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retainer.Configuration.Name, retainerCount);
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}
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}
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}
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}
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}
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}
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_listAsTrees = listAsTrees;
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}
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catch (Exception e)
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{
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_listAsTrees = [];
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_pluginLog.Error(e, "Failed to load inventories via AllaganTools");
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}
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}
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private void UpdateOwnedItems(ulong localContentId, List<Item> items, HashSet<uint> itemIdsOnLists)
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{
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var ownedItems = _allaganToolsIpc.GetCharacterItems(localContentId);
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foreach (var ownedItem in ownedItems)
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{
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if (!itemIdsOnLists.Contains(ownedItem.ItemId))
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continue;
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items.Add(new Item(ownedItem.ItemId, ownedItem.Quantity));
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}
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}
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private sealed class CharacterInventory
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{
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public CharacterInventory(Configuration.CharacterConfiguration configuration, List<Guid> itemListIds)
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{
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Configuration = configuration;
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ItemListIds = itemListIds;
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Retainers = configuration.Retainers.Where(x => x is { Job: > 0, Managed: true })
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.OrderBy(x => x.DisplayOrder)
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.ThenBy(x => x.RetainerContentId)
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.Select(x => new RetainerInventory(x))
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.ToList();
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}
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public Configuration.CharacterConfiguration Configuration { get; }
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public List<Guid> ItemListIds { get; }
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public List<RetainerInventory> Retainers { get; }
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public List<Item> Items { get; } = [];
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public uint CountItems(uint itemId, bool checkRetainerInventory)
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{
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uint sum = (uint)Items.Where(x => x.ItemId == itemId).Sum(x => x.Quantity);
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if (checkRetainerInventory)
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sum += (uint)Retainers.Sum(x => x.CountItems(itemId));
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return sum;
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}
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}
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private sealed class RetainerInventory(Configuration.RetainerConfiguration configuration)
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{
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public Configuration.RetainerConfiguration Configuration { get; } = configuration;
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public List<Item> Items { get; } = [];
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public uint CountItems(uint itemId) => (uint)Items.Where(x => x.ItemId == itemId).Sum(x => x.Quantity);
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}
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private sealed record Item(uint ItemId, uint Quantity);
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private sealed record TreeNode(string Id, string Label, long Quantity, long? StockQuantity = null)
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{
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public List<TreeNode> Children { get; } = [];
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public TreeNode AddChild(string id, string label, long quantity, long? stockQuantity = null)
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{
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TreeNode child = new TreeNode(id, label, quantity, stockQuantity);
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Children.Add(child);
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return child;
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}
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public void Draw()
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{
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ImGui.TableNextRow();
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ImGui.TableNextColumn();
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if (Children.Count > 0)
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{
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bool open = ImGui.TreeNodeEx(Label, ImGuiTreeNodeFlags.SpanFullWidth);
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ImGui.TableNextColumn();
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DrawCount();
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if (open)
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{
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foreach (var child in Children)
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child.Draw();
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ImGui.TreePop();
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}
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}
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else
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{
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ImGui.TreeNodeEx(Label,
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ImGuiTreeNodeFlags.Leaf | ImGuiTreeNodeFlags.NoTreePushOnOpen | ImGuiTreeNodeFlags.SpanFullWidth);
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ImGui.TableNextColumn();
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DrawCount();
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}
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}
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private void DrawCount()
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{
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if (StockQuantity != null)
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{
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using var color = ImRaii.PushColor(ImGuiCol.Text, Quantity >= StockQuantity.Value
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? ImGuiColors.HealerGreen
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: ImGuiColors.DalamudRed);
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ImGui.TextUnformatted(string.Create(CultureInfo.CurrentCulture,
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$"{Quantity:N0} / {StockQuantity.Value:N0}"));
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}
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else
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ImGui.TextUnformatted(Quantity.ToString("N0", CultureInfo.CurrentCulture));
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}
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}
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}
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@ -456,18 +456,28 @@ internal sealed class VentureListTab : ITab
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}))
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{
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IDalamudTextureWrap? icon = _iconCache.GetIcon(filtered.Venture.IconId);
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Vector2 pos = ImGui.GetCursorPos();
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Vector2 iconSize = new Vector2(ImGui.GetTextLineHeight() + ImGui.GetStyle().ItemSpacing.Y);
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if (icon != null)
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{
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ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
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ImGui.SameLine();
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ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
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icon.Dispose();
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ImGui.SetCursorPos(pos + new Vector2(iconSize.X + ImGui.GetStyle().FramePadding.X,
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ImGui.GetStyle().ItemSpacing.Y / 2));
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}
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bool addThis = ImGui.Selectable(
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$"{filtered.Venture.Name} ({string.Join(" ", filtered.CategoryNames)})##SelectVenture{filtered.Venture.RowId}");
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if (icon != null)
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{
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ImGui.SameLine(0, 0);
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ImGui.SetCursorPos(pos);
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ImGui.Image(icon.ImGuiHandle, iconSize);
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icon.Dispose();
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}
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if (addThis || addFirst)
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{
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list.Items.Add(new Configuration.QueuedItem
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@ -41,6 +41,7 @@ internal sealed class ConfigWindow : LWindow
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ICommandManager commandManager,
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IconCache iconCache,
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DiscardHelperIpc discardHelperIpc,
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AllaganToolsIpc allaganToolsIpc,
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IPluginLog pluginLog)
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: base($"ARC {SeIconChar.Collectible.ToIconString()}###ARControlConfig")
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{
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@ -54,6 +55,7 @@ internal sealed class ConfigWindow : LWindow
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new VentureListTab(this, _configuration, gameCache, iconCache, discardHelperIpc, pluginLog),
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new CharacterGroupTab(this, _configuration),
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new RetainersTab(this, _configuration, iconCache),
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new InventoryTab(_configuration, allaganToolsIpc, _gameCache, pluginLog),
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new LockedItemsTab(this, _configuration, clientState, commandManager, gameCache),
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new MiscTab(this, _configuration),
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];
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Block a user